• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:18
CEST 23:18
KST 06:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers17Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 ASL21 General Discussion Data needed ASL21 Strategy, Pimpest Plays Discussions
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro16 Group D [BSL22] RO16 Tie-Breaker - Sat & Sun 21:00 CEST [ASL21] Ro16 Group C
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2490 users

Guild Wars 2 - Page 207

Forum Index > General Games
Post a Reply
Prev 1 205 206 207 208 209 354 Next
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
Last Edited: 2012-08-21 16:44:49
August 21 2012 16:44 GMT
#4121
On August 21 2012 22:18 crate wrote:+ Show Spoiler +

OK people, since apparently no one else wants to do this but there are a few handfuls of people interested in joining:

I will lead a TL guild (US servers). I don't have a name for the guild (and will not use "Team Liquid" since apparently TL does not want anyone to use that name). So give me suggestions or I will try to come up with something on my own. I will not be super-serious about GW2 and don't expect the guild to be super serious either. If you are a member of TL who's been here a while you're allowed in but don't give the guild a bad name or I will kick you.

I also don't have a server picked out to play on. Here's a poll with some choices. Whatever everyone wants on Thursday will be where I make my character.

Poll: Which server

Ehmry Bay (9)
 
56%

Jade Quarry (3)
 
19%

Sanctum of Rall (3)
 
19%

Gate of Madness (1)
 
6%

Blackgate (0)
 
0%

Borlis Pass (0)
 
0%

Stormbluff Isle (0)
 
0%

16 total votes

Your vote: Which server

(Vote): Blackgate
(Vote): Borlis Pass
(Vote): Jade Quarry
(Vote): Ehmry Bay
(Vote): Sanctum of Rall
(Vote): Stormbluff Isle
(Vote): Gate of Madness



Once I get the guild set up I will post about it here.

I would appreciate it if this post could be linked in the OP. Thanks.

If you have questions/suggestions for anything let me know. I will try to read every post in this thread but you can PM me if you want to make sure I don't miss something. Assuming this guild doesn't fail I will probably create a separate forum at some point.


Thanks crate! I'd certainly be willing to help out in some capacity if you need any assistance, just don't think I'd have the know how to do a TL guild justice at this point.

As for a name, here's a few suggestions:
'The Liquid Factory' in honor of TL and the TLAF sponsorship
'Supply Blocked' obvious SC reference
'Liquid Deathball'

Personally I'd like to try and work the word liquid in the name somehow: Liquid, Liquidean, etc. Seems like Team Legacy kinda already grabbed the TL moniker in the community, so I don't know how a guild name with a TL acronym would be received
Without a community, we're all just a bunch of geeks.
Candadar
Profile Blog Joined July 2011
2049 Posts
August 21 2012 17:20 GMT
#4122
http://www.mmo-champion.com/threads/1058358-Guild-Wars-2-Mass-info-for-the-uninitiated

Should be added to OP.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2012-08-21 17:33:33
August 21 2012 17:33 GMT
#4123
Why not just do it like in LoL and call it LiquidParty if it's supposed to be a more relaxed guild?
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
Last Edited: 2012-08-21 18:43:09
August 21 2012 18:01 GMT
#4124
On August 22 2012 02:20 Candadar wrote:
http://www.mmo-champion.com/threads/1058358-Guild-Wars-2-Mass-info-for-the-uninitiated

Should be added to OP.


That was a pretty informative link, helped my understanding a bit more. One thing I found rather funny though:
In pretty much every MMO, everyone has a defined role. These roles are Tank, DPS, and Healer. Where based on your class/spec you do one of these roles and only that role. Those roles don't exist in GW2. GW2s combat is built with control, damage, and support in mind.


Sounds a bit familiar to me lol

EDIT: Picked Jade Quarry as the server since it seems like a lot of former DAoC players will be rolling there, and the one friend I do have playing still has a boner for DAoC and kept a lot of contacts from his RvR days so he's pushing me in that direction. I guess worse comes to worse I can always xfer later if that doesn't work out or we end up on Jade Quarry
Without a community, we're all just a bunch of geeks.
jexxto
Profile Joined April 2011
United Kingdom284 Posts
August 21 2012 19:11 GMT
#4125
Live steam of stress test up here: http://www.twitch.tv/dubz4kx
Multi Gaming Clan http://www.riffraffclan.co.uk
Candadar
Profile Blog Joined July 2011
2049 Posts
August 21 2012 19:51 GMT
#4126
On August 22 2012 03:01 Battleaxe wrote:
Show nested quote +
On August 22 2012 02:20 Candadar wrote:
http://www.mmo-champion.com/threads/1058358-Guild-Wars-2-Mass-info-for-the-uninitiated

Should be added to OP.


That was a pretty informative link, helped my understanding a bit more. One thing I found rather funny though:
Show nested quote +
In pretty much every MMO, everyone has a defined role. These roles are Tank, DPS, and Healer. Where based on your class/spec you do one of these roles and only that role. Those roles don't exist in GW2. GW2s combat is built with control, damage, and support in mind.


Sounds a bit familiar to me lol

EDIT: Picked Jade Quarry as the server since it seems like a lot of former DAoC players will be rolling there, and the one friend I do have playing still has a boner for DAoC and kept a lot of contacts from his RvR days so he's pushing me in that direction. I guess worse comes to worse I can always xfer later if that doesn't work out or we end up on Jade Quarry


One thing that I feel I need to bring up a lot, is that ArenaNet said early on in some fucking video I refuse to go dig up that they wanted to base their combat more around DotA than games like WoW. Where you have everyone doing consistent amounts of damage, but without there being a healing/tank dynamic. You can notice, in DotA, how there are supports and these supports help in many different ways. Changing the terrain, giving buffs to damage or mitigation, and even some small heals, and controlling the fight through various forms of CC and snares. That's what we're seeing here more or less. Everyone is doing damage, but you're responsible for your own health and there is no healing/tank dynamic but many, many ways to support in various different ways.
Veldril
Profile Joined August 2010
Thailand1817 Posts
Last Edited: 2012-08-21 20:00:03
August 21 2012 19:55 GMT
#4127
@crate: Thank you very much. I would really love to help but because of the school commitment, I could not full time lead the guild anymore. But if you need some help in the guild, I will try to help out as much as I could.

EdIT: For the name of the guild, I would suggest that we can use the name "Team Taeja" as a reference
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
screamingpalm
Profile Joined October 2011
United States1527 Posts
August 21 2012 20:26 GMT
#4128
On August 22 2012 04:11 jexxto wrote:
Live steam of stress test up here: http://www.twitch.tv/dubz4kx


Damn... every video I see of this game looks incredibly choppy and laggy. ;(
MMT University is coming! http://www.mmtuniversity.org/
PineWorks
Profile Joined June 2011
Canada3 Posts
August 21 2012 23:44 GMT
#4129
I would suggest "Winged Horse"... which actually still my favorite TL shirt design
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
August 22 2012 00:08 GMT
#4130
So today was the first time I've had the opportunity to play the game as I just purchased last night, and I gotta say I'm a bit disappointed based on all the hype the game has gotten.

First, maybe it was because I picked charr, or maybe because I chose guardian, but I was moving slow as shit. Compared to the speed and pace of other games, it honestly felt like I was crawling to my next destination versus the feeling of actually running on all fours.

Combat, although I wasn't able to see much and only had some basic skills, doesn't feel much different then many other MMOs. I'm not going to make any judgements outside of that because I didn't experience enough combat to form a real opinion, but it still felt like I was targeting mobs, attacking, and moving on once they were dead. Compared to TERA which I was playing up until recently, the game doesn't feel much like free targeting, which I thought was something advertised. Since I don't have much experience though I could very well just be doing it wrong.

Environments, sounds, aesthetics, all beautiful. Everything seems very well polished and should help the immersion immensely imo. Any NPC with a name will have some sort of conversation you can have with them.

Again these are all very early and quick impressions. For someone like myself who hasn't followed the game at all and just started getting info this week, the game hasn't changed the way I view MMOs by any standard, but it certainly looks like a solid 8.5 or 9/10, and hell it's free to play once you buy it so can't really beat that for all the content you'll be getting.
Without a community, we're all just a bunch of geeks.
Candadar
Profile Blog Joined July 2011
2049 Posts
August 22 2012 00:12 GMT
#4131
On August 22 2012 09:08 Battleaxe wrote:
So today was the first time I've had the opportunity to play the game as I just purchased last night, and I gotta say I'm a bit disappointed based on all the hype the game has gotten.

First, maybe it was because I picked charr, or maybe because I chose guardian, but I was moving slow as shit. Compared to the speed and pace of other games, it honestly felt like I was crawling to my next destination versus the feeling of actually running on all fours.

Combat, although I wasn't able to see much and only had some basic skills, doesn't feel much different then many other MMOs. I'm not going to make any judgements outside of that because I didn't experience enough combat to form a real opinion, but it still felt like I was targeting mobs, attacking, and moving on once they were dead. Compared to TERA which I was playing up until recently, the game doesn't feel much like free targeting, which I thought was something advertised. Since I don't have much experience though I could very well just be doing it wrong.

Environments, sounds, aesthetics, all beautiful. Everything seems very well polished and should help the immersion immensely imo. Any NPC with a name will have some sort of conversation you can have with them.

Again these are all very early and quick impressions. For someone like myself who hasn't followed the game at all and just started getting info this week, the game hasn't changed the way I view MMOs by any standard, but it certainly looks like a solid 8.5 or 9/10, and hell it's free to play once you buy it so can't really beat that for all the content you'll be getting.


1) Fast Travel is your friend

2) I dont feel people truly experience the combat until they start to get into the Utility skills. That's when it REALLY starts to open up. Plus, you were playing Guardian. A general support/melee class. You should definitely try out something like Elementalist or Engineer next time around. The game isn't as "free target" as TERA, don't come into this with that misconception. But it's definitely not target and bash skills like other games either.

3) Wait until you find the jump puzzles

But hey, it's all opinions and shit.
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
August 22 2012 00:29 GMT
#4132
Honestly based on what I've seen so far, I'm going to have more fun trying to find all the waypoints/POI/viewpoints then actually fighting. And I've heard about these jump puzzles, one of my favorite things to do in wow was clipping up mountains and buildings trying to get to normally unreachable areas, so these sound right up my alley.

I'm probably gonna be going guardian since the friend I'll be playing with is rolling a ranger, so I was figuring a heavy support class can definitely help in small scale pvp situations and just in general.

I actually think I might attempt to level a character purely crafting at some point later on just to say I did it lol
Without a community, we're all just a bunch of geeks.
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
August 22 2012 00:31 GMT
#4133
On August 22 2012 09:08 Battleaxe wrote:
So today was the first time I've had the opportunity to play the game as I just purchased last night, and I gotta say I'm a bit disappointed based on all the hype the game has gotten.

First, maybe it was because I picked charr, or maybe because I chose guardian, but I was moving slow as shit. Compared to the speed and pace of other games, it honestly felt like I was crawling to my next destination versus the feeling of actually running on all fours.

Combat, although I wasn't able to see much and only had some basic skills, doesn't feel much different then many other MMOs. I'm not going to make any judgements outside of that because I didn't experience enough combat to form a real opinion, but it still felt like I was targeting mobs, attacking, and moving on once they were dead. Compared to TERA which I was playing up until recently, the game doesn't feel much like free targeting, which I thought was something advertised. Since I don't have much experience though I could very well just be doing it wrong.

Environments, sounds, aesthetics, all beautiful. Everything seems very well polished and should help the immersion immensely imo. Any NPC with a name will have some sort of conversation you can have with them.

Again these are all very early and quick impressions. For someone like myself who hasn't followed the game at all and just started getting info this week, the game hasn't changed the way I view MMOs by any standard, but it certainly looks like a solid 8.5 or 9/10, and hell it's free to play once you buy it so can't really beat that for all the content you'll be getting.



well you didnt get to experience much of GW2 imo. The world's beautiful and large, with tons of stuff to do. Even crafting feels oddly satisfying, something no other games have ever done for me. The jumping puzzles & vistas and all the points of interest combined with a extremely fleshed out world makes for a engaging PVE experience.

PVP wise i loved WvWvW, but only if it was a fair fight. When all 3 servers are engaging in combat and swapping territory and what not, it made for a insanely fun experience...with various strategies working out etc. Simple example would be striking the back supply camps to disrupt supply caravans bringing essential supplies to the frontal keeps. Such things do matter in WvW as supplies are very very important.


All in all, GW2 is easily a 9/10 on my score. I can see myself playing for a long time to come.
Mew Mew Pew Pew
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
August 22 2012 00:38 GMT
#4134
I agree with everything you said, as of right now it appears to be the combat I had the most issues with, but considering I didn't see much of it I'm sure my mind will change a bit once I get the full combat experience
Without a community, we're all just a bunch of geeks.
Takkara
Profile Blog Joined April 2010
United States2503 Posts
August 22 2012 01:06 GMT
#4135
On August 22 2012 09:08 Battleaxe wrote:
So today was the first time I've had the opportunity to play the game as I just purchased last night, and I gotta say I'm a bit disappointed based on all the hype the game has gotten.

First, maybe it was because I picked charr, or maybe because I chose guardian, but I was moving slow as shit. Compared to the speed and pace of other games, it honestly felt like I was crawling to my next destination versus the feeling of actually running on all fours.

Combat, although I wasn't able to see much and only had some basic skills, doesn't feel much different then many other MMOs. I'm not going to make any judgements outside of that because I didn't experience enough combat to form a real opinion, but it still felt like I was targeting mobs, attacking, and moving on once they were dead. Compared to TERA which I was playing up until recently, the game doesn't feel much like free targeting, which I thought was something advertised. Since I don't have much experience though I could very well just be doing it wrong.

Environments, sounds, aesthetics, all beautiful. Everything seems very well polished and should help the immersion immensely imo. Any NPC with a name will have some sort of conversation you can have with them.

Again these are all very early and quick impressions. For someone like myself who hasn't followed the game at all and just started getting info this week, the game hasn't changed the way I view MMOs by any standard, but it certainly looks like a solid 8.5 or 9/10, and hell it's free to play once you buy it so can't really beat that for all the content you'll be getting.


It's never fair to judge an MMO by the first 4-5 hours of playtime. Really, it's not fair to judge any RPG after that much time, either. In MMOs, you usually have no idea what you're doing, you don't know what you COULD be doing, and you aren't exposed to the more advanced game systems because you're in the newbie mode.

Though, I also didn't much like the Charr zone. Norn and Human I've enjoyed quite a bit more. Asura is full of stuff to do but it is almost overload to me.
Gee gee gee gee baby baby baby
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2012-08-22 01:23:48
August 22 2012 01:20 GMT
#4136
Well, I'm convinced Axe/Warhorn + Longbow is an amazing and possibly the best combination for the Ranger. Used with traits sigil of stone (talented gets you 6 sec of invulnerability) and the one that makes next 5 attacks bleed. Pick up the talent that grants bleeds upon critical hits.

Pop your 5 on the warhorn for buff, pop the bleed trait, smash someone with 5 bleeds from the 2 axe if they're close or 4 them with the longbow and channel 2 if they're not, a lot of the 2 channel will go off while they're stunned stacking up a lot of bleeds very quickly in addition to how much natural power damage the 2 on longbow does. Lynx pet works great for additional bleed conditions to apply extra damage and Wolf as off-pet for the fear. The elite skill that buffs all your stats just adds even more burst to this build.
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
Last Edited: 2012-08-22 01:26:00
August 22 2012 01:25 GMT
#4137
On August 22 2012 09:08 Battleaxe wrote:
So today was the first time I've had the opportunity to play the game as I just purchased last night, and I gotta say I'm a bit disappointed based on all the hype the game has gotten.

First, maybe it was because I picked charr, or maybe because I chose guardian, but I was moving slow as shit. Compared to the speed and pace of other games, it honestly felt like I was crawling to my next destination versus the feeling of actually running on all fours.

Combat, although I wasn't able to see much and only had some basic skills, doesn't feel much different then many other MMOs. I'm not going to make any judgements outside of that because I didn't experience enough combat to form a real opinion, but it still felt like I was targeting mobs, attacking, and moving on once they were dead. Compared to TERA which I was playing up until recently, the game doesn't feel much like free targeting, which I thought was something advertised. Since I don't have much experience though I could very well just be doing it wrong.

Environments, sounds, aesthetics, all beautiful. Everything seems very well polished and should help the immersion immensely imo. Any NPC with a name will have some sort of conversation you can have with them.

Again these are all very early and quick impressions. For someone like myself who hasn't followed the game at all and just started getting info this week, the game hasn't changed the way I view MMOs by any standard, but it certainly looks like a solid 8.5 or 9/10, and hell it's free to play once you buy it so can't really beat that for all the content you'll be getting.


I found the Charr zone to be sort of lame compared to the Human zone, the flow there was much better. The Sylvari one wasn't bad either.

The combat isn't "free target" really. If you mash a skill it'll hit whats in front of you even without targeting a mob. If you shoot an arrow and there is a mob between you and your target you'll hit that mob instead, it doesn't just magically go to what you had targeted but it's not a twitch shooter either =P Certainly better than the standard MMO stuff.
LiquidDota Staff
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
Last Edited: 2012-08-22 01:49:37
August 22 2012 01:43 GMT
#4138
On August 22 2012 10:06 Takkara wrote:
Show nested quote +
On August 22 2012 09:08 Battleaxe wrote:
So today was the first time I've had the opportunity to play the game as I just purchased last night, and I gotta say I'm a bit disappointed based on all the hype the game has gotten.

First, maybe it was because I picked charr, or maybe because I chose guardian, but I was moving slow as shit. Compared to the speed and pace of other games, it honestly felt like I was crawling to my next destination versus the feeling of actually running on all fours.

Combat, although I wasn't able to see much and only had some basic skills, doesn't feel much different then many other MMOs. I'm not going to make any judgements outside of that because I didn't experience enough combat to form a real opinion, but it still felt like I was targeting mobs, attacking, and moving on once they were dead. Compared to TERA which I was playing up until recently, the game doesn't feel much like free targeting, which I thought was something advertised. Since I don't have much experience though I could very well just be doing it wrong.

Environments, sounds, aesthetics, all beautiful. Everything seems very well polished and should help the immersion immensely imo. Any NPC with a name will have some sort of conversation you can have with them.

Again these are all very early and quick impressions. For someone like myself who hasn't followed the game at all and just started getting info this week, the game hasn't changed the way I view MMOs by any standard, but it certainly looks like a solid 8.5 or 9/10, and hell it's free to play once you buy it so can't really beat that for all the content you'll be getting.


It's never fair to judge an MMO by the first 4-5 hours of playtime. Really, it's not fair to judge any RPG after that much time, either. In MMOs, you usually have no idea what you're doing, you don't know what you COULD be doing, and you aren't exposed to the more advanced game systems because you're in the newbie mode.

Though, I also didn't much like the Charr zone. Norn and Human I've enjoyed quite a bit more. Asura is full of stuff to do but it is almost overload to me.

Nobody said it was fair to judge if a person will be a good hire based on a piece of paper and a short interview but it's still done, first impressions are key. I can get on board with what you're saying in MMOs as I've played enough of them to know there is still an incredible amount I haven't seen or played yet, but to say you can't judge a game like skyrim or kotor after 4-5 hours sounds like you aren't paying attention. Most single player rpgs the gameplay doesn't change much once you get through all the tutorial stuff imo.

In regards to targeting, what exactly then is the point of being able to target anything in the first place. In TERA the only point to target anything really was just to see the % of how much hp they had left, other then that you had a hp bar over the creature's head, which seems to be present in this game as well. I guess my real question is are there any skills that are targeting based, as in without a target selected you can't use the skill? Is it more for pvp so you can keep an eye on someone's health that isn't in your group? I'm just struggling to make sense of why you would give the player the option to target if it isn't fully needed. And if it isn't needed, is there an option to turn it off? (though i suppose i can just unbind the key)

Sounds like the Charr zone may be the issue though, so I'll probably just roll a different race on launch
Without a community, we're all just a bunch of geeks.
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
August 22 2012 02:36 GMT
#4139
I'm also thinking of playing GW2 at release but Diablo III 1.04 patch threw a spanner in the works. So, maybe I may play this a month later.

A few questions (based on your experience on GW1):
- How is catchup leveling like?
- What are the strengths of the game? PvP experience or PvE?

I'll probably ask more as people get to experience more of the game
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
Last Edited: 2012-08-22 03:44:14
August 22 2012 03:43 GMT
#4140
On August 22 2012 10:43 Battleaxe wrote:
Show nested quote +
On August 22 2012 10:06 Takkara wrote:
On August 22 2012 09:08 Battleaxe wrote:
So today was the first time I've had the opportunity to play the game as I just purchased last night, and I gotta say I'm a bit disappointed based on all the hype the game has gotten.

First, maybe it was because I picked charr, or maybe because I chose guardian, but I was moving slow as shit. Compared to the speed and pace of other games, it honestly felt like I was crawling to my next destination versus the feeling of actually running on all fours.

Combat, although I wasn't able to see much and only had some basic skills, doesn't feel much different then many other MMOs. I'm not going to make any judgements outside of that because I didn't experience enough combat to form a real opinion, but it still felt like I was targeting mobs, attacking, and moving on once they were dead. Compared to TERA which I was playing up until recently, the game doesn't feel much like free targeting, which I thought was something advertised. Since I don't have much experience though I could very well just be doing it wrong.

Environments, sounds, aesthetics, all beautiful. Everything seems very well polished and should help the immersion immensely imo. Any NPC with a name will have some sort of conversation you can have with them.

Again these are all very early and quick impressions. For someone like myself who hasn't followed the game at all and just started getting info this week, the game hasn't changed the way I view MMOs by any standard, but it certainly looks like a solid 8.5 or 9/10, and hell it's free to play once you buy it so can't really beat that for all the content you'll be getting.


It's never fair to judge an MMO by the first 4-5 hours of playtime. Really, it's not fair to judge any RPG after that much time, either. In MMOs, you usually have no idea what you're doing, you don't know what you COULD be doing, and you aren't exposed to the more advanced game systems because you're in the newbie mode.

Though, I also didn't much like the Charr zone. Norn and Human I've enjoyed quite a bit more. Asura is full of stuff to do but it is almost overload to me.

Nobody said it was fair to judge if a person will be a good hire based on a piece of paper and a short interview but it's still done, first impressions are key. I can get on board with what you're saying in MMOs as I've played enough of them to know there is still an incredible amount I haven't seen or played yet, but to say you can't judge a game like skyrim or kotor after 4-5 hours sounds like you aren't paying attention. Most single player rpgs the gameplay doesn't change much once you get through all the tutorial stuff imo.

In regards to targeting, what exactly then is the point of being able to target anything in the first place. In TERA the only point to target anything really was just to see the % of how much hp they had left, other then that you had a hp bar over the creature's head, which seems to be present in this game as well. I guess my real question is are there any skills that are targeting based, as in without a target selected you can't use the skill? Is it more for pvp so you can keep an eye on someone's health that isn't in your group? I'm just struggling to make sense of why you would give the player the option to target if it isn't fully needed. And if it isn't needed, is there an option to turn it off? (though i suppose i can just unbind the key)

Sounds like the Charr zone may be the issue though, so I'll probably just roll a different race on launch


You can get to the different race starting zones like 2 seconds into the game so don't let the starting area make you pick your race. You have to do the first mission (kill a boss of some sort) then just open the PvP menu and click "Go to the mists", from there find the portal to Lions Arch, then the portal to the city of your choice, done. So, pick the race you like the looks of and go elsewhere if you want.

I haven't touched any of the stress tests so haven't played in like a month. But the point of targeting is mostly for keeping that target your focus. They're easier to track in a crowd and when you do hit a skill that jumps at the target that'll be who you go for. Leaping Death Blossom on a thief you jump and spin in the air, you'll always go to your target even if they're not in range. If you spam it you'll keep jumping towards them. So they do have a purpose. Not sure on being able to turn it off, don't see why you would so kind of doubt there's the option to.

On August 22 2012 11:36 Azzur wrote:
I'm also thinking of playing GW2 at release but Diablo III 1.04 patch threw a spanner in the works. So, maybe I may play this a month later.

A few questions (based on your experience on GW1):
- How is catchup leveling like?
- What are the strengths of the game? PvP experience or PvE?

I'll probably ask more as people get to experience more of the game


Leveling is pretty easy so don't worry about it. Your friends can always come and level with you, they're brought down to the level of the area you're in, they still get xp/loot. So there's really no excuse to not hook up with your poor lowbie friends in this game!

The PvE is different, I like it. But if you're expecting to have like 2013980128412983190 raid zones you're playing the wrong game. It's definitely a PvP focused game, but the PvE is fun with the combat.
LiquidDota Staff
Prev 1 205 206 207 208 209 354 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games
Rogue vs ByuN
SHIN vs ByuN
Rogue vs ByuN
TBD vs herO
PiGStarcraft366
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft366
ProTech133
StarCraft: Brood War
Britney 5818
Dewaltoss 167
firebathero 123
Hyun 48
scan(afreeca) 41
Dota 2
capcasts86
League of Legends
Doublelift1266
Super Smash Bros
Mew2King55
Heroes of the Storm
Liquid`Hasu475
Other Games
gofns9586
Gorgc6743
tarik_tv6455
summit1g5785
Grubby4230
FrodaN1254
RotterdaM334
C9.Mang0283
mouzStarbuck233
KnowMe190
ToD119
420jenkins115
ArmadaUGS102
UpATreeSC68
PPMD18
ViBE18
Organizations
StarCraft 2
ComeBackTV 747
Other Games
BasetradeTV388
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• mYiSmile15
• Adnapsc2 4
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• FirePhoenix8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2882
• WagamamaTV631
Other Games
• imaqtpie1130
• Scarra782
• Shiphtur292
Upcoming Events
Replay Cast
2h 42m
WardiTV Map Contest Tou…
13h 42m
Classic vs SHIN
MaxPax vs Percival
herO vs Clem
ByuN vs Rogue
Ladder Legends
17h 42m
uThermal 2v2 Circuit
17h 42m
BSL
21h 42m
Sparkling Tuna Cup
1d 12h
WardiTV Map Contest Tou…
1d 13h
Ladder Legends
1d 17h
BSL
1d 21h
CranKy Ducklings
2 days
[ Show More ]
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Soma vs hero
Monday Night Weeklies
2 days
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Leta vs YSC
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
6 days
Replay Cast
6 days
Escore
6 days
Liquipedia Results

Completed

Proleague 2026-04-23
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W4
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.