Battlefield 3 - Page 437
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Skullflower
United States3779 Posts
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Jochan
Poland1730 Posts
I am a reasonable guy who doesn't play much, especially when there is a good football game in the TV, who just wants to experience some team work as I am totally bored with random FFA on the servers. I am looking for someone with mic so we can skype and with experience in this game(190h played) so we can stomp some nerds. PM me here on TL so we can talk. | ||
Rob28
Canada705 Posts
On April 04 2012 13:56 yzzdups wrote: Why would you say recon is for noobs on hardcore? It's one shot, if you miss you die. Other classes get fully automatic. You don't even need to aim, you just pray and spray. I don't consider my self good, but it's ridiculous to call the bolt action rifles noobish. With bolts, it's one-hit-kill literally anywhere on the body. No headshots needed. Combine that with no kill-cam to show where you're camping and no 3D spotting to notify your team of where snipers are, and recon playing on HC is a joke. If you miss, you don't die, because odds are you've taken the shot on a guy with an SMG from 300+ meters away who has no idea where you even are. Even at close range, you can get a 1-hit-kill hipfire... HIPFIRE ffs... that shouldn't happen with anything but a shotgun at pointe-blank range. | ||
Infernal_dream
United States2359 Posts
On April 05 2012 03:01 Rob28 wrote: With bolts, it's one-hit-kill literally anywhere on the body. No headshots needed. Combine that with no kill-cam to show where you're camping and no 3D spotting to notify your team of where snipers are, and recon playing on HC is a joke. If you miss, you don't die, because odds are you've taken the shot on a guy with an SMG from 300+ meters away who has no idea where you even are. Even at close range, you can get a 1-hit-kill hipfire... HIPFIRE ffs... that shouldn't happen with anything but a shotgun at pointe-blank range. To be quite honest taking a sniper round to the chest should take you down in one hit. Distance doesn't matter near as much as this game leads to believe. You can get hit from a mile away from a sniper and it would probably still kill you in real life. You take one from 300 meters in this game and it only does 40 damage, it's pretty sad. I don't really understand your emphasis on hipfire, it's not as if scoping in makes the bullet fly at a faster velocity or something.... | ||
ChrisXIV
Austria3553 Posts
Edit: Repairing is also something that never happens. | ||
Rob28
Canada705 Posts
On April 05 2012 03:08 Infernal_dream wrote: To be quite honest taking a sniper round to the chest should take you down in one hit. Distance doesn't matter near as much as this game leads to believe. You can get hit from a mile away from a sniper and it would probably still kill you in real life. You take one from 300 meters in this game and it only does 40 damage, it's pretty sad. I don't really understand your emphasis on hipfire, it's not as if scoping in makes the bullet fly at a faster velocity or something.... If you want realism, taking any kind of bullet to the chest short of a handgun will put you on your ass in one hit, not just snipers... but in game, well, there are standards for what is OP and what isn't, and recon on HC is OP. I bring up hipfire because it's exactly the way sniper rifles are not intended to be used, but they are still super-effective on HC. You couldn't pull that shit on a regular non-HC server. On regular mode, with a bolt action rifle, your effective 1htk target is the size of a pumpkin; on hardcore, it's the size of a person. All other rifles remain pretty much the same from one mode to the other, the only difference being maybe one or two less hits required. Can you not see where I'm coming from on this? There's no challenge to Recon on HC. For instance, in that vid that was put up earlier with the Recon on HC on Canals: count the headshots, then tell me you could get away with that kind of gameplay on normal mode.... you just can't... it was gameplay running at 1 Headshot per 20 or so kills... that's noobish and only happens in HC, sorry to offend, but it's true. | ||
Shockk
Germany2269 Posts
On April 05 2012 03:11 ChrisXIV wrote: Is it just me or does nobody play engineer any more? I've lost many games due to being the only engineer in my team, and me vs 2 tanks and other things isn't exactly a fair fight. Edit: Repairing is also something that never happens. I've seen nothing but engineers on most vehicle maps. The majority by now has figured out how stron RPGs and especially Javelins have become since the patch (one hit disables on tanks, two hit kills); mines no longer being auto-spotted helps a lot too. I'm having a lot kills as engineer since the patch and the kit distribution in the matches I've played so far reflect that I'm not alone with that. As for repairing, with two RPGs being enough to kill a tank and the repair tool having received a nerf, repairing a tank in anything but an ideal situation with perfect cover will usually result in getting yourself killed now, so why bother? | ||
Tennet
United States1458 Posts
On April 04 2012 21:18 WakaDoDo wrote: Did anyone change weapon after the patch? different mixture of attachments? As engieneer I used to run M4A1 with grip/silencer. I've heard good things about the AKS-74u with only heavy barrel. Tried it out for an evening and was frankly not that impressed. It's supposed to be an accurate combo but it wasn't accurate enough for me :/. I've been shooting some walls this morning and G36c and SG553 with only HB looks interesting. Scar felt godtastical when I used it for 10min at the end of last nights session ![]() I've been using the AKs, the AKS w/ HB is amazing I can hit people from quite far distances. I was playing on strike at karkand and I was on G killing people at E. So far I think it is the best carbine, I haven't tried everything yet but it's the best so far. For assault I have been using the 74M(it's really good and shoots really similar to the AKS) but I still need to put more time into the 2 popular L85 combos, I recently learned that the AEK with HB with, or without the foregrip is really good on maps that don't require long range shooting. It excels in short to mid range shots surprisingly well. | ||
Torte de Lini
Germany38463 Posts
I am still trying to find the right fun to medic, I hate the F2000 now. | ||
Phelix
1931 Posts
I heard that the Russian defaults are similar in effectiveness towards the Americans in the Assault/Engineer Classes (Ak-74M, and AKS-74u). Guess I'll have to test them out to make sure that they are good compared to my inherent bias that the M16A3/M4A1 is broken in the previous patch and didn't get a change whatsoever. | ||
AgentChaos
United Kingdom4569 Posts
me no like playing solo and carry the team ![]() | ||
Torte de Lini
Germany38463 Posts
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Firebolt145
Lalalaland34483 Posts
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Dbars
United States273 Posts
On April 07 2012 02:39 Firebolt145 wrote: Just bought BF3 after a looong time debating about it, and exams ended yesterday. Here I come! When ever the map metro comes up, avoid it like the plague. It will ruin your bf3 experience. Also add me Bars19. | ||
Shockk
Germany2269 Posts
There was a great video (by Lvlcap or xFactor, I think) recently where he said that DICE basically knew what they wanted to patch but had no idea how to actually do it, and that's exactly what happened with the last update. Broken sniper rifles (L96), ridiculous vehicle tuning (LAVs can kill tanks faster than tanks can kill LAVs, jets are completely retarded now), broken mechanics left and right (jets immune to heat seekers, ECM not braking lasers as announced), fall damage still being random and too high, none of the performance issues the game has adressed ... and the list goes on. Right now, the game's nothing but frustrating. | ||
Torte de Lini
Germany38463 Posts
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Firebolt145
Lalalaland34483 Posts
On April 07 2012 05:56 Shockk wrote: So I've played my share of matches since the patch and I must say that I'm having less fun with the game with every day. The amount of changes and the little testing most of them have received prior to release means that there's some screwup in almost every aspect of the game that ruins my experience, either because they broke something or changed so much that you have to re-learn the whole metagame after already spending a lot of time on it. There was a great video (by Lvlcap or xFactor, I think) recently where he said that DICE basically knew what they wanted to patch but had no idea how to actually do it, and that's exactly what happened with the last update. Broken sniper rifles (L96), ridiculous vehicle tuning (LAVs can kill tanks faster than tanks can kill LAVs, jets are completely retarded now), broken mechanics left and right (jets immune to heat seekers, ECM not braking lasers as announced), fall damage still being random and too high, none of the performance issues the game has adressed ... and the list goes on. Right now, the game's nothing but frustrating. This is really disheartening to read just after buying the game. ![]() | ||
CyDe
United States1010 Posts
Battlefield 3? WRECKING. I'm WRECKING now. Around last week I just started fucking DESTROYING. Then I picked up Assault for the first time.... ever and this happens: + Show Spoiler + ![]() Now 10-25k points a game. I am so goddamn happy too, I might actually get a YouTube worth watching! Imagine! :D:D EDIT: That is with ribbons etc. | ||
Shockk
Germany2269 Posts
On April 07 2012 06:07 Firebolt145 wrote: This is really disheartening to read just after buying the game. ![]() Oh, you'll probably have a great time if you're just starting. But it's uber-frustrating to see changes to core mechanics after you've spent dozens or hundreds of hours on them. The patch changed a ridiculous amount of things at the same time (many of which didn't even have issues beforehand), broke a metric shit ton of them as a side effect, and considering how slow and sloppy DICE patches their game, chances are we'll have months to enjoy the new gameplay before they grace us with their attention once again. Just a single example. There's a lot, but this one made me Alt+F4 the game today: Jets are broken. Completely. DICE wanted to weaken their damage against air targets, so they reduced the main cannon's DPS. Great, right? Wrong. Because they also reduced their minimum speed, making them a lot more maneuverable (and thus stronger against air targets), AND they broke heat seekers, which will no longer hit jets regardless of defensive measures. Result? AA missiles will no longer take jets down. Jets have an easier time killing choppers than before. And the only thing that can reliably take them down now are other jets, which, TADAAA, take ages because of the reduced main gun damage. So on air maps, you're now either flying a jet, or you're getting stomped by them. Fun times. DICE has promised to fix heat seekers, yeah, but considering how long it takes them to deal with things and how bad a job they're usually doing at it, I don't trust any of their words. | ||
Dbars
United States273 Posts
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