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On December 14 2010 08:46 iamke55 wrote: Can someone explain what made Morrowind so much better than Oblivion? I couldn't take the lack of voice acting, small font, no fast traveling, impossible combat, and general instability preventing me from alt-tabbing to read guides. On the other hand, Oblivion with FCOM was the best single player video game experience I ever had. What am I missing out on?
morrowind had better lore, better story, better art direction, atmosphere, actual exploration since there were very little random generated things (almost everything was hand placed), more skills and spells, more items and unique items, scary atmosphere (in oblivion you always knew you could defeat whatever the game threw at you cause of level scaling, lvl 1 or lvl 20, in morrowind up to lvl 20 (which took quite a lot if you weren't abusing skill training and masters) you could still get unpleasant surprises), and a pretty complex political situation between the great houses, empire, tribunal and imperial cult with guilds mutually exclusive and actually interacting with each other between quests. all those things, with non-level generated loot, gave the game a real sense of accomplishment, a pretty important thing in an rpg. also oblivion was generic as fuck and had horrible dialogue (and so few of it) and writing, while morrowind was pretty original and cool, and had pretty decent writing (even though the wiki-style dialogue wasnt the greatest idea).
also obviously there is a difference of tastes here, i think most of the people who loved morrowind didnt really read guides cause they liked the sense of exploring. you reading guides for everything will kill a lot of the joy you can get from rpgs like morrowind. and morrowind did have fast travel, just not in the completely overwhelming form it took in oblivion. you had mages guild teleports, ships, silt striders, and the crystals in dunmer strongholds, which all not only provided fast travel means, but also flavor.
also the lack of voice acting isnt something thats a problem to a lot of the old school players, not only are they pretty much used to it, but it also means that theres a lot more dialogue in the game (epic dialogues like the one you can have with vivec and some other characters are pretty rare when you have to do voice acting, and thats a shame cause they add so much more depth to the game and the backstory).
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On December 14 2010 23:38 WiljushkA wrote: also the lack of voice acting isnt something thats a problem to a lot of the old school players, not only are they pretty much used to it, but it also means that theres a lot more dialogue in the game (epic dialogues like the one you can have with vivec and some other characters are pretty rare when you have to do voice acting, and thats a shame cause they add so much more depth to the game and the backstory).
Voice acting is a great idea but as you say there's simply too many problems related to. Especially in a game that wants to be as large as TES games do, there's simply no way to have good dialogue and good voice acting. I personally liked the Fallout style where'd you have some important characters with voice acting but the rest was just text.
There is also a single thing no TES game has had but that is very important for every single RPG game out there. An optional super boss. Or a few even! Something that still gives you challenge when you are very high level with uber items. If such a creature is not in the game, the game will end up very boring after a certain point.
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Hope they add capes this time around^^
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On December 15 2010 00:21 Celadan wrote: Hope they add capes this time around^^
who cares about gay capes ? this is not Batman
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Oh my fucking giggedy God... Can't wait! I never played Morrowind, 'cause I didn't own an computer at that time, but I have played "trough" Oblivion three times, and I still have chills on my dickhair from the feelings I got when I played it. I really felt like I was 'in' the game. I really enjoyed the Dark Brotherhood!
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On December 15 2010 01:33 [nGs]AnimA wrote: Oh my fucking giggedy God... Can't wait! I never played Morrowind, 'cause I didn't own an computer at that time, but I have played "trough" Oblivion three times, and I still have chills on my dickhair from the feelings I got when I played it. I really felt like I was 'in' the game. I really enjoyed the Dark Brotherhood! Well your missing out. There is nothing stopping you from buying it now and play it, is there? I assure you you won't be sorry for that.
On the topic tho I hope they make it as interesting as Morrowind but still with something new that won't destroy the lore. Not only shiny new graphics and effects with no/stupid story. -_-
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On December 15 2010 01:55 IceCube wrote:Show nested quote +On December 15 2010 01:33 [nGs]AnimA wrote: Oh my fucking giggedy God... Can't wait! I never played Morrowind, 'cause I didn't own an computer at that time, but I have played "trough" Oblivion three times, and I still have chills on my dickhair from the feelings I got when I played it. I really felt like I was 'in' the game. I really enjoyed the Dark Brotherhood! Well your missing out. There is nothing stopping you from buying it now and play it, is there? I assure you you won't be sorry for that. On the topic tho I hope they make it as interesting as Morrowind but still with something new that won't destroy the lore. Not only shiny new graphics and effects with no/stupid story. -_-
Hm... I think I'll actually buy the game via steam or something. Doubt I'll find it at a videogame store in Norway now xD Not that I really care about the graphics that much or anything, but I hope my nerdeyes aren't repelling it too much ^^
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I'm looking forward to this. I never actually played Morrowwind even though I had a friend describe me the game and what he described seemed better than oblivion - but for some reason I just loved playing Oblivion. For that matter I also loved playing Fallout 3 but I think that was more of an overall atmosphere thing - VATS just got dumb after a while. So hopefully this game is at least as good as those two. Hopefully my computer can run it!
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On December 15 2010 00:16 Squeegy wrote:Show nested quote +On December 14 2010 23:38 WiljushkA wrote: also the lack of voice acting isnt something thats a problem to a lot of the old school players, not only are they pretty much used to it, but it also means that theres a lot more dialogue in the game (epic dialogues like the one you can have with vivec and some other characters are pretty rare when you have to do voice acting, and thats a shame cause they add so much more depth to the game and the backstory). Voice acting is a great idea but as you say there's simply too many problems related to. Especially in a game that wants to be as large as TES games do, there's simply no way to have good dialogue and good voice acting. I personally liked the Fallout style where'd you have some important characters with voice acting but the rest was just text. There is also a single thing no TES game has had but that is very important for every single RPG game out there. An optional super boss. Or a few even! Something that still gives you challenge when you are very high level with uber items. If such a creature is not in the game, the game will end up very boring after a certain point.
I'm fairly sure the King in mournhold would count as an optional boss...The royal signet ring is probably the most broken item in the game.
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On December 15 2010 01:33 Blobskillz wrote:Show nested quote +On December 15 2010 00:21 Celadan wrote: Hope they add capes this time around^^ who cares about gay capes ? this is not Batman I'm going to start an online petition to boycott Skyrim unless capes are involved. This. Is. SPARTA.
I'm a little surprised by all the Oblivion hate in this thread. Morrowind was a better game for its time, but that doesn't mean Oblivion sucked. I played the shit out of both and loved every second. Aside from Fallout 3's horrible ending, it was awesome, too. Lighten up, everyone. Bethesda makes great games.
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nope, fo3 and oblivion were many things but not great games.
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Is it just me or has every game since Daggerfall had progressively less customization options? I remember Daggerfall just had a bazillion different ways to customize your character at generation. Morrowind had a decent amount of options, and then in Oblivion everything was limited and consolidated as fuck. I wanna have a lot of different weapons, abilities, spells, and characteristics that differentiate my character and make the gameplay experience different. In oblivion it just didn't feel like it actually mattered what skills/race/class I chose.
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Seems interesting. But I'm waiting for 'The witcher 2".
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On December 15 2010 03:12 Drowsy wrote: Is it just me or has every game since Daggerfall had progressively less customization options? I remember Daggerfall just had a bazillion different ways to customize your character at generation. Morrowind had a decent amount of options, and then in Oblivion everything was limited and consolidated as fuck. I wanna have a lot of different weapons, abilities, spells, and characteristics that differentiate my character and make the gameplay experience different. In oblivion it just didn't feel like it actually mattered what skills/race/class I chose.
ye same here
Bow + Sneak was broken beyond repair anyway when you didnt want to waste time on magic cause that was even worse
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:O I'm so excited, I love elder scrolls games. My favorite RPG's.
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On December 14 2010 23:18 Scaramanga wrote:I am actually very happy that there's another game in this awesome series  made my day
There will be a lot more in the future, seeing that Bethesda has just explored a few provinces in the continent of Tamriel (Hammerfell, High Rock, Cyrodiil, Morrowind). There are Black Marsh, Valenwood, Summerset Isle... to go. And then when we are finished with Tamriel we'll have a plethora of other continents in the planet of Nirn lol. As long as Bethesda can keep up the good work they have been doing (and remove stupid annoying limitations) the series will continue to kick ass for a long, long time.
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Very excited for this, although I will either have to get a new computer or be limited to a console version of this game.
Played the shit out of Oblivion almost to the point of failing out of university. And that was the vanilla version with the graphics turned down! I had it on PC and would play 10+ hours per day, completely missing all my classes for the day. Eventually I snapped out of it and haven't played it since.
Later I got Fallout 3 for the PS3. Plays great and I love it except when I sometimes wander the Capital Wasteland for like 3 hours and then die... without having saved for 3 hours. It's happened more than a few times. Great game though, but I wish it had more sidequests and books.
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I'll put it this way. If at level 3, I can go pretty much wherever i want in the world, and not be slaughtered by some random 4 times my level guy...then I do not want. Along the same lines, if I kill a lonely cave bandit at level 25, he shouldn't drop the best class of weapon in the entire game. Farking bandits with ridiculously "high end" armor and swords.....WTF?
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Loved the hints of Morrowind theme in that trailer, soo good. Anyone else really disappointed it isn't set in Akavir? Seems like such a crazy, amazing setting to work with! Monkey men, snow demons, vampire snakes and tiger dragon kings, all sorts of crazy stuff, plus the protagonist from TES3 went there after Morrowind, they could have built on that. Skyrim still seems great, they Retconned Oblivion, the NPCs in Morrowind described Cyrodiil as a jungle climate, maybe they will do that so its not SNOW SNOW SNOW everywhere.
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