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Active: 1843 users

Red 5 Studios unveils Firefall f2p shooter MMO - Page 16

Forum Index > General Games
Post a Reply
Prev 1 14 15 16 17 18 32 Next All
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
July 18 2012 14:56 GMT
#301
Whatever F2p games may be, it's pretty obvious from what we have been shown from the development teams that they are interested in creating an absolutely fantastic game that is going to blow all other games and genres out of the water
rwrzr
Profile Joined February 2010
United States1980 Posts
July 18 2012 16:57 GMT
#302
Is this even in beta? I haven't heard any news in awhile!
FADC
Railgan
Profile Joined August 2010
Switzerland1507 Posts
July 18 2012 17:30 GMT
#303
i would love a betakey if someone has one
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Mondieu
Profile Joined November 2011
Romania803 Posts
July 18 2012 17:34 GMT
#304
On July 18 2012 23:56 BrTarolg wrote:
Whatever F2p games may be, it's pretty obvious from what we have been shown from the development teams that they are interested in creating an absolutely fantastic game that is going to blow all other games and genres out of the water



But will it kill WoW ?
Railgan
Profile Joined August 2010
Switzerland1507 Posts
July 18 2012 19:57 GMT
#305
MMO Shooter =! WoW killer :D
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2012-07-18 20:05:53
July 18 2012 20:05 GMT
#306
On July 19 2012 02:34 Mondieu wrote:
Show nested quote +
On July 18 2012 23:56 BrTarolg wrote:
Whatever F2p games may be, it's pretty obvious from what we have been shown from the development teams that they are interested in creating an absolutely fantastic game that is going to blow all other games and genres out of the water



But will it kill WoW ?

Funny enough, Mark Kern the founder of Red 5 was the former team lead of vanilla WoW.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
July 19 2012 10:18 GMT
#307
Afaik the next release of keys is coming after the next patch so you might aswell wait for that anyway

The vast majority (including me) of beta testers are on hiatus until the next patch comes out as there is very little to test atm
doubleupgradeobbies!
Profile Blog Joined June 2008
Australia1198 Posts
July 20 2012 07:45 GMT
#308
On July 19 2012 19:18 BrTarolg wrote:
Afaik the next release of keys is coming after the next patch so you might aswell wait for that anyway

The vast majority (including me) of beta testers are on hiatus until the next patch comes out as there is very little to test atm


Sadly, since all the better pvp players are on hiatus, there are generally not enough players in pvp to get a game going for most hours of a day. And when it does get going, due to the low playerbase atm, what little matchmaking it has completely doesn't work, so the vast majority of pvps are dominated by a few of us, often while messing around. That can't be encouraging for new players.

For t his reason alone, I can't wait for the milestone
MSL, 2003-2011, RIP. OSL, 2000-2012, RIP. Proleague, 2003-2012, RIP. And then there was none... Even good things must come to an end.
doubleupgradeobbies!
Profile Blog Joined June 2008
Australia1198 Posts
July 21 2012 07:22 GMT
#309
Engi teaser also out.



That with the blog post on it makes engi looks like probably the most interesting frame after the milestone, at least for me.
MSL, 2003-2011, RIP. OSL, 2000-2012, RIP. Proleague, 2003-2012, RIP. And then there was none... Even good things must come to an end.
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
July 21 2012 13:52 GMT
#310
On July 21 2012 16:22 doubleupgradeobbies! wrote:
Engi teaser also out.

http://www.youtube.com/watch?v=aCtkHCEK_gI&feature=player_detailpage

That with the blog post on it makes engi looks like probably the most interesting frame after the milestone, at least for me.

OMG yes tesla gun!

Seriously i can't wait for this patch sooooo badly
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
July 21 2012 14:07 GMT
#311
On September 04 2010 11:37 eSen1a wrote:
all you gotta do is bold microtransactions and the game is now irrelevant


Microtransactions > pay €20 a month for content you may or may not like.
rwrzr
Profile Joined February 2010
United States1980 Posts
July 21 2012 17:17 GMT
#312
On July 21 2012 23:07 Tom Cruise wrote:
Show nested quote +
On September 04 2010 11:37 eSen1a wrote:
all you gotta do is bold microtransactions and the game is now irrelevant


Microtransactions > pay €20 a month for content you may or may not like.


Please don't start this discussion again in another thread. Most people know the Pros and Cons already, and regardless of what we think in this thread the development team has already made the decision for how Firefall will conduct transactions.

That being said i'm really excited for this and hope I get a key soon after signing up since the begining!
FADC
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2012-07-25 05:11:38
July 25 2012 05:11 GMT
#313
Dread preview is out as well as the developer milestone blog http://www.firefallthegame.com/blog/



Milestone release won't be before the end of July according to an inside source, but they are expecting it by August 2nd which isn't too far past

i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
AMaidensWrath
Profile Blog Joined September 2009
Belgium206 Posts
July 25 2012 05:13 GMT
#314
Interested how this game's going to do once it comes out.
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
July 25 2012 05:17 GMT
#315
On July 21 2012 23:07 Tom Cruise wrote:
Show nested quote +
On September 04 2010 11:37 eSen1a wrote:
all you gotta do is bold microtransactions and the game is now irrelevant


Microtransactions > pay €20 a month for content you may or may not like.

Is Tom Cruise the new baller? HB I can see you in there ;o

But I agree with this. Cosmetic microtransactions are fine with me, since everbody wants to differentiate him/herself etc.

Also hats.
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
MetalPanda
Profile Joined April 2012
Canada1152 Posts
July 25 2012 05:28 GMT
#316
On July 21 2012 22:52 BrTarolg wrote:
Show nested quote +
On July 21 2012 16:22 doubleupgradeobbies! wrote:
Engi teaser also out.

http://www.youtube.com/watch?v=aCtkHCEK_gI&feature=player_detailpage

That with the blog post on it makes engi looks like probably the most interesting frame after the milestone, at least for me.

OMG yes tesla gun!

Seriously i can't wait for this patch sooooo badly


That's not a Tesla Gun, it's a Void Ray Gun!
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
July 25 2012 06:57 GMT
#317
On July 25 2012 14:28 MetalPanda wrote:
Show nested quote +
On July 21 2012 22:52 BrTarolg wrote:
On July 21 2012 16:22 doubleupgradeobbies! wrote:
Engi teaser also out.

http://www.youtube.com/watch?v=aCtkHCEK_gI&feature=player_detailpage

That with the blog post on it makes engi looks like probably the most interesting frame after the milestone, at least for me.

OMG yes tesla gun!

Seriously i can't wait for this patch sooooo badly


That's not a Tesla Gun, it's a Void Ray Gun!


Wait a second, you're right!

*mind blown*
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
July 26 2012 19:32 GMT
#318
Last battleframe milestone video is up



Recon looks scary as fuck, but so do the rest of the frames. Hopefully it will reach some Brood War like playability where you counter imbalance with imbalance Being powerful is fun as long as you're not the only one that's powerful.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
July 28 2012 06:51 GMT
#319
New Eurogamer article is out

http://www.eurogamer.net/articles/2012-07-28-red-5-copious-changes-have-made-firefall-beta-more-life-firefall-2
Euro servers are finally coming out, and there is going to be a 10k euro beta tourny.

Upcoming free-to-play shooter Firefall has made a myriad of substantial changes to its design and mechanics, developer Red 5 Studios has announced.

Nearly everything from the way level progression works, to special abilities, load out customisation, mining and crafting, the way shooting feels and hit-box detection have been radically altered, as detailed on the official blog.

"The internal joke is it's more life Firefall 2," said Red 5 CEO Mark Kern in a Skype interview with Eurogamer earlier today.

So why all the changes? "It was all player driven," explained Kern. "A huge thing for us is we don't want to create game in a vacuum. We don't want to spend millions of dollars making the game and then ship it and realise 'oh, we liked the game, but the players didn't like the game."

"So we decided to open our beta very, very early and this was very unusual because most betas are when you're content complete, feature complete and there's no time to really change anything except a couple of numbers here and there. We decided that we wanted to actually mitigate our risk, get to the fun quickly and find out what's working and what's not with our customers as soon as possible."

"Because it was so early we were able to make huge substantive changes within the game which I think people are going to be really thrilled with."

Not everyone likes change, though. Particularly those who were already winning. Kern predicted an initial backlash.

"We changed everything, so whatever you had that was a favourite, we've likely changed it so that it's not as favourite as it used to be for you. In which case there's going to be a very long thread in our forums about how everyone hates the game for at least a week, I'd say."

Following that initial shock, "I think people will settle into it, give it a chance and try other things. A lot of that people will discover, 'Hey, if I'm willing to change the way I play or I'm willing to try all these new features I'm going to find something else that I love even better."

Kern went on to explain the challenges of balancing a shooter with an MMO so that people would gain experience and want to keep playing, yet it wouldn't be impenetrable for newcomers.

One of the changes is that levels are now tiered rather than granular like most RPGs. Get to a new tier and you can equip different gear.

"What we're trying to do is provide more tactical options to players. More ways to play their class and use their skill to figure out which style of customisation of their battleframe suits the way they want to play. That is much, much more difficult than simply increasing the amount of damage and health at every step."

"Having worked on WoW and having worked on this game, I can say that this game is far more challenging to balance."

Elsewhere in the interview Kern confirmed that there won't be an open beta. "We pop out more and more invites until we've reached a large population on it... One day we'll drop the beta tag and then anyone can download it."

The reason for this is mostly technical. It's easier to grow the system bit by bit than bite off more than you can chew all at once and get slammed with technical difficulties. "That way we don't have the huge surges... By the time you hit open beta you're just letting a huge number of people in all at once, which is very challenging for any system. We prefer to grow more organically." He then explained that they only add a group at a time so they can stabilise the system as they go. Having 500,000 new players all at once "can quickly turn into a technical nightmare."

The new version of Firefall will be playable at Gamecom on 16th to 19th of August in Cologne, Germany where the Electronic Sports League will run the first European Firefall beta tournament culminating in a grand prize of €10,000.


In regards to the first few paragraphs I can say that Red 5 is far and away the most community driven development team I've ever seen. The beta forums are littered with developer posts and constant updates. A huge reason behind them completely reworking the game as stated above is from all the feedback they've received from players.
It's really cool to give feedback and KNOW that it is getting read by multiple people on the development team and elsewhere.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Mondieu
Profile Joined November 2011
Romania803 Posts
July 28 2012 07:25 GMT
#320
I remember playing a HELL LOT of Counter-Strike with Superhero and Warcraft mods. Will this be something like that ?

I got limited bandwidth and I can't afford to watch trailers unfortunately
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