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And you want to make him a martyr rather than an indoctrinated agent convinced that the reapers rule? Saren? TIM? Grayson? The evidence is there you've just refused to see it.
I dont want to "make him" anything. Its just like it makes no sense. A reaper hits him almost in the face with a laser, and instead of just shooting at him again and simply killing him he pulls of the whole indoctrination stuff? Does not seem very logic. And there is no evidence for anything, there are just some things that seem a little bit off and could as well just be some plot holes.
I played a sentinel with Liara nad Garrus in my Squad
Same for me here, but i think on insanity you still need a lot of ammunition for Banshees, theyre tough as hell. A really annoying thing was that the team ammo effect just disappeared from time to time, happened for me in ME 2 all the time,too.
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I played Sentinel with Liara and EDI in my squad and I barely used guns. The powers just seem to be so much better then weapons, especially on insanity. The hardest thing about insanity are the controls imo. Things like getting into cover when I try to run from a grenade is what kills me alot.
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On March 13 2012 21:35 Nyxisto wrote:Show nested quote +And you want to make him a martyr rather than an indoctrinated agent convinced that the reapers rule? Saren? TIM? Grayson? The evidence is there you've just refused to see it. I dont want to "make him" anything. Its just like it makes no sense. A reaper hits him almost in the face with a laser, and instead of just shooting at him again and simply killing him he pulls of the whole indoctrination stuff? Does not seem very logic. And there is no evidence for anything, there are just some things that seem a little bit off and could as well just be some plot holes. Same for me here, but i think on insanity you still need a lot of ammunition for Banshees, theyre tough as hell. A really annoying thing was that the team ammo effect just disappeared from time to time, happened for me in ME 2 all the time,too. Banshees are shitty if you aren't willing to charge them (or not a vanguard). One thing I dont understand though, someone mentioned a brute instakill move, I charged brutes all day every day and was never once instakilled by one, does this actually exist or are you mixing it up with something?
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One thing I dont understand though, someone mentioned a brute instakill move..
I think you're talking about Banshee's , because they instant killed me like 20 times ;D If they got in melee range they often just spiked me and it was over : /
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On March 13 2012 21:35 Nyxisto wrote:Show nested quote +And you want to make him a martyr rather than an indoctrinated agent convinced that the reapers rule? Saren? TIM? Grayson? The evidence is there you've just refused to see it. I dont want to "make him" anything. Its just like it makes no sense. A reaper hits him almost in the face with a laser, and instead of just shooting at him again and simply killing him he pulls of the whole indoctrination stuff? Does not seem very logic. And there is no evidence for anything, there are just some things that seem a little bit off and could as well just be some plot holes.
By "you", he means Reapers. "Hey guys, there's this dude all of the galaxy admires and that is influent enough to unit all of them, we could kill him, but what if we just made him say we're the shit instead?".
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On March 13 2012 21:51 Nyxisto wrote: Show nested quote +One thing I dont understand though, someone mentioned a brute instakill move.. I think you're talking about Banshee's , because they instant killed me like 20 times ;D If they got in melee range they often just spiked me and it was over : / Yeah, most of the time you can avoid it by rolling back, but every once in a while and they just fucking kill you and no party member ability saves you. I think that is bullshit since you can save your party members from the exact same move. The thing that makes me kind of upset is that in ME2 on my first playthrough I would never dream of doing insanity, where in ME3 I started on insanity and finished on insanity with no major issues. Really kills my incentive to replay the game. The cooldown reduction from loadout was a good idea, but too easily abused.
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Just want to sneak in that that would have been beautiful if that had been the reality, really well written
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I thoroughly enjoyed the game... but as it seems many others are, the ending left me a little pissed off. First of all I played the game to unbelievably completion, I had well over full military strength required to get the bar all green (nearly 7k iirc) despite the preparedness only being 50%. Continued in spoiler, game ending spoilers obviously. + Show Spoiler +I was thoroughly enjoying what was happening at the end, so I didn't really remember which path was which at the Crucible, I went left due to the Blue lights, with the other side being Red I assumed it would be the Paragon ending. Earth was saved, Shepard heroicly sacrificed himself, Reapers fucked off, etc etc etc. I thought, wow... that game is awesome.
THEN I reloaded to look at the other endings, but because you had to go through all that crap again I decided to just look them up online. To my EXTREME disappointment I found all endings are basically the same and that all the effort I put into scanning planets and helping people with their pointless shit was totally wasted time.
Bioware, you had me hooked so fantasticly for a whole game series and almost crying with excitement, then kick me and every other customer square in the balls right at what should be the series most epic moment? What the fuck man.
Unhappy customer I am.
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It should be pretty obvious that EA/BioWare just made this shitty ending to sell more DLC/expansion later.
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Everything was pretty easy on Insanity as a Soldier, few tough spots here and there (especially in the last level) but nothing major. Starting my second playthrough as a Vanguard, and everything seems even easier...
BUT
I couldn't care less how easy it is, Vanguards are so damn awesome. I have a mini-orgasm every time I charge + nova and obliterate a group of mobs. Or just charging into a fully-shielded Atlas or Brute and taking it down no problem. Some of the funnest gameplay to be had imo
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as solider the game was pretty easy. the only part I had trouble with was the last wave at earth that contained a lot of banshees. I (with garrus and liara) could not take down those banshees no matter how I tried. and then there was this giant laser that killed my or my crew all the time.
Died about 30 times before I went down to normal. died 10 more time before I put it down to the lowest difficulty possible. then I died 3 more times before I finally made it. success:D
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On March 13 2012 21:51 Nyxisto wrote: Show nested quote +One thing I dont understand though, someone mentioned a brute instakill move.. I think you're talking about Banshee's , because they instant killed me like 20 times ;D If they got in melee range they often just spiked me and it was over : /
Nah there is a Brute insta kill move, though I've not experienced it in single player so I can't 100% vouch for it being in there, but since the Banshee one is I expect it is too. Got me in multiplayer though. Same kinda pseudo-cinematic death type thing.
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On March 13 2012 13:56 killa_robot wrote:+ Show Spoiler + The Quarians and Geth are really the only two factions who would have happy endings, seeing as most of their citizens were left alone by the Reapers, and they have an untouched world to colonize now. Everyone else has been reduced to shadows of their former selves, and all have homeworlds that need to be completely rebuilt. Maybe the Krogans have a mildly good end too, since their genophage may be cured depending on how you played, and their world was a shit-hole to begin with.
Either way, even if things had gone as planned, I wouldn't call that kind of ending happy.
+ Show Spoiler +I wouldnt say, Quarians and Geth got a happy end. The FTL isnt possible anymore. The Quarians and Geth have now a homeworld, without a chance to reach it. Ever.
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Imho, the ending is not perfect, but it is better than a 100% happy ending. + Show Spoiler +As many of you have pointed out: Why is the Normandy fleeing in hyperspace? Why are some teammates in the Normandy, when they were supposed to be with you on earth? It looks like between Shepard’s choice and the final cinematic, some important events happened. I smell DLCs Nevertheless here are my thoughts about the choices that you have at the ending: + Show Spoiler +Bioware is presenting the different solutions in the following way:
-- Synthesis: This merges organic and synthetic life. The distinction between chaos and order disappears. Therefore, the cycle stops. -- Destruction: You destroy the reapers. However, synthetic life will be created in the future and it will destroy organic life (or start a new cycle). -- Control: This also stops the cycle because the reapers will not be able to destroy organic life anymore.
So, basically it seems like “synthesis” and “control” are the best choices. But this presentation might be misleading:
-- Synthesis: It will not stop the emergence of pure organic life (in few millions years), which will create synthetic life. This means that the war/cycle will not stop after all. -- Control: This does not prevent the future creation of synthetic life. Thus it does not prevent war. But since Shepard (or what remains of him) controls the reapers, he will use the reapers to destroy the synthetics instead of destroying the organics.
In conclusion, it seems to me that all the choices will not prevent the emergence of synthetic life and will not prevent war between chaos and order. Nevertheless, “control” seems to be the best choice (lesser evil) for organic life.
Hmmmm, I have an idea for ME4. The main protagonist will be a sort of “synthethic Shepard”: He will fight the organics/reapers (depending on your choice in ME3) and try to stop the war/cycle to save his people. You are welcome, Bioware.
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On March 13 2012 22:37 Undrass wrote: as solider the game was pretty easy. the only part I had trouble with was the last wave at earth that contained a lot of banshees. I (with garrus and liara) could not take down those banshees no matter how I tried. and then there was this giant laser that killed my or my crew all the time.
Died about 30 times before I went down to normal. died 10 more time before I put it down to the lowest difficulty possible. then I died 3 more times before I finally made it. success:D ...you know you didn't actually have to kill them all? Just slowly back down into cover while killing as many banshees as possible, until EDI says the missiles are ready, then you can just rush around the flank and launch the missiles, and the game will go into a cutscene, thus ignoring any remaining enemies.
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yea I ended up trying that a few times, but the damn marauders kept mowing me down. The one time I made it I probably made it with 1/10 hp
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On March 14 2012 00:10 KOFgokuon wrote: yea I ended up trying that a few times, but the damn marauders kept mowing me down. The one time I made it I probably made it with 1/10 hp
One of the reasons I love Infiltrator. Just Cloak, run up, hit the switch and done!
The only thing that seems to hit me whilst cloaked is stuff that was already launched before I cloaked.
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On March 14 2012 00:12 Thezzy wrote:Show nested quote +On March 14 2012 00:10 KOFgokuon wrote: yea I ended up trying that a few times, but the damn marauders kept mowing me down. The one time I made it I probably made it with 1/10 hp One of the reasons I love Infiltrator. Just Cloak, run up, hit the switch and done! The only thing that seems to hit me whilst cloaked is stuff that was already launched before I cloaked.
Or charge at the dude closest to the switch and slam it down
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On March 13 2012 22:28 Arnstein wrote: It should be pretty obvious that EA/BioWare just made this shitty ending to sell more DLC/expansion later.
![[image loading]](http://i.imgur.com/cw6xp.png)
So sad but so true. If Bioware did pull it off, this would be the biggest commercial troll of the decade.
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Loved playing through this, the ending could have been better though I'm glad it wasn't a happy one. I really regret not loading a mass effect 2 save though, missed out on some story outcomes because of that. Going to have to run through the game again straight away now, just have to decide on a class.
Do the enemies still get much harder if you start at 30? I seem to remember Mass Effect 2 was hardest on insanity if you started at level 30. Or if not, is there any way to start at level 1 with a save?
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