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On December 08 2011 08:36 Liph wrote: Can anyone give tips on an efficient way of collecting and gathering soul gems to level up enchanting. Gold isnt an issue. Is it easier to buy filled gems somewhere. Also, after getting to 100 enchanting what's the best place to get black soul gems. They yield the best enchant for the whole fortify smithing experience right?
In Blackreach, there are actually places you can mine soul gems which might help. Otherwise I suggest picking up Asuras (sp) Star and using that since it can be used an infinite amount of times. If you talk to the guy in the inn, you can enchant it to be a black soul gem as well. If you are looking for places to buy them, everyone has a million in the college of winterhold...not to mention the million lying around within the college itself.
On December 08 2011 08:38 Cereb wrote:Show nested quote +On December 08 2011 08:10 mastergriggy wrote:On December 08 2011 08:07 Cereb wrote:On December 08 2011 07:47 mastergriggy wrote: LOL they fixed the bookshelf glitch? I thought my books were gone forever. Man, I probably spend way too much time caring about the aesthetics in this game cuz I always go all out. Out of curiosity though, how far (hours) is everyone into the game? Lost complete track of the number of hours.... But I have a lvl 44 mage. A lvl 54 theif and a lvl 36 warrior All of them have completed the main quest and I'm pretty sure I have completed all the major sidequest story-lines... (Theives, Brotherhood, Companions, Mages, Both side of the civil war...) And I want MOOAAAAR! ;> Goddamn game is not big enough! :D Funny thing is I'm still finding completely new shit everytime I play through it...Just want more of the longer storylines  Try playing through on Master Difficulty? I loled through adapt, thought I'd give it a shot on expert but decided to go master. It's not much worse than expert is but it's lots of fun. Actually those 3 chars are played through on adept mage - expert theif - and master warrior  How do you play through master? I found that it was really really hard...Until I get my enchantment up then everything becomes a breeze, I feel... Like for instance I had to change from expert to master with my theif when I realised how good enchantment was and it still felt much much easier than expert without enchantment  Do you use enchantment or what kind of character do you play on master? 
Yeah the hardest part on master difficulty is the very beginning of the game. Once you can start enchanting and smithing, it becomes pretty ridiculously easy (you can still die in one hit, but other than doing incredibly stupid things you should be fine).
My solution was to go to Whiterun, max out smithing, got a nice set of armor and weapon, and start working on enchanting with emphasis on blocking magic damage (I did mine to regen health as well which helps a bit). All and all it was time consuming and made the game really really easy.
Oh, and my character uses light armor with all the gear double enchanted towards fortify 1h and magic resist (I think my armor rating total is 789 with light dragon armor)/1h weapon with vampirism and soul trap. I got a second sword with vampirism that I use for harder fights, but you regain health so quickly, it usually is enough to win (I still have a lot of problems with ancient dragons however). I really wish there was an enchantment for fortify enchantment too! unlimited power here we come 
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This game makes me feel like such a geek, has me role playing my character and everything lol...
My 2h warrior that was initially supposed to be a super nice guy and only do nice quests is now a tool for the daedric, after being corrupted by their armor. Oh, and anything I have an intimidate option I take it. He doesn't take shit, even when he's in the wrong.
I finished 3 of the main towns for quests and stuff and the Companions so far with him. I decided he will be my 100 in everything character. So far he has maxed smithing, ~75-80 in 2h, 35 in block ( I don't find it useful like other people... bash doesn't seem to do much, hack and slash works better) and 60 in heavy armor.
Alchemy is awful btw. Leveling it up, keeping track of recipes, etc. I hate it so freaking much. After using like 1000 ingredients I'm at 30 alchemy (I paid someone to level it 5 levels) and I haven't found every effect on most ingredients. Just freaking ridiculous.
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The thing with TES games is that to me it very seldomly gets challenging no matter what you do. It`s either easy or just plain boring with enemies taking forever to die.
I remember an awesome mod for Morrowind that basically upped damage on everything by quite alot so you got instagibbed or close to it, but could still kill any enemy in like 4-5 hits. That was alot of fun to me. You had to dodge area of effect spells while firing your bow at the enemy and stuff.
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On December 08 2011 09:05 Grend wrote: The thing with TES games is that to me it very seldomly gets challenging no matter what you do. It`s either easy or just plain boring with enemies taking forever to die.
I remember an awesome mod for Morrowind that basically upped damage on everything by quite alot so you got instagibbed or close to it, but could still kill any enemy in like 4-5 hits. That was alot of fun to me. You had to dodge area of effect spells while firing your bow at the enemy and stuff.
To get similar effects in Skyrim, play on master without putting any perk points into the crafting trees and without using the alchemy-enchanting-alchemy exploit. Better yet, don't go out of the way to grind crafting, just do it naturally.
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On December 08 2011 09:01 Kurr wrote: This game makes me feel like such a geek, has me role playing my character and everything lol...
My 2h warrior that was initially supposed to be a super nice guy and only do nice quests is now a tool for the daedric, after being corrupted by their armor. Oh, and anything I have an intimidate option I take it. He doesn't take shit, even when he's in the wrong.
I finished 3 of the main towns for quests and stuff and the Companions so far with him. I decided he will be my 100 in everything character. So far he has maxed smithing, ~75-80 in 2h, 35 in block ( I don't find it useful like other people... bash doesn't seem to do much, hack and slash works better) and 60 in heavy armor.
Alchemy is awful btw. Leveling it up, keeping track of recipes, etc. I hate it so freaking much. After using like 1000 ingredients I'm at 30 alchemy (I paid someone to level it 5 levels) and I haven't found every effect on most ingredients. Just freaking ridiculous. I'd level Enchanting before you level Alchemy, since the amount of skill experience you get is based solely on the cost of the potions, and that goes up exponentially if you get a five-piece set of high + alchemy gear. Krosis helps too.
Knowing that, don't just spam all your recipes for 8g each, that's stupid. Make invisibility and slow potions, and use Giant's Toes to make fortify health potions, and add cheap ingredients to add extra effects to it to jack up the price. For some reason Giant's Toes are MONEY for these potions, seriously I was gaining like a third of a bar per level of alch on these fuckers.
Also fuck off that Blackbriar chick's alchemy mat gathering quest with impunity. Hell if you're on PC just force it ahead a stage via console. Fuck it.
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Playing a stealthy assassin type character on master difficulty, mainly sneak/light armor/archery/one handed(daggers only) atm, and it's the most fun I've had so far. All stats on Stamina and NO PERKS in smithing and enchanting, they ruin the game IMO, no point exploring caves and stuff when you're rocking daedric armor with reached armor cap and sick enchants everywhere.
It's just so much more fun to actually find items here and there that you would actually use, more than disenchanting/selling.
I'm only L41 and I haven't really "started", only done the Thief Guild and the Dark Brotherhood questlines.
I highly recommend playing without smithing and enchanting for anyone looking for a challenge. It's not too hard, but you tend to die every now and then.
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On December 08 2011 09:27 AutomatonOmega wrote:Show nested quote +On December 08 2011 09:01 Kurr wrote: This game makes me feel like such a geek, has me role playing my character and everything lol...
My 2h warrior that was initially supposed to be a super nice guy and only do nice quests is now a tool for the daedric, after being corrupted by their armor. Oh, and anything I have an intimidate option I take it. He doesn't take shit, even when he's in the wrong.
I finished 3 of the main towns for quests and stuff and the Companions so far with him. I decided he will be my 100 in everything character. So far he has maxed smithing, ~75-80 in 2h, 35 in block ( I don't find it useful like other people... bash doesn't seem to do much, hack and slash works better) and 60 in heavy armor.
Alchemy is awful btw. Leveling it up, keeping track of recipes, etc. I hate it so freaking much. After using like 1000 ingredients I'm at 30 alchemy (I paid someone to level it 5 levels) and I haven't found every effect on most ingredients. Just freaking ridiculous. I'd level Enchanting before you level Alchemy, since the amount of skill experience you get is based solely on the cost of the potions, and that goes up exponentially if you get a five-piece set of high + alchemy gear. Krosis helps too. Knowing that, don't just spam all your recipes for 8g each, that's stupid. Make invisibility and slow potions, and use Giant's Toes to make fortify health potions, and add cheap ingredients to add extra effects to it to jack up the price. For some reason Giant's Toes are MONEY for these potions, seriously I was gaining like a third of a bar per level of alch on these fuckers. Also fuck off that Blackbriar chick's alchemy mat gathering quest with impunity. Hell if you're on PC just force it ahead a stage via console. Fuck it.
Well, right now I'm still randomly mixing ingredients. The reason is that I want to find every effect for every ingredient and have have all failed combinations show up. I haven't found a way besides random mixing so that's what I'm doing.
I know enchanting is good... I have a character with 100enchant/smithing and it got too boring. I don't want to max enchanting until I'm done doing quests for every main towns.
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Wait so whats the highest soul gem you can get for enchanting? Is it black or grand?
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On December 08 2011 10:45 Liph wrote: Wait so whats the highest soul gem you can get for enchanting? Is it black or grand? They are equal in terms of enchanting, but black gems cost more gold, and are much easier to fill.
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So if you're going to play on master difficulty?
Why not experience the RP on master difficulty and not powerlevel smithing and enchanting, and not use the best gear, and instead use your sheer wits and skill?
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does anyone else LOVE the spell mayhem? You cast it once, then the entire town turns insane and fights each other . Dance puppets, dance!!!
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just got agent of dibella or however you spell it. I do more dmg to the opposite sex wtf O_O
so im literally a lady killer now. awwww yeahhhh
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On December 08 2011 11:43 Ryuu314 wrote: just got agent of dibella or however you spell it. I do more dmg to the opposite sex wtf O_O
so im literally a lady killer now. awwww yeahhhh I already do plenty of damage to the opposite sex with my FUCK HAMMER.
Err, yeah. I'm full of shit.
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Not sure what the overall interest in mods is around here but this mod is growing very fast and seems to have a lot of support behind it :
http://www.skyrimnexus.com/downloads/file.php?id=1601
It's the most popular mod there that's not just a texture revamp so far. Adding new weapons, spells, quests, houses, etc. I haven't downloaded it yet because I'm not done with Skyrim as of yet (and this will change the game a lot IMO) but I do like the changes to allow you have to good armor that is not dark (holy daedric stuff or infused steel stuff; blood dragon armor looks better than the original too).
Overall, it gets updated a lot and I think it will soon turn into the go to mod for Skyrim. I'm not sure if they are fixing bugs yet or just adding stuff. I read the page for a while but didn't go through every change.
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Next playthrough I'm gonna do master for magic only but no restoration magic or potions (or enchanting smithing). See if I can obliterate enemies before they kill me.
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On December 08 2011 14:32 Kurr wrote:Not sure what the overall interest in mods is around here but this mod is growing very fast and seems to have a lot of support behind it : http://www.skyrimnexus.com/downloads/file.php?id=1601It's the most popular mod there that's not just a texture revamp so far. Adding new weapons, spells, quests, houses, etc. I haven't downloaded it yet because I'm not done with Skyrim as of yet (and this will change the game a lot IMO) but I do like the changes to allow you have to good armor that is not dark (holy daedric stuff or infused steel stuff; blood dragon armor looks better than the original too). Overall, it gets updated a lot and I think it will soon turn into the go to mod for Skyrim. I'm not sure if they are fixing bugs yet or just adding stuff. I read the page for a while but didn't go through every change. It was posted some time ago, but has been much updated since then. I'm using it myself, through the past 5 or so versions. Not only is it FREQUENTLY updated, but the updates add a lot of serious content and bug fixes as well (I mean, bugs related to the mod, but they're fixing them which is not always the case lol >_>).
Overall I'm really enjoying it. It mostly just adds some spells and subtleties, crafting related especially, but nothing that changes core gameplay and best of all nothing blatantly overpowered. Well, that is to say, essentially all the new items jsut match what's in the game so yeah, you CAN make them overpowered, but just like vanilla Skyrim...
I really recommend it if anyone's looking for a crafting/armor/weapon-based mod that is mostly just opening up possibilities that simply feel natural and fit the game well. Also check often, updates frequently!
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On December 08 2011 15:32 Duka08 wrote:Show nested quote +On December 08 2011 14:32 Kurr wrote:Not sure what the overall interest in mods is around here but this mod is growing very fast and seems to have a lot of support behind it : http://www.skyrimnexus.com/downloads/file.php?id=1601It's the most popular mod there that's not just a texture revamp so far. Adding new weapons, spells, quests, houses, etc. I haven't downloaded it yet because I'm not done with Skyrim as of yet (and this will change the game a lot IMO) but I do like the changes to allow you have to good armor that is not dark (holy daedric stuff or infused steel stuff; blood dragon armor looks better than the original too). Overall, it gets updated a lot and I think it will soon turn into the go to mod for Skyrim. I'm not sure if they are fixing bugs yet or just adding stuff. I read the page for a while but didn't go through every change. It was posted some time ago, but has been much updated since then. I'm using it myself, through the past 5 or so versions. Not only is it FREQUENTLY updated, but the updates add a lot of serious content and bug fixes as well (I mean, bugs related to the mod, but they're fixing them which is not always the case lol >_>). Overall I'm really enjoying it. It mostly just adds some spells and subtleties, crafting related especially, but nothing that changes core gameplay and best of all nothing blatantly overpowered. Well, that is to say, essentially all the new items jsut match what's in the game so yeah, you CAN make them overpowered, but just like vanilla Skyrim... I really recommend it if anyone's looking for a crafting/armor/weapon-based mod that is mostly just opening up possibilities that simply feel natural and fit the game well. Also check often, updates frequently!
If you update it do you just need to delete the old and download and place the new one? Or is there something special to it?
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On December 08 2011 08:36 Liph wrote: Can anyone give tips on an efficient way of collecting and gathering soul gems to level up enchanting. Gold isnt an issue. Is it easier to buy filled gems somewhere. Also, after getting to 100 enchanting what's the best place to get black soul gems. They yield the best enchant for the whole fortify smithing experience right? Black soul gems can capture humanoids, and are Grand souls.
The fastest way to get gems quickly is to have two saves near the mage in Dragonreach, one save more than 48 hours earlier game time, and another save that you play on normally. Buy everything from the mage that you need (and sell stuff you have to get your gold back), save, load the earlier save, talk to the mage and go into trade window, go out of trade window and load the newest save. The vendor just got his entire stock refreshed in the new save, and you can repeat that to simulate waiting 48 hours (or restarting the game, which has the same effect).
If you want to go around and kill stuff, you can just buy empty soul gems and go around killing stuff with a Soul Trap enchanted weapon.
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On December 08 2011 09:01 Kurr wrote: This game makes me feel like such a geek, has me role playing my character and everything lol...
My 2h warrior that was initially supposed to be a super nice guy and only do nice quests is now a tool for the daedric, after being corrupted by their armor. Oh, and anything I have an intimidate option I take it. He doesn't take shit, even when he's in the wrong.
I finished 3 of the main towns for quests and stuff and the Companions so far with him. I decided he will be my 100 in everything character. So far he has maxed smithing, ~75-80 in 2h, 35 in block ( I don't find it useful like other people... bash doesn't seem to do much, hack and slash works better) and 60 in heavy armor.
Alchemy is awful btw. Leveling it up, keeping track of recipes, etc. I hate it so freaking much. After using like 1000 ingredients I'm at 30 alchemy (I paid someone to level it 5 levels) and I haven't found every effect on most ingredients. Just freaking ridiculous. Alchemy is a pain to level, I've leveled it 2.5 times and it still was a ton of work the last time, even with all the guides and tools I made.
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On December 08 2011 09:27 AutomatonOmega wrote:Show nested quote +On December 08 2011 09:01 Kurr wrote: This game makes me feel like such a geek, has me role playing my character and everything lol...
My 2h warrior that was initially supposed to be a super nice guy and only do nice quests is now a tool for the daedric, after being corrupted by their armor. Oh, and anything I have an intimidate option I take it. He doesn't take shit, even when he's in the wrong.
I finished 3 of the main towns for quests and stuff and the Companions so far with him. I decided he will be my 100 in everything character. So far he has maxed smithing, ~75-80 in 2h, 35 in block ( I don't find it useful like other people... bash doesn't seem to do much, hack and slash works better) and 60 in heavy armor.
Alchemy is awful btw. Leveling it up, keeping track of recipes, etc. I hate it so freaking much. After using like 1000 ingredients I'm at 30 alchemy (I paid someone to level it 5 levels) and I haven't found every effect on most ingredients. Just freaking ridiculous. I'd level Enchanting before you level Alchemy, since the amount of skill experience you get is based solely on the cost of the potions, and that goes up exponentially if you get a five-piece set of high + alchemy gear. Krosis helps too. Knowing that, don't just spam all your recipes for 8g each, that's stupid. Make invisibility and slow potions, and use Giant's Toes to make fortify health potions, and add cheap ingredients to add extra effects to it to jack up the price. For some reason Giant's Toes are MONEY for these potions, seriously I was gaining like a third of a bar per level of alch on these fuckers. Also fuck off that Blackbriar chick's alchemy mat gathering quest with impunity. Hell if you're on PC just force it ahead a stage via console. Fuck it.
For some reason Giant's Toe and its Fortify Health effect is worth more than any other combination with a Fortify Health effect. All other effects I could find have a set value, but for some reason Giant's Toe with another FH is worth more than whatever else you can make. I prefer Giant's Toe, Wheat (2 effects) and something from the Fortify Carry Weight category, with alchemy gear and 100/100 alchemy it gives potions worth around 4k.
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