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Elder Scrolls V - Skyrim - Page 524

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Zariel
Profile Blog Joined December 2010
Australia1312 Posts
January 18 2012 07:11 GMT
#10461
I havent played much, but I'm only level 11 and past the Thalmor Embassy quest and currently trying to do "a cornered rat". I think I fast tracked myself too much and not doing enough side quests.

I've got smithing up to level 40 odd now, seems like an easy way to level up your character in general, but it sure feels like I'm leveling up too slow.
sup
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
January 18 2012 07:23 GMT
#10462
On January 17 2012 21:08 StatX wrote:
Show nested quote +
On January 17 2012 14:38 Sroobz wrote:
Really? I'm level 38 on Adept with level 70 one handed+level 50 heavy armor+daedric everything and the dragon priest was literally impossible for me...was I doing something wrong lol

Edit: Morokai


Dragon Priests are the toughest mobs you can find in the game besides the damage of giants. With these monsters, you want to either burst the shit out of it (dual wield perks, berserker rage, damage potions...), summoning a fat creature to zap it safely such as an atronach or using high stealth with perks to kill it with critical/sneak arrows.


briarhearts are stronger I think, they're like the only guys I'm scared of.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
darkrage14
Profile Joined May 2010
Canada173 Posts
Last Edited: 2012-01-18 07:35:26
January 18 2012 07:34 GMT
#10463
On January 18 2012 16:23 UniversalSnip wrote:
Show nested quote +
On January 17 2012 21:08 StatX wrote:
On January 17 2012 14:38 Sroobz wrote:
Really? I'm level 38 on Adept with level 70 one handed+level 50 heavy armor+daedric everything and the dragon priest was literally impossible for me...was I doing something wrong lol

Edit: Morokai


Dragon Priests are the toughest mobs you can find in the game besides the damage of giants. With these monsters, you want to either burst the shit out of it (dual wield perks, berserker rage, damage potions...), summoning a fat creature to zap it safely such as an atronach or using high stealth with perks to kill it with critical/sneak arrows.


briarhearts are stronger I think, they're like the only guys I'm scared of.


briarhearts are NOT stronger in any aspect (except probably melee dmg but that cuz dragon priests on uses spells) than dragon priests. While they are strong, I've yet to see a briarheart that can 1 shot my mage. Also, briarhearts have a fatal weakness of if u pickpocket their heart, u instakill them.
Archas
Profile Blog Joined July 2010
United States6531 Posts
Last Edited: 2012-01-18 14:24:11
January 18 2012 14:16 GMT
#10464
On January 18 2012 16:34 darkrage14 wrote:
Show nested quote +
On January 18 2012 16:23 UniversalSnip wrote:
On January 17 2012 21:08 StatX wrote:
On January 17 2012 14:38 Sroobz wrote:
Really? I'm level 38 on Adept with level 70 one handed+level 50 heavy armor+daedric everything and the dragon priest was literally impossible for me...was I doing something wrong lol

Edit: Morokai


Dragon Priests are the toughest mobs you can find in the game besides the damage of giants. With these monsters, you want to either burst the shit out of it (dual wield perks, berserker rage, damage potions...), summoning a fat creature to zap it safely such as an atronach or using high stealth with perks to kill it with critical/sneak arrows.


briarhearts are stronger I think, they're like the only guys I'm scared of.


briarhearts are NOT stronger in any aspect (except probably melee dmg but that cuz dragon priests on uses spells) than dragon priests. While they are strong, I've yet to see a briarheart that can 1 shot my mage. Also, briarhearts have a fatal weakness of if u pickpocket their heart, u instakill them.

Really? Now THAT is interesting. The Forsworn in general tend to tear my character apart due to dual-wielding Ravagers attacking alongside their mages and archers. Briarhearts are such a bitch to deal with on top of all that... so maybe I can put this trick to good use.

Also, I got a question: Is it worth using Alchemy to make poisons for archers? I despise Alchemy because it's so boring, but I can see the benefits from making deadly poisons. The mod I use makes sneak-archery unfeasible because of the changes made to sneaking (NPCs are more alert, will search for far longer after they detect you, and have a hugely enhanced cone of detection), so having the ability to instantly drop one or two enemies with poisoned arrows and then engage in melee / evade the remaining foes for a couple of minutes would be a great boon.
The room is ripe with the stench of bitches!
Whole
Profile Blog Joined May 2010
United States6046 Posts
January 18 2012 15:30 GMT
#10465
If you're dedicated to Alchemy it could be useful. Paralysis poisons are amazing vs one tough enemy (giant) and the extra damage (Or damage + slow poisons) are really good. You could easily get by without it though if you don't find it fun.
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
January 18 2012 16:15 GMT
#10466
So, thanks to SOPA and whatever else that's prompting the community to react with the blackout, now I am without /r/skyrim to pass time today. D=
[TLMS] REBOOT
StatX
Profile Blog Joined April 2011
Canada343 Posts
Last Edited: 2012-01-18 18:05:40
January 18 2012 17:58 GMT
#10467
On January 18 2012 23:16 Aeres wrote:
Show nested quote +
On January 18 2012 16:34 darkrage14 wrote:
On January 18 2012 16:23 UniversalSnip wrote:
On January 17 2012 21:08 StatX wrote:
On January 17 2012 14:38 Sroobz wrote:
Really? I'm level 38 on Adept with level 70 one handed+level 50 heavy armor+daedric everything and the dragon priest was literally impossible for me...was I doing something wrong lol

Edit: Morokai


Dragon Priests are the toughest mobs you can find in the game besides the damage of giants. With these monsters, you want to either burst the shit out of it (dual wield perks, berserker rage, damage potions...), summoning a fat creature to zap it safely such as an atronach or using high stealth with perks to kill it with critical/sneak arrows.


briarhearts are stronger I think, they're like the only guys I'm scared of.


briarhearts are NOT stronger in any aspect (except probably melee dmg but that cuz dragon priests on uses spells) than dragon priests. While they are strong, I've yet to see a briarheart that can 1 shot my mage. Also, briarhearts have a fatal weakness of if u pickpocket their heart, u instakill them.

Really? Now THAT is interesting. The Forsworn in general tend to tear my character apart due to dual-wielding Ravagers attacking alongside their mages and archers. Briarhearts are such a bitch to deal with on top of all that... so maybe I can put this trick to good use.

Also, I got a question: Is it worth using Alchemy to make poisons for archers? I despise Alchemy because it's so boring, but I can see the benefits from making deadly poisons. The mod I use makes sneak-archery unfeasible because of the changes made to sneaking (NPCs are more alert, will search for far longer after they detect you, and have a hugely enhanced cone of detection), so having the ability to instantly drop one or two enemies with poisoned arrows and then engage in melee / evade the remaining foes for a couple of minutes would be a great boon.


My last playthrough (now lvl 46) was a sneak archer using alchemy, lockpicking (treasure hunter perk) and a mix of illusion with speechcraft. I use a mix of ancient dark brotherhood gear (35% bow damage cowl and boots which are the lightest silence ones ive found so far) and some nightingale armor pieces (chest for extra stamina and resists and gloves for 1h damage + lockpicking). I was using the nightingale bow with its dual elemental damage until I found one that added 50 shock damage per hit.

The issue with poison is that you need to get high to get the good ones. That being said, it is often worth it since some add 30-50 dmg per us (1 per use). The downside is the added weight so will need to either use weight items or boost your stamina to some extent. Also, most undeads will resist your poinson outright so be sure to use the right type of damage when using them based on the mob.

I also use a lot of 50-60% extra bow damage pots as it really stacks up. bows are about 50-60 dmg without any special boosts + 20-30 dmg from arrows + x3.0 sneak multiplier + 1.6 pot multiplier + 30-50 dmg from poison, it goes up fast. If you crit, you can easily reach 800 damage per shot. Then you can add some more enchanted gear if you decided to exploit that route and bring that close to 1200-1500.

I know some like paralyze potions but most late game mobs will resist them, leaving you defensless. I save these only for humanoids (humans, orcs..) and dopnt use them on dragons and undeads. I must say they make the game extremely easy though and if you can add some invisibility pots, you can do whatever without ever being attacked.
Can we snipe it? Yes we can!
OFCORPSE
Profile Joined September 2010
Sweden355 Posts
January 18 2012 18:06 GMT
#10468
I'm so tired of skyrim I restarted far too many times, my last character is almost maxed out on all but Alchemy.
It's slow.
Too slow.
Damn alchemy.

Anyway, I still haven't finished the main story, I want to but I'm just too tired of it at this point.

Can anyone recommend some mods or whatever to make the game interesting again
Liquor saved me from sports.
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
January 18 2012 18:10 GMT
#10469
On January 19 2012 03:06 OFCORPSE wrote:
I'm so tired of skyrim I restarted far too many times, my last character is almost maxed out on all but Alchemy.
It's slow.
Too slow.
Damn alchemy.

Anyway, I still haven't finished the main story, I want to but I'm just too tired of it at this point.

Can anyone recommend some mods or whatever to make the game interesting again


Wars in Skyrim II (random monsters from random factions spawn,increase spawn points, increase game difficulties and you get to see crazy stuff like a random dragon priest killing bandits or three werewolves fighting trolls)

PISE (alter game A.I., increase spawn and difficulty)

Deadly Dragons (Elder/Ancient Dragons are now seriously a bitch to kill. Added many new types of dragons capable of using additional shouts and magic that are very difficult even with 100% resistance against fire/frost)
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-01-18 19:59:05
January 18 2012 19:57 GMT
#10470
On January 18 2012 16:34 darkrage14 wrote:
Show nested quote +
On January 18 2012 16:23 UniversalSnip wrote:
On January 17 2012 21:08 StatX wrote:
On January 17 2012 14:38 Sroobz wrote:
Really? I'm level 38 on Adept with level 70 one handed+level 50 heavy armor+daedric everything and the dragon priest was literally impossible for me...was I doing something wrong lol

Edit: Morokai


Dragon Priests are the toughest mobs you can find in the game besides the damage of giants. With these monsters, you want to either burst the shit out of it (dual wield perks, berserker rage, damage potions...), summoning a fat creature to zap it safely such as an atronach or using high stealth with perks to kill it with critical/sneak arrows.


briarhearts are stronger I think, they're like the only guys I'm scared of.


briarhearts are NOT stronger in any aspect (except probably melee dmg but that cuz dragon priests on uses spells) than dragon priests. While they are strong, I've yet to see a briarheart that can 1 shot my mage. Also, briarhearts have a fatal weakness of if u pickpocket their heart, u instakill them.


they are much stronger, I can run at a dragon priest and just click them almost but some briarhearts will literally two shot my thief at level 53 and all of them do a ton of damage, including the mages.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 18 2012 20:24 GMT
#10471
Not sure if this have been posted, but I just found a mod that allows you to shout IRL to control the in game shouts lol
http://www.skyrimnexus.com/downloads/file.php?id=5626
r33k
Profile Blog Joined March 2009
Italy3402 Posts
January 18 2012 21:07 GMT
#10472
On January 19 2012 05:24 HaXXspetten wrote:
Not sure if this have been posted, but I just found a mod that allows you to shout IRL to control the in game shouts lol
http://www.skyrimnexus.com/downloads/file.php?id=5626

"Neighbors' favorite"
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
January 18 2012 21:19 GMT
#10473
On January 19 2012 05:24 HaXXspetten wrote:
Not sure if this have been posted, but I just found a mod that allows you to shout IRL to control the in game shouts lol
http://www.skyrimnexus.com/downloads/file.php?id=5626

Can't try this out right now, but will give it a shotshout for sure when I get home!
Oh all the cliffs I want to visit with Lydia... heheheheheheh.... FUS
[TLMS] REBOOT
Forumite
Profile Joined February 2011
Sweden3280 Posts
Last Edited: 2012-01-18 21:48:17
January 18 2012 21:20 GMT
#10474
On January 18 2012 14:38 RaLakedaimon wrote:
Wait...what?! lol I did NOT know that. Awsome!

edit-So basically I should just totally give up on my real Daedric bow? So glad I worked my way up conjuration now, did it originally just to get flame atronachs.

The only way to boost your summoned bow is with the perks that make it honed, the one that give it soulsteal, 3 seconds on a hit, and the one that makes them banish daedra on a hit. While all those are nice, they are inferior to a legendary Daedric longbow with any other 2 enchants.

The Bound weapons are strong, but they don´t keep up with the ones created by someone with a lot of smithing.
:3
Archas
Profile Blog Joined July 2010
United States6531 Posts
Last Edited: 2012-01-18 22:17:45
January 18 2012 22:17 GMT
#10475
Fun fact about Forsworn Briarhearts: they're classified as undead-type enemies, meaning they're affected by undead-specific spells and enchants... but they cannot be tracked via the Detect Undead spell. For whatever reason, only Detect Life will track them.
The room is ripe with the stench of bitches!
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
January 18 2012 23:06 GMT
#10476
Ahh ok Forumite I get it, I suppose my main issue is that I haven't gotten into enchanting weapons yet, so far just focused on armor. Never found a weapon enchantment that really sounded interesting to me is why I think, way more stuff to buff character through armor enchants, also don't have to recharge armor...maybe I'm just lazy. XD
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
January 18 2012 23:22 GMT
#10477
On January 18 2012 06:30 solidbebe wrote:
Show nested quote +
On January 18 2012 02:27 OpticalShot wrote:
Playing my second "full" play-through as a Dark Jedi!
Massive spoilers all around below:
+ Show Spoiler +
- Male, Breton (+25 magic resistance definitely good)
- Got the 'Magicka Sabers' mod from Skyrim Nexus (hint: lightsabers!)
- Another full round of 9000 iron daggers for max smithing
- Thieves Guild questline ASAP for the Nightingale armor set, toyed around with different retexture for the set but then for now, sticking with the vanilla set
- One-hand based, dual-wielding like a BOSS
- Perk trees: smithing (up to daedric for the sabers), one-hand (screw 2-hand, dual wielding lightsabers FTW), light armor, illusion (on occassions, 1h + invisibility helps), sneak
- Kill everything but not everything? As in, choose quest paths for maximum slaughter (like killing the EMPEROR then taking the optional kills along the way as well) but then no need to randomly slash up herpaderp city guards complaining about his knee... oh yeah must do the Dark Brotherhood because it's a fkin DARK Jedi (I refuse to call myself a Sith)
- Use Unrelenting FORCE very liberally
- No follower, for I must walk the path alone!
- So far, it's not too bad on Expert (a couple of deaths) but on Master, much too fragile x_x; I guess the force isn't so strong with me...

... I think I should restart as a Sith, LOL (1h lightsaber + destruction-lightning)


I'm just waiting for the mod that allows you to use the telekinesis spell on enemies and CRUSH them against the walls and floor.

I want it too. God alchemy takes way too long to up without maxed enchant.
On my second playthrough I totally ditched the main storyline until the stormrage quest. Now I see that I can't do the Greybeards if I do the bard's quest. But if I fully finish the Greybeard's can I still make bard's ? :D
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Forumite
Profile Joined February 2011
Sweden3280 Posts
January 19 2012 01:10 GMT
#10478
On January 19 2012 08:06 RaLakedaimon wrote:
Ahh ok Forumite I get it, I suppose my main issue is that I haven't gotten into enchanting weapons yet, so far just focused on armor. Never found a weapon enchantment that really sounded interesting to me is why I think, way more stuff to buff character through armor enchants, also don't have to recharge armor...maybe I'm just lazy. XD

I got into enchanting weapons first, because it´s easier to get a decent magnitude from weapons, 10 damage per hit right away, while the first enchants of armor give something like +1% mana regeneration, not very impressive. Selling enchanted weapons is also one of the most broken ways to get money. A dagger and a petty soul gem will with the right enchantment sell for more than a thousand septims if you are good at enchanting.

I´ve had success using Absorb Stamina in melee, I get back some of the stamina I use while Power Attacking so I can do MORE Power Attacks. My housecarl has an axe that absorb stamina and paralyse targets. With Grand Souls in the weapons they have a huge battery, and will last many, many battles, and if you forget to recharge then the weapons work like normal weapons for a while, so no big loss.
:3
Archas
Profile Blog Joined July 2010
United States6531 Posts
January 19 2012 02:27 GMT
#10479
Okay, so the OP is horrendously dated at this point. Tomorrow, I'll see what I can do about making a new one. Any ideas what I should add? Stuff like basic Elder Scrolls mechanics, the modding aspect, choice gameplay videos? I'm open to suggestions. Send me a PM if you have something you feel should be included (something that will really show the grandeur of Skyrim to a new player), and I will consider its inclusion.

Don't bother PM'ing the Macho Man dragon mod, though, because that's making an appearance EZ.
The room is ripe with the stench of bitches!
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
January 19 2012 02:43 GMT
#10480
Giving the basics when it comes to enchanting and smithing would be really helpful to newer players, took me quite a while to wrap my head around making potions to effect other things that end up resulting in a better this or that. As for the modding aspect I think reminding people to always start with NMM or a similar program and don't do it yourself, I did it on my own at first and ended up deleting Skyrim and reinstalling. But then again with that patch (supposed to this month right??) hitting soon that should simplify modding quite a bit. Show some sexy in-game screenshots too, that will get people wanting to buy it, games gorgeous!
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