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Dragon Age 2 - Page 47

Forum Index > General Games
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KezseN
Profile Blog Joined August 2009
Singapore1450 Posts
March 14 2011 07:38 GMT
#921
On March 14 2011 15:26 orgolove wrote:
I just love how I can make Hawke so cute:

[image loading]

Far cry from the real butch default.
[image loading]


Hahaha Omg thats so cute!!
To Skeleton King: "Have you considered employment at Apple?"
JohannesH
Profile Joined September 2009
Finland1364 Posts
March 14 2011 07:57 GMT
#922
What's up with the default blood on nose, is that supposed to be grimdark?
If you have to ask, you don't know.
Strut
Profile Joined June 2010
United States182 Posts
March 14 2011 08:27 GMT
#923
i beat the game on hard as mage without using elemental spec, and let me say it was actually pretty difficult. it required a fair number of reloads and some pretty long battles with many pauses. rogue lieutenant npcs will frequently once shot any mage in your group.

it's pretty clear that in this game, 2h warrior > rogue > mage. perhaps a mage with the perfect spec would be very good, but on nightmare it's hard to imagine.
atenthirtyone
Profile Joined May 2010
United States88 Posts
Last Edited: 2011-03-14 10:53:21
March 14 2011 10:52 GMT
#924
Finally finished this game on default/normal difficulty as an Elemental/Force mage with a few points into Primal and one into Heal. For my party, I ended up using a combination of Avaline, Fenris, Verric, and Isabella depending on what I felt would be best (although Avaline usually ended in my party since I like to have someone to take most of the hits, and Verric is the only character with any real interesting personality). The story was alright, but I'm really feeling Bioware's writers are (and have been) losing their magic for a while now. The part with Verric as the (unreliable) narrator was cute, and now I really see how much effort and time was placed on making the players at least like Verric (check any forums about this game, almost everyone loves him).

I'm curious to see what other TLers did for their game sochoices (I am going to spoiler tag so don't click unless you want spoilers):
+ Show Spoiler +

- Spammed the Troll/Sarcastic dialogue about 90% of the time.
- Had Carver stay at home, which made him go Templar
- Romanced Isabella, which I guess made her give back the relic.
- Allowed companions to do mostly what they wanted (Although I told Verric no no to the shard, and I didn't bother with Merril or Anders' final quests since they were some of the most unappealing characters in the game.)
- Sided with the mages.
- Knifed Anders in the back.
Euronyme
Profile Joined August 2010
Sweden3804 Posts
March 14 2011 16:34 GMT
#925
On March 14 2011 19:52 atenthirtyone wrote:
Finally finished this game on default/normal difficulty as an Elemental/Force mage with a few points into Primal and one into Heal. For my party, I ended up using a combination of Avaline, Fenris, Verric, and Isabella depending on what I felt would be best (although Avaline usually ended in my party since I like to have someone to take most of the hits, and Verric is the only character with any real interesting personality). The story was alright, but I'm really feeling Bioware's writers are (and have been) losing their magic for a while now. The part with Verric as the (unreliable) narrator was cute, and now I really see how much effort and time was placed on making the players at least like Verric (check any forums about this game, almost everyone loves him).

I'm curious to see what other TLers did for their game sochoices (I am going to spoiler tag so don't click unless you want spoilers):
+ Show Spoiler +

- Spammed the Troll/Sarcastic dialogue about 90% of the time.
- Had Carver stay at home, which made him go Templar
- Romanced Isabella, which I guess made her give back the relic.
- Allowed companions to do mostly what they wanted (Although I told Verric no no to the shard, and I didn't bother with Merril or Anders' final quests since they were some of the most unappealing characters in the game.)
- Sided with the mages.
- Knifed Anders in the back.


I've done two play throughs, one with the mages and one with the templars, both on hard difficulty. I have to agree that Anders probably is the most annoying guy in the game. He just reeks of a guy sitting in a smelly sofa watching Family Guy in his dirty bath robe. However he's the only healer, as you lose your sis regardless of your actions, so you gotta have him stick around unless you play a mage yourself.
I went rogue and warrior, and I have to say that rogue was probably the funniest character to play, and also alot harder, as their damage output (atleast the way I played), is totally single target, so you gotta bounce around and stab stuff. Rogues simply have funnier mechanics, and you don't have to spam stamina potions during boss fights like warriors do. The mage attack speed spell really beefs them up a lot as well.
I liked that Bioware atleast kept the feeling of that there's no completely evil or good side, as both the mages and the templars have an agenda that makes sence. They actually reminded alot of the Terran and Protoss in Starcraft.. the mages are the terrans, trying to salvage what life there is left after a zerg attack on a colony, while the protoss just annihilate the entire planet.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
March 14 2011 18:55 GMT
#926
http://www.reddit.com/r/gaming/comments/g3td7/dragon_age_2_conspiracy_highest_rated_metacritic/
vyyye
Profile Joined July 2010
Sweden3917 Posts
Last Edited: 2011-03-14 19:02:16
March 14 2011 18:59 GMT
#927
On March 15 2011 03:55 Kennigit wrote:
http://www.reddit.com/r/gaming/comments/g3td7/dragon_age_2_conspiracy_highest_rated_metacritic/

Bioware are so unbelievably pathetic these days. Constantly insulting their fanbase, ignoring or making fun of feedback, blaming bad reviews on a chan raid (el oh el) and now this?
Shit, they're hardly in a position to say reviews on metacritic aren't legit.

Edit: Oh and they made Dragon Age 2.
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
March 14 2011 19:16 GMT
#928
I 100% agree that their story is utter shit. Complete crap.


But I still think their improved combat system is at least worth enough for the time you spend in a playthrough.
초대 갓, 이영호 | First God, Lee Young Ho
Euronyme
Profile Joined August 2010
Sweden3804 Posts
March 14 2011 20:16 GMT
#929
On March 15 2011 04:16 orgolove wrote:
I 100% agree that their story is utter shit. Complete crap.


But I still think their improved combat system is at least worth enough for the time you spend in a playthrough.


I dunno about that. The story was OK imo. It was kinda too tightly bond to one city, but other than that I liked it.

The combat system though is a complete joke, as healers have a higher threat generation than tanks do.
The fact that they reused the same terrain, and just blocked a path with a grey block of concrete but kept the map the same kinda turned me off after a while though. I feel like they didn't put any time in the game at all compared to their other series that had alot of unique terrain, even for smaller events.. I mean they could atleast just edit out the part missing from a dungeon to make it look somewhat fresh, but nope.. just put up a concrete block in the doorway.

The equipment guide is an interesting idea, but after a while it gets fishy, when items with the same stats have all from 1 to 4 stars on the same character.

Overall I feel like the game is incomplete. I feel like if bioware was not a part of EA they could've done a much better job. EA is basically the satan in game developement as far as I'm concerned. Quality over quantity please.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Deadeight
Profile Blog Joined September 2010
United Kingdom1629 Posts
March 15 2011 00:50 GMT
#930
It was a very good game overall, considering it as a separate game to DA:O. But given that they started with DA:O, having finished DA2 I think they could have made a lot more of it. The combat was great, but it's more to do with the story.


I play these types of games because it's a nice escape from my ordinary day-to-day, and because living in a city can be boring sometimes. So when I play Dragon Age I don't want to run around Kirkwall for the entire game.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
March 15 2011 00:56 GMT
#931
So, they said that the game will span over 10 years. Only 7 years of story are mentioned in the main game.

3 more years of DLC I guess?
ToxNub
Profile Joined June 2010
Canada805 Posts
March 15 2011 06:48 GMT
#932
On March 15 2011 03:59 vyyye wrote:
Show nested quote +
On March 15 2011 03:55 Kennigit wrote:
http://www.reddit.com/r/gaming/comments/g3td7/dragon_age_2_conspiracy_highest_rated_metacritic/

Bioware are so unbelievably pathetic these days. Constantly insulting their fanbase, ignoring or making fun of feedback, blaming bad reviews on a chan raid (el oh el) and now this?
Shit, they're hardly in a position to say reviews on metacritic aren't legit.

Edit: Oh and they made Dragon Age 2.


Yeah, right. They "insult" their fanbase. /eye-roll

And yeah, half the reviews on meta-critic are chanfags.

I seriously lol all over this stupid story, as if its really a surprise bioware employees like the games they make. The trolls are really reaching to try to find fault with this one.
Ympulse
Profile Joined August 2010
United States287 Posts
March 15 2011 07:06 GMT
#933
On March 15 2011 09:56 Fruscainte wrote:
So, they said that the game will span over 10 years. Only 7 years of story are mentioned in the main game.

3 more years of DLC I guess?

Get your math right.

Spoiler'd for timeline breakdown.
+ Show Spoiler +

First year with Merc/Smugglers.
Deep roads
Two years
Qunari
Seven years
End
1+2+7=10
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2011-03-15 07:40:25
March 15 2011 07:39 GMT
#934
On March 15 2011 05:16 Euronyme wrote:
Show nested quote +
On March 15 2011 04:16 orgolove wrote:
I 100% agree that their story is utter shit. Complete crap.


But I still think their improved combat system is at least worth enough for the time you spend in a playthrough.


I dunno about that. The story was OK imo. It was kinda too tightly bond to one city, but other than that I liked it.

The combat system though is a complete joke, as healers have a higher threat generation than tanks do.
The fact that they reused the same terrain, and just blocked a path with a grey block of concrete but kept the map the same kinda turned me off after a while though. I feel like they didn't put any time in the game at all compared to their other series that had alot of unique terrain, even for smaller events.. I mean they could atleast just edit out the part missing from a dungeon to make it look somewhat fresh, but nope.. just put up a concrete block in the doorway.

The equipment guide is an interesting idea, but after a while it gets fishy, when items with the same stats have all from 1 to 4 stars on the same character.

Overall I feel like the game is incomplete. I feel like if bioware was not a part of EA they could've done a much better job. EA is basically the satan in game developement as far as I'm concerned. Quality over quantity please.



I agree with the annoying reuse of the Terrain. Other games sometimes reuse single rooms or sometimes the generic house you can go in, but in DA2 they reused whole areas and just switched around the doors. It looks a lot like lazyness to me and gives a "we save money for more profits and don't care that it makes the game worse" feel... after the third 100% equal area i was close to just stopping to play the game.

Also the game seems to get boring after a while, the side quests are _horrible_. There are some interesting boss fights - for example in the deep roads against the stone thing at the end (don't know the english name) - but other than that it's just walking through the same areas and fighting against the same enemies again and again to get items for someone.

DA2 is a real disappointment. The grand story arc is ok, but everything else is just horrible...

Also: "3 years passed..." - and i still have the same experience? the same gold? the same items?
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2011-03-15 20:53:55
March 15 2011 07:40 GMT
#935
On March 14 2011 15:26 orgolove wrote:
I just love how I can make Hawke so cute:

[image loading]

Far cry from the real butch default.
[image loading]

Here is my try
[image loading]
[image loading]
firalol
Profile Joined March 2010
United States51 Posts
March 15 2011 07:57 GMT
#936
I was really put off by the fact that you never left Kirkwall, and that they reused every dungeon they made 5~10 times. The story was so/so at best and there really seemed to be no difference either way you chose. Also Varric and Isabel were the only 2 characters that were any good non-game play wise.
Deadeight
Profile Blog Joined September 2010
United Kingdom1629 Posts
March 15 2011 12:36 GMT
#937
On March 15 2011 16:57 firalol wrote:
I was really put off by the fact that you never left Kirkwall, and that they reused every dungeon they made 5~10 times. The story was so/so at best and there really seemed to be no difference either way you chose. Also Varric and Isabel were the only 2 characters that were any good non-game play wise.



I thought Isabel was the worst companion (non-gameplay wise), she seemed interesting in the demo and trailers etc. What I got was a female jack sparrow thought up by a 14 year old. The rest of the characters I really liked but the game didn't showcase them that well, there weren't all the conversation options like there used to be.

Apart from Isabella I found them all good, really believable.
+ Anders could be a little annoying but was interesting and believable
+ Aveline perhaps not the most interesting, but a well thought out, solid character
+ Carver (haven't played with Beth yet) was a really good rivalry, though I dislike they felt they had to bring up that he felt he was in the Champions shadow every conversation. Good premise, bad writing.
+ Fenris was really interesting, I never used him in my party really and wish I had for some extra dialogue. For this one I especially wish there were more conversation options.
+ Isabela was a pretty shallow character in my opinion.
+ Merrill was really well written, really brilliant.
+ Varric was impressive.
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
March 15 2011 12:49 GMT
#938
So TL, is this game worth buying?

I did really enjoy the first DA:O game, but I've been hearing such mixed things about DA2 that I'm kind of afraid to buy it. I'm a huge Mass Effect fan, but Dragon Age never quite grabbed me in the same way. Thoughts overall on whether this game's worth getting?
I admire your commitment to being *very* oily
Nazarid
Profile Joined February 2010
United States445 Posts
March 15 2011 12:53 GMT
#939
On March 15 2011 21:49 Haemonculus wrote:
So TL, is this game worth buying?

I did really enjoy the first DA:O game, but I've been hearing such mixed things about DA2 that I'm kind of afraid to buy it. I'm a huge Mass Effect fan, but Dragon Age never quite grabbed me in the same way. Thoughts overall on whether this game's worth getting?


Rental unless your really want to go thru a game with a sub par story many many times as different alignments.
Randomize the world, and Life shall be given.
accela
Profile Joined February 2010
Greece314 Posts
March 15 2011 13:30 GMT
#940
On March 15 2011 21:49 Haemonculus wrote:
So TL, is this game worth buying?

I did really enjoy the first DA:O game, but I've been hearing such mixed things about DA2 that I'm kind of afraid to buy it. I'm a huge Mass Effect fan, but Dragon Age never quite grabbed me in the same way. Thoughts overall on whether this game's worth getting?


Maybe an ultimate edition in the future with all DLCs together with a discount but the released edition, absolutely not worth the money IMHO.
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