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On June 13 2012 19:30 ParanoiaDHerO wrote:Show nested quote +On June 13 2012 15:04 DEN1ED wrote: Sure modo is expensive to start but if you are decent you can win it back easily. I spent $200 to make my standard deck and got those tix back in less than a month. The thing is, when people are playing for money you are much less likely to face a bad opponent, since they usually know they aren't good enough and don' want to waste their money, and you are much more likely to face skilled players since there is an opportunity for financial gain. If MWS works for you I guess that's ok but I didn't find going 50-0 with some random shitty rogue deck I brewed up to be very helpful. I do use MWS to play with people I know but I find playing vs random people such a waste of time.
Also, I have found my game as improved drastically after grinding DEs non-stop. Grinding games on MWS never improved my skills as a player. What is "DEs"? As I'm looking for ways to improve. :D
daily events
As den1ed is saying - and this holds true for probably any game out there - playing without stakes is completely irrelevant, since not only you have a worse field, but even the better players are also not giving their full potential. In comparison, in paid/prize events, people will always be 'tryharding', 'keen' and generally just giving their best
le // obviously not true for dedicated testing with a group or for a specific event
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On June 13 2012 21:22 n0ise wrote:Show nested quote +On June 13 2012 19:30 ParanoiaDHerO wrote:On June 13 2012 15:04 DEN1ED wrote: Sure modo is expensive to start but if you are decent you can win it back easily. I spent $200 to make my standard deck and got those tix back in less than a month. The thing is, when people are playing for money you are much less likely to face a bad opponent, since they usually know they aren't good enough and don' want to waste their money, and you are much more likely to face skilled players since there is an opportunity for financial gain. If MWS works for you I guess that's ok but I didn't find going 50-0 with some random shitty rogue deck I brewed up to be very helpful. I do use MWS to play with people I know but I find playing vs random people such a waste of time.
Also, I have found my game as improved drastically after grinding DEs non-stop. Grinding games on MWS never improved my skills as a player. What is "DEs"? As I'm looking for ways to improve. :D daily events As den1ed is saying - and this holds true for probably any game out there - playing without stakes is completely irrelevant, since not only you have a worse field, but even the better players are also not giving their full potential. In comparison, in paid/prize events, people will always be 'tryharding', 'keen' and generally just giving their best le // obviously not true for dedicated testing with a group or for a specific event
Not entirely true. Motivated players will always give their best. Money does make it more likely players will be playing hard, but that does not mean they are playing right. You still have to discriminate between the players, I just don't see the point of spending money on MtGO when I can do the same on MWS (or any other f2p program). Again, if you can't tell how well or accurate your testing is, then you aren't really testing.
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If playing paper magic: MODO - Have to pay for cards twice (1x MODO, 1x paper), great testing group, can test easily MWS - Free, random level testing group, can test easily Paper - Testing group dependent on local area, pay once, probably not test as easily
I guess its all dependent on how bad MWS is? So, how bad is it?
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On June 14 2012 03:59 wunsun wrote: If playing paper magic: MODO - Have to pay for cards twice (1x MODO, 1x paper), great testing group, can test easily MWS - Free, random level testing group, can test easily Paper - Testing group dependent on local area, pay once, probably not test as easily
I guess its all dependent on how bad MWS is? So, how bad is it?
Its bad if you take everything at face value. However, you need to be honest with yourself when evaluating the outcomes of matches. Critical thinking is key. Its not that hard figuring out if the player sitting across from you is good or bad just from certain cards like Probe, Ponder, Alchemy, and if they play around your outs like Day or Ratchet.
Also, going to play GX or UG or RUG once M13 is released. Rancor is gonna put me on tilt if I stick with control. I think BUG will warrant another look with Infect.
Junk looks good on paper but it feels like a few cards short.
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I was thinking BWG pod. ravenous rats and elvish visionary are really nice editions. Duress might also help. Not sure how the mana is though.
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Rancor makes angelic destiny look like a joke.
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On June 15 2012 04:22 DEN1ED wrote: I was thinking BWG pod. ravenous rats and elvish visionary are really nice editions. Duress might also help. Not sure how the mana is though. What 3's do you really want to pod into?
And viridian emissary already competes at the 2 slot very strongly.
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On June 15 2012 06:30 hkf wrote:Show nested quote +On June 15 2012 04:22 DEN1ED wrote: I was thinking BWG pod. ravenous rats and elvish visionary are really nice editions. Duress might also help. Not sure how the mana is though. What 3's do you really want to pod into? And viridian emissary already competes at the 2 slot very strongly.
Rats and visionary are far better than emissary because they interact very well with restoration angel. You really just want to pod into blade splicer at 3 with maybe 1 fiend hunter as well.
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Images are better at 2 imo. Unless you need to consistently hit from 2 to 3.
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Images aren't really a 2 drop... And once again image can't be blinked with angel. Restoration angel is better than pod so it's more a restoration angel deck and pod just happens to fit well in it.
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You know not everything has to interact with Angel right?
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I am aware of that. I'm just saying that they are both good 2 drops that work well with pod AND angel. Not just pod. You also clearly underestimate restoration angel.
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On June 15 2012 11:38 DEN1ED wrote: I am aware of that. I'm just saying that they are both good 2 drops that work well with pod AND angel. Not just pod. You also clearly underestimate restoration angel.
Nope, it's a good card, bit overused by some people ever since it showed up in Delver (the if it works in the best deck then you can play it everywhere effect). You are getting too cute for the flash, just because it has synergy with Angel doesn't mean you run it. Angel is good in all the decks because each of the interactions involve solid cards in the first place (Blade Splicer/Snapcaster).
Visionary and Ravenous Rats are not anywhere near that level. Even with Pod; as the only Pod lists that are respectable at all are the Zombie lists and Naya lists (Conscripts is incredibly good right now). It's a cute trick but Visionary and Rats are average at best by themselves and gain marginal value that really do not impact the board.
Edit:
Basically, are these cards good if you don't have Pod or Angel? The answer frankly is no.
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Official hint at shocklands?
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/199
"Oh, and savvy readers will note that she doesn't just get basic Swamps.
Though I'm not sure how that could ever matter, really. There aren't any other kinds of Swamp legal in Standard, and I can't see Snow coming back any time soon (it's currently pretty warm up here in lovely Renton, WA, and we're not exactly hankering to give ourselves the chills).
I'm just pointing that out for completeness' sake. Due diligence. Do it right or don't do it at all, etc., etc. I would be remiss if I didn't."
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I'm not sure if calling that a hint is doing it justice.
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Monoblack players rejoice. Be tempted into playing another trap card where you realize that she'll be a 4 mana Disfigure 90% of the time.
That said, someone somewhere will attempt to make a MB deck and realize that it can't beat anything.
I still don't think they'll reprint the shocklands unless they want to shove people into Modern. I do think they'll print some variation of "true" dual lands though.
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On June 15 2012 12:05 Judicator wrote:Show nested quote +On June 15 2012 11:38 DEN1ED wrote: I am aware of that. I'm just saying that they are both good 2 drops that work well with pod AND angel. Not just pod. You also clearly underestimate restoration angel. Basically, are these cards good if you don't have Pod or Angel? The answer frankly is no.
The point is the cards are good with either pod or angel where cards like emissary are only good with pod. This way you don't have to be so reliant on always having pod.
Also, of course they are going to reprint shocklands. They WANT people playing modern.
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I am 100% convinced that Red is the best color in AVR Draft.
Also that new Liliana. Ugh. But I like the M13 Spoilers, I don't care what anyone says: I like drafting core sets.
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I am pretty confident that if they print any form of duals, it will be shocklands. If they printed a worse version, then all the new players will feel like they're being punished for finding the game too late, which is not good for attracting new players (I know I sort of felt like that when I started during 7th. Things like lightning bolt were the cards that were too good to be reprinted. The fact that they reprinted lightning bolt in M10 and M11 means a lot to me even though I wasn't playing at the time). Printing a better version is firstly probably a bad idea because shocks are already very strong, but also that would lead to the existing modern player base becoming very upset. Everyone wants shocks to return so that the modern playerbase grows, so it makes sense for them to return.
Additionally, assuming the M10 lands return in M13 and the shocks return in RTR, I really like the symmetry of having all 10 M10 style duals and all 10 shocks in standard, especially since the shocks make the M10 duals better.
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