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[1.1] Team Liquid Minecraft Server - Page 163

Forum Index > General Games
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If you intentionally disrupt this server your actions will be reported to TL staff and action may be taken against your forum account.
Vain
Profile Blog Joined October 2009
Netherlands1115 Posts
Last Edited: 2011-08-22 06:08:06
August 21 2011 19:08 GMT
#3241
On August 12 2011 22:34 Craton wrote:
For the two of you having difficulties earlier, it appears you tried to dig/build in the spawn area, which is protected (meaning you can't dig/build there without being a server mod -- the blocks replace themselves).


It doesn't work for me

and i got all wierd exclemation marks behind your names:\

EDIT: nevermind:p
Battle.net 2.0 is a waiter and he's a dick
Craton
Profile Blog Joined December 2009
United States17264 Posts
August 23 2011 05:11 GMT
#3242
I forgot to mention, my server is linked to my irc channel (#Craton on quakenet), so even if nobody is in game, someone will usually respond eventually.
twitch.tv/cratonz
Mr_Palmer
Profile Joined August 2011
1 Post
August 31 2011 01:26 GMT
#3243
I would like to be added!
IGN: Mr_Palmer
teaguev
Profile Joined October 2010
United States21 Posts
September 01 2011 04:48 GMT
#3244
Also when will the server be back up?
aminoashley
Profile Joined March 2011
105 Posts
September 01 2011 22:10 GMT
#3245
The server no longer exists D: Not sure about chumza's plans for revival.
Woodzykiler2
Profile Joined September 2011
1 Post
Last Edited: 2011-09-08 11:26:27
September 08 2011 11:18 GMT
#3246
--- Nuked ---
UltimateHurl
Profile Blog Joined September 2010
Ireland591 Posts
September 08 2011 19:07 GMT
#3247
Just saw this topic, crushed to see the server no longer exists D:
MiyaviTeddy
Profile Blog Joined October 2008
Canada697 Posts
September 11 2011 04:13 GMT
#3248
Should we

Iunno

...start a new one?
Aiyeeeee
Vain
Profile Blog Joined October 2009
Netherlands1115 Posts
September 11 2011 12:34 GMT
#3249
On September 11 2011 13:13 MiyaviTeddy wrote:
Should we

Iunno

...start a new one?


YES. i crave for a nice new server
Battle.net 2.0 is a waiter and he's a dick
Serejai
Profile Blog Joined September 2010
6007 Posts
September 11 2011 20:55 GMT
#3250
For what it's worth I am able to host a server, however I am unable to manage it at this point in time. If you guys want to put something together and need hardware for it let me know.
I HAVE 5 TOAST POINTS
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 11 2011 20:59 GMT
#3251
I just got Minecraft... it would be awesome if I can play with fellow TLers...
https://twitter.com/SufficientStats
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
September 11 2011 21:55 GMT
#3252
Serajai, maybe wait for 1.8 and the MP plug-ins updated for it 1.8 changes the game quite a bit terrain wise :o
Pokemon Master
MiyaviTeddy
Profile Blog Joined October 2008
Canada697 Posts
September 12 2011 00:55 GMT
#3253
On September 12 2011 06:55 Seiniyta wrote:
Serajai, maybe wait for 1.8 and the MP plug-ins updated for it 1.8 changes the game quite a bit terrain wise :o


Plugins are a bitch from what I heard. Or at least waiting for the ones you want to be updated :\
Aiyeeeee
irninja
Profile Blog Joined June 2010
United States1220 Posts
Last Edited: 2011-09-12 01:01:58
September 12 2011 01:01 GMT
#3254
On September 12 2011 05:55 Serejai wrote:
For what it's worth I am able to host a server, however I am unable to manage it at this point in time. If you guys want to put something together and need hardware for it let me know.


I'd love to see you throw up another server.
www.teamlegacy.net | MMO junkies
MiyaviTeddy
Profile Blog Joined October 2008
Canada697 Posts
September 12 2011 01:30 GMT
#3255
btw there's a pre-release of 1.8

...

pre-release 1.8 server? :D!
Aiyeeeee
Antiochus
Profile Joined March 2010
Canada548 Posts
September 12 2011 13:56 GMT
#3256
On September 12 2011 09:55 MiyaviTeddy wrote:
Show nested quote +
On September 12 2011 06:55 Seiniyta wrote:
Serajai, maybe wait for 1.8 and the MP plug-ins updated for it 1.8 changes the game quite a bit terrain wise :o


Plugins are a bitch from what I heard. Or at least waiting for the ones you want to be updated :\

In my opinion if there is another TL server we should run as few plugins as possible as it takes too long to update, leading to server depopulation as everyone jumps ship for a more up to date server.
All play and no work makes Jack unemployed.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
September 12 2011 14:25 GMT
#3257
Its a real shame Mojang doesn't just make proper multiplayer features so all this teadious and slow development from private modders won't be so detrimental to the games success.
"trash micro but win - its marine" MC commentary during HSC 4
Serejai
Profile Blog Joined September 2010
6007 Posts
September 12 2011 16:47 GMT
#3258
On September 12 2011 22:56 Antiochus wrote:
Show nested quote +
On September 12 2011 09:55 MiyaviTeddy wrote:
On September 12 2011 06:55 Seiniyta wrote:
Serajai, maybe wait for 1.8 and the MP plug-ins updated for it 1.8 changes the game quite a bit terrain wise :o


Plugins are a bitch from what I heard. Or at least waiting for the ones you want to be updated :\

In my opinion if there is another TL server we should run as few plugins as possible as it takes too long to update, leading to server depopulation as everyone jumps ship for a more up to date server.


The problem is, at least when I ran a server, you NEED x amount of addons just for the multiplayer to function properly. I was running something like 20 plugins and nearly every single one of them was necessary in one form or another (prevent griefing, add moderating commands, etc). The only ones that weren't 100% required were ones that fixed bugs, such as allowing Minecarts to work.

I don't know if any of that's changed or not. Notch has been saying for a year now he was working on integrating plugins into the game with an official API. This would solve the problem of breaking addons, but again I haven't really followed the game enough to know if this is implemented yet.

Point being, even when you're running the basic required plugins like anti-griefing ones... those still break every patch as well and updating without them means the server will be trashed. Any servers that patch instantly have their own private dev teams working on their own custom plugins and thus are able to update at their own pace. I tried putting together a dev team here but there just weren't enough people with coding experience and/or interest so I was forced to use public addons for 90% of mine which put the updating out of my control.

Long story short it was a complete pain in the ass the way Notch half-assed the plugin support and unless it's been improved it still will be.
I HAVE 5 TOAST POINTS
Jaso
Profile Blog Joined April 2010
United States2147 Posts
Last Edited: 2011-09-13 19:05:02
September 13 2011 19:03 GMT
#3259
I think plugin support is a lot better with the Bukkit project.. not sure if that was used with the old TL server. If anyone can host/manage it, please do :o I miss those times so much.

Edit: oh, but I guess that doesn't really help with updating :/
derp
Craton
Profile Blog Joined December 2009
United States17264 Posts
Last Edited: 2011-09-14 19:54:18
September 14 2011 19:52 GMT
#3260
You don't need 20 plugins; you need at most half of that. A lot of plugins have multiple parts (e.g. that portal mod has 3), so that increases the apparent number.

Really, all you need is chest locking, anti-griefing (WorldGuard/WorldEdit), and something to stop creepers/enderman from fucking everything up (WorldGuard).

There are lots of "fun" or "convenience" plugins like Buildr or quest-type mods, but they're hardly essential. That's 2-3 addons right there -- why on earth did you need 17 more?

Unrelated, for the handful of you who do use my server:
It's updated to 1.8 (vanilla survival, new map) with a plan to have a portal linking to the previous world once Bukkit is updated.
twitch.tv/cratonz
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