[1.1] Team Liquid Minecraft Server - Page 42
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If you intentionally disrupt this server your actions will be reported to TL staff and action may be taken against your forum account. | ||
Vortok
United States830 Posts
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Boundz(DarKo)
5311 Posts
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smileyyy
Germany1816 Posts
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MinoMino
Norway1103 Posts
On October 27 2010 20:01 smileyyy wrote: hhmm is the server down ? I cant seem to connect .. worked fine yesterday During the night, the server is restricted to donors and mods, that's why you can't connect. The server usually opens up again at about 12:00 GMT (+00:00)-14:00 GMT (+00:00). The server should be open 24/7 soon, though. | ||
SCDoGo
United States92 Posts
Just one question . . . Does anyone know if there will likely be a server reset for the patch, or will we just be moving on from where we are? | ||
Armstrong
United States50 Posts
[B]On October 27 2010 22:05 SCDoGo wrote:[/B Just one question . . . Does anyone know if there will likely be a server reset for the patch, or will we just be moving on from where we are? The answer Ive gotten so far to that question is it depends on what actually does get updated. | ||
Serejai
6007 Posts
On October 27 2010 23:24 Armstrong wrote: The answer Ive gotten so far to that question is it depends on what actually does get updated. This is correct. If biomes or a new non-hell block are added to multiplayer, they will only spawn in newly generated areas of terrain... which means you'd have to walk a LONG way to find any. A map reset would be a good idea. Another option, though, is to keep the same map and maybe create a new spawn zone so old players could finish their projects, and new players would spawn in the new biomes and stuff. The only issue I see with this is map size... For example, the old save was ~80 MB and took me about 3 hours to render a 3D map. The current save file is over 300 MB and takes me about 15 hours to render. I'm actually guessing at that time, because I left a render going overnight and it crashed after the 7 hour mark, but seemed to be nearly half done. I'm not even sure I can continue to update a 3D map CURRENTLY, so I doubt there's any chance of it if I don't reset the server. In fact, I can't even update the 2D map right now because it's too large for imageshack to host. So... take from that what you will. | ||
QuanticHawk
United States32027 Posts
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threehundred
Canada911 Posts
On October 28 2010 00:01 Serejai wrote: This is correct. If biomes or a new non-hell block are added to multiplayer, they will only spawn in newly generated areas of terrain... which means you'd have to walk a LONG way to find any. A map reset would be a good idea. Another option, though, is to keep the same map and maybe create a new spawn zone so old players could finish their projects, and new players would spawn in the new biomes and stuff. The only issue I see with this is map size... For example, the old save was ~80 MB and took me about 3 hours to render a 3D map. The current save file is over 300 MB and takes me about 15 hours to render. I'm actually guessing at that time, because I left a render going overnight and it crashed after the 7 hour mark, but seemed to be nearly half done. I'm not even sure I can continue to update a 3D map CURRENTLY, so I doubt there's any chance of it if I don't reset the server. In fact, I can't even update the 2D map right now because it's too large for imageshack to host. So... take from that what you will. QQ, but fighting! nonetheless | ||
Serejai
6007 Posts
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MisterD
Germany1338 Posts
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Serejai
6007 Posts
On October 28 2010 00:40 MisterD wrote: well yeah theres some explore griefing that went on, but there's still soo much unexplored terrain between these explored lanes, biomes would spawn there i guess, so what's the real issue? Yes, biomes would spawn there. The issue I was pointing out earlier is that I wouldn't be able to provide any map images. The server would probably have to start shutting down to make backups, too. | ||
Boundz(DarKo)
5311 Posts
On October 28 2010 00:41 Serejai wrote: Yes, biomes would spawn there. The issue I was pointing out earlier is that I wouldn't be able to provide any map images. The server would probably have to start shutting down to make backups, too. Does not look like biomes will spawn like that... ![]() According to this picture a server map-reset looks highly likely. | ||
Serejai
6007 Posts
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rabidch
United States20288 Posts
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tnkted
United States1359 Posts
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Transitive
United States9 Posts
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JonsaBoy
Denmark457 Posts
Also add that we'll have a huge circular area that is without biomes, which would look weird, and i dont think changing the spawn area is the best solution. And also, we'll probably be getting minecart & redstone fixes, so we can make a railway network, which really is a pain to make when there's not much space to work on. EDIT: Thread with details on updates: http://www.minecraftforum.net/viewtopic.php?f=3&t=49256 | ||
rabidch
United States20288 Posts
On October 28 2010 02:10 JonsaBoy wrote: In my opinion, server should be reset after this update. Now everyone knows how easily you can make towns, and we could very well see a lot of towns pop up, and less random houses, weird stuff floating around. I really, really like the town concept, and i dont like random dirt pillars around, houses floating in the air, and huuuuge buildings in the middle of nowhere. Instead you can put those things in a town, make people have different jobs, and suddenly, everything looks neater and more clean. Of course, that doesnt mean that its not ok to make a house outside of a town, but i really would like to see more towns and shared projects blossom. Also add that we'll have a huge circular area that is without biomes, which would look weird, and i dont think changing the spawn area is the best solution. And also, we'll probably be getting minecart & redstone fixes, so we can make a railway network, which really is a pain to make when there's not much space to work on. EDIT: Thread with details on updates: http://www.minecraftforum.net/viewtopic.php?f=3&t=49256 Minecarts may still not be fixed after the update. Anyway, I don't really care if we get a new map but a new map won't stop people from making random dirt pillars and randomly placed houses. As much as I think towns would be cool random houses are really nothing to complain about. | ||
JonsaBoy
Denmark457 Posts
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