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Guild Wars 2 - Page 63

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Cofo
Profile Blog Joined June 2010
United States1388 Posts
June 28 2011 22:52 GMT
#1241
On June 28 2011 10:10 DannyJ wrote:
Show nested quote +
On June 28 2011 09:06 Huragius wrote:
Well, I played GW for about 4 years, and after that, I felt like I got bored of all MMORPGs (exception is Diablo 3, I have been waiting for this shit like forever) and I didn't even think about buying GW2, till I saw this video today:
+ Show Spoiler +

This actually changed my mind, and I think I'm going to try GW2


I'm glad that dude agrees with one of my biggest peeves with what they did to WoW way back in the day. Flying RUINS a game. Totally destroys the sense of scale or feeling in a game, and (at least in a game like wow) 100% ruins open world PvP.


I totally agree. WoW's world PvP was already on the decline, but flying mounts just put the nail in the coffin. I remember how insanely fun it was to play after the Sunwell patch, when everyone was packed onto that tiny island with no flying mounts.
+ Show Spoiler +
irninja
Profile Blog Joined June 2010
United States1220 Posts
June 29 2011 14:13 GMT
#1242
I think arenanet realizes in many apsects while the sense of flying in the right circumstances is fun, for the sake of balance its not anything to implement seriously into pvp or the game for that matter. Take aion for instance, flying combat was so hilariously biased to certain classes.
www.teamlegacy.net | MMO junkies
okuraku
Profile Blog Joined July 2010
United States210 Posts
Last Edited: 2011-07-01 02:53:00
July 01 2011 02:51 GMT
#1243


Some interesting ground and water combat as an elementalist, available in 1080p so you can imagine you're actually playing Shows how skills can change logically underwater
http://twitch.tv/okuraku | Member of Team Legacy: http://www.teamliquid.net/forum/viewmessage.php?topic_id=148872
rivurivurivurivu
Profile Joined May 2011
Sweden140 Posts
July 01 2011 03:01 GMT
#1244
im not sure if someone posted this but the MMO Report did a special of GW2

link link

http://massively.joystiq.com/2011/06/30/the-mmo-report-guild-wars-2-edition/


If pvp is balance then this game will be just amazing.
irninja
Profile Blog Joined June 2010
United States1220 Posts
July 01 2011 23:28 GMT
#1245
On July 01 2011 12:01 rivurivurivurivu wrote:
im not sure if someone posted this but the MMO Report did a special of GW2

link link

http://massively.joystiq.com/2011/06/30/the-mmo-report-guild-wars-2-edition/


If pvp is balance then this game will be just amazing.


Thanks for sharing. I passed it on to the guildies.
www.teamlegacy.net | MMO junkies
irninja
Profile Blog Joined June 2010
United States1220 Posts
July 01 2011 23:34 GMT
#1246
www.teamlegacy.net | MMO junkies
Dave[9]
Profile Blog Joined October 2003
United States2365 Posts
July 02 2011 06:29 GMT
#1247
aw man irninja, that video got me sooo hyped, I really hope gw2 is as awesome as the devs are making it sound.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=104154&currentpage=316#6317
Cyrkulous
Profile Joined May 2009
United States204 Posts
July 02 2011 06:57 GMT
#1248
I doubt they'll risk falling flat on their face after building this game up as much as they have. Their confidence in this game is inspiring.
Ryuu314
Profile Joined October 2009
United States12679 Posts
July 02 2011 08:36 GMT
#1249
On July 02 2011 15:57 Cyrkulous wrote:
I doubt they'll risk falling flat on their face after building this game up as much as they have. Their confidence in this game is inspiring.

Yea, I hope they make the beta nice and long so they can really work out all kinks they have in it before releasing.

If the PvP lives up to GW1's standards, this game will be boss.
irninja
Profile Blog Joined June 2010
United States1220 Posts
July 02 2011 08:50 GMT
#1250
On July 02 2011 17:36 Ryuu314 wrote:
Show nested quote +
On July 02 2011 15:57 Cyrkulous wrote:
I doubt they'll risk falling flat on their face after building this game up as much as they have. Their confidence in this game is inspiring.

Yea, I hope they make the beta nice and long so they can really work out all kinks they have in it before releasing.

If the PvP lives up to GW1's standards, this game will be boss.


PvP is on my mind as well. I think its time to start seeing some news from that front.
www.teamlegacy.net | MMO junkies
hippocritical
Profile Blog Joined May 2011
Australia465 Posts
July 02 2011 11:25 GMT
#1251
Not sure if this is the right place to ask, but does TL have a guild or something? If so could someone pm me I'd like to join.
Avius
Profile Joined October 2007
Iraq1796 Posts
July 02 2011 13:31 GMT
#1252
On July 02 2011 20:25 hippocritical wrote:
Not sure if this is the right place to ask, but does TL have a guild or something? If so could someone pm me I'd like to join.


:D

Might want to read the OP, mate
aka. Samael
hippocritical
Profile Blog Joined May 2011
Australia465 Posts
July 02 2011 13:45 GMT
#1253
On July 02 2011 22:31 Avius wrote:
Show nested quote +
On July 02 2011 20:25 hippocritical wrote:
Not sure if this is the right place to ask, but does TL have a guild or something? If so could someone pm me I'd like to join.


:D

Might want to read the OP, mate


Got a bit lazy after not finding a name to pm , thanks opened the spoilers tab and voila!
okuraku
Profile Blog Joined July 2010
United States210 Posts
Last Edited: 2011-07-02 19:30:19
July 02 2011 19:29 GMT
#1254
Short interview from a German site that confirms GW2 will have "the features you expect" of an eSports game. No new PvP details but at least it does show they are going to continue the advances they've made in GW1 (hopefully).

http://twitch.tv/okuraku | Member of Team Legacy: http://www.teamliquid.net/forum/viewmessage.php?topic_id=148872
irninja
Profile Blog Joined June 2010
United States1220 Posts
July 03 2011 00:18 GMT
#1255
Great video. Played it twice to jot down some things I missed.

www.teamlegacy.net | MMO junkies
irninja
Profile Blog Joined June 2010
United States1220 Posts
July 04 2011 03:44 GMT
#1256
A decent blog update worth reading (and look at the images, drool).


Pushing Boundaries: Exploration in Guild Wars 2
Posted by Izari Aljen on June 30, 2011

If I could pick one thing from Prophecies that I felt was the epitome of what made that first campaign so memorable for me, it was the openness of it all. Even for a game that had no persistence, there’s always been -so much- to explore and discover. In fact, as recently as earlier this year, as I began to make more headway into getting my Hall of Monuments filled, I was discovering outposts and missions in Tyria I had no idea even existed.

This was both problematic and awesome; you could easily skip much of the content right to the end, either accidentally like in my case, or on purpose in… well, many cases. But for those with explorer’s hearts, this was a dream come true. Vast, beautiful landscapes and hidden treasures abound at every turn and every region. The lovely Dorothy at A Tyrian Odyssey has a blog which she’s been running for years dedicated to just that.

[image loading]

Being run through Prophecies, however, for those who’d rather get to the point, was a serious problem that ArenaNet decided to alleviate by forcing progression. In Factions, for instance, you cannot move on to many areas until you have completed the appropriate missions first. They’re literally gated off, and you’re stuck on a small island until you get through them. This was expanded in Nightfall where you required certain title ranks to move on.

This provided a lot of frustration for many who felt that the open world of the original campaign was more than just a great feature; it was definitive of what Guild Wars was about.

Luckily for us, the changing game in Guild Wars 2 has brought back that openness. While we’re sure to be somewhat restricted by level, I was told that in most cases roads between cities, towns, and other major hubs are clear of mobs, and if you’ve got the heart to do it, you can set off on exploring right away. Where you’ll fall short, however, is treading off the path, which is where you’re obviously likely to find the best stuff.

After our preview of Winds of Change during the Community Open House, the rest of the day was pretty much dedicated to freely play and explore Guild Wars 2 as we pleased. The immediate desire to report skills, numbers, and the like had to be quelled, but once it did, myself and NeoNugget let the curiosity take over. We stopped questing and started exploring.

Admittedly, I was determined to get to Lion’s Arch, although we were told it was cut off. I’m a pretty proud wall-jumper, though, and I was pretty confident I’d get there.

Alas, to no avail. From invisible walls to, literally, a giant circle-slash upon instance portals, it was obvious they were serious about keeping us out.

BUT, what we did find were some other pretty lovely spots out and about the area. It was hard not getting distracted by dynamic events quite literally in your face (if you’re a do-gooder by nature, you’re gonna run into this problem a lot!). But when I managed to pull myself away from NPCs begging for my charity, I was able to stop and enjoy the absolutely stunning landscapes.

[image loading]

I risk sounding cliché but I have to say it; the world just looks so damn Guild Wars. Everything about its artistry seems a nod to its predecessor; from the soft glow, the rich textures, and distinctive palettes of colors, you know where you are. This is Tyria, there is no mistaking it.
The noteworthy location was found by none other than Neo himself. Hidden behind that cave of spiders and sorrow was a beautifully placed series of waterfalls and trees, a striking contrast to the path that leads you there.

What this means for people like Dorothy, myself, Neo, and all the explorers out there is that the freedom of the wild is back. The world is our playground and there no shortage of secrets to uncover, relics of times past to discover, and fascinating scenes to set our sights upon.
www.teamlegacy.net | MMO junkies
Ruscour
Profile Blog Joined April 2011
5233 Posts
July 04 2011 23:36 GMT
#1257
All the PvP and eSports stuff sounds very promising.

Dunno how it took me so long to stumble upon this thread, I'll sign up for the guild for sure when I get around to it.

Does anyone here remember the guild Delta Formation [DF] from GW? Top of the GvG ladder for a very long time, gold cape and all...I was their bench mesmer for a few months
Disciple7
Profile Joined August 2010
United States198 Posts
July 05 2011 01:18 GMT
#1258
Ooooh you were in DF? If I recall, their main mes was one of the best in the game, so being bench would be quite an achievement =P. Who was the main mes? Was your name Ruscour in game?
A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill
irninja
Profile Blog Joined June 2010
United States1220 Posts
July 05 2011 06:39 GMT
#1259
On July 05 2011 08:36 Ruscour wrote:
All the PvP and eSports stuff sounds very promising.

Dunno how it took me so long to stumble upon this thread, I'll sign up for the guild for sure when I get around to it.

Does anyone here remember the guild Delta Formation [DF] from GW? Top of the GvG ladder for a very long time, gold cape and all...I was their bench mesmer for a few months


Would love to see you stop by.
www.teamlegacy.net | MMO junkies
philly5man
Profile Joined July 2010
United Kingdom356 Posts
July 05 2011 13:11 GMT
#1260
Cool video of ArenaNET HQ if anyone is interested:

Here
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