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Mass Effect 3 - Page 107

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Mastermyth
Profile Joined March 2010
Netherlands207 Posts
March 18 2012 12:19 GMT
#2121
Man, people are really slow to realise that staying in one spot vs Reapers = bad idea. With this multiplayer challenge going I see so many tactical mistakes. Trying to fight Brutes/Banshees while Ravagers are pounding away freely really doesnt work. Also I cannot understand why people insist on starting Wave 11 at the extraction zone vs Reapers. Its guaranteed chaos.
Latham
Profile Blog Joined May 2007
9572 Posts
Last Edited: 2012-03-18 12:30:01
March 18 2012 12:27 GMT
#2122
On March 18 2012 21:19 Mastermyth wrote:
Man, people are really slow to realise that staying in one spot vs Reapers = bad idea. With this multiplayer challenge going I see so many tactical mistakes. Trying to fight Brutes/Banshees while Ravagers are pounding away freely really doesnt work. Also I cannot understand why people insist on starting Wave 11 at the extraction zone vs Reapers. Its guaranteed chaos.


On silver it doesn't matter. Yes it does require teamwork and focus fire from the team, but defending 1 spot is perfectly feasible. On gold I agree. You have to rotate because the sheer amounts of brutes/banshees/ravagers WILL make you to.

OMG just unlocked the Black Widow. Tears are falling down my cheeks and I'm screaming like a little school girl. Best feeling in the world.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
Skilledblob
Profile Joined April 2011
Germany3392 Posts
Last Edited: 2012-03-18 13:15:02
March 18 2012 13:14 GMT
#2123
problem is when even on silver people with N7 80 or better still dont understand that it might be good to focus that banshee before she gets into the team and sends everyone into chaos. And there were no ravagers around, just this one banshee and some trash mobs

and you really have to love those Vanguards on gold who run into the mobs and die all the time and then people run to rezz them and then they die too....
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
Last Edited: 2012-03-18 15:25:32
March 18 2012 15:24 GMT
#2124
I just beat my first silver game ever, against reapers as the drell vanguard with the falcon gun. That gun needs to get nerfed. All I did was run around doing crazy damage without aiming and throwing nades for more crazy damage, occasionally biotic charging whenever my shields went down.

I just promoted my adepts because I'm not happy with the way I leveled them. I can't decide between making my drell adept into a falcon gunner with reave and grenades (no points in pull) or keeping him as a standard reave spammer with the carnifex. Both seem really strong.
Moderator
xDaunt
Profile Joined March 2010
United States17988 Posts
March 18 2012 15:35 GMT
#2125
On March 19 2012 00:24 Firebolt145 wrote:
I just beat my first silver game ever, against reapers as the drell vanguard with the falcon gun. That gun needs to get nerfed. All I did was run around doing crazy damage without aiming and throwing nades for more crazy damage, occasionally biotic charging whenever my shields went down.

I just promoted my adepts because I'm not happy with the way I leveled them. I can't decide between making my drell adept into a falcon gunner with reave and grenades (no points in pull) or keeping him as a standard reave spammer with the carnifex. Both seem really strong.


I get the sense with Drell that you want them to be gunners.

With regards to the Falcon, do you notice it ever firing "blanks?" I have the scorpion, and like half the shots fail to register for me.
Sitinte
Profile Blog Joined January 2011
United States499 Posts
Last Edited: 2012-03-18 15:37:43
March 18 2012 15:37 GMT
#2126
On March 19 2012 00:35 xDaunt wrote:
Show nested quote +
On March 19 2012 00:24 Firebolt145 wrote:
I just beat my first silver game ever, against reapers as the drell vanguard with the falcon gun. That gun needs to get nerfed. All I did was run around doing crazy damage without aiming and throwing nades for more crazy damage, occasionally biotic charging whenever my shields went down.

I just promoted my adepts because I'm not happy with the way I leveled them. I can't decide between making my drell adept into a falcon gunner with reave and grenades (no points in pull) or keeping him as a standard reave spammer with the carnifex. Both seem really strong.


I get the sense with Drell that you want them to be gunners.

With regards to the Falcon, do you notice it ever firing "blanks?" I have the scorpion, and like half the shots fail to register for me.


Falcon/Scorpion is heavily dependent on your connection. I stopped using it after I found out, since my dorm's internet connection is terrible.
xDaunt
Profile Joined March 2010
United States17988 Posts
March 18 2012 15:44 GMT
#2127
On March 19 2012 00:37 Sitinte wrote:
Show nested quote +
On March 19 2012 00:35 xDaunt wrote:
On March 19 2012 00:24 Firebolt145 wrote:
I just beat my first silver game ever, against reapers as the drell vanguard with the falcon gun. That gun needs to get nerfed. All I did was run around doing crazy damage without aiming and throwing nades for more crazy damage, occasionally biotic charging whenever my shields went down.

I just promoted my adepts because I'm not happy with the way I leveled them. I can't decide between making my drell adept into a falcon gunner with reave and grenades (no points in pull) or keeping him as a standard reave spammer with the carnifex. Both seem really strong.


I get the sense with Drell that you want them to be gunners.

With regards to the Falcon, do you notice it ever firing "blanks?" I have the scorpion, and like half the shots fail to register for me.


Falcon/Scorpion is heavily dependent on your connection. I stopped using it after I found out, since my dorm's internet connection is terrible.


Yeah, that's what I heard. I have a good internet connection, but apparently I can still get screwed if my connection to the host isn't good. BioWare has said that they're looking into the issue, so hopefully they fix it soon.
SKC
Profile Joined October 2010
Brazil18828 Posts
March 18 2012 15:47 GMT
#2128
On March 18 2012 17:38 semantics wrote:
Show nested quote +
On March 18 2012 17:28 ragnorr wrote:
On March 18 2012 17:00 Chrispy wrote:
After reading all the hate comments on various sites of the internet and finally beating the game myself I gotta say I am way happier about the ending than I thought I would be. My choices in the previous games didn't really matter much but I really was expecting them too coming into ME3 anyway.

Overall I actually liked the ending I got which was controlling the reapers. I wish I would have had more renegade points for the little convo at the end with The Illusive Man. Up to that point my half renegade half paragon Shepard could do all the convo options until the VERY last choice... where I wasn't charming/forceful enough.

Also just read about how you can only increase readiness rating by playing Multiplayer... and I gotta say that is a very very very dirty and dumb move. I didn't want to play Multiplayer to decrease my chances of getting spoiled... also I just didn't want to play some shitty multiplayer.

you dont need to play the multiplayer to reach the 3k mark where everything is unlocked tho. it just makes it easier to reach

yeah you can well go over 3k with just 50% which at least according to the coalesced.bin file is all you need to get any ending. And i've been though that file quite a bit.
[image loading]
who enjoys my casual appearance, too casual?


I had around 3.3k effective military strenght and didn't get the best ending. It lacks a small scene that lasts less than 5 seconds, but it's still a diferent ending. That's basically one of the biggest issues, they say they made like 15 endings, but they really just small diferences in a scene or another, even the big 3 endings are almost the same cutscene. From what I could find, you would need over 8k total militay strenght to get the best ending with single player alone, and it seems impossible to get that much.
RA
Profile Joined October 2008
Latvia791 Posts
March 18 2012 15:52 GMT
#2129
Finished the single player for the second time. As I said before, gonna report on my EMS progress. First time I played the game after ME1 -> ME2 -> ME3 save with full paragon, I got 3585 (50% readiness). Now I played from same save with different class and did minor changes to get more EMS. Still, without multiplayer I have only 3661 (50% readiness). So that's be best I could reach.

So the fact is proved. It's impossible to get best ending without MP. Since I don't see where I could get 678 more.
xDaunt
Profile Joined March 2010
United States17988 Posts
March 18 2012 15:58 GMT
#2130
On March 19 2012 00:52 RA wrote:
Finished the single player for the second time. As I said before, gonna report on my EMS progress. First time I played the game after ME1 -> ME2 -> ME3 save with full paragon, I got 3585 (50% readiness). Now I played from same save with different class and did minor changes to get more EMS. Still, without multiplayer I have only 3661 (50% readiness). So that's be best I could reach.

So the fact is proved. It's impossible to get best ending without MP. Since I don't see where I could get 678 more.

You can get over 4000 if you make the right choices in the previous games. I forget all of the details, but I know that you have to save the Rachni, save wrex, and let the council die in Mass Effect 1. I don't remember what you have to do in 2 other than saving all of your squadmates and keeping them all loyal.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
March 18 2012 16:18 GMT
#2131
On March 19 2012 00:58 xDaunt wrote:
and let the council die in Mass Effect 1.

What, really?
Moderator
SKC
Profile Joined October 2010
Brazil18828 Posts
March 18 2012 16:25 GMT
#2132
On March 19 2012 00:58 xDaunt wrote:
Show nested quote +
On March 19 2012 00:52 RA wrote:
Finished the single player for the second time. As I said before, gonna report on my EMS progress. First time I played the game after ME1 -> ME2 -> ME3 save with full paragon, I got 3585 (50% readiness). Now I played from same save with different class and did minor changes to get more EMS. Still, without multiplayer I have only 3661 (50% readiness). So that's be best I could reach.

So the fact is proved. It's impossible to get best ending without MP. Since I don't see where I could get 678 more.

You can get over 4000 if you make the right choices in the previous games. I forget all of the details, but I know that you have to save the Rachni, save wrex, and let the council die in Mass Effect 1. I don't remember what you have to do in 2 other than saving all of your squadmates and keeping them all loyal.


It's really silly if you have to make virtually every single "right" decision in all 3 games to get the best ending, specially since it's really hard to predict some of them are the "right" ones. You should be able to do it with the default ME3 choices that you get if you can't import a save, which I assume is impossible since you don't recruit/save some of your old teammates, and importing a save should make it easier.
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
March 18 2012 16:26 GMT
#2133
On March 19 2012 01:18 Firebolt145 wrote:
Show nested quote +
On March 19 2012 00:58 xDaunt wrote:
and let the council die in Mass Effect 1.

What, really?


The council in ME1 are all jerks in ME3 because they won't immediately lend you aid. Whereas if you kill them all, then you get an all-human council.
FOR GREAT JUSTICE! Bans for the ban gods!
xDaunt
Profile Joined March 2010
United States17988 Posts
March 18 2012 16:27 GMT
#2134
On March 19 2012 01:25 SKC wrote:
Show nested quote +
On March 19 2012 00:58 xDaunt wrote:
On March 19 2012 00:52 RA wrote:
Finished the single player for the second time. As I said before, gonna report on my EMS progress. First time I played the game after ME1 -> ME2 -> ME3 save with full paragon, I got 3585 (50% readiness). Now I played from same save with different class and did minor changes to get more EMS. Still, without multiplayer I have only 3661 (50% readiness). So that's be best I could reach.

So the fact is proved. It's impossible to get best ending without MP. Since I don't see where I could get 678 more.

You can get over 4000 if you make the right choices in the previous games. I forget all of the details, but I know that you have to save the Rachni, save wrex, and let the council die in Mass Effect 1. I don't remember what you have to do in 2 other than saving all of your squadmates and keeping them all loyal.


It's really silly if you have to make virtually every single "right" decision in all 3 games to get the best ending, specially since it's really hard to predict some of them are the "right" ones. You should be able to do it with the default ME3 choices that you get if you can't import a save, which I assume is impossible since you don't recruit/save some of your old teammates, and importing a save should make it easier.


Well, you only have to make every single "right" decision if you don't play MP. Also, I think that you have to do some of the DLC's to get the perfect ending.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
March 18 2012 16:28 GMT
#2135
On March 19 2012 01:26 Praetorial wrote:
Show nested quote +
On March 19 2012 01:18 Firebolt145 wrote:
On March 19 2012 00:58 xDaunt wrote:
and let the council die in Mass Effect 1.

What, really?


The council in ME1 are all jerks in ME3 because they won't immediately lend you aid. Whereas if you kill them all, then you get an all-human council.

Makes sense I suppose. Too bad I'm paragon through and through lol.
Moderator
Snotling
Profile Joined August 2011
Germany885 Posts
Last Edited: 2012-03-18 16:41:41
March 18 2012 16:40 GMT
#2136
I let them die, doesnt change anything. Counsil is: asari, turian, salarian, human. and udina is on it (i chose anderson)

so much for: your choices matter
TheLink
Profile Joined January 2011
Australia2725 Posts
March 18 2012 16:41 GMT
#2137
Regardless of the overall ending each arcs conclusion in this game was amazing.

I am wondering what happens if some key characters die though. What if Mordin or Tali died in ME2? seems to fuck up quite a bit of their story for ME3, or do they just pretend it didn't happen (like if Shephard died).

+ Show Spoiler +
I couldn't bring myself to keep playing when my Tali died. I forced her to betray her species to extinction, and as she leapt from the cliff I presumably could have saved her but took too long debating it... I stopped playing and just sat in silence in the next room for like an hour running through the story arc in my head. And then in the end the stupid starchild made me wipe out the geth anyway.
Only the weak link is strong enough to break the chain.
Snotling
Profile Joined August 2011
Germany885 Posts
March 18 2012 16:43 GMT
#2138
most of the time you get a generic stand in for squadmates that died in me2
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
March 18 2012 16:55 GMT
#2139
On March 19 2012 01:40 Snotling wrote:
I let them die, doesnt change anything. Counsil is: asari, turian, salarian, human. and udina is on it (i chose anderson)

so much for: your choices matter

Anderson resigned from his post at some point in ME2 or its dlc, I can't remember.
Moderator
RA
Profile Joined October 2008
Latvia791 Posts
March 18 2012 17:23 GMT
#2140
On March 19 2012 00:58 xDaunt wrote:
Show nested quote +
On March 19 2012 00:52 RA wrote:
Finished the single player for the second time. As I said before, gonna report on my EMS progress. First time I played the game after ME1 -> ME2 -> ME3 save with full paragon, I got 3585 (50% readiness). Now I played from same save with different class and did minor changes to get more EMS. Still, without multiplayer I have only 3661 (50% readiness). So that's be best I could reach.

So the fact is proved. It's impossible to get best ending without MP. Since I don't see where I could get 678 more.

You can get over 4000 if you make the right choices in the previous games. I forget all of the details, but I know that you have to save the Rachni, save wrex, and let the council die in Mass Effect 1. I don't remember what you have to do in 2 other than saving all of your squadmates and keeping them all loyal.


My only difference from what you mentioned is that I saved the council. I really don't see how it would let me get almost 700 TMS. If you know more, I would be glad to hear it. I'm very curious about it.
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