Diablo III General Discussion - Page 444
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.Mystic
Canada486 Posts
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TheYango
United States47024 Posts
On May 19 2012 10:28 BurningSera wrote: i am currently in act4 and it still does fine^^ i still use some lvl20+ gears. but obviously for the weapon you need the real deal. You're just about to hit lvl 50. Someone plotted out the table of required XP for each level-up--there's a pretty meteoric rise in how much XP is needed for each level-up right around then. | ||
JingleHell
United States11308 Posts
On May 19 2012 10:28 BurningSera wrote: i am currently in act4 and it still does fine^^ i still use some lvl20+ gears. but obviously for the weapon you need the real deal. my dagger has 90+ dps with +18 exp lol + Show Spoiler + ![]() NM=Nightmare. Late nightmare, your numerical level advantage will be a lot narrower, leaving you with a need for a different edge, which would be easy to pick up by swapping in normal type gear. | ||
BurningSera
Ireland19621 Posts
On May 19 2012 10:32 JingleHell wrote: NM=Nightmare. Late nightmare, your numerical level advantage will be a lot narrower, leaving you with a need for a different edge, which would be easy to pick up by swapping in normal type gear. dude, do you think it is possible to have 1330dps in normal mode?^^ | ||
BurningSera
Ireland19621 Posts
i clicked the details for you ^^ see the Adventure section of the tab. | ||
turdburgler
England6749 Posts
On May 19 2012 10:31 TheYango wrote: You're just about to hit lvl 50. Someone plotted out the table of required XP for each level-up--there's a pretty meteoric rise in how much XP is needed for each level-up right around then. you dont really notice it. if you play a 'normal' game you will hit 60 when you kill diablo, maybe 30 mins of xp farming if you were lucky with finding stuff too fast to kill shit. | ||
BurningSera
Ireland19621 Posts
On May 19 2012 10:31 TheYango wrote: You're just about to hit lvl 50. Someone plotted out the table of required XP for each level-up--there's a pretty meteoric rise in how much XP is needed for each level-up right around then. ye as i said i am dishing out the +exp bonus, it is not worthy to sacrifice the better gear for that. still keeping the % bonus tho until i max out ( is a big gem at the helm). | ||
JingleHell
United States11308 Posts
On May 19 2012 10:33 BurningSera wrote: dude, do you think it is possible to have 1330dps in normal mode?^^ Entirely, with luck/AH use. That's kind of the point though. Itemization for XP is itemization that isn't going to other stuff, and if he overdoes it, when the level difference starts dropping off in higher difficulties, gearing for normal stats is a good idea. Did I ever say ANYTHING about him being undergeared in normal? No, just that if he maintains the +xp prioritization at higher difficulties, it might get tricky. If you have a problem with what I actually said, bring that up. Don't put words in my mouth to argue with. | ||
sob3k
United States7572 Posts
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Kurr
Canada2338 Posts
THE ITEMS ARE BORING AS FUCK! Yep, find the items with the highest vitality, main stat and then intelligence. That's it. That's all the stat's you're looking for. The rest are mostly pointless. Yes, even resistances seem to be pretty pointless vs those stats, even in inferno. No affixes like +defense% and +damage%, IAS seems to be almost non-existant on weapons, etc. Defense is trumped by main stats as well. No more looking for that awesome ethereal rare zerker with +ton of damage, high ED, 40% IAS. Now you just want a weapon with high strength (or dex/int) and vitality. In fact, in normal, they purposely make the stat pool shorter! No items with resistances or other useful mods. Just vit/str/dex/int. A huge fall from diablo 2 : crushing blow, deadly strike, slow on hit, blind on it, open wounds, + skills, skill on striking (who didn't like that runeword flail that did frozen orb on striking; epic dual wield weapon), and all the other stuff I've already mentioned. The leech stats I understand why they took out, and +skill as well, but it was also a core part of gear in Diablo 2 and something a lot more interesting than just stats. Only 4 gems, very basic stats on them. Nothing to replace the other gems (why remove them in the first place?) and the stats from runes. They took out socketing from artisans because "it was too complicated/a chore", no joke they said that. It's a fun game but seriously, give us gear to look forward to... All the items feel the same, it's just boring to upgrade gear. There's no mod that I look forward to getting. There's just more to my main stats. P.S : Fuck your House of Curios, RNG. I've cleared Fields of Misery over 30 times and it has yet to spawn; and yes I confirmed it's there before starting from videos/info. *EDIT : Just look at the items on arreatsummit from D2 : http://classic.battle.net/diablo2exp/items/runewords-110.shtml http://classic.battle.net/diablo2exp/items/uniques.shtml Cannot be frozen, skill charges, skills on death, +maximum resistance (does anyone even know what the resistance max is in D3? Doubt it), -% target defense/+AR (useless in D3 but just more stats), prevent monster heal, absorb elements, auras when equipped, etc. It's just sad to look at stats pool in D3 vs D2. | ||
zidaneshead
245 Posts
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BurningSera
Ireland19621 Posts
On May 19 2012 10:42 JingleHell wrote: Entirely, with luck/AH use. That's kind of the point though. Itemization for XP is itemization that isn't going to other stuff, and if he overdoes it, when the level difference starts dropping off in higher difficulties, gearing for normal stats is a good idea. Did I ever say ANYTHING about him being undergeared in normal? No, just that if he maintains the +xp prioritization at higher difficulties, it might get tricky. If you have a problem with what I actually said, bring that up. Don't put words in my mouth to argue with. dude why are you being so aggressive :S first of all it is impossible to get more than 500dps in normal mode, lvl cap and gears tide with lvl cap. unless someone for whatever reason keep replaying normal mode for about 500hours. secondly, as i said, it is fine to do what he is doing, simply, because, i did that, in NM, nearly killing diablo now. and so far, i do pretty well. and probably because i am WD, 1330dps before soul rape (harvest) is raping everything, my crit goes as high as 3k after soul rape. all my lvl20+ gears for exp boosting strat: + Show Spoiler + ![]() ![]() ![]() ![]() i dont think our points contradicting each other whatsoever. i posted simply because i see some dude is doing the same thing as me and you said 'it is not good for NM act3/4' (lets just say my english is shit but i like it you used 'tricky' this time) so i decided to share some fun facts with everyone. no hard feeling bro. | ||
Blitzkrieg0
United States13132 Posts
Finding good rares is much better than finding perfect stat unique in my opinion. My main item disappoint so far is that the set items seem very weak and useless. Having a smaller mod pool means getting the mods you actually want is easier. Main stat for all intents and purposes is enhanced damage. If you consider this all the mods you want on your sword are in the game besides ethereal. | ||
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TheYango
United States47024 Posts
On May 19 2012 10:45 Kurr wrote: A huge fall from diablo 2 : crushing blow, deadly strike, slow on hit, blind on it, open wounds, + skills, skill on striking (who didn't like that runeword flail that did frozen orb on striking; epic dual wield weapon), and all the other stuff I've already mentioned. The leech stats I understand why they took out, and +skill as well, but it was also a core part of gear in Diablo 2 and something a lot more interesting than just stats. To be fair, Deadly Strike is the exact same as % crit chance, and Crushing Blow was OP as fuck. I've gotten % freeze/fear/blind on hit gear. | ||
Kurr
Canada2338 Posts
On May 19 2012 10:59 TheYango wrote: To be fair, Deadly Strike is the exact same as % crit chance, and Crushing Blow was OP as fuck. I've gotten % freeze/fear/blind on hit gear. I've gotten gear with fear on hit, but I should have gotten more than that 1 interesting mod in 50+ hour of gameplay. | ||
BurningSera
Ireland19621 Posts
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TheYango
United States47024 Posts
On May 19 2012 11:00 Kurr wrote: I've gotten gear with fear on hit, but I should have gotten more than that 1 interesting mod in 50+ hour of gameplay. It's just luck. Though I do agree, the rate at which interesting gear drops in general is a bit low, the affixes do exist. I don't know why Blizz set up the drop tables the way they did (well, OK I sort of do--making interesting gear harder to come by makes it cooler when you do get something worthwhile), but the interesting affixes do exist. On May 19 2012 11:00 BurningSera wrote: ^ye Kurr i remember the resistance in D2 is so muchhhh more important for the game. those electric mobs were scary as fuck lol It's because +resist was the only way to get resistances in D2, so it made a big deal whether or not you had it. Now armor is basically damage reduction vs. everything and Intelligence gives raw resists, so your average D3 character has higher effective resists than your average D2 character would. If you had 0 resists in D2, it was noticeable because you were taking full damage from everything. In D3, there's the fact that 1) you're never going to have 0 resists because everyone gets baseline intel growth, and 2) even if your resists are low, your damage taken is still reduced by armor damage reduction, so it still won't be that bad. | ||
JingleHell
United States11308 Posts
On May 19 2012 10:57 BurningSera wrote: dude why are you being so aggressive :S first of all it is impossible to get more than 500dps in normal mode, lvl cap and gears tide with lvl cap. unless someone for whatever reason keep replaying normal mode for about 500hours. secondly, as i said, it is fine to do what he is doing, simply, because, i did that, in NM, nearly killing diablo now. and so far, i do pretty well. and probably because i am WD, 1330dps before soul rape (harvest) is raping everything, my crit goes as high as 3k after soul rape. all my lvl20+ gears for exp boosting strat: + Show Spoiler + ![]() ![]() ![]() ![]() i dont think our points contradicting each other whatsoever. i posted simply because i see some dude is doing the same thing as me and you said 'it is not good for NM act3/4' (lets just say my english is shit but i like it you used 'tricky' this time) so i decided to share some fun facts with everyone. no hard feeling bro. 1330 DPS late nightmare? I'm over 2k, with 18k HP on my DH. How efficient is it exactly to outlevel shit, when you unlock the next skill level by downing the one prior? Also, how am I being agressive, when I merely suggested having a fallback plan? You're the one who jumped me, screaming about possible or impossible, and determining that due to random anecdote A, my advice of keeping better gear handy was useless. I suggest you learn what words like "agressive" mean before you go throwing them at people. I made a suggestion, and you jumped on ME. If you'd like to see agressive, just respond again, and I'm sure something can be arranged, just so you can learn the difference. | ||
overt
United States9006 Posts
On May 19 2012 10:47 zidaneshead wrote: Is anyone else getting a complete shit show with the AH? Besides the fact that items sell literally 5 seconds after I see them (I guess I have to live with the madness) all of my bids keep timing out. Moreover they still take your money for bids that don't go through and you have to wait to get it back. I've only bought one item from AH and had no problems doing so. I've sold like 30-40 items thus far without problems. Pretty much any half-decent shit I find I put up there for relatively cheap (although I'm still making a gold profit vs selling it to an in-game merchant). | ||
BurningSera
Ireland19621 Posts
and apparently templar guy will be hitting on enchantress once you talk with both of them :3 so cute!!! | ||
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