My favourite card out of the set is probably + Show Spoiler +
![[image loading]](http://media.wizards.com/images/magic/tcg/products/ktk/8arg43u984398yf/en_qwoz1b8jbm.png)
This guy seems like a huge limited bomb at uncommon + Show Spoiler +
![[image loading]](http://media.wizards.com/images/magic/tcg/products/ktk/8arg43u984398yf/en_0xiff9v8zl.png)
+ Show Spoiler [Art] +
![[image loading]](http://media.wizards.com/images/magic/tcg/products/ktk/8arg43u984398yf/en_bvqohgptsp.png)
![[image loading]](http://media.wizards.com/images/magic/tcg/products/ktk/8arg43u984398yf/en_9k2o6mx6ad.png)
![[image loading]](http://media.wizards.com/images/magic/tcg/products/ktk/8arg43u984398yf/en_h7iivs9ut9.png)
![[image loading]](http://media.wizards.com/images/magic/tcg/products/ktk/8arg43u984398yf/en_66fyht49wz.png)
![[image loading]](http://media.wizards.com/images/magic/tcg/products/ktk/8arg43u984398yf/en_mvdeje2m41.png)
![[image loading]](http://media.wizards.com/images/magic/tcg/products/ktk/8arg43u984398yf/en_res5myxp7z.png)
![[image loading]](http://media.wizards.com/images/magic/tcg/products/ktk/8arg43u984398yf/en_qunnogdyqv.png)
| Forum Index > General Games |
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DarthXX
Australia998 Posts
September 13 2014 14:14 GMT
#11141
My favourite card out of the set is probably + Show Spoiler + ![]() This guy seems like a huge limited bomb at uncommon + Show Spoiler + ![]() + Show Spoiler [Art] + ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
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Draconicfire
Canada2562 Posts
September 13 2014 14:20 GMT
#11142
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Thieving Magpie
United States6752 Posts
September 13 2014 14:32 GMT
#11143
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mordek
United States12705 Posts
September 13 2014 14:41 GMT
#11144
Is this the third falconer printed too? | ||
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las91
United States5080 Posts
September 13 2014 21:04 GMT
#11145
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MoonBear
Straight outta Johto18973 Posts
September 13 2014 21:35 GMT
#11146
On September 14 2014 06:04 las91 wrote: So since I'm kind of new to magic I don't really understand something, are the lands that enter play tapped worth including in my deck or do I ignore those and play basic lands/fetch lands instead? Lands that enter play tapped can still be very good if they have an upside you really want and that upside is worth the cost of entering the battlefield tapped. Alternatively you might be able to mitigate the cost of entering the battlefield tapped.
There's a lot more examples of when you might want to use lands that enter play tapped but hopefully this gives you a good understanding now about how to evaluate lands! | ||
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las91
United States5080 Posts
September 13 2014 21:40 GMT
#11147
On September 14 2014 06:35 MoonBear wrote: Show nested quote + On September 14 2014 06:04 las91 wrote: So since I'm kind of new to magic I don't really understand something, are the lands that enter play tapped worth including in my deck or do I ignore those and play basic lands/fetch lands instead? Lands that enter play tapped can still be very good if they have an upside you really want and that upside is worth the cost of entering the battlefield tapped. Alternatively you might be able to mitigate the cost of entering the battlefield tapped.
There's a lot more examples of when you might want to use lands that enter play tapped but hopefully this gives you a good understanding now about how to evaluate lands! Ok thanks Moonbear, I'm basically just playing with cards I get out of packs so I'm trying to work on making a somewhat cohesive deck with what I have... i.e. no 4x mythic rares in this collection, and the non-basic lands I have mostly are the pair lands from the core sets. Your explanation was really helpful, hopefully I can get some sort of deck together before next Friday! | ||
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DEN1ED
United States1087 Posts
September 14 2014 01:40 GMT
#11148
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micronesia
United States24740 Posts
September 14 2014 22:08 GMT
#11149
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deth2munkies
United States4051 Posts
September 14 2014 23:13 GMT
#11150
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MCMcEmcee
United States1609 Posts
September 15 2014 06:31 GMT
#11151
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GoSuNamhciR
125 Posts
September 15 2014 06:52 GMT
#11152
On September 15 2014 15:31 MCMcEmcee wrote: THS/M15/KTK standard is hilarious The standard after rotation is going to be a lot of fun without sphinx's revelation. The power level of the new set is absolutely insane though. The midrange junk deck seems to have a ton of potential as do a ton of ultrafast aggro decks with a splash of delve enabled by heavy fetch lands. I expect the power level of this set to be much more closely tied with Innistrad/RtR than the last standard format... which had one of the lowest power levels in a long time. | ||
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MCMcEmcee
United States1609 Posts
September 15 2014 07:30 GMT
#11153
On September 15 2014 15:52 GoSuNamhciR wrote: The standard after rotation is going to be a lot of fun without sphinx's revelation. The power level of the new set is absolutely insane though. The midrange junk deck seems to have a ton of potential as do a ton of ultrafast aggro decks with a splash of delve enabled by heavy fetch lands. I expect the power level of this set to be much more closely tied with Innistrad/RtR than the last standard format... which had one of the lowest power levels in a long time. Eh don't confuse "boring and stale" with low power level. The power level of this Standard format was pretty insane, even if all the decks were pretty linear. Everybody has wildly divergent ideas on what's actually good in upcoming Standard so far, which is interesting to say the least. Our testing has not been kind to level 0 midrange strategies. Very curious what direction people are going in for the slower control decks. All the "unconditional" answers cost 3+, all the conditional cheap answers are virtually useless against a large set of threats, the card advantage is scarce and expensive/slow. Even Wafo-Tapa played non-blue midrange at the block PT. | ||
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sickthink
United States60 Posts
September 15 2014 07:48 GMT
#11154
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GoSuNamhciR
125 Posts
September 15 2014 08:36 GMT
#11155
Also modern metagame should shift slowly as the new fetches get utilized, affinity will get slightly weaker as a lot of decks will take 2-4 less damage per game with better manabases. We will likely see a lot less shocklands in modern decks as fetching basics becomes better. Blood moon will likely take a small hit as well in modern. | ||
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SilverSkyLark
Philippines8437 Posts
September 15 2014 14:48 GMT
#11156
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cecek
Czech Republic18921 Posts
September 15 2014 17:28 GMT
#11157
On September 15 2014 16:48 sickthink wrote: I'm just dreading Blood Moon coming back into standard. With all these temples, fetches, pain lands, and dual/tri-lands, I'm sure Wizards has it set to being reprinted within the next year or maybe when the new standard format hits.T_T Can't wait for fetches though, maybe I'll get into Legacy! Well, fetches are one of the few nonbasics that don't get that fucked over by Blood Moon. If you fetch before the Blood Moon hits the table you can just get your basic and have it function. Blood Moon overall gets weaker in Modern with the inclusion of Onslaught fetches. | ||
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Judicator
United States7270 Posts
September 15 2014 19:30 GMT
#11158
On September 15 2014 16:30 MCMcEmcee wrote: Show nested quote + On September 15 2014 15:52 GoSuNamhciR wrote: On September 15 2014 15:31 MCMcEmcee wrote: THS/M15/KTK standard is hilarious The standard after rotation is going to be a lot of fun without sphinx's revelation. The power level of the new set is absolutely insane though. The midrange junk deck seems to have a ton of potential as do a ton of ultrafast aggro decks with a splash of delve enabled by heavy fetch lands. I expect the power level of this set to be much more closely tied with Innistrad/RtR than the last standard format... which had one of the lowest power levels in a long time. Eh don't confuse "boring and stale" with low power level. The power level of this Standard format was pretty insane, even if all the decks were pretty linear. Everybody has wildly divergent ideas on what's actually good in upcoming Standard so far, which is interesting to say the least. Our testing has not been kind to level 0 midrange strategies. Very curious what direction people are going in for the slower control decks. All the "unconditional" answers cost 3+, all the conditional cheap answers are virtually useless against a large set of threats, the card advantage is scarce and expensive/slow. Even Wafo-Tapa played non-blue midrange at the block PT. Control is going to be interesting to figure out. I am brewing currently with only ideas, but the only stipulation I see thus far is the need for Green in the shell because they arguably have the best control tools especially when paired with Blue. The question is the third color; is B/R/W the third color? No idea, but I feel the Courser engine is too damn good right now to pass up. | ||
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Hagen0
Germany765 Posts
September 15 2014 20:31 GMT
#11159
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MCMcEmcee
United States1609 Posts
September 15 2014 22:14 GMT
#11160
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