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Dragon Age 2 - Page 9

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antelope591
Profile Joined October 2007
Canada820 Posts
February 23 2011 00:19 GMT
#161
The demo feels like I expected...they took out RPG elements in favor of action-oriented ones. The gameplay basically feels like a Dynasty Warriors game...tons of bad guys coming at you while you throw out huge attacks in a super-fast pace. There's very little to go with in the way of tactics at least in the demo. Still seems like a fun game and prolly gonna buy it but this isn't gonna be the RPG experience people were looking for. Sadly it seems that Bioware is gonna be sticking to being heavier on the action rather than going back to their roots .
Ho0ps
Profile Blog Joined July 2009
United Kingdom216 Posts
February 23 2011 00:20 GMT
#162
After the voice acting in ME, Dragon age 2 demo was almost laughable. Its not a bad action game, but on the default difficulty setting i didnt have to pause one and blitzed the whole thing pretty quickly.
banana
Profile Joined January 2009
Netherlands1189 Posts
February 23 2011 00:27 GMT
#163
In all honesty it's a pretty fun demo. Fast paced combat felt alright, I used pause some to try out some tactics on normal, it wasn't really needed but you can see it can become quite fun and challenging if the encounters end up hard enough on nightmare.

The rpg element died for me a while ago from bioware, if you go looking for a an action-rpg game, DA can be great.
mrgerry
Profile Joined September 2008
United States1508 Posts
February 23 2011 00:35 GMT
#164
DA2 is one of those games that at announcement I figured I'd buy it at release no questions asked but I'm finding it hard to get excited for Bioware games when they start turning in this direction. The DLC is just getting way out of hand. Maybe I'll just reinstall Kotor1 and play it thru as dark side and get my RPG fix from that.
chocopan
Profile Joined April 2010
Japan986 Posts
February 23 2011 00:39 GMT
#165
On February 23 2011 09:35 mrgerry wrote:
DA2 is one of those games that at announcement I figured I'd buy it at release no questions asked but I'm finding it hard to get excited for Bioware games when they start turning in this direction. The DLC is just getting way out of hand. Maybe I'll just reinstall Kotor1 and play it thru as dark side and get my RPG fix from that.


Kotor1 was soooo good... Even Kotor2 was great as far as it went (sigh). ... Why does everything have to turn into an arcade action fighter or a MMO?
Dance those ultras
accela
Profile Joined February 2010
Greece314 Posts
February 23 2011 00:39 GMT
#166
demo was pretty good actually.
Tbh DA:O combat was just too slow, clumsy and without style most of the times.

About rpg elements and how hard overall is, that's something gonna find out in full game. It's not that the first game was that tactical or hard anyway even in nightmare mode.
Werk
Profile Blog Joined October 2010
United States294 Posts
February 23 2011 00:42 GMT
#167
This gets me excited for D3 so it can crush all these wanna be single player RPG's
Do Werk Son
Homun
Profile Joined June 2010
Germany21 Posts
February 23 2011 01:03 GMT
#168
I found the difficulty of DA:O on nightmare rather low. Unless you artificially made it harder on yourself (meleeheavy setup or no healer) it was a cakewalk.

Guess I'll give that demo a try to see how well my expectations for storytelling and tactical combat will be met.
Tdelamay
Profile Joined October 2009
Canada548 Posts
February 23 2011 01:29 GMT
#169
On February 23 2011 09:39 accela wrote:
demo was pretty good actually.
Tbh DA:O combat was just too slow, clumsy and without style most of the times.

About rpg elements and how hard overall is, that's something gonna find out in full game. It's not that the first game was that tactical or hard anyway even in nightmare mode.



I went back and tried the demo again as a female Hawke mage. It felt more familiar this time around so I expect I'll eventually get used to the super fast paced combat. Some things do feel weird though, when you start combat, the enemies just zip across the screen like lightning bolts, it makes it really hard to target area spells. Over-all though, it was entertaining and decently challenging for a normal difficulty.
I personally completed Dragon age origins several times on nightmare; each time using a different group build to increase the challenge. I expect that nightmare DA2 will be of a higher difficulty.

A few other things that bothered me though; mobs have a ton of health and you beat on them like loot pinata. The paraphrasing dialogue wheel also drives me insane. Sometimes the option you get don't even make sense as answers until Hawke says them outloud. I wish they would just give us the full text
This road isn't leading anywhere...
chocopan
Profile Joined April 2010
Japan986 Posts
Last Edited: 2011-02-23 01:48:40
February 23 2011 01:48 GMT
#170
On February 23 2011 10:29 Tdelamay wrote:
Sometimes the option you get don't even make sense as answers until Hawke says them outloud. I wish they would just give us the full text


Yes, that was definitely a problem sometimes in ME2, more than once my paragon character acted real nasty because the paraphrase was either misleading or the tone of voice in which the lines were delivered completely changed the meaning. No fan of that.
Dance those ultras
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2011-02-23 02:53:44
February 23 2011 01:49 GMT
#171
They wanted to make DAO the spiritual successor of Baldurs Gate 1-2. They failed but still made an ok game. I was hoping that they would go back to their roots and this time actually succeed in making a worthy successor. Instead they went the opposite direction.

I'm guessing Dragon Age 3 will be a medieval FPS with one or two RPG elements. All the dialog will be removed completely and will now be replaced by even more cutscenes. You will no longer be able to control your companions at all, them always being on autopilot. The main city will consist of one small area with two buildings you can enter.

It really is sad but I don't think an RPG on the same level as Baldurs gate 1-2, Fallout 1-2 or Planescape: Torment will ever be made again
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
February 23 2011 01:51 GMT
#172
just finished using a mage... REALLY LOVED IT... im a huge fan of DAO, and the ME games, raelly looking forward til DA2 comes out! woo only a few weeks left
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
jtype
Profile Blog Joined April 2009
England2167 Posts
February 23 2011 02:45 GMT
#173
Characters seem really cheesy and cookie-cutter already, but for me the draw of Dragon Age Origins was the incidental conversations and relationships between characters, moreso than what you see in the main storyline events. If that makes sense.

I guess that, even after playing the demo, I'm still not any closer to seeing how that aspect of the game will be handled.

However, the controls feel really smooth and the battle system is decent, so overall I'm looking forward to this.
antelope591
Profile Joined October 2007
Canada820 Posts
February 23 2011 02:46 GMT
#174
On February 23 2011 10:48 chocopan wrote:
Show nested quote +
On February 23 2011 10:29 Tdelamay wrote:
Sometimes the option you get don't even make sense as answers until Hawke says them outloud. I wish they would just give us the full text


Yes, that was definitely a problem sometimes in ME2, more than once my paragon character acted real nasty because the paraphrase was either misleading or the tone of voice in which the lines were delivered completely changed the meaning. No fan of that.


bioware is getting real lazy with the dialogue wheel =\...back in KOTOR u had 4-5 choices for basically every dialogue now its three with top good, mid neutral and bottom evil always in that order. Why even have a dialogue wheel if its gonna be that boring?
chocopan
Profile Joined April 2010
Japan986 Posts
February 23 2011 03:05 GMT
#175
On February 23 2011 11:46 antelope591 wrote:
bioware is getting real lazy with the dialogue wheel =\...back in KOTOR u had 4-5 choices for basically every dialogue now its three with top good, mid neutral and bottom evil always in that order. Why even have a dialogue wheel if its gonna be that boring?


Agreed. It takes some skill I guess to do it without it being too obvious, but often in the past even with ME they manage to give you a fair selection of responses even if the actual resulting dailogue "curves back" to the main conversation "trunk" fairly quickly. Even if the small variations in conversation don't have a major or any effect on the plot, they definitely do help the player feel like their character is "their character". I can understand they don't want the game to be toooo verbose, fair enough. But a little conversational color adds a lot imo.
Dance those ultras
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2011-02-23 03:11:51
February 23 2011 03:08 GMT
#176
Those graphics are literally on par with Kotor 2 with better shaders.

sigh. Bioware. Everything was just so bad.

Not looking like a buy, DA:O was fun while it lasted :/.


It really is sad but I don't think an RPG on the same level as Baldurs gate 1-2, Fallout 1-2 or Planescape: Torment will ever be made again


http://www.thewitcher.com/

Hope!. Well, that combats a bit shady, but the rest is top notch. Its very very different from the "classics" in terms of style, but in terms of design, I'd say it rivals them.
Too Busy to Troll!
Alakabon
Profile Joined November 2010
Canada111 Posts
February 23 2011 03:12 GMT
#177
I was quite sad with the animations and the aliasing after completing the demo...
I have a more then decent computer (i7 930@ 3.8, 6 gb ddr3 @1600 and an overclocked gt480) and everything seemed choppy somehow.

I don't care so much because its more of a story/gameplay oriented type of game but still I think it's quite sad that they did not bother updating the graphics from DA:O...

I did enjoy the new combat style though, and the new character progression system seems fine. Only criticism here is that they locked the camera on the character you are controlling... for which I see no logical reason. Its not a big deal for warriors/rogues but it makes it much more painful to ''aim'' with a mage's AOE spells...
sOvrn
Profile Joined April 2010
United States678 Posts
February 23 2011 03:40 GMT
#178
Just finished demo. Great stuff. Thankfully my PC can run it, that's the only thing I was really worried about.

I like how they changed up the combat animations and skill trees. The new look for + Show Spoiler +
Flemeth
was really cool too as were those references to DA:O. Can't wait for this to come out!!
My favorites: Terran - Maru // Protoss - SoS // Zerg - soO ~~~ fighting!
Weebem-Na
Profile Joined May 2010
United States221 Posts
February 23 2011 04:19 GMT
#179
Dragon Age = Lame
SC2 = Awesome
Dragon Age 2 = Somewhere in between?
The reaction of boron-11 and plain hydrogen produces all its energy in the form of charged particles which can be directed by a magnetic field, but the reaction is very difficult to sustain and many fusion physicists doubt it will ever prove practical
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50615 Posts
February 23 2011 04:23 GMT
#180
On February 23 2011 10:51 RyanRushia wrote:
just finished using a mage... REALLY LOVED IT... im a huge fan of DAO, and the ME games, raelly looking forward til DA2 comes out! woo only a few weeks left


I enjoyed playing as a warrior...Definately going to buy this regardless of what out TL expert Critics have to say.

my only gripe about the series is that they called it the spiritual succesor of Baldur's gate.I think they only meant the dark fantasy setting.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
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