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Guild Wars 2 - Page 94

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xZiGGY
Profile Joined August 2010
United Kingdom801 Posts
August 25 2011 05:10 GMT
#1861
djwheat + gw + this weekend + insomnia (not the lan) = 92% win :D
Meh.
irninja
Profile Blog Joined June 2010
United States1220 Posts
August 25 2011 06:15 GMT
#1862
The other 8% is because your not going?
www.teamlegacy.net | MMO junkies
Disciple7
Profile Joined August 2010
United States198 Posts
August 25 2011 07:22 GMT
#1863
On August 25 2011 13:04 irninja wrote:
Show nested quote +
On August 25 2011 10:58 r33k wrote:
On August 23 2011 19:24 Norada wrote:
People who are saying they're gonna miss the gvg format are the ones who never played it at a higher level. Gvg was always imbalanced, people just didnt learn how to abuse it for the longest time.

See that's a huge problem with pre-nf players. I always saw the meta shifts as a way to shuffle the player pool. Some professions had a much lower skill cap while they were the only viable option, but honestly the most balanced meta skill-wise was what euros called "balanced" and americans called "ultra-defensive eurospike". Going every man for himself like the americans liked came back in eotn thanks to a korean guild of people who didn't even play gvg and in the end was just a build that exploited VoD.

You can always call a game imbalanced whenever every possible option isn't viable in the same way. Making some stuff overpowered for a month and then buffing other stuff is a way to keep the game visually interesting and not impossible to get in for new players.


Do you guys think the skill cap is going to be like it was in GW1? Was there a skill cap? Or was it more specified torwards executing the "right" build with the "right" timings?

I suppose that defines skill in a way though.... so never mind.


--Ending previous discussion--
Website is back up and running. Faster than ever.


Now who can't wait for djWHEAT + PAX?


With dodging/skillshots(?) etc. I think the skill cap will be higher. The skill cap in GW1 was essentially reached. The only things I can think of that weren't reached were intangibles, which, in theory, can never be reached. Then again, dodging/skillshots skill cap can never be reached either. I'm just at a loss now, and also confused whether or not 'reached' is proper grammar.
A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2011-08-25 08:42:08
August 25 2011 08:36 GMT
#1864


I wish more developers would have the same attitude when creating sequels to their games...

Edit: Be careful of the book spoilers in the video (just noticed them). If you don't want to get spoiled turn it off shortly after Ree speaks about ArenaNet's permission to announce the third book. She then begins to explain how books and the game influence each other, and there come the spoilers.
Time is precious. Waste it wisely.
irninja
Profile Blog Joined June 2010
United States1220 Posts
August 25 2011 13:55 GMT
#1865
I missed that video. Nice find.
www.teamlegacy.net | MMO junkies
Norada
Profile Joined August 2010
China482 Posts
Last Edited: 2011-08-26 00:01:10
August 26 2011 00:00 GMT
#1866
On August 25 2011 10:58 r33k wrote:
Show nested quote +
On August 23 2011 19:24 Norada wrote:
People who are saying they're gonna miss the gvg format are the ones who never played it at a higher level. Gvg was always imbalanced, people just didnt learn how to abuse it for the longest time.

See that's a huge problem with pre-nf players. I always saw the meta shifts as a way to shuffle the player pool. Some professions had a much lower skill cap while they were the only viable option, but honestly the most balanced meta skill-wise was what euros called "balanced" and americans called "ultra-defensive eurospike". Going every man for himself like the americans liked came back in eotn thanks to a korean guild of people who didn't even play gvg and in the end was just a build that exploited VoD.

You can always call a game imbalanced whenever every possible option isn't viable in the same way. Making some stuff overpowered for a month and then buffing other stuff is a way to keep the game visually interesting and not impossible to get in for new players.


I think youre misunderstanding me. The meta shifts in specific skills does not matter one bit, it was just that in gvg the best option or playstyle was to play for the tie breaker. That's why I never gave two shits about actual balance, people would just find other ways to abuse the tie-breaker. No solution was ever found so that people wouldnt always play for the tiebreaker and that's why gvg is not coming back. Also I played in top 10 guilds throughout all of guildwars ( so i have first hand experience in all of this stuff).
irninja
Profile Blog Joined June 2010
United States1220 Posts
August 26 2011 00:31 GMT
#1867
On August 26 2011 09:00 Norada wrote:
Show nested quote +
On August 25 2011 10:58 r33k wrote:
On August 23 2011 19:24 Norada wrote:
People who are saying they're gonna miss the gvg format are the ones who never played it at a higher level. Gvg was always imbalanced, people just didnt learn how to abuse it for the longest time.

See that's a huge problem with pre-nf players. I always saw the meta shifts as a way to shuffle the player pool. Some professions had a much lower skill cap while they were the only viable option, but honestly the most balanced meta skill-wise was what euros called "balanced" and americans called "ultra-defensive eurospike". Going every man for himself like the americans liked came back in eotn thanks to a korean guild of people who didn't even play gvg and in the end was just a build that exploited VoD.

You can always call a game imbalanced whenever every possible option isn't viable in the same way. Making some stuff overpowered for a month and then buffing other stuff is a way to keep the game visually interesting and not impossible to get in for new players.


I think youre misunderstanding me. The meta shifts in specific skills does not matter one bit, it was just that in gvg the best option or playstyle was to play for the tie breaker. That's why I never gave two shits about actual balance, people would just find other ways to abuse the tie-breaker. No solution was ever found so that people wouldnt always play for the tiebreaker and that's why gvg is not coming back. Also I played in top 10 guilds throughout all of guildwars ( so i have first hand experience in all of this stuff).


Question Matt, will you be playing GW2? And if so, what do you currently think of the pvp selection ArenaNet has offered us? Think it stands a chance at all?

Honest inquiry.
www.teamlegacy.net | MMO junkies
Engore
Profile Blog Joined February 2011
United States1916 Posts
August 26 2011 03:42 GMT
#1868
I hope someone is gonna post a schedule of when djWHEAT is casting some stuff. I looked on Pax's schedule but didn't see anything that talked about it. Bunch of GW2 stuff with the creator's though which i'll be trying to catch. Can't wait to see some of this stuff!
EG | Liquid | Dignitas | FXO | SlayerS | TSL | iS | Fan of pretty much all players ^_^ | SeleCT <3 forever! Axslav <3
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
August 26 2011 04:45 GMT
#1869
On August 26 2011 12:42 Engore wrote:
I hope someone is gonna post a schedule of when djWHEAT is casting some stuff. I looked on Pax's schedule but didn't see anything that talked about it. Bunch of GW2 stuff with the creator's though which i'll be trying to catch. Can't wait to see some of this stuff!


Panels

Friday
  • 2:30 PM – The Guild Wars Live Game: From Inception to Live Update (Room 2B)
  • 5:30 PM – The ArenaNet Community Team (Room 2B)

Saturday
  • 10:00 AM – ArenaNet Artists Review Your Portfolio (Room 2B)
  • 1:00 PM – Guild Wars 2: Designing a Cooperative Experience (Pegasus Theater, Sheraton Hotel)
  • 4:00 PM – Character Art in Guild Wars 2: Creation and Iteration (Room 2B)

Sunday
  • 1:00 PM – Breathing Life into a World: The Lore and Writing of Guild Wars 2 (Room 2B)
  • 2:30 PM – ArenaNet Artists Review Your Portfolio (Room 2B)
  • 4:00 PM – Guild Wars 2: Designing Dynamic Systems and Content (Room 2B)

Source: http://www.arena.net/blog/arenanets-pax-prime-plans

PvP
  • Friday, August 26, 2011 from 11:00 a.m.-12:30 p.m. and 3:30 p.m.-5:00 p.m.
  • Saturday, August 27, 2011 from 11:00 a.m.-12:30 p.m. and 3:00 p.m.-4:30 p.m.
  • Sunday, August 28, 2011 from 1:30 p.m.-3:00 p.m.

Source: http://us.ncsoft.com/en/events/pax-2011.html

djWHEAT cast
  • The cast will be streaming live on Friday.

Source: http://onemoregame.tv/index.php/component/k2/item/217-djwheat-goes-to-pax-prime.html
Time is precious. Waste it wisely.
Norada
Profile Joined August 2010
China482 Posts
August 26 2011 04:51 GMT
#1870
On August 26 2011 09:31 irninja wrote:
Show nested quote +
On August 26 2011 09:00 Norada wrote:
On August 25 2011 10:58 r33k wrote:
On August 23 2011 19:24 Norada wrote:
People who are saying they're gonna miss the gvg format are the ones who never played it at a higher level. Gvg was always imbalanced, people just didnt learn how to abuse it for the longest time.

See that's a huge problem with pre-nf players. I always saw the meta shifts as a way to shuffle the player pool. Some professions had a much lower skill cap while they were the only viable option, but honestly the most balanced meta skill-wise was what euros called "balanced" and americans called "ultra-defensive eurospike". Going every man for himself like the americans liked came back in eotn thanks to a korean guild of people who didn't even play gvg and in the end was just a build that exploited VoD.

You can always call a game imbalanced whenever every possible option isn't viable in the same way. Making some stuff overpowered for a month and then buffing other stuff is a way to keep the game visually interesting and not impossible to get in for new players.


I think youre misunderstanding me. The meta shifts in specific skills does not matter one bit, it was just that in gvg the best option or playstyle was to play for the tie breaker. That's why I never gave two shits about actual balance, people would just find other ways to abuse the tie-breaker. No solution was ever found so that people wouldnt always play for the tiebreaker and that's why gvg is not coming back. Also I played in top 10 guilds throughout all of guildwars ( so i have first hand experience in all of this stuff).


Question Matt, will you be playing GW2? And if so, what do you currently think of the pvp selection ArenaNet has offered us? Think it stands a chance at all?

Honest inquiry.



I will be playing it for sure. Since im in china I actually havent seen any of the pvp videos or such so I have no idea how it will be tbh. I think wvwvw will be done a lot better than instanced(competitive pvp) but the systems to play in tournaments and such seem a lot better. Just have to wait and see how the competitive pvp draws out when people can actually play it that are good(boon control seem like shit pve players).
Stijx
Profile Blog Joined February 2011
United States804 Posts
August 26 2011 04:54 GMT
#1871
On August 26 2011 13:45 Manit0u wrote:
Show nested quote +
On August 26 2011 12:42 Engore wrote:
I hope someone is gonna post a schedule of when djWHEAT is casting some stuff. I looked on Pax's schedule but didn't see anything that talked about it. Bunch of GW2 stuff with the creator's though which i'll be trying to catch. Can't wait to see some of this stuff!


Panels

Friday
  • 2:30 PM – The Guild Wars Live Game: From Inception to Live Update (Room 2B)
  • 5:30 PM – The ArenaNet Community Team (Room 2B)

Saturday
  • 10:00 AM – ArenaNet Artists Review Your Portfolio (Room 2B)
  • 1:00 PM – Guild Wars 2: Designing a Cooperative Experience (Pegasus Theater, Sheraton Hotel)
  • 4:00 PM – Character Art in Guild Wars 2: Creation and Iteration (Room 2B)

Sunday
  • 1:00 PM – Breathing Life into a World: The Lore and Writing of Guild Wars 2 (Room 2B)
  • 2:30 PM – ArenaNet Artists Review Your Portfolio (Room 2B)
  • 4:00 PM – Guild Wars 2: Designing Dynamic Systems and Content (Room 2B)

Source: http://www.arena.net/blog/arenanets-pax-prime-plans

PvP
  • Friday, August 26, 2011 from 11:00 a.m.-12:30 p.m. and 3:30 p.m.-5:00 p.m.
  • Saturday, August 27, 2011 from 11:00 a.m.-12:30 p.m. and 3:00 p.m.-4:30 p.m.
  • Sunday, August 28, 2011 from 1:30 p.m.-3:00 p.m.

Source: http://us.ncsoft.com/en/events/pax-2011.html

djWHEAT cast
  • The cast will be streaming live on Friday.

Source: http://onemoregame.tv/index.php/component/k2/item/217-djwheat-goes-to-pax-prime.html


This, is looking freaking awesome ^_^
DisneylandSC
Profile Joined November 2010
Netherlands435 Posts
August 26 2011 11:50 GMT
#1872
Is there going to be a stream for PAX, or would that make to much sense?
irninja
Profile Blog Joined June 2010
United States1220 Posts
August 26 2011 16:37 GMT
#1873
On August 26 2011 20:50 DisneylandSC wrote:
Is there going to be a stream for PAX, or would that make to much sense?


There will be plenty of live streams from individuals, I dont think there are any "official" streams.
www.teamlegacy.net | MMO junkies
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2011-08-26 16:46:55
August 26 2011 16:44 GMT
#1874
Any idea where to look for streams? The first PvP event should be starting soon.

Edit: http://www.alienwarearena.com/takeover/

Found something
Time is precious. Waste it wisely.
MooseyFate
Profile Joined February 2011
United States237 Posts
Last Edited: 2011-08-26 18:45:09
August 26 2011 18:16 GMT
#1875
Stream is up.

Games seem to be a bit 1 sided right now, haven't really seen a comeback.
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
August 26 2011 18:45 GMT
#1876
Meh, they should've made it so that it only ticks for you when you have more points than the enemy. Just like they solved it in CoH and DoW2.
Time is precious. Waste it wisely.
rivurivurivurivu
Profile Joined May 2011
Sweden140 Posts
Last Edited: 2011-08-26 20:29:16
August 26 2011 20:28 GMT
#1877
djwheat ( I think ) casting some matchs from pax2011 26-08

+ Show Spoiler +


+ Show Spoiler +



Edit: yeah is djwheat
irninja
Profile Blog Joined June 2010
United States1220 Posts
August 26 2011 20:53 GMT
#1878
Does anyone have footage of djwheat being introduced by Anet?
www.teamlegacy.net | MMO junkies
TripleCow
Profile Joined February 2011
United States240 Posts
August 26 2011 23:20 GMT
#1879
More GW2 PvP going on at PAX

http://www.alienwarearena.com/takeover/
Tyler: "I only needed one probe to take down IdrA. I had to upgrade to a zealot for Strelok."
gamerkhang
Profile Joined July 2010
United States152 Posts
August 27 2011 00:50 GMT
#1880
So I've dumped my name on both GW Guru and TLegacy because I want to start a new character since I haven't been able to play this game for a year since I've gotten it. Anyone wanna play with me?If you do please message me, thanks.
You don't need a counter-strategy, just a completely whoopass one.
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