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Dragon Age 2 - Page 11

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Snickersnee
Profile Blog Joined October 2010
United States241 Posts
February 23 2011 10:26 GMT
#201
I just finished the demo and I went into it with very low expectations. After beating the demo I wasn't so disappointed as I thought I would. I felt the story that they are going for with, "Sit around and listen! I know the tales of the champ!" was really mhhh, also not giving you the choses of races was very disappointing(played a Elf Arcane Warrior in DA:O). they gave reasons why but I still feel that it made all of your choses really limited. Lets talk of about the Combat now, Overall it's more visually appealing even though it's pretty dumbed down for people that hate to pause the combat. the one thing that really took me out of the combat also was the new ui. What I mean by that is with DA:O they had the ui look like it was from that century with DA2 having the very mass effect esc feel too it. With the Mass Effect dialog trees I don't really care about this change because it's bioware it's what they are now known for. Also the DLC thing I am just waiting till the release a GOTY addition or something on steam. Overall, I will give this game much more credit then I was giving it, I enjoyed myself but It's not going to be worth the 60 dollar price tag for me tbh.
Had an idea that combines the intimate moment of delivering babies with Crazy Taxi last night. Can emotional arcade style gaming work?
accela
Profile Joined February 2010
Greece314 Posts
February 23 2011 11:19 GMT
#202
well considering that the demo is mostly the prologue of the full game i just cannot see how some people can already criticize it for lack of depth or whatever. I mean is like judging DA:O just by playing the harrowing or the equivalent prologues for the other races.

Btw the new faster combat style is not only good looking but help classes to _feel_ much better, especially rogue's combat is vastly superior and on par with what someone would imagine just by reading skills' description and would expect overall from a high dex character.
ProdT
Profile Joined January 2009
United States170 Posts
February 23 2011 11:26 GMT
#203
Its pretty shallow I admit. I did enjoy it a whole lot though, I am considering pre-ordering it. I am a Neverwinter nights kind of guy but sometimes I just want an action game with rpg elements thrown in, and this game seems like it does just that. I like the whole tale of a legend setting though, its almost like you're watching the movie yourself but creating it at the same time. I played rogue and it was extremely satisfying using backstab and watching one of the hurlocs just explode when you telport behind them.
potatomash3r
Profile Joined April 2010
Australia417 Posts
February 23 2011 11:39 GMT
#204
Just finished the demo. The biggest improvement I noticed was the environment specifically the city part of the demo. Other than that, the combat is faster paced and all the technical stuff like graphics, animation, etc. have been improved. I think the combat was way too easy I had time to read the descriptions than cast it during battles, friendly fire wasn't there, but i think all of the difficulty issues can be solved by tweaking some difficulty meter which may have been there but I didn't bother to look...

Story-wise I can't say much about that, its a demo for Pete's sake. Surprisingly enough this game could run on my crappy laptop, though with low settings, it ran really smoothly, smoother than Dragon Age: Origins. I'm on the fence on this, mostly because my laptop can only run it in low (I presume) and I rather play with better graphics. Finally, the dialogue was kinda lame but its a demo and I'll give it the benefit of the doubt. Also, WTF IS WITH FLEMETH'S MAKE OVER!
Part of being mature is to accept your loss.
Billy_
Profile Joined September 2010
461 Posts
Last Edited: 2011-02-23 12:04:33
February 23 2011 11:59 GMT
#205
On February 23 2011 20:19 accela wrote:
well considering that the demo is mostly the prologue of the full game i just cannot see how some people can already criticize it for lack of depth or whatever. I mean is like judging DA:O just by playing the harrowing or the equivalent prologues for the other races.

Btw the new faster combat style is not only good looking but help classes to _feel_ much better, especially rogue's combat is vastly superior and on par with what someone would imagine just by reading skills' description and would expect overall from a high dex character.


I get the feeling that we began after the prologue. It is clear from the demo that we were expected to care about the family, but this needs us to know things about the characters for it to work, hence why I think we've skipped the prologue. It's either that, or Bioware chose to ignore one of the most basic rules of story telling for some reason.
Billy_
Profile Joined September 2010
461 Posts
February 23 2011 12:04 GMT
#206
On February 23 2011 20:39 potatomash3r wrote:
WTF IS WITH FLEMETH'S MAKE OVER!


She is a shapeshifter who was last seen killing a large pack of darkspawn (assuming Flemeth is actually a "she" and not an "it") as a huge Dragon. It was a bit late to look like an innocuous old lady as she had in DAO.
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
February 23 2011 12:15 GMT
#207
i killed flemeth in dao, this is impossible !!!
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
February 23 2011 12:29 GMT
#208
On February 23 2011 21:15 Corvi wrote:
i killed flemeth in dao, this is impossible !!!


This is before she died, I think. The Champion's storyline parallels the original game, at least to start off with - slightly after Loghain's betrayal of Cailan. That's why Flemeth talks about the Grey Wardens (you in DA:O) having moved on etc.
Tyree
Profile Joined November 2010
1508 Posts
February 23 2011 12:53 GMT
#209
Almost finished downloading the demo, i hope its decent, if not. Ill just play Xeno FREAKIN' gears which just came out on the US PSN.

★ Top Gun ★
chocopan
Profile Joined April 2010
Japan986 Posts
February 23 2011 13:14 GMT
#210
Just played the demo. Was trying to play it as a strat game like I did with DAO - doesn't work. You can't birds-eye the battlefield, and the spells aren't designed to be cast top-down anyway. From what I saw spells are a lot more like lasers and grenades in the way they work, in a ME-esque combat/fighting game. Feels very console, very Jade Empire.

Re the story, not fair to judge from a demo like this.

It's not what I was hoping for. But it's only a demo, and I didn't like ME2 at the start either. So will wait and see.

Looks like it's not going to be a strategic combat rpg though. To be honest, after the first two battles I was of half a mind to break out my xbox controller and just play it that way. If that gives an indication of the feel of the thing.
Dance those ultras
unsaintly
Profile Joined April 2010
Germany687 Posts
February 23 2011 13:16 GMT
#211
I played the xbox demo first and played it as a warrior and the button mashing was so annoying, it really pissed me off. So i downloaded the pc version and i must say it plays so much better on the pc. It isn't the best demo ever but i really want to play the full game now. Oh and btw i think the female voice actor for the main character ist way better then the male one.
chocopan
Profile Joined April 2010
Japan986 Posts
Last Edited: 2011-02-23 13:18:25
February 23 2011 13:17 GMT
#212
On February 23 2011 22:16 unsaintly wrote:
I played the xbox demo first and played it as a warrior and the button mashing was so annoying, it really pissed me off. So i downloaded the pc version and i must say it plays so much better on the pc.


That's interesting. Are you able to explain in what way/s it felt better on PC? Because it felt more like a console game to me, but I'm prepared to accept I might be wrong. ?
Dance those ultras
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
February 23 2011 13:31 GMT
#213
On February 23 2011 13:42 zbedlam wrote:
Show nested quote +
On February 23 2011 13:39 lynx.oblige wrote:
Because demos really show what tje full game has to offer...


That is exactly what demos are designed to do actually. They are supposed to say "Do you like this, if so there is more of this in the full game."

If someone doesn't like the demo then they probably won't like the full game, unless for some reason the company released a terrible demo which is quite possibly the worst thing you could do for sales.


No, demo is short for demonstration. It merely shows part of the game. You can't fit the whole experience into a demo, naturally. I have no idea how you could logically come to your conclusion unless you're just plain ignorant. There are plenty demos I didn't like but games I loved. Ever try the SC2 demo? Yeah, it's clearly not all the game has to offer as you imply.

On February 23 2011 13:55 Norp wrote:
I don't understand how people could think this isn't an improvement over Origins. Basically, its cleaned up, the combat is vastly improved, the dialog options are better (We've seen 1% of the dialog, its hard to judge the actual overall quality), and the game looks better. It's better then Origins.


The dialogue and story are all extremely subjective in terms of judgement but the combat is definitely not as dumbed down as people make it out to be. It's really similar albeit faster. There's just too much dick riding going on.

So called veterans judging the game before it's even released when no one has any game time logged beyond the demo. It happened just a week or two ago in Marvel, it happened for SC2 - when are people going to learn to wait until something actually releases to judge it so critically?
Everyone needs a nemesis.
Maynarde
Profile Joined September 2010
Australia1286 Posts
February 23 2011 13:52 GMT
#214
On February 23 2011 18:27 Billy_ wrote:
http://img7.imageshack.us/img7/4796/1298415348094.jpg

But despite the badness of the 1% of the level design shown, the horrible level design, aesthetic, animation, male Hawke voice actor... I am actually surprised with the combat system. I defintely disagree with anyone who nicknames this as Dragon Effect 2. It's nerfed slightly, especially with the mage, but the expanded rogue, warrior and cross classing should fill the gap. Maybe I'll think about buying the complete DLC version of DAII during next years Steam sale.


FFXIII a masterpiece compared to DA2? That's taking it WAY too far, angry guy who made that image.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
Tyree
Profile Joined November 2010
1508 Posts
February 23 2011 13:54 GMT
#215


No, demo is short for demonstration. It merely shows part of the game.


Content wise a demo does not show you everything, but as someone who often communicates with game designers i can tell you right now that 99% of all games show most their mechanics and gameplay in merely 10 min of gameplay.

The demo shows how the game plays, just like every demo ever made. ME2 demo does not do the real game justice interms of scope, story or characters but it shows you the exact same gameplay you will see.

I liked the action oriented gameplay on my PS3, i played a Warrior which was a boring class to me in DA:O. I still want to play the more tactical based PC version.

And if you are checking out demos, get Yakuza 4, its pretty decent =)
★ Top Gun ★
chocopan
Profile Joined April 2010
Japan986 Posts
February 23 2011 14:01 GMT
#216
Well these days demos are movie trailers, ie. designed to advertise the product. The gameplay may or may not be true to the game proper; in the same way that some movie trailers are wildly misleading, some demos aren't very accurate either.

That said one can presume the company is trying to put their best foot forward - the demo should be selling what they think are the coolest features.

In this case, the demo is selling the combat system it seems to me. Some people like action combat rpgs. Some prefer a top-down round-based tactical rpg. The demo strongly suggests, despite Bioware protestations, that DA2 will be action combat in focus. Some like this. Some don't.

I think everyone would accept though we can't know for sure till we are in the comfy seat in the dark with the popcorn.
Dance those ultras
Tdelamay
Profile Joined October 2009
Canada548 Posts
February 23 2011 14:03 GMT
#217
On February 23 2011 22:31 lynx.oblige wrote:
Show nested quote +
On February 23 2011 13:42 zbedlam wrote:
On February 23 2011 13:39 lynx.oblige wrote:
Because demos really show what tje full game has to offer...


That is exactly what demos are designed to do actually. They are supposed to say "Do you like this, if so there is more of this in the full game."

If someone doesn't like the demo then they probably won't like the full game, unless for some reason the company released a terrible demo which is quite possibly the worst thing you could do for sales.


No, demo is short for demonstration. It merely shows part of the game. You can't fit the whole experience into a demo, naturally. I have no idea how you could logically come to your conclusion unless you're just plain ignorant. There are plenty demos I didn't like but games I loved. Ever try the SC2 demo? Yeah, it's clearly not all the game has to offer as you imply.

Show nested quote +
On February 23 2011 13:55 Norp wrote:
I don't understand how people could think this isn't an improvement over Origins. Basically, its cleaned up, the combat is vastly improved, the dialog options are better (We've seen 1% of the dialog, its hard to judge the actual overall quality), and the game looks better. It's better then Origins.


The dialogue and story are all extremely subjective in terms of judgement but the combat is definitely not as dumbed down as people make it out to be. It's really similar albeit faster. There's just too much dick riding going on.

So called veterans judging the game before it's even released when no one has any game time logged beyond the demo. It happened just a week or two ago in Marvel, it happened for SC2 - when are people going to learn to wait until something actually releases to judge it so critically?


His argument makes sense; if you don't like the sample gameplay, you probably won't like the full game. The demo is a sample in every way. Yes, sometimes a sample can be unreliable, but most of the time you're seeing the actual game.

The Starcraft 2 demo was a 24 hour access pass, how is it not the whole experience?

If I tell you the paraphrasing in the demo was awful, why should I believe it will be better in the rest of the game?
This road isn't leading anywhere...
unsaintly
Profile Joined April 2010
Germany687 Posts
February 23 2011 14:25 GMT
#218
On February 23 2011 22:17 chocopan wrote:
Show nested quote +
On February 23 2011 22:16 unsaintly wrote:
I played the xbox demo first and played it as a warrior and the button mashing was so annoying, it really pissed me off. So i downloaded the pc version and i must say it plays so much better on the pc.


That's interesting. Are you able to explain in what way/s it felt better on PC? Because it felt more like a console game to me, but I'm prepared to accept I might be wrong. ?


The first thing that stands out the most is that there seems to be an auto attack function on the pc, mashing the a button to attack on the xbox was annoying after a couple of minutes let alone that you would've to press the a button the whole 30 hour+ game.
The second thing for me is the hotkeys, it's a lot easier for me to play with the hotkey setup on the pc, maybe it's because i've never really played an RPG besides Final Fantasy on the console.
Then there was the "auto targeting" button that made the whole thing a little easier and even faster paced, especially if your playing a melee class.

I'm more of a PC guy i guess^^.
Quesa
Profile Joined November 2010
United States304 Posts
February 23 2011 14:40 GMT
#219
I know I'd get adjusted to the lesser combat system, but as I have no vested interest in it I won't give it the chance. I'm not going to dislike the characters and story less if I spend $60; the only chance is for the story to improve drastically, and I'm not remotely interested in taking that gamble.

I didn't care for the dwarf thief opening in DA:O, and it's fair to say that if DA:O only had that one intro it would have changed how I felt about the game entirely; after completing the human warrior, city elf and a couple of mage playthroughs (I really loved the fade opening), I had so much invested in the game that it was worth it. The fact that there's just one opening now? Not a selling point for me.

BioWare is second only to Blizzard in my heart, so I'll reopen the investigation when there are numerous reviews out there, but if the story and character development don't get high marks I won't even pick this up on sale.
Those who cannot remember the past are condemned to repeat it.
deth
Profile Blog Joined August 2009
Australia1757 Posts
February 23 2011 14:51 GMT
#220
Walk 5 meters, shitty cut scene, "ANOTHER WAVE!", fight some more, more shitty cut scenes, as linear as FF13, some of the worst dialog I have seen outside of Titanic 2.

Will not be buying unless the game is a lot better than this.
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