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On March 12 2011 07:37 Bibdy wrote: ...
Logic fail 101.
I, me, myself, this singular person right here, sitting in this chair, with his own thoughts and opinions gives it an 8.
That's it.
I'm not telling you to give it an 8.
...
On March 12 2011 02:13 Bibdy wrote:Show nested quote +On March 12 2011 02:11 Fruscainte wrote:On March 12 2011 02:05 Bibdy wrote:On March 12 2011 02:02 BeMannerDuPenner wrote:On March 12 2011 01:47 takingbackoj wrote: I think we're all missing the big point here. Mass Effect 3 is already on its way and seems to be just as quickly developed as DA 2. Whatever mechanics are going to be in it are already decided and implemented. Does Bioware have the balls to throw dirt on a great franchise like ME as well? Im going hoping it is great but after this im expecting a half made game with loads of DLC, repetitive enviroments, simplified combat and really good conversations. tbh i dont have that much fear for me3. the game is a totally different story atleast for me. its more like a well done movieish action adventure. i dont expect it too be super deep or something. i just want it to be well done and polished with some choices and good voice acting/characters (loved the professor guy and good body language overall). given that they have more time for it and that i doubt they will change much of the concept of me2 it should be fine. /edit oh no bigdy is back. can we please ignore him this time so we dont have another 3 pages where he argues with evryone how awesome the game is? For someone who dislikes the game, you're spending an awful lot of time discussing it. What's your motivation exactly? To convince everyone to stop enjoying a game? Do you intend to stop them at the counter and make their purchasing decisions for them, too? Oh golly me. I forgot this is the "Praise Dragon Age 2 Explicitly Thread" My mistake. Nice strawman. I'm not the one critiquing every stupid little detail. I've admitted its faults several times in this thread. Its not a perfect game, by any stretch of the imagination. I'd give it an 8. To go into some rage-filled tantrum and give it anything lower than a 6 is immensely childish. Unlike you, I'm capable of rational judgement. Lots of good things in column A have little bearing on a few bad things in column B. In your case, you seem to want to look at the few bad things in column B and flat-out ignore all the good things in column A. Its quite sad.
Of course, then who was it that hacked into your account and posted the line above?..
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Just bought Baldur's Gate 2 on GoG. Never played it before. Hopefully it will service my March break better than DA :C
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On March 12 2011 13:11 Lexpar wrote: Just bought Baldur's Gate 2 on GoG. Never played it before. Hopefully it will service my March break better than DA :C
Get ready for a real RPG.
I didn't buy DA2 because I pretty much called what everyone is complaining about on the forums: Cheap consolized hack and slash dubbed down action game thats marketed as an "RPG". Glad I didn't waste my money
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On March 12 2011 13:11 Lexpar wrote: Just bought Baldur's Gate 2 on GoG. Never played it before. Hopefully it will service my March break better than DA :C All I can say is, if you can look past the Infinity engine (which was never really good to be honest), you're in a for a GIANT treat and 30+ hours of mature entertainment and dozens of choices. I suggest playing with your spellbook for some cute combos
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On March 12 2011 12:54 Lexpar wrote: I'm only like 3 hours in... It's pretty boring. People are saying how great the combat is, but it's really repetitive in my opinion. I was hoping the combat could rescue the game from the recycled environments and claustrophobia, but so far I've been unimpressed. Cool auto attack animations don't save me nothing. I know I've unlocked very few abilities so far, but even still... the combat is too fast and doesn't provide a challenge. I'm on hard difficulty, and it's hard in a stupid way, not a challenging way. For instance, the second troll I fought was only beatable by kiting the enemies with the mage and waiting for CD's to finish... not fun, just stupid. No matter what I did my characters would die, and I could only win with kiting. Compared to the highly strategic position based combat in DA:O... It's not so good.
Everything's in one city and that sort of makes me grossed out. Looking at the map, I can see it's not actually much bigger than the DA:O map, but at least you had the illusion of grandeur, which is pretty important I think. The difference between a map of a country and a map of a city might not mean much in game play terms, but psychologically it's an awful decision for players. Feels like a much smaller adventure.
I'm not far into the story but it's been pretty predictable so far. I want to fuck the sister to, which I know won't happen. So obviously that's a big disappointment. Somethings make no sense. Why does Flemmeth have the body of a model but the same old wrinkle face?
I don't like the redhead or the dwarf. They're both SO uninteresting. I guess I'll finish the game, but it's gonna take a while.
Are people seriously praising the combat in DA2? What the hell haha. I was thinking about buying it, but after watching a bit of a playthrough of it on youtube, the combat looks as bland as Dynasty Warriors, except the enemies take even longer to die (aka even more autoattacking to be done). Dunno if I'll be buying it now.
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Hahaha, I like how since my post of "oh my god I want to bang my sister" everyone else has started chiming in with the same thoughts. 
I've managed to make a pretty imba party, I'm at the part where...
obviously spoilering for those who don't want to be spoiled about party / game + Show Spoiler +...Merideth and Orebaas (can't remember how to spell it) are being whiny idiots about the city and the whole templar / circle fiasco. I run with Myself (Archery Rogue), Varric, Isabella, Aveline. I was using Bethany (omg she's hawt. >_>) as a spirit mage but obviously she's gone at this point, as I didn't take her into the Deep Roads with me...I took Anders for more healing cause I thought it was gonna be hard as hell, and honestly I could have done without. So she got taken and I was like NOOOOOOOOOOOOOOOO and my fantasy crush is gone. Here's to hoping for some Wincest mods.  But yeah Isabella is like 100% crit chance now, and I found some weapon with 5% attack speed increase, plus a 3% on her offhand, plus the few sabotage abilities that increase speed...same with Varric, the drums of war talent or w/e that makes him ridiculously strong, I recommend getting that as early as you can, cause it makes him literally 3x more effective. Aveline is Aveline.. Woman shaped battering ram, nothing more to say there. One thing that was lame was that I found a shield to gift to Aveline and she got all OMG MY DEAD HUSBANDS SHIELD WE SOLD IT OMG QQ and she got pissed at me and I was like "omg I have the shield right here I didn't sell it T_T" but silly Bioware and your assumptions. I like to hang onto stuff like that for games that reward someone for keeping things of that value, but...I got stuck up the butt there. /rage. The game isn't horrible by any means, but it's certainly a bit of a let down in some areas, I think DA:O is probably the better game of the two, but how many times is a sequel better than the original, really. I'm a little tired of the same places over and over and over again, but at least I can have some fun by turning it to nightmare difficulty and running a party with me, anders, that elf mage girl I've never used, and Bethany (when I could) or Varric and just run around killing myself more times than I kill the enemy with all the AOE going on. Leads to some good laughs when the elf and Anders fireball each other to death.
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well, i liked the game
on my second playthrough now.
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The combat is enjoyable so far.... Once you get used to it I don't find it much different from DA:O...just without the annoying movement issues (chars sometimes had a hard time reaching the target etc.) The talent trees are pretty interesting as well, there is a few times were I feel they just made some skills suck for the soul purpose of making you waste 2 more points on making it on par with other skills...that aside I feel like the talent trees are a improvement over the old system.
Note: Play on Hard Or Nightmare...Normal is very very easy. If you play on normal you wont really need to micro your other party members which takes away the fun.
I am enjoying the story, without going into the spoilers it feels very Dragon Age'ish to me...I mean these quest could of very well be within the first game, I don't feel like there's a major change in style (which makes sense since it was made by the same exact people) There's some parts that bug me here and there... I always have a issue when I am talking to Templar with 3 mages in my party..but that was a issue in the first one as well.
The followers I've gotten so far are all great....I don't want to spoil anything but so far no one has let me down ..but im sure they'll be one (In DA:O I didn't like Leliana at all..) But like all things to each there own, the voice acting so far is great. I like how they each have there own corner or house they stay at.... However I wish there was more to do with them( its fine though it was no different in DA:O ) I feel like they coulda done some Persona style stuff which would be a great way to reuse some more Kirkwall areas but add content to the game. The last thing about followers which again isn't game-breaking but is something that dose stand out – it seems they went the Mass Effect style of “quest” based discussions....Basically it seems like when there's new text options with them you will get a quest saying so....I don't like this ...I liked going back to camp after every quest and talking too all my party members to check up on them, it felt like I was spending extra time with them ahah. Besides that small annoyance there great! I hope to see them appear in future DA games....if they don't all die by the end of the game that is -..-
I am very surprised a lot of the feedback is negative...though I guess the loudest people are the ones that aren't happy so It's to be expected. Is it better than DA:O? Hell no, for me that game was one of the greatest i've played....however its still a DA game and one I am enjoying...and it will lead to more games in the future that I will enjoy.
If your on the fence and you liked DA:O... you should give it a try at least – its certainly not a “bad” game by any means....and if your into the lore and plan to play the future games from the series...why not give it a whirl?
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On March 12 2011 17:55 Angra wrote: Are people seriously praising the combat in DA2? What the hell haha. I was thinking about buying it, but after watching a bit of a playthrough of it on youtube, the combat looks as bland as Dynasty Warriors, except the enemies take even longer to die (aka even more autoattacking to be done). Dunno if I'll be buying it now.
Personally I found the combat satisfying, its faster and more fluid. Some things are simplified and the synergy between characters is literally spelled out to you. Its amazing how far this genre has come from BG and NWNs myriad of classes to just three now.
Normal diffculty is easy and little to no tactics are required. However, harder and nightmare difficulty require a lot more pausing and its not so much the thinking of tactics rather the reaction of things happening on the battlefield, positioning, and baby sitting the stupid AI.
Compared to NWN and their fucking DnD rules its a welcome change.
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Morrigan is 10x hotter and than that pirate woman and elf girl combined.
Origins - 1 DA2 - 0
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DA 1 was alrady quite shallow rpg this one is even more I miss Baldurs Gate/Fallout/Planescape Torment era.
The amount of designers laziness is unbelievable, in any areas there are few EXATCTLY the same caves, i have entered 4 or 5 times into identical cave.....
This game has nothing on Witcher.
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Just finished this game in 18 hours, and I'd give it an 8.
It was fun and all and a good way to spend my spare time but the story wasn't as epic I thought it would be.
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The amount of enemies in this game is huge. If there were a court in this game, I'd probably be prosecuted for genocide. Twice.
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On March 12 2011 23:51 Vipsanius wrote: The amount of enemies in this game is huge. If there were a court in this game, I'd probably be prosecuted for genocide. Twice.
+ Show Spoiler +Especially after that little Dalish 'incident' during Merrill's last quest, lol.
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Russian Federation32 Posts
Watched some actual gameplay videos on youtube, and I'm not impressed at all. Looks like "Medieval Warfare: Baldurs Ops" to me, compared to old good real RPGs that I'm used to. Actually playing heavily modded Oblivion now with fans made quests - pure blast. That guys know what does word RPG mean, and don't give a damn about consoles like modern Bioware
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Anyone else have an arachnophobia and is annoyed by THE GIANT SPIDERS that are fracken disgusting as hell.
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people seriously need to start understanding the difference between dumbing down and fixing the standard clunky and shitty mechanics of older RPGs.
its like complaining that nowadays people play tennis with technologically enhanced racquets, instead of the old wooden ones. its just fucking dumb. just because you are used to it, doesn't make it good. gameplay should feel fluid and organic, if not, we might aswell just go play through a command line, thats true skill right there. the challenge should be in the enemy and not in the way you control your char.
make no mistake, the combat in DA2 is still unnecessarily clunky as fuck. but it's still an improvement over the first one.
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DA2 is. as expected, a "RPG-Lite" for Console-Casuals and by far on of the worst games in BioWare History. I think they sold there souls to EA. EA pushed BioWare to rush the release of DA2...
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On March 13 2011 01:30 eduh wrote: people seriously need to start understanding the difference between dumbing down and fixing the standard clunky and shitty mechanics of older RPGs.
its like complaining that nowadays people play tennis with technologically enhanced racquets, instead of the old wooden ones. its just fucking dumb. just because you are used to it, doesn't make it good. gameplay should feel fluid and organic, if not, we might aswell just go play through a command line, thats true skill right there. the challenge should be in the enemy and not in the way you control your char.
make no mistake, the combat in DA2 is still unnecessarily clunky as fuck. but it's still an improvement over the first one. Thats an opinion. I don't like or dislike the combat, but in some peoples opinion it is worse. And im not sure what you meant with this line but if youre saying that character control shouldn't matter then I disagree 100%. Character control should be paramount in combat in my opinion.
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On March 13 2011 01:30 eduh wrote: people seriously need to start understanding the difference between dumbing down and fixing the standard clunky and shitty mechanics of older RPGs.
its like complaining that nowadays people play tennis with technologically enhanced racquets, instead of the old wooden ones. its just fucking dumb. just because you are used to it, doesn't make it good. gameplay should feel fluid and organic, if not, we might aswell just go play through a command line, thats true skill right there. the challenge should be in the enemy and not in the way you control your char.
make no mistake, the combat in DA2 is still unnecessarily clunky as fuck. but it's still an improvement over the first one. Chess and Go are clunky as fuck and not fluid in any way. They still both have great combat. The point of the combat isn't that it should be hard. The people who are criticizing the combat in DA2 are doing so because they want tactical and interesting combat. They don't want flashy animations, fast stabby action and button mashing. They want to position each party member manually before combat, view the combat from a perspective and control each element of the fight completely. Imagine playing the Starcraft 2 micro challenges from the perspective of one of the units you are controlling. That's how the combat in DA2 feels to people like me.
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