I have been playing some Diablo 2 lately (USEast Hardcore Ladder). I had been playing Diablo on and off for almost 8 years. However it is only recently that I realized how creepy this game is.
Back then I probably focused only on getting godly items. In my opinion this game has some really, really creepy artistic designs. While this is expected as Diablo is supposed to be a "dark fantasy" RPG game, some of the scenes are in fact quite disturbing.
I have attached some screenshots I took with some commentaries. As mentioned previously, some of them can be quite graphic.
Also I'd like to say that I think these details really make Diablo 2 an awesome game (forget about the bugs, the bots, the spammers, the dupes, the scammers, and the relatively poor design of PvE and PvP mechanisms by today's standard).
On August 12 2010 08:45 Royalcommand wrote: this is nothing compared to diablo 1. THAT game scared the living shit out of me as a child lol diablo 2 was a walk in the park compared to diablo 1
On August 12 2010 08:51 Mobius wrote: So.. If diablo 3 is like this.. but with awesome graphics... its going to be creepy as fuck..
That's a good point. I have noticed that Diablo 3 has so far not featured any "creepy" arts. I am thinking they may have abandoned this route which may repel some sensitive players.
Not nearly as creepy as Diablo 1. Even more if you include music. Beating a dead horse here, but Diablo 1's atmosphere is waaaaaay cooler and darker than D2, even with all graphic advances....
D2 was and still is the best RPG blizzard game ever.. I hope D3 can be as epic, i really hope they dont dumb it down.. this year i re-played again and it was so fucking great so i want the best for D3..
On August 12 2010 09:01 travis wrote: the first time i played diablo 1 i was so into it and then i met the butcher i can't remember what it was he said but GOD IT SCARED THE SHIT OUT OF ME
i was soo scared i just ran the fuck out of that dungeon just straight the fuck out and back to the level above it and took some deep breaths
"AHHHH Fresh meat"? lol. I was like 12, I nearly fucking had a heart attack when I first met the Butcher and his room full of bodies and limbs. Holy shit that was scary.
On August 12 2010 09:06 Full wrote: First time i played diablo 2 as a kid i had to get my dad to kill blood raven for me cause i was too scared haha :D
I told him it was cause it was too difficult, im sure he knew why though rofl
On August 12 2010 09:06 Full wrote: First time i played diablo 2 as a kid i had to get my dad to kill blood raven for me cause i was too scared haha :D
I told him it was cause it was too difficult, im sure he knew why though rofl
Diablo 1 had the best atmosphere to creep you out. I mean seriously the little details they put in the game scared the shit out of me when I was younger and the music still sends chills down my spine. I really hope D3 sticks to what they had going on in d1 and d2
On August 12 2010 08:51 Mobius wrote: So.. If diablo 3 is like this.. but with awesome graphics... its going to be creepy as fuck..
That's a good point. I have noticed that Diablo 3 has so far not featured any "creepy" arts. I am thinking they may have abandoned this route which may repel some sensitive players.
Back in Diablo 1 it was a common practice to turn off the music to stop lag in multiplayer games, mostly because it ran off CD and would make the game stop every now and then as your 2x cdrom would seek.
I felt almost fortunate that this was normal because playing Diablo 1 with the sound on scared the shit out of me as a kid
I played D2 when I was like 12 and thought that it was crazy. Facing the first boss Andariel (?) was absolutely too much for a young pup. Theres a reason games have an esrb rating (that no one pays attention too). Great game tho, wasted much of my time on it.
On August 12 2010 09:07 Krohm wrote: I loved the butcher. I suppose I was sort of a fucked up kid though, already pretty desensitized to most things lmao
Heh, yeah, me too. Never got creeped out by those things, just thought of them as nice details.
Nice to see some diablo I screen shots. That game was so good back then.
Lmao. Its Diablo, thats why diablo 3 had hella controversy, its not as creepy.
On August 12 2010 09:09 floor exercise wrote: Back in Diablo 1 it was a common practice to turn off the music to stop lag in multiplayer games, mostly because it ran off CD and would make the game stop every now and then as your 2x cdrom would seek.
I felt almost fortunate that this was normal because playing Diablo 1 with the sound on scared the shit out of me as a kid
Those lines will never be forgotten. With the combination of it being scary as shit, and being a bitch to kill, I delayed killing the butcher for the first time until I got to the caves. (In Diablo 1).
Diablo 2 didn't really effect me like that. It was hard and I really didn't know how to play (1 in every skill FTW!). But there wasn't the fear in the back of my mind stopping me.
Yea I think everyone remembers how badass meeting the butcher for the first time was, can't think of a single more "OH FUCK I'M GOING TO DIE" moment in any game
OP, you missed all the people torn in half on the racks in the the Jail in Act 1, and the people in cooking pots in the Flayer Village where you find the Gidbinn.
The game scared the crap out of me when I was like, 10. Now I'm only scared when I think I've cleared a room and then something suddenly hits me. Makes me jump.
On August 12 2010 08:51 Mobius wrote: So.. If diablo 3 is like this.. but with awesome graphics... its going to be creepy as fuck..
That's a good point. I have noticed that Diablo 3 has so far not featured any "creepy" arts. I am thinking they may have abandoned this route which may repel some sensitive players.
Unfortunately, Blizzard will most likely cater to the casual crowd and not the people who played Diablo since its inception. There might be some demons but they will most likely tone down the gore and creepy stuff to not scare the wimps of the world who are used to World of Warcraft. I sure hope it is a creepy game though, i am just not getting my hopes get above knee high.
Diablo 1 with sound/music on is far more scary, i remember walking into the butcherers room and i screamed out loud when he charged me and killed me in less than a second
I loved Diablo 1, the gameplay wasn't that fun but everything else was top notch (Good music, Sound effects and art/details).
The first two Diablo games have some of the best atmosphere in any game I've ever played. The art, mood, music, and all the sounds just create an amazing setting.
i remember playing this with my cousin and his sister comes into the room, looks at our screens and starts shouting
"ITS SATANIC, STOP PLAYING IT!"
and we were like "???", come to think of it, i didnt even notice all those dark imagery... my 12 year old brain was fully occupied trying to remember the loot colors lolool
Back when I was 10, it took me 3 weeks to work up the courage to face Duriel for the first time, lol. I was just so creeped out by that ominous hole in the wall.
I agree, this game is very disturbing, but I think it should be more a testament to Blizzard's incredible art design that the game still creeps people out 12 years later than it should be a problem. It's rated M for a reason, after all.
Butcher made me freak out and run around a sarcophagus hoping his pathing will get him stuck somehow while my archer chick tried to plunk away at him with arrows.
diablo 1 was insane. diablo 2 never bothered me. I really think d3 will be more cartoony hack and slash rather than atmosphere and dark themes. I hope I'm wrong but I can't see activision/blizzard going for a niche market of dark RPG when they can appeal to their huge market of SC/WoW.
On August 12 2010 09:01 travis wrote: the first time i played diablo 1 i was so into it and then i met the butcher i can't remember what it was he said but GOD IT SCARED THE SHIT OUT OF ME
i was soo scared i just ran the fuck out of that dungeon just straight the fuck out and back to the level above it and took some deep breaths
Ahhhh, FRESH MEAT!
i was talking with my buddy just yesterday about that. scariest video game experience yet.
I'm amazed the diablo series didn't start a huge outrage like grand theft auto and doom, it's incredibly gory and full of satanic imagery, how it escaped the gaze of the media is beyond me. Might be because of the low res sprites, but still.
Best part of diablo2 for me was playing with lights off, volume cranked up with my sub on and all the effects on with an untwinked character in singler player on hardcore. The challenge + atmosphere of the game made for many memorable gaming experiences that few games can capture.
I'm just praying they don't tone it down for diablo 3, but I'm guessing they will with activision in tow. It's hard to judge based on the limited amount of media that's been released with the game so far, the art style looks the same just at a much higher resolution.
EDIT: Upon further investigation I've found some hung corpses in the d3 screenies and recall a certain epic death animation from a boss, time to rejoice in gratuitous violence once again!
u know why D1 is scarier than D2? You can actually DIE. FAST.
Look at all the videos, you have to basically spam pots to even survive... but in D2? lvl 90 hammerdin just spam hammers and NOTHING could even touch him. That itself takes away so much thrill.
I've played Diablo II for so long I just tuned out all of it's artistic features, but you're right, when you really stop to look, it was a really impressive, gory, and atmospheric game; especially for its time!
On August 12 2010 10:45 EAGER-beaver wrote: I'm amazed the diablo series didn't start a huge outrage like grand theft auto and doom, it's incredibly gory and full of satanic imagery, how it escaped the gaze of the media is beyond me. Might be because of the low res sprites, but still.
It's because gore was nothing new in RPGs. And you were basically a good guy killing demons, while in GTA for example you were a criminal in a non-fantasy world. And Doom had you killing human-like soldiers more graphically than before.
Compare to Blood Omen for example, which was released same year as Diablo... Diablo is very politically correct in comparison
loool diablo1 atmosphere was WAYY SCARIER i remember even jumping the fuck out of my seat when some viper in the caves areas suddenly appeared LITERALLY i dont know if it was a bug or something but it jumped down from above me and friend were like HOLYS HITW FWTFDwTF
anyway d2 is a great game but te fact that u can run away from your monsters so easily makes it less scary lolol
and not being stuck in a claustrophobic dungeon is less scary haha
On August 12 2010 11:10 evanthebouncy! wrote: u know why D1 is scarier than D2? You can actually DIE. FAST.
Look at all the videos, you have to basically spam pots to even survive... but in D2? lvl 90 hammerdin just spam hammers and NOTHING could even touch him. That itself takes away so much thrill.
This... d1 has enemies that are actually consistently dangerous. d2 is top down dynasty warriors, it's boring as shit.
On August 12 2010 10:45 EAGER-beaver wrote: I'm amazed the diablo series didn't start a huge outrage like grand theft auto and doom, it's incredibly gory and full of satanic imagery, how it escaped the gaze of the media is beyond me. Might be because of the low res sprites, but still.
It's because gore was nothing new in RPGs. And you were basically a good guy killing demons, while in GTA for example you were a criminal in a non-fantasy world. And Doom had you killing human-like soldiers more graphically than before.
Compare to Blood Omen for example, which was released same year as Diablo... Diablo is very politically correct in comparison
I agree. In GTA you can kill hookers intentionally for money. That's morally wrong in the real world.
In Diablo you mostly fight monsters (except in PvP, I suppose). Storyline-wise, however, you mostly fight demons, monsters and undead who are enemies of humanity. One possible exception are the Zakarum Priests and Zealots in act3, but I believe they are supporters of demons and they have been corrupted by Mephisto so killing them is somewhat justified.
Also, because of the fantasy setting it's hard to associate violence in Diablo to the real world. After all, all of the cruelty against humans in Diablo are done by demons, not other humans.
It's for the reason in the OP that there were people raging when Diablo 3's art design was unveiled. D3 gives off a way less creepy vibe than D2 or D1.
On August 12 2010 11:56 Assymptotic wrote: It's for the reason in the OP that there were people raging when Diablo 3's art design was unveiled. It gives off a way less creepy vibe than D2 or D1.
THIS. omg the game looks like crappy cartoony WC3(lol where have we heard this before hint*hint*sc2). i loved the dark atmosphere the first two diablos gave off. it added so much to the game. its like part of the identity.
I played the Demo version of Diablo II when I was like, 10. It scared me crapless.
Now I'm 18, and I'm still amazed by the atmosphere of the game. I love the gore and dark themes done for the Diablo series. They're just so well done, man.
The only other game I've played with amazing 'atmosphere' play comparable to DII is Half-Life 2. HL2's atmosphere is better than DII's in my opinion; but they're both exceptionally good games.
I don't think Blizzard will let us down with D3 graphics. I mean, Blizzard's still got most of the Sons of the Storm, and those guys can make some absolutely beautiful artwork, and I?m sure Blizzard will use'em for D3.
Yeah haha. Being scared shitless was partly what made those games so great: The Butcher was seriously the scariest shit ever at ten years old. I can only hope D3 is as good!
Diablo 1 butcher scared the shit out of me. Far creepier even without the graphics. Diablo 3 is supposed to have ponies and unicorns I think.
I liked waltzing through the rogue catacombs looking at the torture devices and dead half naked women... kinda freaky, but you get used to it. Lots of detail was put into D2 ant that made it great. Thanks for the threads illu.
On August 12 2010 12:53 Hidden_MotiveS wrote: Diablo 1 butcher scared the shit out of me. Far creepier even without the graphics. Diablo 3 is supposed to have ponies and unicorns I think.
I liked waltzing through the rogue catacombs looking at the torture devices and dead half naked women... kinda freaky, but you get used to it. Lots of detail was put into D2 ant that made it great. Thanks for the threads illu.
edit: here it is
hahaha i lol'd. i love how the unicorn is farting the rainbow.
Diablo 2 was suck a fucking brilliant game. I hope so hard they don't botch D3. I mean, they've already got to make up for the lack of Matt Uelmen providing that perfect, and essence of Diablo, score.
one of the most atmospheric and creey games i've ever played and it makes the game a joy to play even now. not looking forward to Diablo 3 or is that Diacraft 3?
Oh, Diablo 2... I remember I was a kid, I was watching my friend play the game, and he let me try it out. I instantly got hooked and bought a copy for myself in a couple of months. The creepiness of the game was definitely there and I remember I was kinda scared to play it at night (before I had internet connection). Once I got internet (AOL...), I started to play online, and the game's creepiness went away since all I did was kill cows and try to get better items. Looking back, the game's design, characters, and lore was awesome. Too bad Diablo 3 looks nothing like it...
i think with the lower res sprites and the image quality compared to the image quality that blizzard is expected to come out with in diablo 3, its hard for them to recreate that atmosphere. I mean its one thing to see a lower res sprite dead body, but another thing to see a graphic HD realistic dead body. Maybe blizzard don't want the media attention or something that tells ppl video games are too violent for the kids.
But granted, the last thing i want is Diablo 3 ranted E, or even T. But just looking at the death animation from the boss fight vid, i don't think we'll have to worry TOO much about how diablo 3 will look.
my parent almost didnt let me buy diablo back in the day because they knew the name meant devil. Then they saw the box cover and screenshots and were like... ehhhhhhhh....
i just reassured them that i wasnt going to flip out and sadistically kill people
The butcher was scary as FUCK. I remember my heart just POUNDING like it was going to come out of my chest the first time I fought him.
The hell levels were absolutely gory and terrifying too
when i realized andariel had nipple rings tied together with a chain, that disturbed me more than any other graphic in the game. why would she do that?
On August 12 2010 13:42 Icysoul wrote: Maybe blizzard don't want the media attention or something that tells ppl video games are too violent for the kids.
they did a good job with d1, kind of turned a niche audience into something more. then d2 comes out: more of the same but better. in the 4th area theres a book talking about bathing in the blood of 100 virgins. holy fuck.
but now imagine you're releasing the sequel to one of the most oft copied games in the world. it's going to get so much attention, scrutiny, and criticism that, for business reasons, you really can't fuck it up the way some people want it. put something in there that will frighten away a younger demographic (or more likely their parents). give the sensationalist media something to pick out, take out of context and give the game tons of really bad press.. not even death will save them from the shareholders
I don't see D3 being as gory or gothic as D2, I think it's the atmosphere is gonna be something like all the recent Diablo-esque games... Dungeon Siege, Titans Quest, Torchlight, Fate, etc. etc.
The initial screenshots for D3 don't look that great and Blizzard North (original core of guys behind Diablo and D2) left Blizz long time ago.
On August 12 2010 15:39 shadesofkarma wrote: I don't see D3 being as gory or gothic as D2, I think it's the atmosphere is gonna be something like all the recent Diablo-esque games... Dungeon Siege, Titans Quest, Torchlight, Fate, etc. etc.
The initial screenshots for D3 don't look that great and Blizzard North (original core of guys behind Diablo and D2) left Blizz long time ago.
Let's hope for the best though~
DS2 broken world was creepy as fuck. The atmosphere of D2 wasn't scary for me at all (mainly because it's kinda impossible not to rape anyone and anything campaigning in that game as long as you play it proper). Broken World, however, creeps me out because of all the blood and gore (fking lots of it at some points) in high detail. I was raping still, but I actually was concentrating on killing fast and gtfo.
Someone was saying that it's hard to recreate the atmosphere in D2 with such high detail graphic. I think the problem is more like making that atmosphere in 3D and not have everyone flipping a shit over it. I mean, with such high-detailed graphics nowdays it's hard to make a body on a stick and not make it noticable.
On August 12 2010 13:42 Icysoul wrote: Maybe blizzard don't want the media attention or something that tells ppl video games are too violent for the kids.
they did a good job with d1, kind of turned a niche audience into something more. then d2 comes out: more of the same but better. in the 4th area theres a book talking about bathing in the blood of 100 virgins. holy fuck.
but now imagine you're releasing the sequel to one of the most oft copied games in the world. it's going to get so much attention, scrutiny, and criticism that, for business reasons, you really can't fuck it up the way some people want it. put something in there that will frighten away a younger demographic (or more likely their parents). give the sensationalist media something to pick out, take out of context and give the game tons of really bad press.. not even death will save them from the shareholders
Diablo 2 just didn't capture the atmosphere that Diablo 1 did, I guess there were too many large open areas that were too bright and the music wasn't nearly as gloomy for the most part. I think the closest you came to D1 feel was in the act 3 sewer places (which has some of the D1 music iirc)
D1... I sure as hell wasn't going to play that on my own while it was dark outside. Granted, I was only 10 or so
there is a quote, from a diablo 3 interview sometime ago that said something along the lines of "Diablo is a different brand, its not like warcraft or starcraft, its more mature and gothic, and we want to keep it that way"
I wish I could find it, maybe some people would find it re-assuring, but going to google there is like 56million diablo 3 interviews = (
On August 12 2010 15:54 O-ops wrote: Someone was saying that it's hard to recreate the atmosphere in D2 with such high detail graphic. I think the problem is more like making that atmosphere in 3D and not have everyone flipping a shit over it. I mean, with such high-detailed graphics nowdays it's hard to make a body on a stick and not make it noticable.
That's acctually a really good point literally hundreds of high res corpses everywhere not to mention what the butchers room would look like in high resolution 3d, fresh meat indeed.
I fucking hated the butcher back then, I was too scared to open the door, so I always fought against him after I finished lvl 4. I remember my hand shaking like crazy, my heart beating faster and the fear everytime I heard "Ahhh fresh meat". Diablo 2 had some nice scenes, but this is nothing compared to the horror that is Diablo 1.
Omg, The butcher scared the shit out of me. I was like wtf, and then I got pwned Diablo 2 was also scary for me. I really doubt Blizzard would make Diablo 3 a game with rainbows and all. I mean, they got a lot to live up to, all that creepiness, gore and all. It wouldn't make sense. I am pretty sure they would lose a lot of customers.
Oh my god Diablo 1 was shittacularily scary. I know everyone was scared by the butcher but damnit so was I. As soon as I opened his door and heard that bastard's growl I bee lined for the stairs and stopped playing. Then I started again and, a little more ready with my bow at my side, opened his door and ran to a gated area and closed the door after me. My heart was pounding out of my chest and if I knew how to swear by god I would have been a sailor. Even though he was beyond the door I'd almost cry whenever he walked into the dark areas because I thought he had found a way to get to me :S
Now that I've discovered the magical psychological effects of THC I'm hoping D3 is as good as the first so I can experience it all again!
At the end the player receives the Veil of Steel! O wow! I used to know that item only in Diablo 2 as a pretty crappy unique.
ALDARIS?!
CAN'T BE UNHEARD!!!
On topic: I think the reason these games will always remain so classic and scary, far beyond our childhoods is because as children, we all had the best imaginations. Honestly, children have the most creative, and active imaginations. It scared me because I thought any second the butcher or diablo himself was going to pop out and grab me.
On August 12 2010 08:45 Royalcommand wrote: this is nothing compared to diablo 1. THAT game scared the living shit out of me as a child lol diablo 2 was a walk in the park compared to diablo 1
This. Diablo I to me has a much darker feeling to it. Granted, I was yougner when I played it, but the atmosphere seemed much darker, grittier. The catacombs scared the living shit out of me as a child. Not to mention The Butcher.
At the end the player receives the Veil of Steel! O wow! I used to know that item only in Diablo 2 as a pretty crappy unique.
ALDARIS?!
WE HAVE COME TO ARREST YOU TASSADAR!!!
holy smokes, it definitely is Aldaris.
I really loved the art style of D2, so I recreated some scenes with my lego men and some army men fortress, as well as copious amounts of red paint.
I still remember when I finally got a skeleton legoman, I was so happy so I could finally make a bone wand for my necromancer lego dude.
Oh yeah that voice actor is all over Diablo I. He speaks in nearly every other paper scroll you read inside the dungeons. There is a text on the 3rd level that speaks of Lazarus, which has his voice to it as well. I bet there are dozens of places where his voice can be heard.
On August 12 2010 08:45 Royalcommand wrote: this is nothing compared to diablo 1. THAT game scared the living shit out of me as a child lol diablo 2 was a walk in the park compared to diablo 1
This. Diablo I to me has a much darker feeling to it. Granted, I was yougner when I played it, but the atmosphere seemed much darker, grittier. The catacombs scared the living shit out of me as a child. Not to mention The Butcher.
Oh man those ugly ass shaved monkeys that dripped and made the gurgly dry heave noise when they attacked are the things of nightmares.
The gore seems about on par with most other games at that time. Ever play the Myth series?
I think Diablo is just cornered into a niche genre of demonic hack & slash (e.g. Doom). It's nothing like a horror game, but it compensates for lack of plot, character development, and other convincing qualities by challenging your sensibilities. You see a cop out for gore and sex in a lot of simplistic games.
On August 12 2010 18:01 Ayush_SCtoss wrote: Omg, The butcher scared the shit out of me. I was like wtf, and then I got pwned Diablo 2 was also scary for me. I really doubt Blizzard would make Diablo 3 a game with rainbows and all. I mean, they got a lot to live up to, all that creepiness, gore and all. It wouldn't make sense. I am pretty sure they would lose a lot of customers.
While Diablo 1 was overall much scarier than 2, I think there were a few areas that were comparable to D1 in D2. Like some dungeons in Act 1 and the Monastery when it gets darker. The rest of the acts weren't so scary. Then again, I was very glad when I reached the caves in D1 because the area before it was much, much, much scarier.
One thing I really missed in D2 were the tomes that you could read on the spot. They were much better in D1.
On August 12 2010 09:09 floor exercise wrote: Back in Diablo 1 it was a common practice to turn off the music to stop lag in multiplayer games, mostly because it ran off CD and would make the game stop every now and then as your 2x cdrom would seek.
I felt almost fortunate that this was normal because playing Diablo 1 with the sound on scared the shit out of me as a kid
On August 12 2010 18:44 iD.NicKy wrote: That's why i prefer d2 over warcraft universe.. warcraft is chidlish
Let's see, we have a tribal group of powerful humanoids who slaughter an entire nation, led by bloodthirsty clan chiefs and warlocks performing occult, demonic rituals, all the while struggling internally for power over the clans in a flurry of betrayals and temporary alliances. We also have an entire nation of refugees who are forced to make a desperate last stand against said clan, only to have a member of their royal family slowly become insane, slay his oldest friend and leave his nation to die to a horde of living dead.
Reading the Book on the level with teh "Hall of the Blind" = best Diablo moment ever.
"I can see what you see not. Vision milky, then eyes rot. When you turn they will be gone, Whispering their hidden song. Then you see what cannot be, Shadows move where light should be. Out of darkness, out of mind, Cast down into the Halls of the Blind."
Voice acting in D1 was soooo far above that in D2, it was pathetic in D2 .
And "Ahhhh, fresh meat." scared the shit out of me :p
I played throug the single player a good amount of times before getting in to Bnet. So i felt all the atmosphere and creepiness of the game, as well as the storyline and all that stuff that makes this game the best ARPG! So i realy pitty the ones who started right on Bnet. without playing the SP. Cus Bnet. is all about geting rushed to hell and farm godly items And that way u miss 70% or so of the game's true meaning
On August 12 2010 09:00 zazen wrote: Not nearly as creepy as Diablo 1. Even more if you include music. Beating a dead horse here, but Diablo 1's atmosphere is waaaaaay cooler and darker than D2, even with all graphic advances....
Amen. The only good part in D2 is Act 1, the design of Act 2 / 3 / 5 is terrible. 4 is ok.
I wish Diablo 3 will have more scarey elements to it like Doom 3 had (or other horror games like penumbra, resident evil). I bet anything that won't really be the case. It will just be expanding on Diablo 2's multiple environments... more jungle, desert, by golly jee maybe even swamps and prairies.
I was somewhat young when I played Diablo 2, and it wasn't scary at all. Maybe the armorer was a bit surprising, and I guess Duriel was very surprising and anxiety-causing.
Diablo one had a much nicer atmosphere to it. The people talking felt real, and the environment always felt very dark. Diablo 2 improved so much with cutscenes and gameplay, but lost SO MUCH in atmosphere. Neither of the games had good in-game story though. Overall you could say Diablo 2 had a great story though, but that's only based off the cutscenes, which are completely untied to the gameplay.
So many people left Blizzard since Diablo 1 and Diablo 2 were made. While Diablo 3 would be a pretty great game, it will certainly be different, but also interesting to see how it turns out (sorta like SC2)
Butcher was like the snow monster, fucking fast and imba (when you are still level 5 or so). Its like no way to beat it unless you come back for it at higher level.
Sure that D3, from what we've seen so far, is a lot brighter and has significantly less blood and gore. Maybe Blizzard is being careful for safe entry to markets which demand minimum amount of violence in video games, especially China. IIRC WoW has been being scrutinied to the smallest bits and modified a lot of graphic details, in terms of gore and violence, so that it fits with the 'tradition' and 'culture' of the country, or at least the officials think so. It is very likely that Bliz will take actions, implementing changes so that their next major release will be welcomed in such a huge market like China. Which of course will be followed by rage from hardcore fans and enthusiasts...
But hey, that's only what we've seen so far, and so little of it. That game is nowhere near completion and we may witness some really disturbing scenes in later acts. For me it's alright whether it's a bloodbath or a colour fairy world. I'm more interested in it's gameplay
When I think about it the game is pretty scary but for some reason I don't remember being scared at all when I played it for the first time(7/8 years old).The only thing on my mind was:
On August 12 2010 18:44 iD.NicKy wrote: That's why i prefer d2 over warcraft universe.. warcraft is chidlish
Let's see, we have a tribal group of powerful humanoids who slaughter an entire nation, led by bloodthirsty clan chiefs and warlocks performing occult, demonic rituals, all the while struggling internally for power over the clans in a flurry of betrayals and temporary alliances. We also have an entire nation of refugees who are forced to make a desperate last stand against said clan, only to have a member of their royal family slowly become insane, slay his oldest friend and leave his nation to die to a horde of living dead.
Yeah, sounds pretty damn childish to me.
Warcraft universe is definitely not childish. It's harder to take seriously in WoW, though. Particularly after not only the graphics become an ugly cartoon, but the backstory is retconned into an ugly cartoon. (Sargeras was always a meanie evilpants herp derp.)
On August 12 2010 18:44 iD.NicKy wrote: That's why i prefer d2 over warcraft universe.. warcraft is chidlish
Let's see, we have a tribal group of powerful humanoids who slaughter an entire nation, led by bloodthirsty clan chiefs and warlocks performing occult, demonic rituals, all the while struggling internally for power over the clans in a flurry of betrayals and temporary alliances. We also have an entire nation of refugees who are forced to make a desperate last stand against said clan, only to have a member of their royal family slowly become insane, slay his oldest friend and leave his nation to die to a horde of living dead.
Yeah, sounds pretty damn childish to me.
Warcraft universe is definitely not childish. It's harder to take seriously in WoW, though. Particularly after not only the graphics become an ugly cartoon, but the backstory is retconned into an ugly cartoon. (Sargeras was always a meanie evilpants herp derp.)
I remember reading through the manual for Warcraft 2, which contained a whole ton of backstory as well as depictions of orcs holding severed orc heads and whatnot. Not sure what prompted the more colorful, cartoony look, but it seemed unnecessary. I suppose experimentation is good though.
I actually really liked the D2 settings, especially how they contrasted with eachother. You'd have this bright desert, blazing sun with vultures swarming over the place and then descend into a dark tomb. I may remember incorrectly, but I believe it's been said about D3 that you'll be starting out in a world where there isn't that much corruption or evil and then it'll slowly get worse and worse, and I'm quite fine with that. It leaves more of an impact if you have a reference to something beautiful and then see it defiled. It's not like the entire game is going to be rainbows and carebears and Dr.Snuggles.
I cannot believe some of you are just noticing this now. One of the reasons I fell in love with the original and the sequel. That and the tile set is so rigid and gothic. Something that feels missing in Diablo 3 thus far.
I used to restart my character when I got to the church and saw the dead body outside... such good memories from D1. I still go back and play through it every now and again (except now I don't restart if I get the butcher quest).
D2 is good in cutscenes but no real atmosphere ingame unlike D1. That said when you're young (like 6-7) you never get creeped out.
"I must be getting close!" [On my brother's warrior entering hell in D1) "How does he know??" - me "Oh, I dunno, maybe all the blood in the walls or something?" - my brother "I guess.." - me
lol are you guys serious? diablo? SCARY? bahahahah man you guys are sad
me and my little brother played that game religiously when we were younger, he was 8 i was maybe 11...
i never ever once thought that game was scary at all, i mean... the artwork is dark and eerie but there is no sense of urgency/survival/fear just run around and eat potions and kill things.
Besides, even if you are a feminine little sissy man and get scared playing diablo 2, you always have the option of throwing down a portal and going back to town to take a few minutes to reach up your giant gaping vagina and find your small, disfunctional testicles.
Now if any of you played the first few Silent Hill games when you were younger you would understand real fear.
On August 12 2010 21:59 mesohawny wrote: lol are you guys serious? diablo? SCARY? bahahahah man you guys are sad
me and my little brother played that game religiously when we were younger, he was 8 i was maybe 11...
i never ever once thought that game was scary at all, i mean... the artwork is dark and eerie but there is no sense of urgency/survival/fear just run around and eat potions and kill things.
Besides, even if you are a feminine little sissy man and get scared playing diablo 2, you always have the option of throwing down a portal and going back to town to take a few minutes to reach up your giant gaping vagina and find your small, disfunctional testicles.
Now if any of you played the first few Silent Hill games when you were younger you would understand real fear.
Different people shit their pants over different things. Personally, Silent Hill, Diablo, System Shock, all these supposedly scary games were like "meh" to me; sort of seems that way when you're exposed to certain fora and regularly expect shock GIFs on every pic that's loading; but I'd really go bonkers if you made me lie down in a casket.
On August 12 2010 18:01 Ayush_SCtoss wrote: Omg, The butcher scared the shit out of me. I was like wtf, and then I got pwned Diablo 2 was also scary for me. I really doubt Blizzard would make Diablo 3 a game with rainbows and all. I mean, they got a lot to live up to, all that creepiness, gore and all. It wouldn't make sense. I am pretty sure they would lose a lot of customers.
Wtf . -_______-
I meant flashy, gay shiny stuff. Not actual rainbows lol The dark colors/setting in the barbarian reveal is what I want and will look good. Just hope the story is good, scary and chilly, so I can enjoy it. But good find nonetheless xD
On August 12 2010 18:01 Ayush_SCtoss wrote: Omg, The butcher scared the shit out of me. I was like wtf, and then I got pwned Diablo 2 was also scary for me. I really doubt Blizzard would make Diablo 3 a game with rainbows and all. I mean, they got a lot to live up to, all that creepiness, gore and all. It wouldn't make sense. I am pretty sure they would lose a lot of customers.
Wtf . -_______-
I meant flashy, gay shiny stuff. The dark colors/setting in the barbarian reveal is what I want and will look good. Just hope the story is good, scary and chilly, so I can enjoy it. But good find nonetheless xD
We have basically seen two areas of the game, with a couple of indoor environments. I'd expect the scenery to change and get darker the further in the game you get.
On August 12 2010 18:01 Ayush_SCtoss wrote: Omg, The butcher scared the shit out of me. I was like wtf, and then I got pwned Diablo 2 was also scary for me. I really doubt Blizzard would make Diablo 3 a game with rainbows and all. I mean, they got a lot to live up to, all that creepiness, gore and all. It wouldn't make sense. I am pretty sure they would lose a lot of customers.
Wtf . -_______-
I meant flashy, gay shiny stuff. Not actual rainbows lol The dark colors/setting in the barbarian reveal is what I want and will look good. Just hope the story is good, scary and chilly, so I can enjoy it. But good find nonetheless xD
LOL except for all the neon flashy stuff, and the rainbows, and the silly dancing witch-doctor, and the game's slowness, and the general visual feel that nothing is actually impacting (they're fighting a boss and i literally feel like nobody got hit and nobody hit him until he just fell over)... not like diablo 2 where there's really satisfying impact sounds, and things get really physically hit...
On August 12 2010 21:59 mesohawny wrote: lol are you guys serious? diablo? SCARY? bahahahah man you guys are sad
me and my little brother played that game religiously when we were younger, he was 8 i was maybe 11...
i never ever once thought that game was scary at all, i mean... the artwork is dark and eerie but there is no sense of urgency/survival/fear just run around and eat potions and kill things.
Besides, even if you are a feminine little sissy man and get scared playing diablo 2, you always have the option of throwing down a portal and going back to town to take a few minutes to reach up your giant gaping vagina and find your small, disfunctional testicles.
Now if any of you played the first few Silent Hill games when you were younger you would understand real fear.
bravest of all. you have the e-peen of a T-Rex in Jurassic Period.
On August 12 2010 21:59 mesohawny wrote: lol are you guys serious? diablo? SCARY? bahahahah man you guys are sad
me and my little brother played that game religiously when we were younger, he was 8 i was maybe 11...
i never ever once thought that game was scary at all, i mean... the artwork is dark and eerie but there is no sense of urgency/survival/fear just run around and eat potions and kill things.
Besides, even if you are a feminine little sissy man and get scared playing diablo 2, you always have the option of throwing down a portal and going back to town to take a few minutes to reach up your giant gaping vagina and find your small, disfunctional testicles.
Now if any of you played the first few Silent Hill games when you were younger you would understand real fear.
bravest of all. you have the e-peen of a T-Rex in Jurassic Period.
What a baller...
T-Rex... Jurassic period, I can't let that one go.
D2 was pretty freaking scary for a 10 year old. I certainly didn't play it alone late at night. And then I played Dead Space, and now I have to wear adult diapers. :X
On August 12 2010 21:59 mesohawny wrote: lol are you guys serious? diablo? SCARY? bahahahah man you guys are sad
me and my little brother played that game religiously when we were younger, he was 8 i was maybe 11...
i never ever once thought that game was scary at all, i mean... the artwork is dark and eerie but there is no sense of urgency/survival/fear just run around and eat potions and kill things.
Besides, even if you are a feminine little sissy man and get scared playing diablo 2, you always have the option of throwing down a portal and going back to town to take a few minutes to reach up your giant gaping vagina and find your small, disfunctional testicles.
Now if any of you played the first few Silent Hill games when you were younger you would understand real fear.
bravest of all. you have the e-peen of a T-Rex in Jurassic Period.
What a baller...
T-Rex... Jurassic period, I can't let that one go.
On August 12 2010 13:10 404.Delirium wrote: Diablo 2 was suck a fucking brilliant game. I hope so hard they don't botch D3. I mean, they've already got to make up for the lack of Matt Uelmen providing that perfect, and essence of Diablo, score.
Diablo 1 and 2 was masterpieces, the atmosphere, music, sound, gameplay just everything was amazing and made Diablo what it was.
It won't be possible to create a similar feel with the new 3d technologies etc, Diablo 3 will be fun but will be nowhere close to D1 or D2.
Just listen to that theme, it has a blissful and serene feeling to it. Makes me feel like playing through Diablo 1 again with a friend (with music on, i always play without it).
Also, for those who loved the Tristram theme should hear this one.
Ignore the video and listen to the song, it's insane.
On August 12 2010 18:44 iD.NicKy wrote: That's why i prefer d2 over warcraft universe.. warcraft is chidlish
Let's see, we have a tribal group of powerful humanoids who slaughter an entire nation, led by bloodthirsty clan chiefs and warlocks performing occult, demonic rituals, all the while struggling internally for power over the clans in a flurry of betrayals and temporary alliances. We also have an entire nation of refugees who are forced to make a desperate last stand against said clan, only to have a member of their royal family slowly become insane, slay his oldest friend and leave his nation to die to a horde of living dead.
Yeah, sounds pretty damn childish to me.
Perception vs. Reality. You make the Warcraft universe sound more mature than it really is.
I'll admit I liked Warcraft until the third. I thought the second was kind of childish with its bright colour palette, goblins, gnomes, dwarves, and 'steam punk' type technology. Both the voices for human and orc mission debriefs made me laugh because of how ridiculously over the top they were.
But I'll take my bloodthirsty orcs over the bullshit shamanistic 'demon corrupted' orcs any day. When Blizzard started fucking around with Warcraft lore and added MORE ELVES and COW MEN with more STEAMPUNK was the day I wrote that franchise off. The bright colours, clunky 3D graphics, horrific voice acting and shallow, predictable plot made it even worse and completely confirmed that Blizzard was dumbing down the franchise for children and lonely men.
D1 was scary as hell, but it was not the butcher who made my pants messy. It was those demons who screamed in the dark and rammed you at full speed head on.
I love both games, but Diablo 1 had a creepier atmosphere overall maybe because of the music and how you couldn't see ANYTHING and you could only walk slowly. I hope D3 manages to find the same kind of atmosphere and feeling lost under Tristram cathedral.
I was a sorc on D1 and the butcher was fucking hard to kill. Had to keep running and I would shoot him with my infinite arrows but shit took time enough for me to think he was regen faster
On August 13 2010 00:32 Appendix wrote: D1 was scary as hell, but it was not the butcher who made my pants messy. It was those demons who screamed in the dark and rammed you at full speed head on.
Damn Diablo was a scary game. I used to get creeped out playing it alone in my basement sometimes. I can't believe I was allowed to play that when I was like 10 ..
On August 12 2010 15:39 shadesofkarma wrote: I don't see D3 being as gory or gothic as D2, I think it's the atmosphere is gonna be something like all the recent Diablo-esque games... Dungeon Siege, Titans Quest, Torchlight, Fate, etc. etc.
The initial screenshots for D3 don't look that great and Blizzard North (original core of guys behind Diablo and D2) left Blizz long time ago.
Let's hope for the best though~
Well, the Blizzard North guys went ahead and made Hellgate London. I honestly don't think losing them could be bad in any way :p .
I just realized.. what you realized. I started playing when I was around 11-12 (when I started playing starcraft ^_^) and wow, I've never been addicted to a game like D2 in my whole life (not even WoW was as addicting). Now that I see this, this game is really fucking creepy but I LOVE IT and I can't wait for D3. I hope it turns out good ^_^.
Now reading this thread, I had started playing again, USWest Hardcore Ladder. It's been about.. 3 or so months since I've last logged in and I've only lost 2 mules which probably had nothing important in them but O_O I think I might start playing again.
Man I feel ashamed that I never played D1, just D2 Expansion. I should give it a try ^_^
On August 12 2010 15:39 shadesofkarma wrote: I don't see D3 being as gory or gothic as D2, I think it's the atmosphere is gonna be something like all the recent Diablo-esque games... Dungeon Siege, Titans Quest, Torchlight, Fate, etc. etc.
The initial screenshots for D3 don't look that great and Blizzard North (original core of guys behind Diablo and D2) left Blizz long time ago.
Let's hope for the best though~
Well, the Blizzard North guys went ahead and made Hellgate London. I honestly don't think losing them could be bad in any way :p .
Hellgate: London had tons of potential. It was just very much rushed.
Wow, very nicely put together. It does remind me of when I played D2. It always did have this very unsettling and disturbing undertone. With all of the pentagrams, the hero losing his mind it was insane. Nicely put together thread by OP.
On August 12 2010 18:44 iD.NicKy wrote: That's why i prefer d2 over warcraft universe.. warcraft is chidlish
Let's see, we have a tribal group of powerful humanoids who slaughter an entire nation, led by bloodthirsty clan chiefs and warlocks performing occult, demonic rituals, all the while struggling internally for power over the clans in a flurry of betrayals and temporary alliances. We also have an entire nation of refugees who are forced to make a desperate last stand against said clan, only to have a member of their royal family slowly become insane, slay his oldest friend and leave his nation to die to a horde of living dead.
Yeah, sounds pretty damn childish to me.
Warcraft universe is definitely not childish. It's harder to take seriously in WoW, though. Particularly after not only the graphics become an ugly cartoon, but the backstory is retconned into an ugly cartoon. (Sargeras was always a meanie evilpants herp derp.)
I remember reading through the manual for Warcraft 2, which contained a whole ton of backstory as well as depictions of orcs holding severed orc heads and whatnot. Not sure what prompted the more colorful, cartoony look, but it seemed unnecessary. I suppose experimentation is good though.
I actually really liked the D2 settings, especially how they contrasted with eachother. You'd have this bright desert, blazing sun with vultures swarming over the place and then descend into a dark tomb. I may remember incorrectly, but I believe it's been said about D3 that you'll be starting out in a world where there isn't that much corruption or evil and then it'll slowly get worse and worse, and I'm quite fine with that. It leaves more of an impact if you have a reference to something beautiful and then see it defiled. It's not like the entire game is going to be rainbows and carebears and Dr.Snuggles.
This appeals to me greatly. Although it was the same in D1 and D2 too, but that is a really great way to build the atmosphere.
I have to say that the books also feel really cheesy and bad. I haven't read even a page nor do I care to, but I'm pretty sure they ruin the whole story of Diablo.
On August 13 2010 03:43 GreatFall wrote: Wow, very nicely put together. It does remind me of when I played D2. It always did have this very unsettling and disturbing undertone. With all of the pentagrams, the hero losing his mind it was insane. Nicely put together thread by OP.
The epilogue to D1 is creepy as hell when you think about it. It's not as visceral as the Butcher or the dungeons, but my god is it ever cerebral.
On August 12 2010 18:44 iD.NicKy wrote: That's why i prefer d2 over warcraft universe.. warcraft is chidlish
Let's see, we have a tribal group of powerful humanoids who slaughter an entire nation, led by bloodthirsty clan chiefs and warlocks performing occult, demonic rituals, all the while struggling internally for power over the clans in a flurry of betrayals and temporary alliances. We also have an entire nation of refugees who are forced to make a desperate last stand against said clan, only to have a member of their royal family slowly become insane, slay his oldest friend and leave his nation to die to a horde of living dead.
Yeah, sounds pretty damn childish to me.
Warcraft universe is definitely not childish. It's harder to take seriously in WoW, though. Particularly after not only the graphics become an ugly cartoon, but the backstory is retconned into an ugly cartoon. (Sargeras was always a meanie evilpants herp derp.)
I remember reading through the manual for Warcraft 2, which contained a whole ton of backstory as well as depictions of orcs holding severed orc heads and whatnot. Not sure what prompted the more colorful, cartoony look, but it seemed unnecessary. I suppose experimentation is good though.
I actually really liked the D2 settings, especially how they contrasted with eachother. You'd have this bright desert, blazing sun with vultures swarming over the place and then descend into a dark tomb. I may remember incorrectly, but I believe it's been said about D3 that you'll be starting out in a world where there isn't that much corruption or evil and then it'll slowly get worse and worse, and I'm quite fine with that. It leaves more of an impact if you have a reference to something beautiful and then see it defiled. It's not like the entire game is going to be rainbows and carebears and Dr.Snuggles.
This appeals to me greatly. Although it was the same in D1 and D2 too, but that is a really great way to build the atmosphere.
Agree, I'm starting to feel like it won't be so bad.
Nothing beats the D1 killing diablo-video. Hey, I won, and here's the prince, all fine. Hmm, now what? Oh yea, let's JAM THIS FUCKING POINTY THING INTO MY OWN FACE!
Sorry guys but Diablo 2 was a piece of shit. Playing it was like reading the weekly Bleach. There was no fun, just grinding. The only 'fuck, that was scary' moment I had was when I was fighting Mephisto for the first time and he shot that ice ball that took off half my health. Other than that it was a shit game.
Just because there are badly drawn dead bodies in it doesn't make it scary. Here's a dead body:
On August 13 2010 08:52 Pineapple wrote: Sorry guys but Diablo 2 was a piece of shit. Playing it was like reading the weekly Bleach. There was no fun, just grinding. The only 'fuck, that was scary' moment I had was when I was fighting Mephisto for the first time and he shot that ice ball that took off half my health. Other than that it was a shit game.
Just because there are badly drawn dead bodies in it doesn't make it scary. Here's a dead body:
o--- ----<
No arms!
I'm going to have to say you have a horrible taste in games.
I personally thought Diablo II and I was not scary. That being said however, I was introduced to Diablo waayyy later than you guys. Maybe at age 14 or 15 was when I got really, really addicted. By then, the graphics had already aged until they were just as scary as Doom 1. I just played Diablo II on USEast grinding for the best gear. To me, the scariest game is probably Half-Life 2. Those poison head crabs really get to me.
On August 12 2010 18:44 iD.NicKy wrote: That's why i prefer d2 over warcraft universe.. warcraft is chidlish
Let's see, we have a tribal group of powerful humanoids who slaughter an entire nation, led by bloodthirsty clan chiefs and warlocks performing occult, demonic rituals, all the while struggling internally for power over the clans in a flurry of betrayals and temporary alliances. We also have an entire nation of refugees who are forced to make a desperate last stand against said clan, only to have a member of their royal family slowly become insane, slay his oldest friend and leave his nation to die to a horde of living dead.
Yeah, sounds pretty damn childish to me.
Warcraft universe is definitely not childish. It's harder to take seriously in WoW, though. Particularly after not only the graphics become an ugly cartoon, but the backstory is retconned into an ugly cartoon. (Sargeras was always a meanie evilpants herp derp.)
I remember reading through the manual for Warcraft 2, which contained a whole ton of backstory as well as depictions of orcs holding severed orc heads and whatnot. Not sure what prompted the more colorful, cartoony look, but it seemed unnecessary. I suppose experimentation is good though.
I actually really liked the D2 settings, especially how they contrasted with eachother. You'd have this bright desert, blazing sun with vultures swarming over the place and then descend into a dark tomb. I may remember incorrectly, but I believe it's been said about D3 that you'll be starting out in a world where there isn't that much corruption or evil and then it'll slowly get worse and worse, and I'm quite fine with that. It leaves more of an impact if you have a reference to something beautiful and then see it defiled. It's not like the entire game is going to be rainbows and carebears and Dr.Snuggles.
This appeals to me greatly. Although it was the same in D1 and D2 too, but that is a really great way to build the atmosphere.
I like this idea. Well, actually we know D2 is like this too.
On August 13 2010 08:52 Pineapple wrote: Sorry guys but Diablo 2 was a piece of shit. Playing it was like reading the weekly Bleach. There was no fun, just grinding. The only 'fuck, that was scary' moment I had was when I was fighting Mephisto for the first time and he shot that ice ball that took off half my health. Other than that it was a shit game.
Just because there are badly drawn dead bodies in it doesn't make it scary. Here's a dead body:
o--- ----<
No arms!
I'm going to have to say you have a horrible taste in games.
He is harsh but i think he has a point. Diablo II can be HIGHLY addictive but it is not a great game if you don't like runs/grind. And to be honest i think that disliking grind fests isn't bad taste. That why a lot of people prefer Diablo I for single player.
Ah the memories. I really hope D3 will live the hype. Like everyone has said, the gore and creepiness will go out, don't hold your breath on it. I just hope the drop system gets reworked but I would like to see the same essence to it, another thing is the randomly generated mob names and the super uniques, I really want those to stay. And maybe some other things to return like they did with D1-->D2 some items, places(tristram), stuff like that to appeal to the D2 crowd that played it for years.
On August 13 2010 14:03 Barrin wrote: <3 diablo 4ever. my brother is all sad that SC2 is coming out before D3 and shit lol.
On topic, I can guarantee you you totally missed some of the more gruesome things. There are some seriously sick torture devices you can find in some places.
By the way the best term to describe the diablo theme is "gothic". No, not that "gothic" fad stereotype thing. dictionary.com: adj. noting or pertaining to a style of literature characterized by a gloomy setting, grotesque, mysterious, or violent events, and an atmosphere of degeneration and decay.
edit: oh yeah how could I forget.
I remember way back in the day when i was still a kid me and my brother shared a room and we had our computer in there too. One night when I was sleeping he was staying up really late and he was doing the chaos sanctuary. When he opened the last seal he turned the volume on the speakers ALL the way up. Now mind you I'm just sleeping there probably having nice dreams and the next thing I hear is "NOT EVEN DEATH WILL SAVE YOU FROM ME".
Imagine waking up at like 1AM to that.
awww so cute.
The first time I played Diablo was like "Dude, this game is wrong!" I literally had no idea what I was looking at, it was awesome and disturbing at the same time. The other game that struck me like that was Blood but this was a whole new level of creepiness
On August 12 2010 13:10 404.Delirium wrote: Diablo 2 was suck a fucking brilliant game. I hope so hard they don't botch D3. I mean, they've already got to make up for the lack of Matt Uelmen providing that perfect, and essence of Diablo, score.
Just listen to that theme, it has a blissful and serene feeling to it. Makes me feel like playing through Diablo 1 again with a friend (with music on, i always play without it).
Also, for those who loved the Tristram theme should hear this one.
I can see what you see not Vision milky then eyes rot When you turn they will be gone Whispering their hidden song Then you see what cannot be Shadows move where light should be Out of darkness, out of mind Cast down into the Halls of the Blind.
Diablo 1 was way scarier ! Running around in the church's basement and hearing children cry and scream ... I shit in my pants the first time I went thru there. Oh, and meeting The Butcher is also epic ! "Argh ! Fresh meat !" still kinda spooks me out.
diablo 1 was much scarier than diablo 2. It's theme and music was more gothic. While diablo 2 had just as much sick stuff it was too colourful to be as scary.
diablo had much better theme, atmosphere and creepyness to it
diablo 2 had much better re playability, questing and boss fights.
diablo 3 looks more like diablo 2 than diablo 1 to me. I'm sure it will be a great game but the story will probably be crap like sc2's was.
I gotta say my favorite scene is from Diablo2 when you finally get to the right tomb. I was playing single player and I was psyched to go and fight a Prime Evil. Then I walk in~
LOOKING FOR BAAL?
And a fucking scorpion death thing hits me three times and I can't run I don't have thawings or cold resist and I die like a bitch.
Yes, Duriel, you dirty motherfuck, I was looking for Baal.
That Lachdanan knight in Diablo 1 sounds exactly 100% like Tyriel in Diablo 2.
Btw many games from the mid nineties were scary as fuck. I especially remember Doom and x-com. It may sound weird but simple graphics can make a game much more creepy than advanced graphics.
I really think Matt Uelman should compose and release an album with a 12-string as a centerpiece (that guitar in the Tristram theme is a 12-string, right?)
Diablo 1 was scary (as someone mentioned above) because you couldn't see much and were walking slowly. In addition to that demons could actually kill you. Ahh, and that music
On August 13 2010 08:52 Pineapple wrote: Sorry guys but Diablo 2 was a piece of shit. Playing it was like reading the weekly Bleach. There was no fun, just grinding. The only 'fuck, that was scary' moment I had was when I was fighting Mephisto for the first time and he shot that ice ball that took off half my health. Other than that it was a shit game.
Just because there are badly drawn dead bodies in it doesn't make it scary. Here's a dead body:
o--- ----<
No arms!
I'm going to have to say you have a horrible taste in games.
He is harsh but i think he has a point. Diablo II can be HIGHLY addictive but it is not a great game if you don't like runs/grind. And to be honest i think that disliking grind fests isn't bad taste. That why a lot of people prefer Diablo I for single player.
Diablo 2's only about grinding if you let it be about grinding (mostly multiplayer). If you don't tweak yourself and get rushed through, you can actually play the game.
When you play it through, it's very exciting to find rare items that give you just enough damage to overcome that boss that's killed you 10 times in a row.
And my youthful scary game was Ultima VIIII (free with the computer!). Plowing through creepy catacombs late at night, being attacked by infinitely resurrecting skeletons, trying to steal from houses (thanks guides!) and being caught and executed by the friendly neighborhood fire mage.
On August 13 2010 20:48 Krzycho wrote: Diablo 1 was scary (as someone mentioned above) because you couldn't see much and were walking slowly. In addition to that demons could actually kill you. Ahh, and that music http://www.youtube.com/watch?v=k9pqRt38ms0 Let's hope for the best with D3.
I'm scared to think about what Activision/Blizzard might do to D3......
I'm surprised none mentioned the part where you find Lazarus in Diablo1. There's an altar with a kids corpse (supposedly the kings son but you later find out that the kid became diablo himself) on it if I recall correctly which scared the crap out of me.
On August 12 2010 08:45 Royalcommand wrote: this is nothing compared to diablo 1. THAT game scared the living shit out of me as a child lol diablo 2 was a walk in the park compared to diablo 1
SO SO true!! i remember first time entering the crypt... brrrr. and the music!!!!
On August 13 2010 18:22 Rainmaker5 wrote: I gotta say my favorite scene is from Diablo2 when you finally get to the right tomb. I was playing single player and I was psyched to go and fight a Prime Evil. Then I walk in~
LOOKING FOR BAAL?
And a fucking scorpion death thing hits me three times and I can't run I don't have thawings or cold resist and I die like a bitch.
Yes, Duriel, you dirty motherfuck, I was looking for Baal.
I can't help but snicker at this post.
But don't forget the motherfucking smith, you're just minding your business, opening doors, killing skeletons when suddenly you open the wrong one and a 20foot tall bull on steroids swings out and beats you mercilessly into the ground with a hammer the size of your body. For the first time in your life, you know what a nail feels like.
Then there was fighting diablo himself. The first time I watched my dad do it it took close to ~30+ minutes on a barb. I was in fourth grade and I was so scared of the game, but it was so addicting too that I stayed up way past 12. That red lightning hose just didn't seem fair back then before you learned about all the tricks.
In my opinion though, fighting Andariel the first time was the worst. There's just so much adrenaline in your system because it's the first boss. She's not as hard as Duriel or Diablo but she certainly makes you try harder because with Duriel, you get charged and you're dead. With Andi you have to keep running because a voluptuous spider demon (reminiscent of kerrigan) is chasing you around a pit of dead bodies.
Cinematics scared me as well, like when the wanderer finally turned into diablo, ripping through his own flesh. The portal of screaming faces, mephisto.
I dunno why, but I was like 8 years old and the first Diablo/Butcher never bugged me. I never really payed too much attention to all the bloody atmosphere for some reason.
On August 13 2010 18:22 Rainmaker5 wrote: I gotta say my favorite scene is from Diablo2 when you finally get to the right tomb. I was playing single player and I was psyched to go and fight a Prime Evil. Then I walk in~
LOOKING FOR BAAL?
And a fucking scorpion death thing hits me three times and I can't run I don't have thawings or cold resist and I die like a bitch.
Yes, Duriel, you dirty motherfuck, I was looking for Baal.
I hate Duriel so much. Freeze, stun and a REALLY small area to fight in. He just laughs at you as you desperately run around for your life.
i think d2 would had been scarier if the view is closer allowing you to see more details. when i played it, i always tried to rush the mission obj. i think there is still some optional dungeons in the act ii desert and act v hell portals that i have never been to simply because they were not mission critical nor did they have substantial drops.
i think my scariest moments playing d2 was act ii. part of it was the lighting, part of it was the massive armies that you can get urself trapped within, part of it was the gay claw vipers blocking level entrances and stun fuck u to death, part of it was gay ass lighnting bolt enchanted beetles.
the act 2 cinematic of tal rasha was also quite chilling to see.
Yeah the atmosphere was amazing. The art, details, music and tone of the people's voices all worked together to create that feel. Amid seeing all those minute and creepy things, that tome you read(er narrates to you) that sounded like Aldaris stuck in my mind haha esp the line about man's inhumanity to man or something. Good chilling stuff
Idk, I kinda became desensitized to the stuff after a while. After you kill a herd of enemies and see the blood and corpses of a dozen enemies just sitting at your feet, you get used to it.
And yeah, in Act 4 in D2, in the Plains of Despair (seriously, wtf? No one ever goes here except to get Izual quest. Otherwise you just go to River of Flame WP) there are wooden stakes with bodies strapped to them, and they're called Forsaken Souls or something like that. Kinda disturbing.
Also, isn't this the main issue with D3? A lot of people are complaining about the new design scheme, and opponents are kind of setting up straw men, saying the argument's just "I DON'T LIKE THE COLORS!!!!!"
The atmosphere that D2 had wasn't just in the monsters, it was in the environment collectively, and that's what I'm not seeing in D3. I hope they make the surroundings and plot that much more creepy, and don't just leave it as "oh noes, monsters are here!"
I have never really payed attention to all of these brutal details and none of them freaked me out. But I remember one - at the door to first act's boss there's a pile of blood with disfigurd bodies.
The only act I never really did like in D2 was Act III. A fetid jungle is all very well, but it was so damn annoying to navigate and fetishes were probably the most annoying monster in the game. The lightning beetle in Act II is a close second. But I didn't care much for the atmosphere until I got to the actual city, and even there you're forced to run through a sewer level. All in all a giant pile of meh.
One of my favorite atmospheric details reside in the River of Flames. Sometimes you'll see a skeleton try to crawl it's way up the side of the rock, trying to escape the flames, only to be violently pulled down again.
this thread is pretty baller, i never noticed all the fucked up shit i was just focused on them items and them levels. Makes me want to play threw single player again.
On August 12 2010 08:50 TwilightStar wrote: Ever see the butchers 'den' in Diablo 1? That place is horrid. I used to never want to do the quest when I was younger because it was so scary :[
I loved classic diablo for how moody some of the places were. Yea it wasn't as colorful, and yeah the environments were super simple, but at the same time the whole game had this claustrophobic feel to it. The story was so vague too that my mind filled in a lot of the blanks: I went in some church in the middle of nowhere, the church had a labyrinth underneath that went deeper, and deeper, and deeper and deeper into the ground. I mean how awesome is that!?
IMO i love diablo2 and will love diablo3 but something about classic diablo is just totally oozing with exactly what diablo and/or dark fantasy should be. It would be nice to see them capture some of that in diablo3, as i feel some of it was lost in 2. Not to say 2 isn't without its places but agh... loved myself some classic diablo as a kid.
This thread reminds of something that I found very disappointing in Diablo 2: why wasn't Adria The Witch anywhere to be found in Tristram? That entire area was completely left out. Shame considering the great job Blizzard did with setting the nostalgic atmosphere in Tristram.
Also, looky at how different the game was during its beta stage:
On August 12 2010 18:01 Ayush_SCtoss wrote: Omg, The butcher scared the shit out of me. I was like wtf, and then I got pwned Diablo 2 was also scary for me. I really doubt Blizzard would make Diablo 3 a game with rainbows and all. I mean, they got a lot to live up to, all that creepiness, gore and all. It wouldn't make sense. I am pretty sure they would lose a lot of customers.
Wtf . -_______-
I meant flashy, gay shiny stuff. Not actual rainbows lol The dark colors/setting in the barbarian reveal is what I want and will look good. Just hope the story is good, scary and chilly, so I can enjoy it. But good find nonetheless xD
I haven't been following DIII, so I'm hoping someone can confirm this for me: was that death part of the video or will something like that always happen when you die? If so, damn... for the first time in my history playing the Diablo games I'll actually look forward to dying.
@OP: These are all fantastic details I noticed when I first played the game. It is what comprises the whole feel of the Diablo universe. This dark, uncensored, gory, black metal essence. And listen to those drums in the soundtrack (beta video, in the post above).
I really hope that Blizzard won't do some faggy shit like making D III PG-13... bnet 2.0 is bad enough, but PG-13 would really kill it.
On August 15 2010 18:09 Masheyoon wrote: I haven't been following DIII, so I'm hoping someone can confirm this for me: was that death part of the video or will something like that always happen when you die? If so, damn... for the first time in my history playing the Diablo games I'll actually look forward to dying.
To me it looks like that boss has some sort of special ability, which enables him to kill the players in that way. Looks very interesting, indeed.
On August 15 2010 18:09 Masheyoon wrote: This thread reminds of something that I found very disappointing in Diablo 2: why wasn't Adria The Witch anywhere to be found in Tristram? That entire area was completely left out. Shame considering the great job Blizzard did with setting the nostalgic atmosphere in Tristram.
Also, looky at how different the game was during its beta stage:
On August 12 2010 18:01 Ayush_SCtoss wrote: Omg, The butcher scared the shit out of me. I was like wtf, and then I got pwned Diablo 2 was also scary for me. I really doubt Blizzard would make Diablo 3 a game with rainbows and all. I mean, they got a lot to live up to, all that creepiness, gore and all. It wouldn't make sense. I am pretty sure they would lose a lot of customers.
Wtf . -_______-
I meant flashy, gay shiny stuff. Not actual rainbows lol The dark colors/setting in the barbarian reveal is what I want and will look good. Just hope the story is good, scary and chilly, so I can enjoy it. But good find nonetheless xD
I haven't been following DIII, so I'm hoping someone can confirm this for me: was that death part of the video or will something like that always happen when you die? If so, damn... for the first time in my history playing the Diablo games I'll actually look forward to dying.
That was player dieing, so I suppose there will be some kind of animation for bosses, after all - were in year of 2010.
On August 15 2010 18:09 Masheyoon wrote: This thread reminds of something that I found very disappointing in Diablo 2: why wasn't Adria The Witch anywhere to be found in Tristram? That entire area was completely left out. Shame considering the great job Blizzard did with setting the nostalgic atmosphere in Tristram.
Also, looky at how different the game was during its beta stage:
On August 12 2010 18:01 Ayush_SCtoss wrote: Omg, The butcher scared the shit out of me. I was like wtf, and then I got pwned Diablo 2 was also scary for me. I really doubt Blizzard would make Diablo 3 a game with rainbows and all. I mean, they got a lot to live up to, all that creepiness, gore and all. It wouldn't make sense. I am pretty sure they would lose a lot of customers.
Wtf . -_______-
I meant flashy, gay shiny stuff. Not actual rainbows lol The dark colors/setting in the barbarian reveal is what I want and will look good. Just hope the story is good, scary and chilly, so I can enjoy it. But good find nonetheless xD
I haven't been following DIII, so I'm hoping someone can confirm this for me: was that death part of the video or will something like that always happen when you die? If so, damn... for the first time in my history playing the Diablo games I'll actually look forward to dying.
That was player dieing, so I suppose there will be some kind of animation for bosses, after all - were in year of 2010.
I saw the D3 video. I thought it WAS pretty creepy, actually. Of course the backgrounds is not very graphic as in D2, but the enemies explode and spatter blood, that is pretty creepy if you ask me.
Also the cultists making sacrifices to summon demons was kind of creepy too.
I have always found myself debating with friends that Diablo was always in my opinion, a better game then Diablo 2. From what I have seen with Diablo 3, I am not sure how I feel about the game. I have been planning on writing a blog on Diablo, Diablo 2, and Diablo 3 but been too lazy. But still, I do miss playing the original Diablo at times. I had so much fun playing that game. Especially duping.
On August 17 2010 18:37 Nilrem wrote: Anyone remember the days of Item duping?
Yes. It's been about 13 years, but for the first Diablo I remember the technique where you would throw down some gold and have to click the item in your inventory at the same time you pick up the pieces of gold and the gold would turn into a duplicate of the item in your inventory.
For Diablo 2 duping got really out of control, friends and I would have like 10 mule accounts strictly dedicated to duped items. I remember going into private games and the ground of the Rogue Encampment would be littered with dupes.
I really hope Blizzard can find a way to prevent duping for D3. Some of us have fond memories of duping and hording all the best items, but in the end it really only hurts the game and ruins the economy.
The duping in Diablo that I did used potions and not gold. But there was one problem with duping, you cannot have the duped item and the original on the ground at the same time. One would vanish (since they are identical in coding).
Yup. Diablo 1 cannot be beat in the series for most DARK game. Diablo 2 was a good follow up (loved the game) but the dark Diablo feel goes, hands down, to D1. The upcoming D3, a lot of people feel, is going to have a more cartoony feel--which is not a good thing.
Holy shit I've been playing this game for like the seventh consecutive year and I haven't noticed some of those things. Probably because the game today is pretty fast-paced, no one goes through the game anymore and just looks for rushes and waypoints to progress through with their char. Hell, a g-rush could probably take any character from the start to the end of the game in well less than one hour. I remember the better days where everyone partied up and used shitty items they picked up legitly
On August 12 2010 08:45 Royalcommand wrote: this is nothing compared to diablo 1. THAT game scared the living shit out of me as a child lol diablo 2 was a walk in the park compared to diablo 1
EXACTLY - Butcher anyone?! D1 was so fuckin gory, naked women impaled EVERYwhere, much creepier music, and remember the monsters called unseen? When you kill them, their head pops off and blood gushes in a big thick stream out of their neck as they collapse. Now THAT's gory lol.
i really hope they keep that up on d3, so far from the clips i've watched, its pretty fuckin gory too (not sure about demonic and creepy though)
D2 is an ugly game, cant even tell what some of the stuff is on the highest graphic setting, D1 was far more atmospheric and creepier. Even scary in many ways with all the Satanic symbolisms that are all gone in D2 (pentagrams, upside down crosses, etc)
Goddamnit I just read through this entire thread, and it makes me REAALLLYY wanna play D1 and D2 again. But I can't because school starts on Monday
Also, what was up with that gameplay video? The ritual where they sacrificed some people to summon some crazyass monster with huge weapons was pretty cool. But that monster sucked. It would swing those bigass polearms at the barb and the barb wouldn't even get hurt. The Butcher? Holy fuck he'd take you out in 2 hits. Maybe the barb was overleveled just so they could show off the moves without worrying about getting killed, but still... you don't wanna make your enemies seem like pussies. I wanna fight fuckin demented hellspawn.
yeah D1/2 was somewhat creepy the first time I played it, which was in the mid 2000s I think.. However, playing Doom 3 around the time I played Diablo made D2 look like a walk in the park with the gore and horror and satanic-imagery; I remember my brother refused to watch me play Doom unless the lights were on, the sound was off and someone else was in the room with us lololol
All the Diablo artwork and the lore and the concepts behind them were extremely dark and horrific if you think about it; the thing that made Diablo less creepy (than what it could have been potentially), was the unrealistic game physics and the large amount of focus devoted to items and gameplay and shit. Voice acting for some of the NPCs could have improved too.
Sadly, I doubt the old Diablo with it's environment of horror, gore, and satanic imagery will return in D3; it's not that Blizzard can't recreate it, but the game would probably be more successful with a larger market if they included shit like rainbows and ponies. I mean, just look at WoW and all those other RPG games nowadays; the days of gore and horror are gone, replaced by pink elves and fluffy bunnies.
I was scared of the hell levels in D1, but I'm not sure if it was because I was scared of dying or the monsters. I was also pretty scared of the eastern caves. I have not fond recollection of the butcher though.
First time I heard The Butcher I fell off my chair. I was like 8 and just pissed my pants "Ahhh Fresh meat!"
But yeah in D2 it was all about completing shit as fast as possible just spam clicking on dead corpses for loot and not taking the time to look at it at all :/
On September 06 2010 05:50 Laggy wrote: I was scared of the hell levels in D1, but I'm not sure if it was because I was scared of dying or the monsters. I was also pretty scared of the eastern caves. I have not fond recollection of the butcher though.
I still find the atmosphere in that game creepy today. The butcher scared the hell out of me when I was a kid. I remember not wanting to down the stairs because I was scared of finding him.
Defenitly the scariest part of D2 was fighting Andariel for the first time. I was only like 10 at the time and she killed me sooo many times with that gay poison attack. It always scared the shit out of me to fight her...
I get pretty scared when I'm playing act 5 hell hardcore with a melee assassin :3 The moon minotaur tear through my health. I escape with only a sliver of life.
I don't know if anyone played dungeon keeper but that game was just plan sick. You could build dungeons and specific torture devices and put people in them.. really really weird and disturbing. I played that when I was like 11 and truly freaked out.
How could some say that Diablo II was so easy? Tons of things can kill even a somewhat twinked character - exploding corpses, curses, bosses, uniques with combinations of super strong, multi shot, lightning enchanted, aura enchanted, spectral hit, etc. Add the difficulty of NM and Hell and the prime evils and you can have some real rough spots. And thats all not even worrying about being a Hardcore character.
I mean it isn't the hardest game if you just clear every monster in all areas and wait till all the right levels to move on, but if you actually play at a good pace instead of waiting for drops and such you can have some tough battles.
I'm not saying its harder than 1 but it isn't a cakewalk if you don't want it to be.
Nihlathaks CE can kill you when you aren't even close enough to see him. Fire Enchanted monsters die with a CE that can kill characters powerful enough to beat the uber trist, the little bone guys in A3 that explode into a circle of spikes can kill a high level character as well, though not in one shot like the CEs can.
Keep in mind there are plenty of ways to make it harder yourself as well. Thats one of the things that I love most about it, and probably one of the biggest reasons(along with the loot whoring and economy side of it) that the game really had some long term playability. Hardcore, playing without using tps to escape, playing a 2-8 player game solo, playing a weird build(necro using mostly curses), using only certain items(bow barb), trying to do set areas without going back to town, no/few potions, using only what you find/using only what you buy from vendors, speedruns, etc. There are plenty of things you can do with the game to challenge yourself if you think its too easy.
lol, hope they bring back diablo ones epic dark music to d3... yea the butcher was scary, but once you knew the stair trick he was easy- run to stairs, keep the stairs between you and him, then plug him full of arrows what was really scary- was those acid spitting dogs in the catacombs; if you're unlucky enough to get stunned locked, or shield block locked you are screwed....and since i was playing hardcore ironman (where you never go to town once you go into the dungeon) i died..a lot...no shield for me
If they recreate that same expirience in D3 with better graphics.. that would be terrifying, and I really highly doubt that's the target audience they are going for. Most of this stuff will probably be removed/replaced by less graphic stuff.
On September 06 2010 15:34 Najda wrote: If they recreate that same expirience in D3 with better graphics.. that would be terrifying, and I really highly doubt that's the target audience they are going for. Most of this stuff will probably be removed/replaced by less graphic stuff.
Would be quite disappointed if they went this route. I always loved the immersion feeling you got from diablo... even though I only played original a bit. Loved D2 though.
Diablo 1 was much more scarier than the second, for several reasons.The game was thought out better imho. For example, the loots. You had to look for it, you couldn't press alt. So it was stressing, you had to discern between dozens of dead bodies for a good item, and it made look at what you were doing, not some "alt->get list, click". Far more immersing.
Only 2 things in games horrified me when I was very little (around 8)
The Butcher in Diablo 1 (I remember hearing "AHHHHH FRESH MEAT" and then jumping off the chair and running out of the room.. Had to get my bro to do it for me) When you steal something and walk back into the shop and get killed by the shopkeeper in Zelda: Links Awakening
Whenever I stole something in Zelda, I would walk into the shop and bolt out of the room, wait 2 mins and then come back when the little cutscene ended.
That's a vid of the Zelda think I am talking about, I dunno how to directly link it =/
Flashback to like 10 years ago when I found out about Diablo 1, mind you I was 10 years old.
I had the sound turned way up because I thought the music was cool, and I open the door to hear
AHH FRESH MEAT
and I fucking PANIC. I've never been so freaked out. Diablo 2 had the same grit but none of the surprise, I think.
DIE, MAGGOT doesn't sound as epic as the Butcher
On another note, there's a place in WoW that reminded me a lot of the Diablo series. If you head to Karazhan and unstuck/blink yourself into the crypt, turn off regular sound and music but turn ambiance all the way up. Then proceed to make your way to the room of upside down sinners. Then proceed to crap your pants. :D
Yeah, the whole 'corpses everywhere' thing is actually pretty rough, and they put alot of the nastiest stuff in act one which makes it even more scary. In general though I found the bosses the most scary things. Seriously, I remember my heart pumping before going into duriel's chamber, followed by me running around trying to avoid the HUGE THING that was trying to maul my head in. Scary shiz O.O
On September 08 2010 00:20 Consummate wrote: Only 2 things in games horrified me when I was very little (around 8)
The Butcher in Diablo 1 (I remember hearing "AHHHHH FRESH MEAT" and then jumping off the chair and running out of the room.. Had to get my bro to do it for me)
LOL I know exactly what you mean. My brother and I had to be together at the computer before we ever tackled the butcher. And then one day my little brother, (eesh he must have been like 7 or 8 at the time) just accidently got the butcher trapped on the stairs and from that day on we never had to fear him again, hehe
to OP:How could you play this game for so long and miss the gore every where?
Hell even in the first map when you kill some imp he ends up lying in a pool of blood. And then you raise a skeleton, bursting it out of the body while scattering piece of flesh every where around the corpse.
Or maybe your eye didn't catch the impaled (and covered with blood) rogue you could loot in the 1st act.
Or the creepy introduction.
Or the story of the countess. Or the countess herself. Or a necro using corpse explosion/druid with vine. Or the damned souls of the act4 (and the corpse eaters, the flesh beasts).
Or the +16 rated on the box.
This is beyond me.
Edit: this is not criticism, i just really don't understand.
I first played Diablo 1 on a demo CD that I got, and it scared the shit out of me. Was like 8 or 10 that time. Of course that didn't stop me from buying the game, or Diablo 2 for that matter :D
When I was younger, I'd turn off all the lights whenever I'd beat an act in preparation for the cinematic clip. So great.
Now I tend to play the game for about a month or two whenever the ladder resets. If anyone here uses d2jsp and wants to add me, my name over there is omganostrich.
I find two aspects of Diablo I that make it "scarier" for me than Diablo II:
1) The descending aspect of Diablo I - you start with going into an abandoned church, then you realize that it leads down, and down, and into the catacombs, and into an old cave system below the catacombs... Tight, close passages under the earth invoke claustrophobic feelings, and the feeling that "oh this is a church... wait a minute, it goes down and down..." gives it a Lovecraftian (Cthulhu, etc) type horror, the horror of the unknown and of humans messing with something "greater" than them.
2) The feel of ruin and decay. Starting with the party that went down and got killed by the butcher, and then with king Leoric being trapped in the labyrinth, with Wirt's chopped off leg, with the hall of the blind, the poisoned well, etc. All of those things make you feel like there is a LOT of wrongs that happened in that place, and not just Diablo II style "here clear out this cave" or "kill this graveyard chick". Plus changing acts really makes you feel like you're chasing something around, instead of helping a particular town or people.
I must have played Diablo with shutters on. I bought both D2 and the expo the day they came out, at a very young age (Was in grade 5 with d2). I did not notice all those little things. For example, the dead people on the stick to me was just shitty loot and a chance at a potion. Andariel was an SOJ waiting to drop. The game was fast paced and I never really stopped and looked at the scenery. I do that alot now, as i'm older, but at that age i never noticed it. Every few years I have played some diablo 2 and until this thread I did not notice for example, the dismembered naked woman on the table.
On September 08 2010 03:31 TheTester wrote: I find two aspects of Diablo I that make it "scarier" for me than Diablo II:
1) The descending aspect of Diablo I - you start with going into an abandoned church, then you realize that it leads down, and down, and into the catacombs, and into an old cave system below the catacombs... Tight, close passages under the earth invoke claustrophobic feelings, and the feeling that "oh this is a church... wait a minute, it goes down and down..." gives it a Lovecraftian (Cthulhu, etc) type horror, the horror of the unknown and of humans messing with something "greater" than them.
2) The feel of ruin and decay. Starting with the party that went down and got killed by the butcher, and then with king Leoric being trapped in the labyrinth, with Wirt's chopped off leg, with the hall of the blind, the poisoned well, etc. All of those things make you feel like there is a LOT of wrongs that happened in that place, and not just Diablo II style "here clear out this cave" or "kill this graveyard chick". Plus changing acts really makes you feel like you're chasing something around, instead of helping a particular town or people.
I really hope they bring back a similar area in Diablo 3. Maybe remake it in New Tristam? :D (although I don't know if that town is at the same location).
On September 08 2010 03:31 TheTester wrote: I find two aspects of Diablo I that make it "scarier" for me than Diablo II:
1) The descending aspect of Diablo I - you start with going into an abandoned church, then you realize that it leads down, and down, and into the catacombs, and into an old cave system below the catacombs... Tight, close passages under the earth invoke claustrophobic feelings, and the feeling that "oh this is a church... wait a minute, it goes down and down..." gives it a Lovecraftian (Cthulhu, etc) type horror, the horror of the unknown and of humans messing with something "greater" than them.
2) The feel of ruin and decay. Starting with the party that went down and got killed by the butcher, and then with king Leoric being trapped in the labyrinth, with Wirt's chopped off leg, with the hall of the blind, the poisoned well, etc. All of those things make you feel like there is a LOT of wrongs that happened in that place, and not just Diablo II style "here clear out this cave" or "kill this graveyard chick". Plus changing acts really makes you feel like you're chasing something around, instead of helping a particular town or people.
I really hope they bring back a similar area in Diablo 3. Maybe remake it in New Tristam? :D (although I don't know if that town is at the same location).
Torchlight does the whole descent thing, but it doesn't really work all that well. I think the thing about it is if you go with a decent you give up the potential to vary the environment that much as they need to flow together.
I agree about the ruin and decay, that *is* Diablo to a large degree. Unfortunate that each next step of the series has toned down that aspect more and more.
I think one thing missing from people's minds is you don't need FIRE LAND, ICE LAND, JUNGLE LAND to be interesting and varied. Church -> Catacombs -> Caves -> Hell felt great and varied just like that.
I think the visuals are creepier in diablo 1 but the sound design in diablo 2 sent shivers down my back. The first time I heard the pygmies ramblings were in act 1 as rat men. I was completely not expecting it and it caught me off gaurd.
D1 had a great environment! D2 was "cleaner" both in graphics and content. I would expect D3 to follow the same path. Must have to do with making sure not to get labeled as an adult game? What are the highest audience ratings anyway? do they go higher than 13yr old "teen" rating? That would be a serious loss of income if a game got slapped with some 18+ audience rating.
Anywho... "AHHHH.... FRESH MEAT!!!" Gotta be one of the all-time best first boss encounters. Pretty much set the mood for the rest of the game. Classic!
Wasn't there some SC mod in which you got to build butchers? jeez.. kinda eludes me at the moment haha. + Show Spoiler +
i think diablo 1 had such a great impact on me b/c I was younger. I don't wanna hear that "blahblah a 10 year old shouldn't play Diablo" shit. I was young, I knew I wasn't allowed to play it. It scared the shit out of me. It was awesome.
On September 08 2010 01:20 Groslouser wrote: to OP:How could you play this game for so long and miss the gore every where?
Hell even in the first map when you kill some imp he ends up lying in a pool of blood. And then you raise a skeleton, bursting it out of the body while scattering piece of flesh every where around the corpse.
Or maybe your eye didn't catch the impaled (and covered with blood) rogue you could loot in the 1st act.
Or the creepy introduction.
Or the story of the countess. Or the countess herself. Or a necro using corpse explosion/druid with vine. Or the damned souls of the act4 (and the corpse eaters, the flesh beasts).
Or the +16 rated on the box.
This is beyond me.
Edit: this is not criticism, i just really don't understand.
1. I don't think imp's blood is scary. It's a demon - enemy of humanity 2. I always thought the Dead Rogues were tied to sticks and dressed in red 3. What creepy introduction? 4. I don't find the corpse-a-bult scary. I just really don't think so.... and the Countess looks like any other Corrupted Rogues 5. Oh come on who cares about the rating on the box?
God bless Diablo 2. I still play, even though I've played since it came out (off and on, but still at least yearly). Act 3 is probably the most violent, as far as backgrounds go.
I don't know about you guys, but the god damn music was the scariest thing about Diablo 1. screams in the background as a chorus and shit. Really set the mood for creepiness, and got you ready to be startled by any little thing
On September 14 2010 15:48 Disarray wrote: I don't know about you guys, but the god damn music was the scariest thing about Diablo 1. screams in the background as a chorus and shit. Really set the mood for creepiness, and got you ready to be startled by any little thing
Absolutely agree with this. It's been around 10 years or so and I still get chills just thinking about the drumming and screaming in the church. The first time I went in the dungeon, I ran back to town right away after hearing the music and screams, before I had even encountered any skeletons. I went in after muting the music and it would still give me chills. Ever since then I'd only un-mute for Tristram... I don't think I've ever heard the music for the other places...
I sincerely hope that D3 isn't dumbed down for kids and sensitives.... it would eliminate the whole point of the franchise... an RPG for grown ups. If we wanted to play kingdom hearts, we would.
On September 14 2010 18:12 SnuggleKittens wrote: i don't care what anyone says, at this point in time at least d3 DOES look very wow/wc3 like. Therefore,
I am disappoint
And I think that right now D3 looks MUCH better than D2 (which isn't all that hard seeing how graphics in D2 are just atrocious).
tl;dr the whole pages .. but this came to mind .. some might have posted this .. but in regards to creepiness ..
diablo 1 > diablo 2
this isn't even a good 3D but its damn creepy .. especially if you played D1 and this(supposedly hidden clip in the D1 CD) cut scene would be shown early on .. might as uninstall the game and kill the CD with fire, again if i was still 9 y/o :D
On September 14 2010 18:12 SnuggleKittens wrote: i don't care what anyone says, at this point in time at least d3 DOES look very wow/wc3 like. Therefore,
I am disappoint
And I think that right now D3 looks MUCH better than D2 (which isn't all that hard seeing how graphics in D2 are just atrocious).
if they would still add the insanely creepy doodads .. then its fine whatever the graphic quality is ..
also .. THIS GAME MUST NOT HAVE LAME SCRIPTS .. best quote in all of blizzards game were in D1 ..
"trapped in a room with so many bodies .. so many friends .. NOOOOOOOOOOOOOOOoooooo!!"
Wow I loved Diablo 1. I remember being head of the biggest online clan (atleast danish one) back in the days (when I was like 10). Called outselves TPT - The Perfect Team, pretty creative ^^
I just replayed Diablo 1 for the first time in ten years because of this thread and I noticed how the game lost all sence of fear when you get to the caves. While the first two areas are dark and atmospheric the last two are colorful and gawdy. The hell in diablo 2 is much better done.
On September 14 2010 19:34 kuriz wrote: Wow I loved Diablo 1. I remember being head of the biggest online clan (atleast danish one) back in the days (when I was like 10). Called outselves TPT - The Perfect Team, pretty creative ^^
Now its just SC and wow ^^
I remember when I was like 10, I was in this big clan called BobbaFett, if anyone doesn't recall it was the best trainer available lmao. We ran around and town killed and did all kinds of shit.
Ahh the good days when you were a kid and had no morals...
On September 14 2010 19:34 kuriz wrote: Wow I loved Diablo 1. I remember being head of the biggest online clan (atleast danish one) back in the days (when I was like 10). Called outselves TPT - The Perfect Team, pretty creative ^^
Now its just SC and wow ^^
I remember when I was like 10, I was in this big clan called BobbaFett, if anyone doesn't recall it was the best trainer available lmao. We ran around and town killed and did all kinds of shit.
Ahh the good days when you were a kid and had no morals...
Dreamflange gear for wizards... godly plate of the whale, kings sword of heaven/haste ^^
On September 14 2010 19:34 kuriz wrote: Wow I loved Diablo 1. I remember being head of the biggest online clan (atleast danish one) back in the days (when I was like 10). Called outselves TPT - The Perfect Team, pretty creative ^^
Now its just SC and wow ^^
I remember when I was like 10, I was in this big clan called BobbaFett, if anyone doesn't recall it was the best trainer available lmao. We ran around and town killed and did all kinds of shit.
Ahh the good days when you were a kid and had no morals...
Dreamflange gear for wizards... godly plate of the whale, kings sword of heaven/haste ^^
ah the good 'ol days
Thinking Caps for everyone \o/. Those had 1/1 durability, so they broke from almost every melee hit xD. I remember there were shrines that increased the durability for items permanently . Good days, hunting those for hours so the legit thinking cap wouldn't break xD
I think the difference between D1 and how D3 looks is literally the amount of light. In Diablo 2 the scary parts were when you couldnt see anything. Watching the replays of diablo 1 they all seem to be so dark-you cant see anything. Diablo 3 looks like it is going to be similar to warcraft 3- suddenly a game filled with bright shining lights and lasers. That was the worst thing about warcraft 3. All the spells and attacks looked like laser guns. completely took away from the fact that these things were brutal undead warriors, or gigantic blood thirsty orcs. Hopefully they will not fall into the media commercialism trap, but one can only hope.
I dont think it will be as flashy as the warcraft games, but as said before i agree that it doesnt get as hardcore ever in a game than in d1, possibly doom, the first time i played that man was i freaked out. Im glad that the ladder is gonna reset sept 28th, im planning on making a hc char on ueast. Looking for people to run with in the beggining to hopefully lead the ladder. unfortuantly that will mean less sc2 time, but we only got so much time before d2 becomes obsolete.....
I would even go so far as to say that it is really not possible to reach an atmosphere in Diablo 3 that is similar to the first parts. That is simply because, in my opinion, a lack of information tends to make stuff more interesting, and generally better. In D1, you had basically no idea what was going on, and usually the suggestions you get are fare better than when you get exact information as to how stuff works. As soon as you know how stuff works, and why things are like they are, it all gets rational and scientific, and that makes it somehow...sterile. With most stories, the explanation for the strange stuff you see can not live up to the expectations, so better stories keep some stuff open to guess, instead of really explaining every single detail.
And that is the main point of those older grafics, if you look at them carefully, they are mostly pixely blobs. But they activate your fantasy, and your imagination is always better than just grafics. So, because the stuff looks less exact, you get immersed more into the game, and it becomes more real. At least that is how i feel.
Oh yeah, loved all that shit. Playing with the lights out and the sounds on a little big higher.. oh yeah. Looking forward to D3, I hope I get that kind of feeling again!
On September 15 2010 05:11 SCdinner wrote: I just replayed Diablo 1 for the first time in ten years because of this thread and I noticed how the game lost all sence of fear when you get to the caves. While the first two areas are dark and atmospheric the last two are colorful and gawdy. The hell in diablo 2 is much better done.
what? the caves had the best music though... and hell in diablo 2 felt like a level 1 cave dungeon place, didnt have that "hell" feeling i suppose.. at least d1's hell had blood and corpses everywhere with creepy music and almost no light radius
On September 07 2010 23:58 lynx.oblige wrote: The horror is a prime reason to like Diablo, IMO.
Is not.
Is too.
Is nat.
Srsly, I don't get it. If anything, I'd describe the horror grafix as dorky =\
LOOOOOOOOOOOL your photo in your profile is dorky.. and some of your posts are lackluster diablo 2 kicks serious ass.. i still have hope for diablo 3 to be at least as gory and horror oriented.
Now imagine all that stuff in a modern 3D RPG with firstperson view. Impaled and chewed of bodies, chained mutilated corpses, pools of blood filled with human limbs. They would definitely forbid that in Germany
One of the few things that actually creep me out are those giant guys in Act 2 who use corpses wrapped in chains to bludgeon you. For some reason that kind of scares me.