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Almost done with the story... I'm starting to believe 3/4 of the level designers got hit by a truck on their way to work at some point in the development of the game. The absurd amount of recycling of the SAME GOD DAMN CAVE IS PISSING ME OFF.
There's so many good things about the game but so many bad ones to turn you off at the same time.
Also... Fenris as a vanguard with lyrium ghost is the most broken thing ever, the guy can clean an entire room and barely take damage from the retarded assail knockback or crit some mage for 4k with a brittle combo. I'm really regretting going with aveline for most of the game as a super defensive 1h that can barely hold agro and only has about 10% more DR than your well equipped 2h warrior. It only paid off during the high dragon fight where I barely had to heal her.
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Bioware!
I just wonder why they made a game where you just spam the escape button because you dont give a shit about the movies, quests or the characters, there are very few moments where you actually wanted to see what happened in the movie clip. Too much movie clips maybe ? Donno.
Too few unexpected things can happen, no free travel, the map is utterly useless since they might aswell just send me to wherever i should go next since you just run to where the quest tells you anyways.
I cant believe i kill a dragon and get silver + a useless staff + useless belt Why do they not build up a story behind the dragon and make it more epic like in DA1 ? Do they think you just want to kill 50 dragons because its fun ? Ofcourse not !
And its really a misscalculation on their part that they think you dont want to upgrade your companions gear unless u happen to stumple on a static upgrade that you can buy if you already know what party u will use for the remainer of the game.
Altho imo the game is worth it, but for maybe half the price, the game has very little replay value.. only if you want to try out a warrior instead of a mage or something , which bored me pretty fast even on nightmare 
I dont think anyone in their fanbase doubt they released this game in a hurry to cash in easy money, they could do more but the time wasnt there
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Game improvements Quests all linked in to the main quest (usually) Fight style was not automatic (killed me on DAO and DAA) Longer storyline Multiple BIG events in a storyline.
Game downgrades Ally's armors World seemed VERY tiny not nearly as cool (possibly the biggest game breaker) Drops were actually terrible. Nothing to spend my gold on even the best gear was either A too expensive or B there wasn't a good option. I understand why I had to go to my friend's houses, but fast travel plox? Armor and Weapons lost being interesting as well as sets.
What actually interested me was the stuff they could have improved on from they other game they did, but then they were like these extra things that were good to begin let's see if we can't make them terrible.
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Wow Bioware , way to ruin your legacy... I can't believe a company created Baldur's Gate , Icewind Dale and Planescape Torment , has become this.
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Is it fair to blame EA for this?
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On March 16 2011 06:58 Deadeight wrote: Is it fair to blame EA for this?
No, no it's not.
At first it was, when it was just silencing people for negative opinions and banning peoples rights to play their games.
But this is all Bioware. Know why?
Bioware gets more revenue if the game gets higher scores, from Metacritic and otherwise. Metacritic was giving them a like 2.0-3.0. So they deliberately made fake reviews for all 3 systems, gave it a 10/10, and all got it highly rated so it was the #1 "opinion"
They deliberately and outright lied to get more profit. That's not EA, that's Bioware being greedy.
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Just finished it and i can´t say that i´m that disapointed. Sure it had it flaws and it won´t be the game of the year. But i enjoyed it and i will definatly play it a second time.
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This is blown out of proportion imo. Why cant someone who developed the game write a review of it? Sure it's most probably biased but who cares? It's called a user-review for a reason
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On March 16 2011 07:29 Qweasdzxc wrote: This is blown out of proportion imo. Why cant someone who developed the game write a review of it? Sure it's most probably biased but who cares? It's called a user-review for a reason
How is this NOT blown out of proportion? Their game was being reviewed negatively, so their employees went onto a USER REVIEW SITE, made a FAKE REVIEW, rated it 10/10 and then rated it super high so it would be the most "popular" review and be interpreted as the general opinion. All because they wanted more profit from EA. They forged a review so they could take more money from EA.
I dont see how you can defend them for this.
The fact of how poorly they executed it, and how hilariously they reacted to it (calling it a 4chan raid on their forums AGAIN, and subsequently the reviews were deleted as soon as the heat got raised.)
I still love Bioware games, they're older games are my favorite games of all time up to recently. However, they're hitting the tank right now. First the bannings, then the accusations and insulting their own customers, then LYING about putting DRM Software onto your computer when you bought their game, and now faking reviews for more profit? How can anyone forgive them for this unless something like SWTOR is a huge hit?
EDIT: Lol at EA's PR response to this:
Electronic Arts has apparently decided to balls it out with a statement to Kotaku that actually defends the review as no big deal. "Of course the people who make the game vote for their own game," a senior PR manager said. "That's how it works in the Oscars, that's how it works in the Grammy's and why I'm betting that Barack Obama voted for himself in the last election."
They dont even deny it, just try to justify it.
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On March 16 2011 07:32 Fruscainte wrote:Show nested quote +On March 16 2011 07:29 Qweasdzxc wrote: This is blown out of proportion imo. Why cant someone who developed the game write a review of it? Sure it's most probably biased but who cares? It's called a user-review for a reason How is this NOT blown out of proportion? Their game was being reviewed negatively, so their employees went onto a USER REVIEW SITE, made a FAKE REVIEW, rated it 10/10 and then rated it super high so it would be the most "popular" review and be interpreted as the general opinion. All because they wanted more profit from EA. They forged a review so they could take more money from EA. I dont see how you can defend them for this. The fact of how poorly they executed it, and how hilariously they reacted to it (calling it a 4chan raid on their forums AGAIN, and subsequently the reviews were deleted as soon as the heat got raised.) I still love Bioware games, they're older games are my favorite games of all time up to recently. However, they're hitting the tank right now. First the bannings, then the accusations and insulting their own customers, then LYING about putting DRM Software onto your computer when you bought their game, and now faking reviews for more profit? How can anyone forgive them for this unless something like SWTOR is a huge hit?
Your conspiracy theories are funny. You act like its the company posting fake reviews.
Employees != Company
Imagine liking a game that you and your friends made. Imagine that. It would have been soooo hard for them to hide their identity if they really wanted to, right?
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On March 16 2011 07:43 ToxNub wrote:Show nested quote +On March 16 2011 07:32 Fruscainte wrote:On March 16 2011 07:29 Qweasdzxc wrote: This is blown out of proportion imo. Why cant someone who developed the game write a review of it? Sure it's most probably biased but who cares? It's called a user-review for a reason How is this NOT blown out of proportion? Their game was being reviewed negatively, so their employees went onto a USER REVIEW SITE, made a FAKE REVIEW, rated it 10/10 and then rated it super high so it would be the most "popular" review and be interpreted as the general opinion. All because they wanted more profit from EA. They forged a review so they could take more money from EA. I dont see how you can defend them for this. The fact of how poorly they executed it, and how hilariously they reacted to it (calling it a 4chan raid on their forums AGAIN, and subsequently the reviews were deleted as soon as the heat got raised.) I still love Bioware games, they're older games are my favorite games of all time up to recently. However, they're hitting the tank right now. First the bannings, then the accusations and insulting their own customers, then LYING about putting DRM Software onto your computer when you bought their game, and now faking reviews for more profit? How can anyone forgive them for this unless something like SWTOR is a huge hit? Your conspiracy theories are funny. You act like its the company posting fake reviews. Employees != Company Imagine liking a game that you and your friends made. Imagine that.
Uh, no.
Imagine me working for my friends company, they make a game, everyone says it's shit, so I make fake review(s) so people would think it's better and my company could make more money.
Sorry, your analogy is terrible. The fact that EA has released statements not even denying it is incriminating them more.
I mean, first people deny it. Once it's proven that Bioware did it, they say it's okay to do it and it wasn't the company. But sorry, it was!
When thousands of people on metacritic are giving a game a 3.0, someone doesn't write a 10/10 review and then suddenly have that review the #1 on the website for that game. No, other employees HAD to have had taken part in it.
Sorry, you're wrong. Bioware fucked up, big time.
EDIT: They're not "conspiracy theories" if they are FACTS. Sorry to burst your bubble.
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You're the stupidest person ive met this year. I'm not even sure how to articulate how wrong everything you post is.
I didn't make any analogies. Do you know what an analogy is? Why would they deny something that isn't wrong to do? It's a user review. What? Are employees not allowed to play the game? Are they not allowed to like it? He can write a 10/10 review if he wants. You don't have facts, only lollerskate levels of conspiracy theory.
User was warned for this post
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On March 16 2011 07:55 ToxNub wrote: You're the stupidest person ive met this year. I'm not even sure how to articulate how wrong everything you post is.
I didn't make any analogies. Do you know what an analogy is? Why would they deny something that isn't wrong to do? It's a user review. What? Are employees not allowed to play the game? Are they not allowed to like it? He can write a 10/10 review if he wants. You don't have facts, only lollerskate levels of conspiracy theory.
To write a review over a product YOU MADE and present yourself instead as a CONSUMER is the most basic kind of fraud. How are you not understanding that.
It isn't a big deal, maybe, but it certainly is deceptive. If the BioWare employee STATED he was a BioWare employee in his review, then everything you and EA are saying would make sense. The Barack Obama voting for himself analogy WOULD make sense, because when you vote, you put your name behind it. You don't hide behind internet anonymity to misrepresent yourself - that's outright lying to your customers - plain, simple, end of story. It's like the old caricature of a snake-oil miracle-tonic salesman - hire a stooge to put out into the audience as an "impartial", "unbiased" witness who'll of course praise your tonic because your PAYING HIM MONEY.
It's sad to see some customers not get insulted when someone plainly insults them.
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On March 16 2011 08:00 Leporello wrote:Show nested quote +On March 16 2011 07:55 ToxNub wrote: You're the stupidest person ive met this year. I'm not even sure how to articulate how wrong everything you post is.
I didn't make any analogies. Do you know what an analogy is? Why would they deny something that isn't wrong to do? It's a user review. What? Are employees not allowed to play the game? Are they not allowed to like it? He can write a 10/10 review if he wants. You don't have facts, only lollerskate levels of conspiracy theory. To write a review over a product YOU MADE and present yourself instead as a CONSUMER is the most basic kind of fraud. How are you not understanding that. It isn't a big deal, maybe, but it certainly is deceptive. If the BioWare employee STATED he was a BioWare employee in his review, then everything you and EA are saying would make sense. The Barack Obama voting for himself analogy WOULD make sense, because when you vote, you put your name behind it. You don't hide behind internet anonymity to misrepresent yourself - that's outright lying to your customers - plain, simple, end of story. It's sad to see some customers not get insulted when someone plainly insults them.
What if you are a consumer? What if you use your own product? Maybe you might be entitled to write a user review? What does his job at bioware have to do with the game quality? What does he have to gain? Oh, i see, you think that thed opinion of 1 player is going to sway the whole market? Seriously. Its not like he claimed to not be an employee. Theres zero evidence to suggest the company is behind it. This isn't even news worthy. Its a bunch of noobs grasping at straws to prove bioware hates them. Lmfao.
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United States22883 Posts
On March 16 2011 07:29 Qweasdzxc wrote: This is blown out of proportion imo. Why cant someone who developed the game write a review of it? Sure it's most probably biased but who cares? It's called a user-review for a reason The problem isn't that they think highly of their own game publicly. It's a matter of disclosure and when there's a major conflict of interest present, the responsible (and perhaps legal) thing to do is to make that information available.
Imagine if I went onto another major gaming forum and told them about TL. Not just that it's the best site for the best game in the world but that its moderation is absolutely stellar with the most fair, mature and handsome moderators of any site on the planet. Of course I'd be telling the truth, but it would be unfair if I didn't let them know I was part of the site and was just bragging about myself.
EDIT: Yes, what that Bioware employee did and EA's reaction was against FTC regulations.
http://www.martindale.com/products-liability-law/article_Larkin-Hoffman-Daly-Lindgren-Ltd_919918.htm
The guidelines address the application of Section 5 of the FTC Act (15 U.S.C. 45) to the use of endorsements in advertising, including advertising achieved through “new media” such as blogs and social-networking sites. An “endorsement” is defined as any advertising message that consumers are likely to believe represents the opinions or experiences of a party other than the sponsoring advertiser. Under the guidelines, a business that pays the party making the endorsement or that has an ongoing relationship with that party can be held liable for false or misleading statements made by the endorser about the business’s goods or services or for the endorser’s failure to disclose the relationship between the endorser and the business, even if the business has no control over the content of the endorser’s statements. The new guidelines raise significant liability concerns for an employer when its employees promote the employer’s products or services on their personal blogs or social-networking pages. The Commission provided examples of the application of Section 5, including illustrations that could lead to potential employer liability. One such example specifies liability for an employee’s blog posting concerning his employers’ product, where the employment relationship is not previously disclosed: Show nested quote + An online message board designated for discussions of new music download technology is frequented by MP3 player enthusiasts. They exchange information about new products, utilities, and the functionality of numerous playback devices. Unbeknownst to the message board community, an employee of a leading playback device manufacturer has been posting messages on the discussion board promoting the manufacturer’s product. Knowledge of this poster’s employment likely would affect the weight or credibility of her endorsement. Therefore, the poster should clearly and conspicuously disclose her relationship to the manufacturer to members and readers of the message board.
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Well from my perspective its and awesome game i really like cinematics plus story is really good. I played abit da1 but sort of forget about it after a few days.
While i played da2 for like 12h everyday because of how interesting the story was and character development.
The only thing i'm not happy about is the layouts as they are simply the same. So its always the same feeling as "hmm i though i was here before" that turn in to " i guess here a bunch of monster will attack me"
*sadly they do that in the same spot every time*
Overall as not hardcore rpg fan (even though i used to be, now I don't have so much free time) i really enjoyed dragon age 2 as lot of other people.
In my opinion is way better than the first series ( things like hero who cant even speak is really annoying especially after playing da2 )
One thing i really love about da2 is random talk between your members, especially Aveline and Isabela
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How is a Bioware employee writing a review on the site different from Nintendo Power publishing an entire magazine that review Nintendo games?
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United States22883 Posts
On March 16 2011 09:58 ChezGod wrote: How is a Bioware employee writing a review on the site different from Nintendo Power publishing an entire magazine that review Nintendo games?
Game trademarks and copyrights are properties of their respective owners. Nintendo properties are trademarks of Nintendo. © 2008 Nintendo.
If he started his post with "I work for BioWare", then there's no issue. He didn't, so it's a violation.
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+ Show Spoiler [opinion on DA:O - Ultimate] ++ The game was fun, has great graphics on highest settings and with the 1,41 GB HD texture pack from dragonagenexus, has a really beautiful world and unique characters and lore. - It did become dull and boring and replayability took a huge hit once you've gotten to know the story, which can arguably be right from the start of the game as your 5 main tasks are layed out to you, offering little variance and barring any large surprises, giving you the feeling that you were just walking along an endlessly drawn out straight road. - Even though I played the game on nightmare and forbade myself from using potions the combat encounters soon become an unchallenging nuisance and grind fest. The game was and still is riddled with innumerable bugs and a majority of spells and abilities feel redundant to the point of using them will drag you down. I completed the game with all three classes and liked warrior+2h the most, then backstabbing rogue, with its fun experience being rather vulnerable to aggro, and then followed by mage. + Show Spoiler [opinion on DA2 demo] +- The new visual design of the darkspawn is unimpressive and strange, looking much like the undead Skeletal warriors from WoW and Blizzard's sad, trademark comic style. + Even though the combat system felt different at first and I started out sceptical of it to the point of considering each classes' abilities to be poorly designed and tailored for the console, I completely revised my decision after experiencing the complete demo and the natural progression of character abilties throughout the leveling experience. The newly gained focus on action, speed and control means that you have less time to contemplate things as you spend more time focusing on the encounter and actually doing the fighting, much like you do in 1st person shooters, for example. + One of the biggest pluses for me, however, was the fully voiced main character and the revised design of Morrigan's old lady. DA2 - Signature edition: - I was disappointed that the start of the game looked exactly like the demo and that you seemingly had little choices to make when it comes to quest progression and to deciding what actually triggers the timeline progression in the game, i.e. being forced to settle in the first city and only having two options of achieving that.
But I quickly discovered that the game created a much better level of immersiveness and atmosphere, for the following reasons. + Character interaction and dialogue: Fully voiced characters, including your main character, and the introduction of the "dialogue wheel", making character interaction a lot more natural. The stories of all of your characters are also a lot more intermingled and appear less random than in DA:O (at the pick up of Leliana or Sten for example, those were horrible). + Different layers of questing: Main quests and side quests no longer share virtually the same category as they did in DA:O. Plot development, i.e. where the story will lead you, is not known from the beginning and it is not even predictable, as main quests will progress your character through a timeline of several years. Below that you have normal side quests, real missions you take from other npcs in the game in order to play your role as whoever you want to be or to just gain the rewards. Below that you have a second layer of side quests which you randomly pick up through stuff you find on your travels and which you solve in passing, so to speak. Just a little extra to provide detail and content to the game. All of these quests are well made as far as I can tell, they blend in with their environment much better than in DA:O and you are not forced or feel obligated to do all of them except for the main quests/current overarching goal of your character of course. + Item system: You no longer find yourself farming for items as your characters don't compete on the same level as they did before. All main body armor parts are unique to your main character with companions having a main body armor category of their own. Only weapons and accessoires are shared. + Combat system: already touched upon in the demo part. + Difficulty: I'm playing the game on nightmare difficulty again (rogue) and after passing the double digit level border I can confidently say that this game is actually hard and challenging, having my characters die or even wipe the whole group despite best efforts to organize the combat as best as possible and no reluctance to use potions at all.
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This game is a big disappointment. Negative: - Most of the quests feel like created by some computer program with random variables, instead of written by a living person. Just replacable and some even annoying. The running from place to another place is so boring -Recycling of places: How often have we discovered the Wounded Coast and other places? Hof often did we cleared dungeons that exactly match one another. This proves the low effort of production. -Compagnions: Worse than in DAO and much worse than in Mass Effect. They feel like prototypes instead of actual persons. -Crafting and Items. Such a superficial depth. -way too many fights. -logical mistakes that kill the atmosphere -the story
Positive: -Better fighting system than in DAO -good ability trees -some quests were outstanding good -the concept of following your character over years
This game feels like a try to make quick money with low production value, compared to what the game could and should have been. We just expect better games from Bioware nowadays.
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