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On June 20 2013 03:34 Perscienter wrote:Before complaining, could you test the new super-heavy spall liners? Show nested quote +For heavy tanks of more than 70 tons a super-heavy spall liner has been added with an additional absorption coefficient of 50% Could be pretty op. For the record, this applies to Jagdtiger, FV215b, E-75 and VK 45.02 (P) and successors. I'm not sure about the IS-7 though. New accuracy model could bring AP ammo on SPGs into play. Still have to test 0.86. Does this mean, no more absorbing tracks like on IS-6? Oh don't get me wrong, I'm not complaining yet. It'll take a while to see how the many changes shake out. I'm just surprised. The changes are extreme. Arty certainly *feels* nerfed, as Lucumo discusses, but the battle tier adjustments are huge as well. Gonna be interesting when it hits NA soon.
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With the changes in the SPG-tree my SU-5 is now elited with 25k exp... that is bloody annoying :/
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On June 20 2013 03:57 Duka08 wrote:Show nested quote +On June 20 2013 03:34 Perscienter wrote:Before complaining, could you test the new super-heavy spall liners? For heavy tanks of more than 70 tons a super-heavy spall liner has been added with an additional absorption coefficient of 50% Could be pretty op. For the record, this applies to Jagdtiger, FV215b, E-75 and VK 45.02 (P) and successors. I'm not sure about the IS-7 though. New accuracy model could bring AP ammo on SPGs into play. Still have to test 0.86. Suspension now also counts as spaced armour Does this mean, no more absorbing tracks like on IS-6? Oh don't get me wrong, I'm not complaining yet. It'll take a while to see how the many changes shake out. I'm just surprised. The changes are extreme. Arty certainly *feels* nerfed, as Lucumo discusses, but the battle tier adjustments are huge as well. Gonna be interesting when it hits NA soon. World of Tanks, 2013: finally shots often go where you point your cross hairs. This extreme change has already been tried 20 years before in a game called Doom, which was doomed to fail as an MMO. Will World of Tanks cope with this dramatic new feature? Will millions of people just quit? What's next? An FPS sight model?
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On June 20 2013 05:08 Perscienter wrote:Show nested quote +On June 20 2013 03:57 Duka08 wrote:On June 20 2013 03:34 Perscienter wrote:Before complaining, could you test the new super-heavy spall liners? For heavy tanks of more than 70 tons a super-heavy spall liner has been added with an additional absorption coefficient of 50% Could be pretty op. For the record, this applies to Jagdtiger, FV215b, E-75 and VK 45.02 (P) and successors. I'm not sure about the IS-7 though. New accuracy model could bring AP ammo on SPGs into play. Still have to test 0.86. Suspension now also counts as spaced armour Does this mean, no more absorbing tracks like on IS-6? Oh don't get me wrong, I'm not complaining yet. It'll take a while to see how the many changes shake out. I'm just surprised. The changes are extreme. Arty certainly *feels* nerfed, as Lucumo discusses, but the battle tier adjustments are huge as well. Gonna be interesting when it hits NA soon. World of Tanks, 2013: finally shots often go where you point your cross hairs. This extreme change has already been tried 20 years before in a game called Doom, which was doomed to fail as an MMO. Will World of Tanks cope with this dramatic new feature? Will millions of people just quit? What's next? An FPS sight model? This change actually really excites me, because less RNG is better imo. The bigger threat seems to be this increased accuracy while on the move. Run and gun. Etc. If mobile aiming was similar to before, but static aiming was more accurate, then that'd be really exciting. Greater emphasis on aiming shots at weak points, something a lot of folks (including myself) never realize(d) at all until you watch guides or better players play.
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The majority always demanded less RNG. I'd also like to see all models exposed and not those silly 6 armour values, which are not differentiating between parts.
Well, after ~30 shots fired in 0.86 I didn't notice much of a change. I've seen a few precise arty shots. My fully aimed shots all hit, while most shots without aim time went into the wilderness. So, immediately I didn't notice anything new.
Apart from that it feels different, which is because of the sound.
The new map, Sacred Valley, looks awesome again. Tactically it's a mix between Dragon Ridge and Pearl River. A few cities in the lower valley, where you can hide and seek and a few less protected ridges.
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On June 20 2013 06:03 Perscienter wrote: The majority always demanded less RNG. I'd also like to see all models exposed and not those silly 6 armour values, which are not differentiating between parts.
Well, after ~30 shots fired in 0.86 I didn't notice much of a change. I've seen a few precise arty shots. My fully aimed shots all hit, while most shots without aim time went into the wilderness. So, immediately I didn't notice anything new.
Apart from that it feels different, which is because of the sound.
The new map, Sacred Valley, looks awesome again. Tactically it's a mix between Dragon Ridge and Pearl River. A few cities in the lower valley, where you can hide and seek and a few less protected ridges. If you're referring to about 30 arty shots fired, I believe the dispersion change didn't affect arty? I could be wrong. I thought it only affected non-SPGs
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I saw external SPGs firing and hitting.
The following is written in the patch notes:
Changed the mechanism for shot accuracy calculations. Now, the amount of shells falling on the side of the aiming circle will decrease by 20%. Shells will fly more accurately and closer to the aim centre
...
Full rebalancing of SPGs (full list will be available in the appendix) Overall velocity of SPG shells decreased (10-15% for regular guns and 50% for short ‘mortar’ guns) I couldn't find the appendix.
WG is sloppy as always. I've seen complaints about top speed, traverse and max range changes, removed guns and various others.
http://forum.worldoftanks.eu/index.php?/topic/259528-86-arty-arty-player-feedback/
Not all SGPs suck now, but a few definitely.
I don't agree on criers on both sides. Maps and high view ranges on many SPGs were the problem. Generally, the high tier scouts couldn't discover high tier arties before being one-shot.
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I don't agree on criers on both sides. Maps and high view ranges on many SPGs were the problem. Generally, the high tier scouts couldn't discover high tier arties before being one-shot.
That is not a problem of "high view range on arties", but a bad scoutsystem in general. Scouts also can't see TDs before being oneshot. They ALSO can't see heavy tanks before being oneshot. They can't see anything before being oneshot if the enemy is hidden in a bush and has camo on his crew, and didn't move his chassis for 3 seconds. Also most scouts are dead or seen by anything else beforehand, most of the times i know where he's coming from (IF he is still coming, that is). Without spotting him myself with the 400m viewrange (highest on T10 arty).
The scoutsystem has to be completely reworked, they need a higher camovalue even while moving, they only should be easily lit up by own scouts. Most scouts die because they were seen by other TDs/Heavies which protected the arty.
edit: x2 dailies reset at 0.00/1.00 o'clock again?
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Estonia774 Posts
On June 20 2013 03:34 Perscienter wrote:Before complaining, could you test the new super-heavy spall liners? Show nested quote +For heavy tanks of more than 70 tons a super-heavy spall liner has been added with an additional absorption coefficient of 50% Could be pretty op. For the record, this applies to Jagdtiger, FV215b, E-75 and VK 45.02 (P) and successors. I'm not sure about the IS-7 though. New accuracy model could bring AP ammo on SPGs into play. Still have to test 0.86. Does this mean, no more absorbing tracks like on IS-6?
New accuracy model doesn't apply to SPGs.
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On June 20 2013 14:59 v1 wrote:Show nested quote +On June 20 2013 03:34 Perscienter wrote:Before complaining, could you test the new super-heavy spall liners? For heavy tanks of more than 70 tons a super-heavy spall liner has been added with an additional absorption coefficient of 50% Could be pretty op. For the record, this applies to Jagdtiger, FV215b, E-75 and VK 45.02 (P) and successors. I'm not sure about the IS-7 though. New accuracy model could bring AP ammo on SPGs into play. Still have to test 0.86. Suspension now also counts as spaced armour Does this mean, no more absorbing tracks like on IS-6? New accuracy model doesn't apply to SPGs.
Correct. Yet, you still hit dead center 4 out of 5 shells. I can't really tell, but it feels way more accurate now on standing targets.
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some tanks are just cursed
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On June 20 2013 15:22 m4inbrain wrote:Show nested quote +On June 20 2013 14:59 v1 wrote:On June 20 2013 03:34 Perscienter wrote:Before complaining, could you test the new super-heavy spall liners? For heavy tanks of more than 70 tons a super-heavy spall liner has been added with an additional absorption coefficient of 50% Could be pretty op. For the record, this applies to Jagdtiger, FV215b, E-75 and VK 45.02 (P) and successors. I'm not sure about the IS-7 though. New accuracy model could bring AP ammo on SPGs into play. Still have to test 0.86. Suspension now also counts as spaced armour Does this mean, no more absorbing tracks like on IS-6? New accuracy model doesn't apply to SPGs. Correct. Yet, you still hit dead center 4 out of 5 shells. I can't really tell, but it feels way more accurate now on standing targets. On my GW Panther, it's more like the other way around. And did they nerf the firing arc as well? Certainly seems that way.
Arties were perfectly fine before, imo. Good against "camping" opponents and the bane of TDs. As a moving tank, you could always avoid it unless you were unlucky.
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This is the weekend event for NA (only one? I assume?): http://worldoftanks.com/en/news/22/on-track-to-the-amx-50-weekend/?page=1
I'm highly considering buying the BOX TANK (SU-100Y) while it's half off. I really need some premium tank to make credits as it is, and while it may not be the absolute best, I love watching Quickybaby play it and it seems like it could be a ton of fun. That's right about where I'm at tier wise as far as progressing my normal tanks as well, so there wouldn't be any shocking disconnect or anything like that. Opinions? The sale puts it at 1,625 gold; so a bit under $10 USD for me.
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Alternatively I indulge a bit and pick up the SU-122-44. Which I hear is quite nice. But. Money @_@
Edit: ESSENTIALLY now that I'm breaking into buying multiple T6 tanks I feel very credit starved. I'd like to pick up a premium without going overboard and getting a T8 or something, and these happen to be on sale. If there are other prems I'm overlooking that YOU enjoy, sell me! :D
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Estonia774 Posts
On June 21 2013 13:39 Duka08 wrote:This is the weekend event for NA (only one? I assume?): http://worldoftanks.com/en/news/22/on-track-to-the-amx-50-weekend/?page=1I'm highly considering buying the BOX TANK (SU-100Y) while it's half off. I really need some premium tank to make credits as it is, and while it may not be the absolute best, I love watching Quickybaby play it and it seems like it could be a ton of fun. That's right about where I'm at tier wise as far as progressing my normal tanks as well, so there wouldn't be any shocking disconnect or anything like that. Opinions? The sale puts it at 1,625 gold; so a bit under $10 USD for me.
Have you considered buying one of the tier8 premium tanks? They are best for making credits.
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On June 22 2013 01:06 v1 wrote:Show nested quote +On June 21 2013 13:39 Duka08 wrote:This is the weekend event for NA (only one? I assume?): http://worldoftanks.com/en/news/22/on-track-to-the-amx-50-weekend/?page=1I'm highly considering buying the BOX TANK (SU-100Y) while it's half off. I really need some premium tank to make credits as it is, and while it may not be the absolute best, I love watching Quickybaby play it and it seems like it could be a ton of fun. That's right about where I'm at tier wise as far as progressing my normal tanks as well, so there wouldn't be any shocking disconnect or anything like that. Opinions? The sale puts it at 1,625 gold; so a bit under $10 USD for me. Have you considered buying one of the tier8 premium tanks? They are best for making credits. As I mentioned above, they are also really damn expensive. If I had more friends that played or knew I'd be taking the game more seriously, I might consider it. But for now, these happen to be on sale.
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On June 22 2013 00:05 Duka08 wrote: Alternatively I indulge a bit and pick up the SU-122-44. Which I hear is quite nice. But. Money @_@
Edit: ESSENTIALLY now that I'm breaking into buying multiple T6 tanks I feel very credit starved. I'd like to pick up a premium without going overboard and getting a T8 or something, and these happen to be on sale. If there are other prems I'm overlooking that YOU enjoy, sell me! :D
Are you set on purchasing a Tier 6 or lower prem tank? They don't get the amazing credit modifiers that the tier 8s get... so don't get any false impressions - you will still have to play reasonably well to make any sort of good profit. So, if it is a decision between using the gold for a premium account or using it for a tier 6 prem tank I would say go with the premium account. You will be able to make just as much credit profit with a tier 5 tank that does decent damage and that you like playing.
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On June 22 2013 01:19 bitter[KALT] wrote:Show nested quote +On June 22 2013 00:05 Duka08 wrote: Alternatively I indulge a bit and pick up the SU-122-44. Which I hear is quite nice. But. Money @_@
Edit: ESSENTIALLY now that I'm breaking into buying multiple T6 tanks I feel very credit starved. I'd like to pick up a premium without going overboard and getting a T8 or something, and these happen to be on sale. If there are other prems I'm overlooking that YOU enjoy, sell me! :D Are you set on purchasing a Tier 6 or lower prem tank? They don't get the amazing credit modifiers that the tier 8s get... so don't get any false impressions - you will still have to play reasonably well to make any sort of good profit. So, if it is a decision between using the gold for a premium account or using it for a tier 6 prem tank I would say go with the premium account. You will be able to make just as much credit profit with a tier 5 tank that does decent damage and that you like playing. I didn't know that the different Prem tanks had different modifiers. I'll have to check that out. Perhaps I'll just grind out a solid day or two on premium on tanks I'm enjoying. Good point.
I'd love to get a T8 prem but it's a pretty big investment. Have those ever gone on sale? And how often? Historically..
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I got my Tier 8 Premium Tank as a birthday gift. So maybe thats an option for you aswell They are expensive for sure.
They do go on sale from time to time... And then are something like 10 to 15 % off. So definitely no 50% discounts like you get for the lower tier ones. And it really doesn't happen that often.
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On June 22 2013 01:31 bitter[KALT] wrote:I got my Tier 8 Premium Tank as a birthday gift. So maybe thats an option for you aswell  They are expensive for sure. They do go on sale from time to time... And then are something like 10 to 15 % off. So definitely no 50% discounts like you get for the lower tier ones. And it really doesn't happen that often. Ah good to know. And good hint about the gift idea! Didn't even cross my mind 
I've been looking through the earning stats on http://www.vbaddict.net/statistics.php
Definitely pretty encouraging potential to earn with tanks I currently have/love. Maybe I'll go Prem this weekend and grind it out. There's a few other trees I've been meaning to tinker with a bit, including the french TD tree which is also having a +income special this weekend!
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