still, they have captured my interest enough for a 13-3 so they did something right i guess.
and personally i hated most of the music. the historia crux theme drove me insane by the end and the battle themes were generally quite lame in comparison to 13's
overall it was better than i thought it was going to be at least. this whole 'if you change the future you change the past' shit is kind of silly though and i still dont really understand what theyre TRYING to get at.
On February 06 2012 19:27 ins(out)side wrote: EDIT: Yeah I agree, the English dubs are usually so bad compared to the Japanese ones. I love it when the game gives me the option of listening to the Japanese. Ever since I was a little kid who was into Dragon Ball, I've found the Japanese voice acting to be totally superior. Its kind of like listening to the Korean language versions of the GSL matches...theres just something about the way they do it that is just so much more passionate, so much more life. The English translation of the Japanese was so bad because they had to choose these totally kindergarten word choices when they were swearing in the original Japanese. For instance, a close friend would be killed by some evil maniac only to have the character witnessing it say, "Darn you!"
You seriously need to watch some shows that aren't targeted at kids...or at least watch them on actual DVDs, instead of the Cartoon Network's kiddy hours.
And Dragon Ball was one of those "srs bsns" deals. If you could shut your brain off and not question every stupid moment, then an audio track that took everything 100% seriously probably works just fine. Otherwise, the English Dub did its best to make light of completely ludicrous situations.
On February 13 2012 14:53 klops wrote: it wasn't terrible but it wasn't amazing either
still, they have captured my interest enough for a 13-3 so they did something right i guess.
and personally i hated most of the music. the historia crux theme drove me insane by the end and the battle themes were generally quite lame in comparison to 13's
overall it was better than i thought it was going to be at least. this whole 'if you change the future you change the past' shit is kind of silly though and i still dont really understand what theyre TRYING to get at.
I agree lol but you gotta take into consideration that this is the first final fantasy that probably utilized the most song WITH vocal in any final fantasy series. It an interesting twist and I though I wouldnt like it but I came to like it quiet a bit. These 3 are probably my favorite and give me hope that composer will be able to utilize a good mix of vocals and none vocals in the future.
XIII relied on a lot vocals too, and did a stunning job with them.
I didn't like a few of XIII-2's attempt at contemporary tracks, but I agree some of the vocal tracks were quite nice, and to me the soundtrack as a whole is irrefutably great.
On February 06 2012 14:48 Merany wrote: Played it pretty much all weekend and so far, my only real complaint is how easy the game is. Seriously, I do like 75% of the fights with 3 COM mass aoe kill everything in 5-10 seconds. That's a bit disappointing considering XIII was perfect on that point. Other than that, game is really cool, loving everything else, even the music (that metal version of the Chocobo song kicks ass!). I just hope that the game gets harder towards the end.
The game is admitedly pretty easy for most of the way through. Watch out for the final episode, especially if you don't grind. Heh heh heh.
Question, I totally failed to google this somehow but based on the gameplay videos I saw is the amount of max party members in battles 3 (Noel + Serah + monster/DLC/temporary character)? And can you tame all non-boss/humanoid enemies such as Behemoths and Cactuars?
And should I assume Lightning has a really small role compared to Serah and Noel? :I
On February 06 2012 19:27 ins(out)side wrote: EDIT: Yeah I agree, the English dubs are usually so bad compared to the Japanese ones. I love it when the game gives me the option of listening to the Japanese. Ever since I was a little kid who was into Dragon Ball, I've found the Japanese voice acting to be totally superior. Its kind of like listening to the Korean language versions of the GSL matches...theres just something about the way they do it that is just so much more passionate, so much more life. The English translation of the Japanese was so bad because they had to choose these totally kindergarten word choices when they were swearing in the original Japanese. For instance, a close friend would be killed by some evil maniac only to have the character witnessing it say, "Darn you!"
Are you able to switch the Final Fantasy XIII / XIII-2 audio to japanese?
On February 16 2012 02:58 Vaelone wrote: Question, I totally failed to google this somehow but based on the gameplay videos I saw is the amount of max party members in battles 3 (Noel + Serah + monster/DLC/temporary character)? And can you tame all non-boss/humanoid enemies such as Behemoths and Cactuars?
And should I assume Lightning has a really small role compared to Serah and Noel? :I
Yes, whole game (exept beginning ofc) you have 3 members: Serah + Noel + tamed monster. You can tame almost every monster in the game (without main bosses and C'tieh monsters). Including Cactuars and Behemots (hell, im using Behemot myself as Commander - this baby hits like a truck;P)
Lightning is now only a storyline character. You cannot play her.
On February 16 2012 02:58 Vaelone wrote: Question, I totally failed to google this somehow but based on the gameplay videos I saw is the amount of max party members in battles 3 (Noel + Serah + monster/DLC/temporary character)? And can you tame all non-boss/humanoid enemies such as Behemoths and Cactuars?
And should I assume Lightning has a really small role compared to Serah and Noel? :I
Yes, whole game (exept beginning ofc) you have 3 members: Serah + Noel + tamed monster. You can tame almost every monster in the game (without main bosses and C'tieh monsters). Including Cactuars and Behemots (hell, im using Behemot myself as Commander - this baby hits like a truck;P)
Lightning is now only a storyline character. You cannot play her.
She is DLC. She is a SICK ravager. I think she is probably the strongest ravanger in the game. It would make sense since you are paying for her lol but she is sooo good. Although she is technically not the real lightning since she is more like a clone of her, she wont mess up the story line. Behemoth is pretty good but he too big imo and sometime he get hit with AOEs. So I prefer + Show Spoiler +
Twilight Odin as my commando.
On February 16 2012 02:58 Vaelone wrote: Question, I totally failed to google this somehow but based on the gameplay videos I saw is the amount of max party members in battles 3 (Noel + Serah + monster/DLC/temporary character)? And can you tame all non-boss/humanoid enemies such as Behemoths and Cactuars?
And should I assume Lightning has a really small role compared to Serah and Noel? :I
On February 06 2012 19:27 ins(out)side wrote: EDIT: Yeah I agree, the English dubs are usually so bad compared to the Japanese ones. I love it when the game gives me the option of listening to the Japanese. Ever since I was a little kid who was into Dragon Ball, I've found the Japanese voice acting to be totally superior. Its kind of like listening to the Korean language versions of the GSL matches...theres just something about the way they do it that is just so much more passionate, so much more life. The English translation of the Japanese was so bad because they had to choose these totally kindergarten word choices when they were swearing in the original Japanese. For instance, a close friend would be killed by some evil maniac only to have the character witnessing it say, "Darn you!"
Are you able to switch the Final Fantasy XIII / XIII-2 audio to japanese?
I'm fairly sure you need the asia version for XIII-2 and not sure if it's possible at all for XIII.
8.5/10, pretty damn good (WAY better than FFXIII), but definitely not the same as FFIV-X were for me.. I think a lot of that actually has to do with the music. The music, by Final Fantasy standards, is boring as all hell and does not add to the game at all :/
Maybe it's the nostalgia factor and the fact I was younger, but with FFIV-X I found myself wanting to play the game again, at some point or another. With FFXII-XIII-2, I just haven't felt the same way.
It was good but I think I prefer 13 simply because it was longer. Also, they REALLY REALLY like the word "paradox" in this game don't they? + Show Spoiler +
At the end I was like *awwww happy ending* and then a few seconds later as Noel is shouting "SERAAAAAAAAAAAAAAAAAAAAH!!111"...I don't usually do eyerolls but seriously this moment totally warranted one. I know they explained the cost of seeing the future earlier in the game but wow a depressing ending like that...
Also I was really expecting a pre-rendered cinematic (quality equal to that of the regular ending) for the "secret" ending. How disappointing.
I DO have to say though, one thing I liked is that I didn't have to fry up Long Gui BBQ steaks 24/7 for 100% achievement. Oh and I didn't have to hear Vanille's voice for long periods of time. That was good too.
Edit: On a totally unrelated note, I hope Versus 13 will just blow us away (I lurved KH1&2). I've been looking forward to that game ever since I got this friggin PS3 back in high school.
Nobuo Uematsu was WONDERFUL at setting themes up throughout the games. For example, in FF9, the idea of planet Terra, which Zidane was from, having magic power and influencing the events that happened on Gaia, was shown a lot through the music. The theme for Terra was played at some point or another in like 8 different songs there, and it'd be variated, sometimes played in the background, or for only 5 seconds throughout the song, but it'd be there. That was huge, FFXII - FFXIII-2 don't have that at all.
On February 16 2012 12:28 ColdLava wrote: Nobuo Uematsu was WONDERFUL at setting themes up throughout the games. For example, in FF9, the idea of planet Terra, which Zidane was from, having magic power and influencing the events that happened on Gaia, was shown a lot through the music. The theme for Terra was played at some point or another in like 8 different songs there, and it'd be variated, sometimes played in the background, or for only 5 seconds throughout the song, but it'd be there. That was huge, FFXII - FFXIII-2 don't have that at all.
I agree. The music in the most recent FF's has been...lacking. ESPECIALLY IN 13-2. I just want to ride my chocobo with good ol' fashioned happy music but no they'd rather scream at me "YOU WANNA RIIIIIIIIDE THIS CHOCOBO??!! BLAH BLAH" Or Noel and Serah would be having a conversation and for some reason Square Enix decided to pick music with lyrics so I'm hearing two voices simultaneously overlapping each other. Ugh.
I would think that since there was no voice acting in the games prior to 10, they relied a hell of a lot more on the music to relay emotions to the player. Nobuo was a master at this no doubt. Even the background music in some towns (in IX) just fit the mood remarkably well (Dali and Treno's music just stuck to my brain). I'm a IX fanboy but Nobuo's influence over the music in the old games is just undeniably well done. Any game or movie that is able to pull off such strong emotions purely through the music (I think of the opening sequence in Up as the strongest for a movie) deserves mad props.