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Diablo III General Discussion - Page 850

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JeosAdn
Profile Joined September 2011
Costa Rica432 Posts
April 12 2014 06:07 GMT
#16981
Hey I just remembered something I heard about in beta and haven't seen since. Whatever happened to the mechanic were hits had a chance of doing a % of monster health?
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
April 12 2014 06:11 GMT
#16982
On April 12 2014 15:07 JeosAdn wrote:
Hey I just remembered something I heard about in beta and haven't seen since. Whatever happened to the mechanic were hits had a chance of doing a % of monster health?

Crushing blow was wildly overpowered and removed in beta.
Writer
ManniBender
Profile Joined February 2014
81 Posts
April 12 2014 07:57 GMT
#16983
On April 12 2014 07:27 Najda wrote:
Show nested quote +
On April 12 2014 07:15 ManniBender wrote:
Why would anyone farm lower than T1? You can't kill faster than One-Shooting Mobs.


It's funny I hear people say that but often they don't even have the finish a rift in <5 minute achievement.


Who the fuck cares about achievements LOLZ
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
April 12 2014 08:21 GMT
#16984
On April 12 2014 16:57 ManniBender wrote:
Show nested quote +
On April 12 2014 07:27 Najda wrote:
On April 12 2014 07:15 ManniBender wrote:
Why would anyone farm lower than T1? You can't kill faster than One-Shooting Mobs.


It's funny I hear people say that but often they don't even have the finish a rift in <5 minute achievement.


Who the fuck cares about achievements LOLZ

I think his point is that these people don't realise how much faster you can complete a rift on normal. Because if they had, they would have the achievement, caring or not. + Show Spoiler +
LOLZ!! >_>
Gorsameth
Profile Joined April 2010
Netherlands22078 Posts
April 12 2014 10:05 GMT
#16985
On April 12 2014 17:21 Cascade wrote:
Show nested quote +
On April 12 2014 16:57 ManniBender wrote:
On April 12 2014 07:27 Najda wrote:
On April 12 2014 07:15 ManniBender wrote:
Why would anyone farm lower than T1? You can't kill faster than One-Shooting Mobs.


It's funny I hear people say that but often they don't even have the finish a rift in <5 minute achievement.


Who the fuck cares about achievements LOLZ

I think his point is that these people don't realise how much faster you can complete a rift on normal. Because if they had, they would have the achievement, caring or not. + Show Spoiler +
LOLZ!! >_>

except because of the increased drop chance its now actually counter productive to rush through a Rift and your better of clearing any level with good monster density.
It ignores such insignificant forces as time, entropy, and death
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
April 12 2014 11:19 GMT
#16986
If every Rift was like the graveyard one it would be really awesome, some of the rifts you encounter are just empty making mobility skills a definite must and since Crusader is slow as fuck anyway I have to use Steed no matter what build p much.
WriterXiao8~~
Najda
Profile Joined June 2010
United States3765 Posts
Last Edited: 2014-04-12 14:04:58
April 12 2014 13:40 GMT
#16987
On April 12 2014 19:05 Gorsameth wrote:
Show nested quote +
On April 12 2014 17:21 Cascade wrote:
On April 12 2014 16:57 ManniBender wrote:
On April 12 2014 07:27 Najda wrote:
On April 12 2014 07:15 ManniBender wrote:
Why would anyone farm lower than T1? You can't kill faster than One-Shooting Mobs.


It's funny I hear people say that but often they don't even have the finish a rift in <5 minute achievement.


Who the fuck cares about achievements LOLZ

I think his point is that these people don't realise how much faster you can complete a rift on normal. Because if they had, they would have the achievement, caring or not. + Show Spoiler +
LOLZ!! >_>

except because of the increased drop chance its now actually counter productive to rush through a Rift and your better of clearing any level with good monster density.


Finishing a rift means filling the bar and killing the rift boss and turning in the quest. There are a few cases where it might be better to stick around after the rift boss is dead but it's almost always better to reset to get another rift boss asap for the soul/bloodshards. The few exceptions are the super packed maps but those are rare.

For me there are 3 reasons to rift and a corresponding difficulty to go with it.

1. General legendaryfind, clear on fastest clear difficulty or t1 if it is at max 30% slower (so if normal takes 5 minutes, torment 1 has to be done in 6.5 minutes for it to be as efficient.)

2. For bloodshards. Maybe you just want that specific leg to complete your build, like cindercoat or tasker and theos. Rift on master then since you get double bloodshards at this point forward.

3. Torment only legs. Play on your most efficient torment difficulty. You get an extra 15% legfind per tick and I think I heard a blue say it stacks multiplicitavely (so t1 15%, t2 32%, t3 51% etc) so you can use those numbers to find which is best for you.

In softcore you probably don't need to spend much time in stage 1 since most of the best in slot gear is in torment so it makes sense to start farming that when you can do so semi efficiently. As for playing on master for bloodshards, it's an option but I don't see anyone doing it since torment isn't a big jump from there. It's just in hardcore that I suggest staying in stage 1 for longer so t1 can be cleared efficiently and safely.

In the end though it's just a game and if you're havin fun then it doesn't matter. The fun way to play often becomes the more efficient way to play just because you'll stick with it longer.
Gorsameth
Profile Joined April 2010
Netherlands22078 Posts
April 12 2014 14:36 GMT
#16988
On April 12 2014 22:40 Najda wrote:
Show nested quote +
On April 12 2014 19:05 Gorsameth wrote:
On April 12 2014 17:21 Cascade wrote:
On April 12 2014 16:57 ManniBender wrote:
On April 12 2014 07:27 Najda wrote:
On April 12 2014 07:15 ManniBender wrote:
Why would anyone farm lower than T1? You can't kill faster than One-Shooting Mobs.


It's funny I hear people say that but often they don't even have the finish a rift in <5 minute achievement.


Who the fuck cares about achievements LOLZ

I think his point is that these people don't realise how much faster you can complete a rift on normal. Because if they had, they would have the achievement, caring or not. + Show Spoiler +
LOLZ!! >_>

except because of the increased drop chance its now actually counter productive to rush through a Rift and your better of clearing any level with good monster density.


Finishing a rift means filling the bar and killing the rift boss and turning in the quest. There are a few cases where it might be better to stick around after the rift boss is dead but it's almost always better to reset to get another rift boss asap for the soul/bloodshards. The few exceptions are the super packed maps but those are rare.

For me there are 3 reasons to rift and a corresponding difficulty to go with it.

1. General legendaryfind, clear on fastest clear difficulty or t1 if it is at max 30% slower (so if normal takes 5 minutes, torment 1 has to be done in 6.5 minutes for it to be as efficient.)

2. For bloodshards. Maybe you just want that specific leg to complete your build, like cindercoat or tasker and theos. Rift on master then since you get double bloodshards at this point forward.

3. Torment only legs. Play on your most efficient torment difficulty. You get an extra 15% legfind per tick and I think I heard a blue say it stacks multiplicitavely (so t1 15%, t2 32%, t3 51% etc) so you can use those numbers to find which is best for you.

In softcore you probably don't need to spend much time in stage 1 since most of the best in slot gear is in torment so it makes sense to start farming that when you can do so semi efficiently. As for playing on master for bloodshards, it's an option but I don't see anyone doing it since torment isn't a big jump from there. It's just in hardcore that I suggest staying in stage 1 for longer so t1 can be cleared efficiently and safely.

In the end though it's just a game and if you're havin fun then it doesn't matter. The fun way to play often becomes the more efficient way to play just because you'll stick with it longer.

I say its very much worth it to clear rifts if your doing it for the legendary's. Remember the drop chance is +100% for everything not just the rift boss. The only thing your losing is less bloodshards while making your key fragments much more efficient.
It ignores such insignificant forces as time, entropy, and death
Godwrath
Profile Joined August 2012
Spain10137 Posts
Last Edited: 2014-04-12 16:22:52
April 12 2014 15:16 GMT
#16989
Clearing the high mob density instances on rifts is actually key to take advantadge of the 100% buff. Bloodshards become secondary any time you find one level with that.

By the way, the class sets are pretty much game changer. It is what turns your character into a beast for the most part.
Najda
Profile Joined June 2010
United States3765 Posts
Last Edited: 2014-04-12 15:31:39
April 12 2014 15:30 GMT
#16990
On April 12 2014 23:36 Gorsameth wrote:
Show nested quote +
On April 12 2014 22:40 Najda wrote:
On April 12 2014 19:05 Gorsameth wrote:
On April 12 2014 17:21 Cascade wrote:
On April 12 2014 16:57 ManniBender wrote:
On April 12 2014 07:27 Najda wrote:
On April 12 2014 07:15 ManniBender wrote:
Why would anyone farm lower than T1? You can't kill faster than One-Shooting Mobs.


It's funny I hear people say that but often they don't even have the finish a rift in <5 minute achievement.


Who the fuck cares about achievements LOLZ

I think his point is that these people don't realise how much faster you can complete a rift on normal. Because if they had, they would have the achievement, caring or not. + Show Spoiler +
LOLZ!! >_>

except because of the increased drop chance its now actually counter productive to rush through a Rift and your better of clearing any level with good monster density.


Finishing a rift means filling the bar and killing the rift boss and turning in the quest. There are a few cases where it might be better to stick around after the rift boss is dead but it's almost always better to reset to get another rift boss asap for the soul/bloodshards. The few exceptions are the super packed maps but those are rare.

For me there are 3 reasons to rift and a corresponding difficulty to go with it.

1. General legendaryfind, clear on fastest clear difficulty or t1 if it is at max 30% slower (so if normal takes 5 minutes, torment 1 has to be done in 6.5 minutes for it to be as efficient.)

2. For bloodshards. Maybe you just want that specific leg to complete your build, like cindercoat or tasker and theos. Rift on master then since you get double bloodshards at this point forward.

3. Torment only legs. Play on your most efficient torment difficulty. You get an extra 15% legfind per tick and I think I heard a blue say it stacks multiplicitavely (so t1 15%, t2 32%, t3 51% etc) so you can use those numbers to find which is best for you.

In softcore you probably don't need to spend much time in stage 1 since most of the best in slot gear is in torment so it makes sense to start farming that when you can do so semi efficiently. As for playing on master for bloodshards, it's an option but I don't see anyone doing it since torment isn't a big jump from there. It's just in hardcore that I suggest staying in stage 1 for longer so t1 can be cleared efficiently and safely.

In the end though it's just a game and if you're havin fun then it doesn't matter. The fun way to play often becomes the more efficient way to play just because you'll stick with it longer.

I say its very much worth it to clear rifts if your doing it for the legendary's. Remember the drop chance is +100% for everything not just the rift boss. The only thing your losing is less bloodshards while making your key fragments much more efficient.


Missing out on bloodshards is actually relevant now with the buff to Kadala, I've been getting legs at like a 1:30 ratio from her now. Keys on the otherhand I have 700 of and still need to farm more because I don't have the gloves of worship yet, so even playing solo, running out is not even a worry for me. Your also missing the forgotton soul drops from the boss which are needed to perfect your items in large quantities.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-04-12 15:44:00
April 12 2014 15:43 GMT
#16991


I WANT GIFTS TOO
liftlift > tsm
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
April 12 2014 15:47 GMT
#16992
On April 13 2014 00:30 Najda wrote:
Show nested quote +
On April 12 2014 23:36 Gorsameth wrote:
On April 12 2014 22:40 Najda wrote:
On April 12 2014 19:05 Gorsameth wrote:
On April 12 2014 17:21 Cascade wrote:
On April 12 2014 16:57 ManniBender wrote:
On April 12 2014 07:27 Najda wrote:
On April 12 2014 07:15 ManniBender wrote:
Why would anyone farm lower than T1? You can't kill faster than One-Shooting Mobs.


It's funny I hear people say that but often they don't even have the finish a rift in <5 minute achievement.


Who the fuck cares about achievements LOLZ

I think his point is that these people don't realise how much faster you can complete a rift on normal. Because if they had, they would have the achievement, caring or not. + Show Spoiler +
LOLZ!! >_>

except because of the increased drop chance its now actually counter productive to rush through a Rift and your better of clearing any level with good monster density.


Finishing a rift means filling the bar and killing the rift boss and turning in the quest. There are a few cases where it might be better to stick around after the rift boss is dead but it's almost always better to reset to get another rift boss asap for the soul/bloodshards. The few exceptions are the super packed maps but those are rare.

For me there are 3 reasons to rift and a corresponding difficulty to go with it.

1. General legendaryfind, clear on fastest clear difficulty or t1 if it is at max 30% slower (so if normal takes 5 minutes, torment 1 has to be done in 6.5 minutes for it to be as efficient.)

2. For bloodshards. Maybe you just want that specific leg to complete your build, like cindercoat or tasker and theos. Rift on master then since you get double bloodshards at this point forward.

3. Torment only legs. Play on your most efficient torment difficulty. You get an extra 15% legfind per tick and I think I heard a blue say it stacks multiplicitavely (so t1 15%, t2 32%, t3 51% etc) so you can use those numbers to find which is best for you.

In softcore you probably don't need to spend much time in stage 1 since most of the best in slot gear is in torment so it makes sense to start farming that when you can do so semi efficiently. As for playing on master for bloodshards, it's an option but I don't see anyone doing it since torment isn't a big jump from there. It's just in hardcore that I suggest staying in stage 1 for longer so t1 can be cleared efficiently and safely.

In the end though it's just a game and if you're havin fun then it doesn't matter. The fun way to play often becomes the more efficient way to play just because you'll stick with it longer.

I say its very much worth it to clear rifts if your doing it for the legendary's. Remember the drop chance is +100% for everything not just the rift boss. The only thing your losing is less bloodshards while making your key fragments much more efficient.


Missing out on bloodshards is actually relevant now with the buff to Kadala, I've been getting legs at like a 1:30 ratio from her now. Keys on the otherhand I have 700 of and still need to farm more because I don't have the gloves of worship yet, so even playing solo, running out is not even a worry for me. Your also missing the forgotton soul drops from the boss which are needed to perfect your items in large quantities.

you'll think differently once you run low on rift shards. time spent farming nonrift content is a bigger loss than the couple rift bosses you are slow to get to if you full clear a good rift.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 12 2014 15:54 GMT
#16993
On April 13 2014 00:47 oneofthem wrote:
Show nested quote +
On April 13 2014 00:30 Najda wrote:
On April 12 2014 23:36 Gorsameth wrote:
On April 12 2014 22:40 Najda wrote:
On April 12 2014 19:05 Gorsameth wrote:
On April 12 2014 17:21 Cascade wrote:
On April 12 2014 16:57 ManniBender wrote:
On April 12 2014 07:27 Najda wrote:
On April 12 2014 07:15 ManniBender wrote:
Why would anyone farm lower than T1? You can't kill faster than One-Shooting Mobs.


It's funny I hear people say that but often they don't even have the finish a rift in <5 minute achievement.


Who the fuck cares about achievements LOLZ

I think his point is that these people don't realise how much faster you can complete a rift on normal. Because if they had, they would have the achievement, caring or not. + Show Spoiler +
LOLZ!! >_>

except because of the increased drop chance its now actually counter productive to rush through a Rift and your better of clearing any level with good monster density.


Finishing a rift means filling the bar and killing the rift boss and turning in the quest. There are a few cases where it might be better to stick around after the rift boss is dead but it's almost always better to reset to get another rift boss asap for the soul/bloodshards. The few exceptions are the super packed maps but those are rare.

For me there are 3 reasons to rift and a corresponding difficulty to go with it.

1. General legendaryfind, clear on fastest clear difficulty or t1 if it is at max 30% slower (so if normal takes 5 minutes, torment 1 has to be done in 6.5 minutes for it to be as efficient.)

2. For bloodshards. Maybe you just want that specific leg to complete your build, like cindercoat or tasker and theos. Rift on master then since you get double bloodshards at this point forward.

3. Torment only legs. Play on your most efficient torment difficulty. You get an extra 15% legfind per tick and I think I heard a blue say it stacks multiplicitavely (so t1 15%, t2 32%, t3 51% etc) so you can use those numbers to find which is best for you.

In softcore you probably don't need to spend much time in stage 1 since most of the best in slot gear is in torment so it makes sense to start farming that when you can do so semi efficiently. As for playing on master for bloodshards, it's an option but I don't see anyone doing it since torment isn't a big jump from there. It's just in hardcore that I suggest staying in stage 1 for longer so t1 can be cleared efficiently and safely.

In the end though it's just a game and if you're havin fun then it doesn't matter. The fun way to play often becomes the more efficient way to play just because you'll stick with it longer.

I say its very much worth it to clear rifts if your doing it for the legendary's. Remember the drop chance is +100% for everything not just the rift boss. The only thing your losing is less bloodshards while making your key fragments much more efficient.


Missing out on bloodshards is actually relevant now with the buff to Kadala, I've been getting legs at like a 1:30 ratio from her now. Keys on the otherhand I have 700 of and still need to farm more because I don't have the gloves of worship yet, so even playing solo, running out is not even a worry for me. Your also missing the forgotton soul drops from the boss which are needed to perfect your items in large quantities.

you'll think differently once you run low on rift shards. time spent farming nonrift content is a bigger loss than the couple rift bosses you are slow to get to if you full clear a good rift.

Not really... Then again I've done ton of split bounties.
I got over 500 rift shards, it's pretty easy to farm up, you get a fuck ton of shards when split farming...
liftlift > tsm
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2014-04-12 16:37:44
April 12 2014 16:29 GMT
#16994
uh yes really. rifts are also the only place to get class sets with efficiency since kadala cant give you those. at high gesr lvl that is the only source of upgrade you are looking for along with better rolled jewelry



i think rushing to rift boss and end is only sustainable if you do it as a group so rift shards go longer. solo each rift is like 5 to 10 minutes. normal split farm gets you five shards in five minutes. that is still a lot of time outside of a rift.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
ffswowsucks
Profile Blog Joined August 2005
Greece2297 Posts
April 12 2014 16:55 GMT
#16995
On April 12 2014 00:49 crms wrote:
Show nested quote +
On April 11 2014 15:57 ffswowsucks wrote:
On April 11 2014 05:50 crms wrote:
so are crusaders viable now after the patch? I'm kind of annoyed/lazy to reroll my wiz to arcane or fire.

Yes they are im playing the light build and i always get another crusader with me so we can stack fists. Btw im soloing t4 with my crusader just fine. Ingame i got over 1 m dps and 10m tough And about 450k hp

can you link your profile? I'd love to check out a geared crusader.


http://eu.battle.net/d3/en/profile/darkness-2888/hero/38611968
If u want to check profiles you can always visit diabloprogress.com
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
April 12 2014 17:01 GMT
#16996
dat magefist. do want
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
ffswowsucks
Profile Blog Joined August 2005
Greece2297 Posts
April 12 2014 18:25 GMT
#16997
On April 13 2014 02:01 oneofthem wrote:
dat magefist. do want

i had a yellow item with same stats but capped str (yellows cant go over to 700 str+) but when that one dropped! everyone in the clan was jelly.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
Dakkas
Profile Joined October 2010
2550 Posts
April 12 2014 23:53 GMT
#16998
On April 13 2014 01:55 ffswowsucks wrote:
Show nested quote +
On April 12 2014 00:49 crms wrote:
On April 11 2014 15:57 ffswowsucks wrote:
On April 11 2014 05:50 crms wrote:
so are crusaders viable now after the patch? I'm kind of annoyed/lazy to reroll my wiz to arcane or fire.

Yes they are im playing the light build and i always get another crusader with me so we can stack fists. Btw im soloing t4 with my crusader just fine. Ingame i got over 1 m dps and 10m tough And about 450k hp

can you link your profile? I'd love to check out a geared crusader.


http://eu.battle.net/d3/en/profile/darkness-2888/hero/38611968
If u want to check profiles you can always visit diabloprogress.com


Oh nice. I like how your Templar has a lvl 61 Thunderfury. How mad were you when it dropped? I had a Mempo of Twilight drop at lvl 69 for me and wanted to murder someone.
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
April 13 2014 02:03 GMT
#16999
Any of you guys know whats the most efficient way to farm a shard of hate? I want 1. Normal split bounty should be the highest chance right?
Mew Mew Pew Pew
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
April 13 2014 04:19 GMT
#17000
The rage when the first only inna's set item that drops for you is the daibo. Fml
Also it's hilarious that after going from level 66 to paragon 105 my best weapon is still that lvl66 thunder fury haha.

Btw can someone explain bul-kathos wedding band to me? Does it give life regen or life steal? Or something else entirely? And if it's life regen does it stack with rogar's?
Dunk first. Ask questions while dunking.
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