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+ Show Spoiler +On November 19 2011 23:00 Excludos wrote:Show nested quote +On November 19 2011 22:41 Arolis wrote:On November 19 2011 22:00 -Archangel- wrote:On November 19 2011 18:18 FrostFire626 wrote:On November 19 2011 18:14 Manit0u wrote:On November 19 2011 09:18 waffleduck wrote:On November 19 2011 08:37 Manit0u wrote: Why is this game so mainstream? You can't even get lost in the caves/ruins any more...
Played Skyrim for 5 hours or so and I'm already bored. I think I'll just play some Morrowind instead.
P. S. UI in this game is absolute crap when you're on PC. Honestly there has been an astounding lack of hipsters like this for Skyrim. By mainstream I meant 'linear + cutscenes'. It's annoying as hell. You enter some old ruins/caves and all you can do is go one way up until the end. Add to that the fact that if you're on a PC you're battling the UI more than your opponents and you get yourself a game that's ultimately not-so-good because a lot of enjoyment is being taken away. I play all of my games on PC and I adapted to the UI just fine. You're complaining about completely optional fast travel, which makes no sense whatsoever. To top it off, you're complaining about linearity in an open-world RPG. Lay off the Skooma. Lol. And I played rpg games since bg1 and diablo1 and this UI is the worst I seen yet. It is trully terribad!! I've been playing games for a long time too and Skyrim isn't even close to the worst. It doesn't make the game unplayable, just a bit more cumbersome. And none of the UI issues affect actual combat as far as I've experienced. Just annoyances outside of combat. I remember Neverwinter Nights 2 having a shit UI especially on release. And having just replayed KOTOR 1 I can say that game was at least as cumbersome to deal with. So Skyrim's UI is annoying, but not gamebreaking. It's still pretty shit and deserves criticism, but some of the statements made about it are really exaggerated. Oh, but it does. The combat isn't exactly smooth if you want to start out with one shout, bow, change to a spell to increase your armor rating, change to two handed axe and another shout as the enemy approaches. Before finishing him off you might want to change to 2 one handed weapons with a soul capture spell (like I do). There are so many shouts and spells for so many situation you can't have them all favorited, and even if you do you need to stop combat a good 4 times, and thats excluding the potions should it come to that  And I agree with the people saying the perk interface -looks- good. I actually love the star perk system. And if that was the only thing, I wouldn't be bothered (altough the fact that its imposible to navigate it, as you somehow never manage to go to the next star without circling around it 3 or 4 times first is inexcusable). But the inventory and magic system is trash. Eagerly awaiting a mod with a better Ui.
I completely agree. I had to spend 15 minutes scrolling through my inventory trying to figure out what the reward for a quest i just finished was. All i remembered from the tiny message at top left was that the name started with an "S". Scrolling down the ALL list took a very long time. Then it turns out the reward was an effect :l
Maybe i'm just dumb
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On November 19 2011 23:38 Zeke50100 wrote:Show nested quote +On November 19 2011 23:00 Excludos wrote:On November 19 2011 22:41 Arolis wrote:On November 19 2011 22:00 -Archangel- wrote:On November 19 2011 18:18 FrostFire626 wrote:On November 19 2011 18:14 Manit0u wrote:On November 19 2011 09:18 waffleduck wrote:On November 19 2011 08:37 Manit0u wrote: Why is this game so mainstream? You can't even get lost in the caves/ruins any more...
Played Skyrim for 5 hours or so and I'm already bored. I think I'll just play some Morrowind instead.
P. S. UI in this game is absolute crap when you're on PC. Honestly there has been an astounding lack of hipsters like this for Skyrim. By mainstream I meant 'linear + cutscenes'. It's annoying as hell. You enter some old ruins/caves and all you can do is go one way up until the end. Add to that the fact that if you're on a PC you're battling the UI more than your opponents and you get yourself a game that's ultimately not-so-good because a lot of enjoyment is being taken away. I play all of my games on PC and I adapted to the UI just fine. You're complaining about completely optional fast travel, which makes no sense whatsoever. To top it off, you're complaining about linearity in an open-world RPG. Lay off the Skooma. Lol. And I played rpg games since bg1 and diablo1 and this UI is the worst I seen yet. It is trully terribad!! I've been playing games for a long time too and Skyrim isn't even close to the worst. It doesn't make the game unplayable, just a bit more cumbersome. And none of the UI issues affect actual combat as far as I've experienced. Just annoyances outside of combat. I remember Neverwinter Nights 2 having a shit UI especially on release. And having just replayed KOTOR 1 I can say that game was at least as cumbersome to deal with. So Skyrim's UI is annoying, but not gamebreaking. It's still pretty shit and deserves criticism, but some of the statements made about it are really exaggerated. Oh, but it does. The combat isn't exactly smooth if you want to start out with one shout, bow, change to a spell to increase your armor rating, change to two handed axe and another shout as the enemy approaches. Before finishing him off you might want to change to 2 one handed weapons with a soul capture spell (like I do). There are so many shouts and spells for so many situation you can't have them all favorited, and even if you do you need to stop combat a good 4 times, and thats excluding the potions should it come to that  And I agree with the people saying the perk interface -looks- good. I actually love the star perk system. And if that was the only thing, I wouldn't be bothered (altough the fact that its imposible to navigate it, as you somehow never manage to go to the next star without circling around it 3 or 4 times first is inexcusable). But the inventory and magic system is trash. Eagerly awaiting a mod with a better Ui. Because you could have done all that in Morrowind and Oblivion, right? I really don't get the whining about the UI to such an extent. Yes, it's awkward to understand at first. However, just because the game is technically a console port doesn't mean you should actively view everything in a negative light. The only gripe I have with about the UI is the fact that multiple copies of the same weapon are bugged when on favorites, and the perk system being difficult to navigate at first (but even then, I've learned how to navigate it without any troubles at all). I believe most people are simply coming in with confirmation bias about how "terrible" the UI is simply because that's what people said at first on day one, and because they were told it was originally designed for consoles. Also, I actually hate the image-based system of Morrowind. I prefer the text much better when not using a system like Mabinogi's (tile-based placement, I guess?). I can see how it's not for everybody, but don't jump to saying the UI is absolutely terrible when plenty of people actually prefer it.
There's nothing wrong with text instead of icons in the menus. But the way you're navigating it and how it's presented to you is just atrocious in Skyrim. It would be so much better if it had this BG/NWN/Diablo style character menu, where you can easily see what are your stats, skills, perks and assign them from there. The same goes for inventory. If you need to spend roughly half of the game-time scrolling and shifting through the UI it's not very good.
And don't even get me started on shopping...
The bottom line here is: Clunky interface is wasting your time.
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On November 19 2011 23:38 Zeke50100 wrote:Show nested quote +On November 19 2011 23:00 Excludos wrote:On November 19 2011 22:41 Arolis wrote:On November 19 2011 22:00 -Archangel- wrote:On November 19 2011 18:18 FrostFire626 wrote:On November 19 2011 18:14 Manit0u wrote:On November 19 2011 09:18 waffleduck wrote:On November 19 2011 08:37 Manit0u wrote: Why is this game so mainstream? You can't even get lost in the caves/ruins any more...
Played Skyrim for 5 hours or so and I'm already bored. I think I'll just play some Morrowind instead.
P. S. UI in this game is absolute crap when you're on PC. Honestly there has been an astounding lack of hipsters like this for Skyrim. By mainstream I meant 'linear + cutscenes'. It's annoying as hell. You enter some old ruins/caves and all you can do is go one way up until the end. Add to that the fact that if you're on a PC you're battling the UI more than your opponents and you get yourself a game that's ultimately not-so-good because a lot of enjoyment is being taken away. I play all of my games on PC and I adapted to the UI just fine. You're complaining about completely optional fast travel, which makes no sense whatsoever. To top it off, you're complaining about linearity in an open-world RPG. Lay off the Skooma. Lol. And I played rpg games since bg1 and diablo1 and this UI is the worst I seen yet. It is trully terribad!! I've been playing games for a long time too and Skyrim isn't even close to the worst. It doesn't make the game unplayable, just a bit more cumbersome. And none of the UI issues affect actual combat as far as I've experienced. Just annoyances outside of combat. I remember Neverwinter Nights 2 having a shit UI especially on release. And having just replayed KOTOR 1 I can say that game was at least as cumbersome to deal with. So Skyrim's UI is annoying, but not gamebreaking. It's still pretty shit and deserves criticism, but some of the statements made about it are really exaggerated. Oh, but it does. The combat isn't exactly smooth if you want to start out with one shout, bow, change to a spell to increase your armor rating, change to two handed axe and another shout as the enemy approaches. Before finishing him off you might want to change to 2 one handed weapons with a soul capture spell (like I do). There are so many shouts and spells for so many situation you can't have them all favorited, and even if you do you need to stop combat a good 4 times, and thats excluding the potions should it come to that  And I agree with the people saying the perk interface -looks- good. I actually love the star perk system. And if that was the only thing, I wouldn't be bothered (altough the fact that its imposible to navigate it, as you somehow never manage to go to the next star without circling around it 3 or 4 times first is inexcusable). But the inventory and magic system is trash. Eagerly awaiting a mod with a better Ui. Because you could have done all that in Morrowind and Oblivion, right? I really don't get the whining about the UI to such an extent. Yes, it's awkward to understand at first. However, just because the game is technically a console port doesn't mean you should actively view everything in a negative light. The only gripe I have with about the UI is the fact that multiple copies of the same weapon are bugged when on favorites, and the perk system being difficult to navigate at first (but even then, I've learned how to navigate it without any troubles at all). I believe most people are simply coming in with confirmation bias about how "terrible" the UI is simply because that's what people said at first on day one, and because they were told it was originally designed for consoles. Also, I actually hate the image-based system of Morrowind. I prefer the text much better when not using a system like Mabinogi's (tile-based placement, I guess?). I can see how it's not for everybody, but don't jump to saying the UI is absolutely terrible when plenty of people actually prefer it.
Yes, you could hotkey the same way in morrowind. The difference was that there was no shouts and no offhand with the exception of shield in morrowind. So you could hotkey everything you needed from 1 to 9. I honestly don't remember the oblivion system right now, but I don't remember being this annoyed by the interface there either.
I don't care that its a console port. I bought a xbox 360 controller to see if it would work better, and while it is a bit more intuitive, its nowhere near being good. The picture Manit0u posted explains the problem perfectly. And no, I actually thought the UI system was good when I first played the game, was even amazed at how nice it looked. After a few level I was ready to flip the table. The rest of the game, in my humble opinion, is perfection itself.
Morrowind didn't have a perfect system either. It was very bland and boring. but it gave you every information you needed within a second, instead of having you flip through 30 pages of crap to find a potion.
The other annoyance I haven't touched on yet, which I'm unsure is related to the ui or not, is every time I want to sell/buy something from the hopkeeper, I have to talk to the guy 6 or 7 times, because it keep jumping out of it for no reason. I believe its probably because I'm not hitting 100% on the text, but missing it by a few pixels should not exit the screen altogheter.
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Oh god, the Stealth tree's final perk is so overpowered. You can just run towards the enemy, crouch as soon as you're within melee range then hit a quick sneak attack in the instant you become invisible. One shot, two shot, everybody dies.
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It would be so much better if there were just some way to sort items... other than the very broad/general categories they give you now.
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Is there a way to get married after losing your spouse? I accidentally killed her with my AoE LOL I don't get the marriage dialogue anymore :/
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On November 19 2011 23:58 procyonlotor wrote: Oh god, the Stealth tree's final perk is so overpowered. You can just run towards the enemy, crouch as soon as you're within melee range then hit a quick sneak attack in the instant you become invisible. One shot, two shot, everybody dies. A lot of stuff is horribly overpowered, especially the last perks. When I got my final blocking perk and realized you could just run into a pack of enemies and send them flying everywhere with it, I decided to simply not using it. Same goes with The Ebony Blade, found that thing and noticed u are pretty much an invincible killing machine with that thing (restores a ton of health per hit). You just gotta restrain yourself and not use the OP stuff in order to keep the game fun imo.
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On November 19 2011 23:16 Bleak wrote:Man, I played 6 hours straight today. Had a blast! + Show Spoiler +I became Archmage, have kickass Archmage Robes and a great mask which apparently, makes my head invisible. Such an annoying glitch, I'd like to know if there's any mod that fixes it.
Mage questline was really fun, I heard similar (even better) comments regarding the thief one. My next character will be just that!
Also, I can conjure bound swords. When I use them, I gain one handed sword skill. Is it worth to use it, or keep sticking to destruction? I noticed there's a seperate skill for that, I guess it's when you don't have much mana you can melee? It sounds interesting with healing spell on the free hand.
How can I discover more alchemy recipes? I'm trying to mix stuff but not really successful at that.
How do I enchant items? Can you only enchant regular items with no special mods on them? On conjuration tree there is perk wich allows your Bound weapons to collect souls when they kill or banish summoned atronachs and undead, both of these are quite useful.
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About the UI, it is horrible. But I highly recommend picking up a 360 controller for PC if you don't have one already. It makes this and SO many more PC games actually playable (The NBA2k series, and some more arcadey racing games, immediately come to mind.) That being said I think melee combat in this game is better with keyboard/mouse (although i reckon controller is better for destro magic)
Also, I read some posts here where people were saying the game is meant to be played on master difficulty... :S are you guys crazy? lol is there anyone else that is finding the default difficulty just challenging enough to have to do a couple of reloads on boss/hard fights, and not actually be super easy? or do I just suck at this game?
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On November 20 2011 00:12 skipgamer wrote:About the UI, it is horrible. But I highly recommend picking up a 360 controller for PC if you don't have one already. It makes this and SO many more PC games actually playable (The NBA2k series, and some more arcadey racing games, immediately come to mind.) That being said I think melee combat in this game is better with keyboard/mouse (although i reckon controller is better for destro magic) Also, I read some posts here where people were saying the game is meant to be played on master difficulty... :S are you guys crazy? lol is there anyone else that is finding the default difficulty just challenging enough to have to do a couple of reloads on boss/hard fights, and not actually be super easy? or do I just suck at this game?  Well, most of the people in this thread are abusing stuff like "Instant lvl 100 for a skill" and "Smithining + Enchanting potions for 3k damage bows" and etc. If you play the game legit you might have problems on adept. The game is a lot easier if you use potions/healing spells though.
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On November 20 2011 00:14 HazMat wrote:Show nested quote +On November 20 2011 00:12 skipgamer wrote:About the UI, it is horrible. But I highly recommend picking up a 360 controller for PC if you don't have one already. It makes this and SO many more PC games actually playable (The NBA2k series, and some more arcadey racing games, immediately come to mind.) That being said I think melee combat in this game is better with keyboard/mouse (although i reckon controller is better for destro magic) Also, I read some posts here where people were saying the game is meant to be played on master difficulty... :S are you guys crazy? lol is there anyone else that is finding the default difficulty just challenging enough to have to do a couple of reloads on boss/hard fights, and not actually be super easy? or do I just suck at this game?  Well, most of the people in this thread are abusing stuff like "Instant lvl 100 for a skill" and "Smithining + Enchanting potions for 3k damage bows" and etc. If you play the game legit you might have problems on adept. The game is a lot easier if you use potions/healing spells though. If you use potions/healing spells??? wtf man, I dont abuse excessive powerleveling or enchanting and I even hold back from using broken perks and weapons, but no potions or healing spells?? Id like to see someone kill a white dragon with a melee char on master without using a single healing spell or potion (obv a non-abused char)...
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I have absolutely nothing in any crafting skill and I still find master easy. Although, if it's your first TES game then don't feel bad about the difficulty. Once you play through a single one of these games (Fallout 3 included) you get a really good feel for it.
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On November 20 2011 00:18 diehilde wrote:Show nested quote +On November 20 2011 00:14 HazMat wrote:On November 20 2011 00:12 skipgamer wrote:About the UI, it is horrible. But I highly recommend picking up a 360 controller for PC if you don't have one already. It makes this and SO many more PC games actually playable (The NBA2k series, and some more arcadey racing games, immediately come to mind.) That being said I think melee combat in this game is better with keyboard/mouse (although i reckon controller is better for destro magic) Also, I read some posts here where people were saying the game is meant to be played on master difficulty... :S are you guys crazy? lol is there anyone else that is finding the default difficulty just challenging enough to have to do a couple of reloads on boss/hard fights, and not actually be super easy? or do I just suck at this game?  Well, most of the people in this thread are abusing stuff like "Instant lvl 100 for a skill" and "Smithining + Enchanting potions for 3k damage bows" and etc. If you play the game legit you might have problems on adept. The game is a lot easier if you use potions/healing spells though. If you use potions/healing spells??? wtf man, I dont abuse excessive powerleveling or enchanting and I even hold back from using broken perks and weapons, but no potions or healing spells?? Id like to see someone kill a white dragon with a melee char on master without using a single healing spell or potion (obv a non-abused char)... I meant the +smithing and +enchanting potions to get insane damage items. Obviously you need healing and potions, hehe. I worded that wrong.
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On November 20 2011 00:12 skipgamer wrote:About the UI, it is horrible. But I highly recommend picking up a 360 controller for PC if you don't have one already. It makes this and SO many more PC games actually playable (The NBA2k series, and some more arcadey racing games, immediately come to mind.) That being said I think melee combat in this game is better with keyboard/mouse (although i reckon controller is better for destro magic) Also, I read some posts here where people were saying the game is meant to be played on master difficulty... :S are you guys crazy? lol is there anyone else that is finding the default difficulty just challenging enough to have to do a couple of reloads on boss/hard fights, and not actually be super easy? or do I just suck at this game?  everyone who does master gets super good gear or buys a shit load of potions. its not fun that way imo.
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On November 20 2011 00:20 HazMat wrote:Show nested quote +On November 20 2011 00:18 diehilde wrote:On November 20 2011 00:14 HazMat wrote:On November 20 2011 00:12 skipgamer wrote:About the UI, it is horrible. But I highly recommend picking up a 360 controller for PC if you don't have one already. It makes this and SO many more PC games actually playable (The NBA2k series, and some more arcadey racing games, immediately come to mind.) That being said I think melee combat in this game is better with keyboard/mouse (although i reckon controller is better for destro magic) Also, I read some posts here where people were saying the game is meant to be played on master difficulty... :S are you guys crazy? lol is there anyone else that is finding the default difficulty just challenging enough to have to do a couple of reloads on boss/hard fights, and not actually be super easy? or do I just suck at this game?  Well, most of the people in this thread are abusing stuff like "Instant lvl 100 for a skill" and "Smithining + Enchanting potions for 3k damage bows" and etc. If you play the game legit you might have problems on adept. The game is a lot easier if you use potions/healing spells though. If you use potions/healing spells??? wtf man, I dont abuse excessive powerleveling or enchanting and I even hold back from using broken perks and weapons, but no potions or healing spells?? Id like to see someone kill a white dragon with a melee char on master without using a single healing spell or potion (obv a non-abused char)... I meant the +smithing and +enchanting potions to get insane damage items. Obviously you need healing and potions, hehe. I worded that wrong. Yeah ^^ I dont really understand why ppl do that though, what is the fun in mowing down everything in 1-2 swings??
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Just asking if i am done with main quest: + Show Spoiler +Is killing Alduin in his plane the end of the main story?
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I don't know why people are complaining about the UI, its great and I don't see how it could be that much better tbh, and it's very intuitive.
You know what game DID have shitty UI? Fable 2, fuck that game. Takes at least 1-2 seconds to load each menu and there dozens of sub menus, and even then everything in that game was pointless b/c armor didn't do anything anymore.
Also, fuck the travesty that was Fable 3, my soul got raped while playing that. It didn't even have a menu LOOOOL
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On November 20 2011 00:20 HazMat wrote:Show nested quote +On November 20 2011 00:18 diehilde wrote:On November 20 2011 00:14 HazMat wrote:On November 20 2011 00:12 skipgamer wrote:About the UI, it is horrible. But I highly recommend picking up a 360 controller for PC if you don't have one already. It makes this and SO many more PC games actually playable (The NBA2k series, and some more arcadey racing games, immediately come to mind.) That being said I think melee combat in this game is better with keyboard/mouse (although i reckon controller is better for destro magic) Also, I read some posts here where people were saying the game is meant to be played on master difficulty... :S are you guys crazy? lol is there anyone else that is finding the default difficulty just challenging enough to have to do a couple of reloads on boss/hard fights, and not actually be super easy? or do I just suck at this game?  Well, most of the people in this thread are abusing stuff like "Instant lvl 100 for a skill" and "Smithining + Enchanting potions for 3k damage bows" and etc. If you play the game legit you might have problems on adept. The game is a lot easier if you use potions/healing spells though. If you use potions/healing spells??? wtf man, I dont abuse excessive powerleveling or enchanting and I even hold back from using broken perks and weapons, but no potions or healing spells?? Id like to see someone kill a white dragon with a melee char on master without using a single healing spell or potion (obv a non-abused char)... I meant the +smithing and +enchanting potions to get insane damage items. Obviously you need healing and potions, hehe. I worded that wrong. Oh good, I'm glad I'm not crazy then. I would definitely use potions, I just can't find enough >.< Do you think leveling up alchemy would be worth it? I'm just worried it's going to make things harder before it makes things easier :S
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Is there any way to reallocate your spent perks? Consol commands included. I really wanna pick up sneaking and pick pocketing for end game fun, and as I'm a melee type character I really don't need the points I spent in destro :/
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