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On December 08 2011 11:19 Happylime wrote: So if you're going to play on master difficulty?
Why not experience the RP on master difficulty and not powerlevel smithing and enchanting, and not use the best gear, and instead use your sheer wits and skill?
Well. In Oblivion playing on maxed difficulity was pretty much impossible unless you abused the system to the max, so I just assumed the game would be nigh unplayable on higher levels if I did not abuse the system.
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i am trying to play on master difficulty as a mage but a "falmer"(not skulker, prowler or anything) two shots me while i have to use all my mana twice to kill him. what am i doing wrong?
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On December 08 2011 16:38 Isualin wrote: i am trying to play on master difficulty as a mage but a "falmer"(not skulker, prowler or anything) two shots me while i have to use all my mana twice to kill him. what am i doing wrong? Nothing wrong, master is just a potion / button mash fest.
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On December 08 2011 16:38 Isualin wrote: i am trying to play on master difficulty as a mage but a "falmer"(not skulker, prowler or anything) two shots me while i have to use all my mana twice to kill him. what am i doing wrong? I'm an archer with 0 upgrades in health. Wanna swap?
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Crap, I was just reading a software operation diagram about a locked state of a table, and it has a state lockpending... naturally I read it as lockpicking... ghaaa....
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Playing on master as a heavy armor/2h hammer orc. Didn't realize it was on master until after a couple of dungeons. Making a full set of superior steel armor and hammer offsets the early difficulty by quite a bit.
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On December 08 2011 16:58 garlicface wrote:Show nested quote +On December 08 2011 16:38 Isualin wrote: i am trying to play on master difficulty as a mage but a "falmer"(not skulker, prowler or anything) two shots me while i have to use all my mana twice to kill him. what am i doing wrong? I'm an archer with 0 upgrades in health. Wanna swap? 
legolas !
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By the way, I was thinking about this, does it matter where you hit an enemy with an arrow? In other words, does a shot in the head do more damage than a shot in for example, the torso?
+ Show Spoiler + I already know that an arrow in the knee has a high chance of incapacitating the opponent....
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On December 08 2011 16:38 Isualin wrote: i am trying to play on master difficulty as a mage but a "falmer"(not skulker, prowler or anything) two shots me while i have to use all my mana twice to kill him. what am i doing wrong? Get Lydia, makes the game playable for a mage at low levels
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On December 08 2011 21:50 Ketch wrote:By the way, I was thinking about this, does it matter where you hit an enemy with an arrow? In other words, does a shot in the head do more damage than a shot in for example, the torso? + Show Spoiler + I already know that an arrow in the knee has a high chance of incapacitating the opponent....
Headshots do more damage. It may be as high as twice the damage.
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On December 08 2011 23:17 Grend wrote:Show nested quote +On December 08 2011 21:50 Ketch wrote:By the way, I was thinking about this, does it matter where you hit an enemy with an arrow? In other words, does a shot in the head do more damage than a shot in for example, the torso? + Show Spoiler + I already know that an arrow in the knee has a high chance of incapacitating the opponent.... Headshots do more damage. It may be as high as twice the damage.
Ah thx, I couldn't find it straight away via Google, but headshot is a good keyword: http://www.uesp.net/wiki/Skyrim_talk:Archery#Headshots_with_Archery.3F
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So after patch 1.3, I'm still having crashes to desktop randomly. Bethesda forums now has over 50 pages of replies with DxDiag reports as they requested and there still is no official moderator or admin response from them yet. I haven't been able to play the game since 1.2 and this has the most irritating experience with a game. I wish I could just do a fresh install and play from my saved file, but unfortunately we have to be connected through steam to even play the game. Woopty freakin doo 60.00 harddrive paper weight. Now I'm hoping 1.4 will fix the issues for those crashing to desktop randomly.
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On December 08 2011 23:37 Sated wrote:Show nested quote +On December 08 2011 16:38 Isualin wrote: i am trying to play on master difficulty as a mage but a "falmer"(not skulker, prowler or anything) two shots me while i have to use all my mana twice to kill him. what am i doing wrong? Alternatively, the only thing that gives me trouble as a 2-Handed Warrior is Forsworn ice-mages... and destruction-mages in general. If I can't get close enough to Fus-Ro-Dah them to the ground for an easy kill, they obliterate me...
Try to get the Etheral form shout, it's very good for that. You'll be able to get next to them without being harm.
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On December 08 2011 16:38 Isualin wrote: i am trying to play on master difficulty as a mage but a "falmer"(not skulker, prowler or anything) two shots me while i have to use all my mana twice to kill him. what am i doing wrong?
1) Stack mana reduction equipment. You can pick up enchanting and get -100% destruction reduction if you wish to do so. 2) Train conjuration. The things you summon are pretty useful. 3) You may want to play a sneak mage style. 4) Your spells do not really scale. You can boost your damage (outside of perks and new spells) via i) drinking potions (fortify destruction) ii) Giving your follower a weapon coated with weakness to fire/frost/whatever poison.
On December 08 2011 23:37 Sated wrote:Show nested quote +On December 08 2011 16:38 Isualin wrote: i am trying to play on master difficulty as a mage but a "falmer"(not skulker, prowler or anything) two shots me while i have to use all my mana twice to kill him. what am i doing wrong? Alternatively, the only thing that gives me trouble as a 2-Handed Warrior is Forsworn ice-mages... and destruction-mages in general. If I can't get close enough to Fus-Ro-Dah them to the ground for an easy kill, they obliterate me... Show nested quote +You can potentially refine armor several times, as it allows you to do so whenever your skill is modified to be higher. There's no step higher than Legendary, but there are several grades within Legendary that you can hit with 100 skill, the perk for that material, and equipment/potions that fortify Smithing.
The absolute best you can get is to use enchanting/alchemy to make five pieces of gear with +29% Alchemy on them (Falmer Helmets are compatible with Circlets and Krosis, in addition to the gloves, ring, and necklace), which you use to make a +37% to Enchanting potion, which you use to make four pieces of gear with +29% to Smithing, and potions with +147% to Smithing. Then you use all of the above to upgrade your armor and weapons and thrill to the thought of walking through the game on Master Difficulty like it's on Easy.
And those items are still considered Legendary even though they're oftentimes several orders of magnitude more powerful than legitimately Legendary items. I haven't used that trick and I'm still dangerously close to the armour cap with legendary Daedric Armour and everything else being legendary Ebony stuff. Once I get a full Daedric Armour set, I'm pretty sure I will hit the armour cap due to their increased AR (obviously) and the increased AR I will get from wearing a complete set. I haven't used anything but normal smithing to make my armour pieces - smithing is legitimately awesome for any melee-oriented character 
Time slow shout fixes everything. Get the great charge perk. I am able to 1 shot mages on masters with only a flawless sword (given that my weapon skill is pretty high). You should have +weapon damage enchants on all your equipment. I value a pair of store-bought light armored gloves with +30% weapon damage > a pair of heavy armor gloves with +20% damage. The faster things die the less damage I take (use positioning so you are not fighting 4 enemies at once).
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Silly question, but how does one skip speeches without exiting the dialogue menu? I want to see if particular options lead to quests, but I don't want to sit through people's rambling.
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On December 09 2011 00:18 Antifate wrote: Silly question, but how does one skip speeches without exiting the dialogue menu? I want to see if particular options lead to quests, but I don't want to sit through people's rambling.
some you can't skip, but most normal conversations you can blast through by spamming 'e'.
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On December 09 2011 00:35 green.at wrote:Show nested quote +On December 09 2011 00:18 Antifate wrote: Silly question, but how does one skip speeches without exiting the dialogue menu? I want to see if particular options lead to quests, but I don't want to sit through people's rambling. some you can't skip, but most normal conversations you can blast through by spamming 'e'.
Protip though... don't hit escape while activating a dialog option. The NPC will keep talking and if you talk to them again before they finish you'll be unable to hit 'e' to advance the dialog.
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On December 08 2011 15:48 solidbebe wrote:Show nested quote +On December 08 2011 15:32 Duka08 wrote:On December 08 2011 14:32 Kurr wrote:Not sure what the overall interest in mods is around here but this mod is growing very fast and seems to have a lot of support behind it : http://www.skyrimnexus.com/downloads/file.php?id=1601It's the most popular mod there that's not just a texture revamp so far. Adding new weapons, spells, quests, houses, etc. I haven't downloaded it yet because I'm not done with Skyrim as of yet (and this will change the game a lot IMO) but I do like the changes to allow you have to good armor that is not dark (holy daedric stuff or infused steel stuff; blood dragon armor looks better than the original too). Overall, it gets updated a lot and I think it will soon turn into the go to mod for Skyrim. I'm not sure if they are fixing bugs yet or just adding stuff. I read the page for a while but didn't go through every change. It was posted some time ago, but has been much updated since then. I'm using it myself, through the past 5 or so versions. Not only is it FREQUENTLY updated, but the updates add a lot of serious content and bug fixes as well (I mean, bugs related to the mod, but they're fixing them which is not always the case lol >_>). Overall I'm really enjoying it. It mostly just adds some spells and subtleties, crafting related especially, but nothing that changes core gameplay and best of all nothing blatantly overpowered. Well, that is to say, essentially all the new items jsut match what's in the game so yeah, you CAN make them overpowered, but just like vanilla Skyrim... I really recommend it if anyone's looking for a crafting/armor/weapon-based mod that is mostly just opening up possibilities that simply feel natural and fit the game well. Also check often, updates frequently! If you update it do you just need to delete the old and download and place the new one? Or is there something special to it? To MY knowledge, no, you can simply "install" it the same way every time. I have no real basis for that though, other than that's what I've been doing, and also it's sort of... disorganized really, so it would be a project to find all the relevant files and delete them every time. I think the .esp file takes care of all the work.
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On December 08 2011 23:38 Shyndashu wrote: So after patch 1.3, I'm still having crashes to desktop randomly. Bethesda forums now has over 50 pages of replies with DxDiag reports as they requested and there still is no official moderator or admin response from them yet. I haven't been able to play the game since 1.2 and this has the most irritating experience with a game. I wish I could just do a fresh install and play from my saved file, but unfortunately we have to be connected through steam to even play the game. Woopty freakin doo 60.00 harddrive paper weight. Now I'm hoping 1.4 will fix the issues for those crashing to desktop randomly. 1. Download the game from piratebay or demonoid. 2. Download the patch of your choosing and a crack for it (usually same torrent). 3. win.
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