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Diablo III General Discussion - Page 813

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WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
March 15 2014 09:10 GMT
#16241
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

On March 15 2014 00:57 dAPhREAk wrote:
Show nested quote +
On March 14 2014 12:10 Valiver wrote:
Bad news for all 2hander legendary drops until the expansion - Blizzard says it isn't a bug and won't be changed:
http://us.battle.net/d3/en/forum/topic/11914802067?page=25#498

lame. 2h are worthless since they are consistently rolling lower than 1h i find.


Make up your mind.
Average means I'm better than half of you.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
March 15 2014 09:12 GMT
#16242
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

But if off-hands are also messed up, wont that kindof sucks for a hypothetical new wizard or WD?

What I am trying to say is that if you buy D3 today, and don't get the exp, you will not really get what you normally expect from a blizzard game.

Not many will, so no big deal though. Just feels a bit careless. Didn't they leave the other vanilla games in decent shapes when they moved on to expansion? Or at least didn't mess them up and left them like that? Many will ofc argue that you didn't get what you expect from a blizzard game when you bought D3 at any point in time, but that's a different story.

wine wine.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
March 15 2014 09:14 GMT
#16243
On March 15 2014 18:10 WolfintheSheep wrote:
Show nested quote +
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

Show nested quote +
On March 15 2014 00:57 dAPhREAk wrote:
On March 14 2014 12:10 Valiver wrote:
Bad news for all 2hander legendary drops until the expansion - Blizzard says it isn't a bug and won't be changed:
http://us.battle.net/d3/en/forum/topic/11914802067?page=25#498

lame. 2h are worthless since they are consistently rolling lower than 1h i find.


Make up your mind.

Oh, can we start accusing people of arguing for the sake of arguing??
It is fun, because if they defend themselves they will only confirm what you say.

"Why are you always disagreeing with me?"
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
Last Edited: 2014-03-15 09:45:34
March 15 2014 09:26 GMT
#16244
On March 15 2014 18:10 WolfintheSheep wrote:
Show nested quote +
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

Show nested quote +
On March 15 2014 00:57 dAPhREAk wrote:
On March 14 2014 12:10 Valiver wrote:
Bad news for all 2hander legendary drops until the expansion - Blizzard says it isn't a bug and won't be changed:
http://us.battle.net/d3/en/forum/topic/11914802067?page=25#498

lame. 2h are worthless since they are consistently rolling lower than 1h i find.


Make up your mind.

those arent inconsistent. he is complaining about vanilla being left behind, but vanilla has been improved. 2h havent gotten worse. they are the same. the reason 2h havent been improved is because ros is coming out and they need to prepare for the balancing issue--most likely due to crusader using 2h, but i am not sure. if anything, blizzard has made vanilla better so whine whine whine.

its lame that 2h now arent good, but its understandable.

On March 15 2014 18:12 Cascade wrote:
Show nested quote +
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

But if off-hands are also messed up, wont that kindof sucks for a hypothetical new wizard or WD?

What I am trying to say is that if you buy D3 today, and don't get the exp, you will not really get what you normally expect from a blizzard game.

Not many will, so no big deal though. Just feels a bit careless. Didn't they leave the other vanilla games in decent shapes when they moved on to expansion? Or at least didn't mess them up and left them like that? Many will ofc argue that you didn't get what you expect from a blizzard game when you bought D3 at any point in time, but that's a different story.

wine wine.

this makes no sense. if you buy the game right now, you are getting a far better game than anyone else who previously bought the game.

edit: and they arent "messed up," they have been rebalanced along with the skills.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
March 15 2014 09:52 GMT
#16245
I thought they had gotten worse? Didn't they scale them down to hit a good level at 70, or whatever the reason was? I got the feeling that the off-hands I found are worse than normal by quite a bit, but I haven't studied it in detail.

If you think that it is still better than before, then ok, I see where you are coming from. I didn't play it from release (so didn't experience the kiting-party that I understand it was...), but I wouldn't say that the game now, with loot 2.0, but without 2 handers and off-hands, no AH, and full of items that you can't use (unless you buy the exp ofc...), is any better than when I got it about half way through. Hard to compare directly though, and I guess a matter of opinion in the end.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
March 15 2014 10:17 GMT
#16246
i recently had a rare offhand roll with 106-399 dmg, 305 int, 324 vit, increased twister dmg +14%, additional ap. the damage roll is as high as my top of the line trium that is pre-patch.

also, mirrorball is one of the most popular offhands for wiz now as i understand it. it rolls low dmg, but the legend effect is desired. people drop their previous top of the line offhands for this as they want the legend effect.

finally, they re-worked legend offhands so that they have less dmg, but more int, etc. i think int rolls into the 400-500s now even though dmg is much lower. whether those make up for each other i have no idea.

as for whether it is better than pre-patch, thats an individual issue as you pointed out. but of all the forums i read, you are the first person i have seen complain that itemization has not improved and pre-patch is somehow better (assuming thats what you are saying).
Sverigevader
Profile Joined March 2010
Sweden388 Posts
Last Edited: 2014-03-15 14:21:18
March 15 2014 14:21 GMT
#16247
Hallowed Defender plans, sell or keep?

Edit: they go for 45ish mil now
"I can answer this, you're just a god damn sexy mofo." http://www.teamliquid.net/forum/viewmessage.php?topic_id=147829&currentpage=7#139
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
March 15 2014 17:07 GMT
#16248
I've returned to Diablo in preparation for the new patch, been purposely dropping my LS in order to get used to LOH/Regen/Health orbs for sustain in ROS.

How is it even possible?! I need my lifesteal as a crutch damn it. I suck.

For some reason, my monk has 70k dps but 1mil. toughness....it's quite the tank but it cant kill anything fast.
My barb has 140k dps(2h skorn hota/rend build) but 430k toughness. It dies quite easy to anything ingame because I lack the life on hit. Rend now scales 0.5% max hp which sucks, compared to the old scaling according to damage.

Monster affixes are scary nowadays. Fire chain/vortex/Fast combination shouldn't even exist in the first place. I die to fire chains in like 3sec. Even freezing are scary compared to last time when my barb could face tank pretty much anything up to MP5. I met a jailer/frozen/waller/mortar(or is it vortex/wormhole instead of waller?) affix monster just yesterday. WHY IS THAT EVEN ALLOWED?! Fire chain+vortex = instant death too.

I am very unused to the idea that LS will be removed and LOH is basically what's going to allow you to facetank monsters/bosses. Any suggestions/builds/tips for monk/barbs? What are good stats to focus on?
Mew Mew Pew Pew
Najda
Profile Joined June 2010
United States3765 Posts
March 15 2014 17:14 GMT
#16249
Blizzard didn't like how lifesteal made the game function and LoH is not meant to be a direct replacement but rather just a method of smaller life maintain.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
March 15 2014 17:55 GMT
#16250
On March 15 2014 18:26 dAPhREAk wrote:
Show nested quote +
On March 15 2014 18:10 WolfintheSheep wrote:
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

On March 15 2014 00:57 dAPhREAk wrote:
On March 14 2014 12:10 Valiver wrote:
Bad news for all 2hander legendary drops until the expansion - Blizzard says it isn't a bug and won't be changed:
http://us.battle.net/d3/en/forum/topic/11914802067?page=25#498

lame. 2h are worthless since they are consistently rolling lower than 1h i find.


Make up your mind.

those arent inconsistent. he is complaining about vanilla being left behind, but vanilla has been improved. 2h havent gotten worse. they are the same. the reason 2h havent been improved is because ros is coming out and they need to prepare for the balancing issue--most likely due to crusader using 2h, but i am not sure. if anything, blizzard has made vanilla better so whine whine whine.

its lame that 2h now arent good, but its understandable.


Uh...

They are worse. Even ignoring Skorn, old rares could be 1400 DPS with attack speed (big deal with 1.00 base speed), 200% CD, Socket, and 6% lifesteal/2000 LoH.

So yeah, legacy 2H rares can basically have double (or higher) DPS of new ones, faster attack and double the Healing.
Average means I'm better than half of you.
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
March 15 2014 18:07 GMT
#16251
On March 16 2014 02:55 WolfintheSheep wrote:
Show nested quote +
On March 15 2014 18:26 dAPhREAk wrote:
On March 15 2014 18:10 WolfintheSheep wrote:
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

On March 15 2014 00:57 dAPhREAk wrote:
On March 14 2014 12:10 Valiver wrote:
Bad news for all 2hander legendary drops until the expansion - Blizzard says it isn't a bug and won't be changed:
http://us.battle.net/d3/en/forum/topic/11914802067?page=25#498

lame. 2h are worthless since they are consistently rolling lower than 1h i find.


Make up your mind.

those arent inconsistent. he is complaining about vanilla being left behind, but vanilla has been improved. 2h havent gotten worse. they are the same. the reason 2h havent been improved is because ros is coming out and they need to prepare for the balancing issue--most likely due to crusader using 2h, but i am not sure. if anything, blizzard has made vanilla better so whine whine whine.

its lame that 2h now arent good, but its understandable.


Uh...

They are worse. Even ignoring Skorn, old rares could be 1400 DPS with attack speed (big deal with 1.00 base speed), 200% CD, Socket, and 6% lifesteal/2000 LoH.

So yeah, legacy 2H rares can basically have double (or higher) DPS of new ones, faster attack and double the Healing.

Technically they didn't change 2-handed weapons' damage at all. The problem is at level 60 we had item drops up to ilvl 63, which were the 2-handers that could roll the 1400 dps. There were always those ilvl 60 rares that everyone just skipped over because they were crap in comparison. Those are what drop now, and the ilvl 63 items are now actual level 63 items, so they can't drop just yet. It was a clash of game design that they had to smooth over, which results in the issue we are having now.
Writer
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
March 15 2014 18:19 GMT
#16252
On March 16 2014 03:07 Valiver wrote:
Show nested quote +
On March 16 2014 02:55 WolfintheSheep wrote:
On March 15 2014 18:26 dAPhREAk wrote:
On March 15 2014 18:10 WolfintheSheep wrote:
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

On March 15 2014 00:57 dAPhREAk wrote:
On March 14 2014 12:10 Valiver wrote:
Bad news for all 2hander legendary drops until the expansion - Blizzard says it isn't a bug and won't be changed:
http://us.battle.net/d3/en/forum/topic/11914802067?page=25#498

lame. 2h are worthless since they are consistently rolling lower than 1h i find.


Make up your mind.

those arent inconsistent. he is complaining about vanilla being left behind, but vanilla has been improved. 2h havent gotten worse. they are the same. the reason 2h havent been improved is because ros is coming out and they need to prepare for the balancing issue--most likely due to crusader using 2h, but i am not sure. if anything, blizzard has made vanilla better so whine whine whine.

its lame that 2h now arent good, but its understandable.


Uh...

They are worse. Even ignoring Skorn, old rares could be 1400 DPS with attack speed (big deal with 1.00 base speed), 200% CD, Socket, and 6% lifesteal/2000 LoH.

So yeah, legacy 2H rares can basically have double (or higher) DPS of new ones, faster attack and double the Healing.

Technically they didn't change 2-handed weapons' damage at all. The problem is at level 60 we had item drops up to ilvl 63, which were the 2-handers that could roll the 1400 dps. There were always those ilvl 60 rares that everyone just skipped over because they were crap in comparison. Those are what drop now, and the ilvl 63 items are now actual level 63 items, so they can't drop just yet. It was a clash of game design that they had to smooth over, which results in the issue we are having now.

Well, I didn't say the base damage is a problem. The loss of CD, Aspd and huge LS/LoH is the bigger loss.

That 200% CD (and I guess the 300 mainstat) was really the only reason to use a 2-Hander over dual wielding.
Average means I'm better than half of you.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
March 15 2014 18:41 GMT
#16253
On March 16 2014 02:55 WolfintheSheep wrote:
Show nested quote +
On March 15 2014 18:26 dAPhREAk wrote:
On March 15 2014 18:10 WolfintheSheep wrote:
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

On March 15 2014 00:57 dAPhREAk wrote:
On March 14 2014 12:10 Valiver wrote:
Bad news for all 2hander legendary drops until the expansion - Blizzard says it isn't a bug and won't be changed:
http://us.battle.net/d3/en/forum/topic/11914802067?page=25#498

lame. 2h are worthless since they are consistently rolling lower than 1h i find.


Make up your mind.

those arent inconsistent. he is complaining about vanilla being left behind, but vanilla has been improved. 2h havent gotten worse. they are the same. the reason 2h havent been improved is because ros is coming out and they need to prepare for the balancing issue--most likely due to crusader using 2h, but i am not sure. if anything, blizzard has made vanilla better so whine whine whine.

its lame that 2h now arent good, but its understandable.


Uh...

They are worse. Even ignoring Skorn, old rares could be 1400 DPS with attack speed (big deal with 1.00 base speed), 200% CD, Socket, and 6% lifesteal/2000 LoH.

So yeah, legacy 2H rares can basically have double (or higher) DPS of new ones, faster attack and double the Healing.

i was referring generally to the fact that they still suck. you wouldnt use them before, you wont use them now.

i have never seen a rare 2H with "1400 DPS with attack speed (big deal with 1.00 base speed), 200% CD, Socket, and 6% lifesteal/2000 LoH." was that possible? i think that was only possible with skorn previously.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 15 2014 19:31 GMT
#16254
On March 16 2014 03:41 dAPhREAk wrote:
Show nested quote +
On March 16 2014 02:55 WolfintheSheep wrote:
On March 15 2014 18:26 dAPhREAk wrote:
On March 15 2014 18:10 WolfintheSheep wrote:
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

On March 15 2014 00:57 dAPhREAk wrote:
On March 14 2014 12:10 Valiver wrote:
Bad news for all 2hander legendary drops until the expansion - Blizzard says it isn't a bug and won't be changed:
http://us.battle.net/d3/en/forum/topic/11914802067?page=25#498

lame. 2h are worthless since they are consistently rolling lower than 1h i find.


Make up your mind.

those arent inconsistent. he is complaining about vanilla being left behind, but vanilla has been improved. 2h havent gotten worse. they are the same. the reason 2h havent been improved is because ros is coming out and they need to prepare for the balancing issue--most likely due to crusader using 2h, but i am not sure. if anything, blizzard has made vanilla better so whine whine whine.

its lame that 2h now arent good, but its understandable.


Uh...

They are worse. Even ignoring Skorn, old rares could be 1400 DPS with attack speed (big deal with 1.00 base speed), 200% CD, Socket, and 6% lifesteal/2000 LoH.

So yeah, legacy 2H rares can basically have double (or higher) DPS of new ones, faster attack and double the Healing.

i was referring generally to the fact that they still suck. you wouldnt use them before, you wont use them now.

i have never seen a rare 2H with "1400 DPS with attack speed (big deal with 1.00 base speed), 200% CD, Socket, and 6% lifesteal/2000 LoH." was that possible? i think that was only possible with skorn previously.

was possible, but extremely rare. I've seen a couple examples of them. They are even better than skorn because of the 1.00 AS, but as a guess, under 10 unique examples exist in the wild.
Porouscloud - NA LoL
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
March 15 2014 19:33 GMT
#16255
On March 16 2014 03:19 WolfintheSheep wrote:
Show nested quote +
On March 16 2014 03:07 Valiver wrote:
On March 16 2014 02:55 WolfintheSheep wrote:
On March 15 2014 18:26 dAPhREAk wrote:
On March 15 2014 18:10 WolfintheSheep wrote:
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

On March 15 2014 00:57 dAPhREAk wrote:
On March 14 2014 12:10 Valiver wrote:
Bad news for all 2hander legendary drops until the expansion - Blizzard says it isn't a bug and won't be changed:
http://us.battle.net/d3/en/forum/topic/11914802067?page=25#498

lame. 2h are worthless since they are consistently rolling lower than 1h i find.


Make up your mind.

those arent inconsistent. he is complaining about vanilla being left behind, but vanilla has been improved. 2h havent gotten worse. they are the same. the reason 2h havent been improved is because ros is coming out and they need to prepare for the balancing issue--most likely due to crusader using 2h, but i am not sure. if anything, blizzard has made vanilla better so whine whine whine.

its lame that 2h now arent good, but its understandable.


Uh...

They are worse. Even ignoring Skorn, old rares could be 1400 DPS with attack speed (big deal with 1.00 base speed), 200% CD, Socket, and 6% lifesteal/2000 LoH.

So yeah, legacy 2H rares can basically have double (or higher) DPS of new ones, faster attack and double the Healing.

Technically they didn't change 2-handed weapons' damage at all. The problem is at level 60 we had item drops up to ilvl 63, which were the 2-handers that could roll the 1400 dps. There were always those ilvl 60 rares that everyone just skipped over because they were crap in comparison. Those are what drop now, and the ilvl 63 items are now actual level 63 items, so they can't drop just yet. It was a clash of game design that they had to smooth over, which results in the issue we are having now.

Well, I didn't say the base damage is a problem. The loss of CD, Aspd and huge LS/LoH is the bigger loss.

That 200% CD (and I guess the 300 mainstat) was really the only reason to use a 2-Hander over dual wielding.


I think the reason they nerfed cd/speed/lifesteal on items is because they now come from paragon points, want to get back to the level of those stats you had before? Level up your characters.
Too weird to live, too rare to die.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
March 15 2014 21:22 GMT
#16256
On March 16 2014 03:41 dAPhREAk wrote:
Show nested quote +
On March 16 2014 02:55 WolfintheSheep wrote:
On March 15 2014 18:26 dAPhREAk wrote:
On March 15 2014 18:10 WolfintheSheep wrote:
On March 15 2014 18:04 dAPhREAk wrote:
other than skorn, 2h weapons sucked pre-patch anyways. skorn was not bis for anyone anyways. whine, whine.

On March 15 2014 00:57 dAPhREAk wrote:
On March 14 2014 12:10 Valiver wrote:
Bad news for all 2hander legendary drops until the expansion - Blizzard says it isn't a bug and won't be changed:
http://us.battle.net/d3/en/forum/topic/11914802067?page=25#498

lame. 2h are worthless since they are consistently rolling lower than 1h i find.


Make up your mind.

those arent inconsistent. he is complaining about vanilla being left behind, but vanilla has been improved. 2h havent gotten worse. they are the same. the reason 2h havent been improved is because ros is coming out and they need to prepare for the balancing issue--most likely due to crusader using 2h, but i am not sure. if anything, blizzard has made vanilla better so whine whine whine.

its lame that 2h now arent good, but its understandable.


Uh...

They are worse. Even ignoring Skorn, old rares could be 1400 DPS with attack speed (big deal with 1.00 base speed), 200% CD, Socket, and 6% lifesteal/2000 LoH.

So yeah, legacy 2H rares can basically have double (or higher) DPS of new ones, faster attack and double the Healing.

i was referring generally to the fact that they still suck. you wouldnt use them before, you wont use them now.

i have never seen a rare 2H with "1400 DPS with attack speed (big deal with 1.00 base speed), 200% CD, Socket, and 6% lifesteal/2000 LoH." was that possible? i think that was only possible with skorn previously.


Well, no one used them before because Skorn had 5/6 mods that you would want, so you weren't relying on GG rolls. And AH saturation meant Skorn was always cheaper than a Rare, sort of like non-2 socket Manticores vs Rare Crossbows.

There were a few characters that really liked the big 2-Hander numbers. Mainly HotA Barbs, Archon Wizards or sometimes Witch Doctors.

2-Hander base damage was always about on par with 1-Handers. The appeal they had was the bigger damage numbers on high-resource/cooldown skills...but only when the affix/suffixes were basically doubled to match dual-wielding.
Average means I'm better than half of you.
Mozdk
Profile Joined October 2010
Denmark6989 Posts
March 16 2014 00:19 GMT
#16257
So I just started D3 a few days ago and got my wizard to level 60 and a few Paragorn levels. All is fine and dandy, except I don't quite understand the difficulty setting. I played on expert, and now I started over on master.

If I play expert again the monster should have more life than they did when I first played. Meaning I wont 1-hit them all right? So... why is this? If it's the same difficulty as before and I completed it before. I started out with damage around what? 50, and now I have 55k. So if I play the same difficulty again, from the start with the same character, why are the monsters with 10.000x Hit points.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Mindcrime
Profile Joined July 2004
United States6899 Posts
March 16 2014 00:38 GMT
#16258
Monsters scale according to your level and then difficulty modifiers are applied.
That wasn't any act of God. That was an act of pure human fuckery.
Mozdk
Profile Joined October 2010
Denmark6989 Posts
March 16 2014 00:54 GMT
#16259
On March 16 2014 09:38 Mindcrime wrote:
Monsters scale according to your level and then difficulty modifiers are applied.


Oh cool. Thanks for responding.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
March 16 2014 01:36 GMT
#16260
you dont actually need to start over the campaign when you switch difficulties anymore..
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