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Diablo III General Discussion - Page 348

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BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
May 12 2012 13:30 GMT
#6941
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Grovbolle
Profile Blog Joined July 2011
Denmark3815 Posts
May 12 2012 13:32 GMT
#6942
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy
Lies, damned lies and statistics: http://aligulac.com
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
May 12 2012 13:38 GMT
#6943
On May 12 2012 22:32 Grovbolle wrote:
Show nested quote +
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy


that's exactly what i told my friend when he told me he didnt preorder d3 and his reason is 'dude, look at WoL'.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Sverigevader
Profile Joined March 2010
Sweden388 Posts
May 12 2012 13:38 GMT
#6944
On May 12 2012 20:23 LaNague wrote:
Show nested quote +
On May 12 2012 19:19 Sverigevader wrote:
If you've predownloaded the game and waiting to install it come Monday, check this: http://eu.battle.net/d3/en/blog/4410912/

In before all the madness and chaos



oh man, i downloaded the game yesterday all day with my slow connection and now the new installer only recognizes half of my files -.-


I feel you man. When I did it last night my max speed was around 400kb/s which is ridiculously slow considering I can get up to 20mb/s on torrents...
"I can answer this, you're just a god damn sexy mofo." http://www.teamliquid.net/forum/viewmessage.php?topic_id=147829&currentpage=7#139
boppel
Profile Joined March 2012
140 Posts
May 12 2012 13:41 GMT
#6945
this fucking "repair" method does not work for my, why? i dont know
i donwload the whole thing again.. well... enough time to do so :d
Davis23
Profile Joined May 2012
63 Posts
May 12 2012 13:47 GMT
#6946
On May 12 2012 20:52 EdSlyB wrote:
I've been messing around with the Monk's talent calculator...Oh my! The possibilities!!

Why can't I have a character level limit so I can choose the build until I hit 20 or 26 or 32, and so on? I end up picking many of the high end skills and runes....

Well, life you were good to me but I have to say goodbye now. See you in Soon™.


You will change your skills alot, depending on the mobs/bosses. there is not 1 build you play from 1-60.
Sverigevader
Profile Joined March 2010
Sweden388 Posts
May 12 2012 13:51 GMT
#6947
On May 12 2012 22:41 boppel wrote:
this fucking "repair" method does not work for my, why? i dont know
i donwload the whole thing again.. well... enough time to do so :d


It's not a repair method-_- It's just a new downloader that will download some additional files compared to the first one. You have to set the destination folder to the one you used with the previous downloader...
"I can answer this, you're just a god damn sexy mofo." http://www.teamliquid.net/forum/viewmessage.php?topic_id=147829&currentpage=7#139
Pudge_172
Profile Blog Joined August 2010
United States1378 Posts
May 12 2012 13:59 GMT
#6948
I'm using LMB/RMB for the main damage dealers and also doing QWER for the rest. Town Portal has to be moved off of T for sure. Probably will put it on P or just mouse down and click on the Town Portal button on the action bar.


As for potions, I'm thinking A as it is right below Q and quick and easy to get to. Also, I had been playing LoL so QWER almost feel like home keys for my hand now.
Diablo 3 Blog Me & My Mom http://www.teamliquid.net/blogs/viewblog.php?id=336890
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
Last Edited: 2012-05-12 14:36:43
May 12 2012 14:01 GMT
#6949
On May 12 2012 22:32 Grovbolle wrote:
Show nested quote +
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, but I don't think I'm going to like it. I guess I'll have to see - until I do, it's just a concern that I have.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Sverigevader
Profile Joined March 2010
Sweden388 Posts
May 12 2012 14:44 GMT
#6950
On May 12 2012 23:01 Djzapz wrote:
Show nested quote +
On May 12 2012 22:32 Grovbolle wrote:
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, I don't think I'm going to like it. But I guess I'll have to see - until I do, it's just a concern that I have.


It's a very valid concern. But considering the amount of manpower Blizzard has now a days and how much money they stand to make with the RMAH, I think they will, more often than not, add new areas, quests, abilities and what not. To me it seems that they are shifting the focus from us leveling new characters for the sake of leveling them to us having to create builds that work with a massive amount of diverse monsters, and finding equipment to satisfy said builds.

That said. I strongly believe that we will all have a jolly good time with this game for many years to come.
"I can answer this, you're just a god damn sexy mofo." http://www.teamliquid.net/forum/viewmessage.php?topic_id=147829&currentpage=7#139
Grovbolle
Profile Blog Joined July 2011
Denmark3815 Posts
May 12 2012 14:45 GMT
#6951
On May 12 2012 23:01 Djzapz wrote:
Show nested quote +
On May 12 2012 22:32 Grovbolle wrote:
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, but I don't think I'm going to like it. I guess I'll have to see - until I do, it's just a concern that I have.


Playing D2 was painfully stupid, waiting till you reach lvl 18 to do anything with your skills as Hammerdin etc.
This way you can experiment a lot more without having to fuck up your character. I like this system a lot more.
Lies, damned lies and statistics: http://aligulac.com
dmfg
Profile Joined May 2008
United Kingdom591 Posts
May 12 2012 14:51 GMT
#6952
On May 12 2012 23:45 Grovbolle wrote:
Show nested quote +
On May 12 2012 23:01 Djzapz wrote:
On May 12 2012 22:32 Grovbolle wrote:
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, but I don't think I'm going to like it. I guess I'll have to see - until I do, it's just a concern that I have.


Playing D2 was painfully stupid, waiting till you reach lvl 18 to do anything with your skills as Hammerdin etc.
This way you can experiment a lot more without having to fuck up your character. I like this system a lot more.


Exactly.

Playing different builds was fun. Having to spend 10 hours levelling them to allow you to play them, was not fun.

There's a difference between "replayability" and "time sink".
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
Last Edited: 2012-05-12 14:59:32
May 12 2012 14:55 GMT
#6953
On May 12 2012 23:45 Grovbolle wrote:
Show nested quote +
On May 12 2012 23:01 Djzapz wrote:
On May 12 2012 22:32 Grovbolle wrote:
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, but I don't think I'm going to like it. I guess I'll have to see - until I do, it's just a concern that I have.


Playing D2 was painfully stupid, waiting till you reach lvl 18 to do anything with your skills as Hammerdin etc.
This way you can experiment a lot more without having to fuck up your character. I like this system a lot more.

Well, early levels really do suck in a lot of games, especially in D2. I rather liked what you disliked though - sure in the few first levels of leveling a "perfect" hammerdin you were helpless as hell so you needed to be carried, and while this may same (and pretty much is) an artificial grind, I think it was a fun option to have.

I like that in your first playthroughs you'd inevitably make a sub-optimal character, and you'd have to reroll and actually plan ahead to make it good.

Of course like I said, those things are preferences. I definitely agree that it's good that you won't be helpless in the first few levels and that's great - but still. There are 10 character slots, but I don't know why anyone would make more than 5 characters unless there are 2 people on one account, or if you need mules.


On May 12 2012 23:51 dmfg wrote:
Show nested quote +
On May 12 2012 23:45 Grovbolle wrote:
On May 12 2012 23:01 Djzapz wrote:
On May 12 2012 22:32 Grovbolle wrote:
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, but I don't think I'm going to like it. I guess I'll have to see - until I do, it's just a concern that I have.


Playing D2 was painfully stupid, waiting till you reach lvl 18 to do anything with your skills as Hammerdin etc.
This way you can experiment a lot more without having to fuck up your character. I like this system a lot more.


Exactly.

Playing different builds was fun. Having to spend 10 hours levelling them to allow you to play them, was not fun.

There's a difference between "replayability" and "time sink".

You never had to spend 10 hours leveling to play something. You could, though. And if you want to call it a time sink, what do you call farming for items?

Either way, call it whatever you want, doesn't change the fact that there's very little "replayability" in D3 unless you want to collect items for hours and hours - which is valid by the way, just not my thing.

Like I said, it's just my opinion really, and it's not like I expect everyone to agree with me. I did state that many people think differently.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
udgnim
Profile Blog Joined April 2009
United States8024 Posts
May 12 2012 14:56 GMT
#6954
On May 12 2012 23:55 Djzapz wrote:
Show nested quote +
On May 12 2012 23:45 Grovbolle wrote:
On May 12 2012 23:01 Djzapz wrote:
On May 12 2012 22:32 Grovbolle wrote:
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, but I don't think I'm going to like it. I guess I'll have to see - until I do, it's just a concern that I have.


Playing D2 was painfully stupid, waiting till you reach lvl 18 to do anything with your skills as Hammerdin etc.
This way you can experiment a lot more without having to fuck up your character. I like this system a lot more.

Well, early levels really do suck in a lot of games, especially in D2. I rather liked what you disliked though - sure in the few first levels of leveling a "perfect" hammerdin you were helpless as hell so you needed to be carried, and while this may same (and pretty much is) an artificial grind, I think it was a fun option to have.

I like that in your first playthroughs you'd inevitably make a sub-optimal character, and you'd have to reroll and actually plan ahead to make it good.

Of course like I said, those things are preferences. I definitely agree that it's good that you won't be helpless in the first few levels and that's great - but still. There are 10 character slots, but I don't know why anyone would make more than 5 characters unless there are 2 people on one account, or if you need mules.


5 softcore, 5 hardcore
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
May 12 2012 15:00 GMT
#6955
On May 12 2012 23:56 udgnim wrote:
Show nested quote +
On May 12 2012 23:55 Djzapz wrote:
On May 12 2012 23:45 Grovbolle wrote:
On May 12 2012 23:01 Djzapz wrote:
On May 12 2012 22:32 Grovbolle wrote:
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, but I don't think I'm going to like it. I guess I'll have to see - until I do, it's just a concern that I have.


Playing D2 was painfully stupid, waiting till you reach lvl 18 to do anything with your skills as Hammerdin etc.
This way you can experiment a lot more without having to fuck up your character. I like this system a lot more.

Well, early levels really do suck in a lot of games, especially in D2. I rather liked what you disliked though - sure in the few first levels of leveling a "perfect" hammerdin you were helpless as hell so you needed to be carried, and while this may same (and pretty much is) an artificial grind, I think it was a fun option to have.

I like that in your first playthroughs you'd inevitably make a sub-optimal character, and you'd have to reroll and actually plan ahead to make it good.

Of course like I said, those things are preferences. I definitely agree that it's good that you won't be helpless in the first few levels and that's great - but still. There are 10 character slots, but I don't know why anyone would make more than 5 characters unless there are 2 people on one account, or if you need mules.


5 softcore, 5 hardcore

Fair enough!
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
procyonlotor
Profile Blog Joined January 2011
Italy473 Posts
May 12 2012 15:21 GMT
#6956
On May 12 2012 23:01 Djzapz wrote:
Show nested quote +
On May 12 2012 22:32 Grovbolle wrote:
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, but I don't think I'm going to like it. I guess I'll have to see - until I do, it's just a concern that I have.


While you can quickly and easily switch your build to cater to a different play style, gathering and setting up the kind of gear that supports that style on later difficulties is going to take time.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
May 12 2012 15:33 GMT
#6957
On May 13 2012 00:21 procyonlotor wrote:
Show nested quote +
On May 12 2012 23:01 Djzapz wrote:
On May 12 2012 22:32 Grovbolle wrote:
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, but I don't think I'm going to like it. I guess I'll have to see - until I do, it's just a concern that I have.


While you can quickly and easily switch your build to cater to a different play style, gathering and setting up the kind of gear that supports that style on later difficulties is going to take time.

Sure but gathering good gear is "WoW-ish" to me. It's only fun at first. It may not be too bad though - but then another thing I worry about is having to keep a bunch of different sets of items in my inventory and stash. I don't know all about how it all works but I assume that the number of items one can have is finite, and so then storage becomes a problem...
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
mordk
Profile Blog Joined November 2010
Chile8385 Posts
May 12 2012 15:37 GMT
#6958
HOLY SHIT THE DAY IS SO CLOSE!!!!

IM GONNA FAIL ALL MY EXAMS!!!
procyonlotor
Profile Blog Joined January 2011
Italy473 Posts
May 12 2012 15:42 GMT
#6959
On May 13 2012 00:33 Djzapz wrote:
Show nested quote +
On May 13 2012 00:21 procyonlotor wrote:
On May 12 2012 23:01 Djzapz wrote:
On May 12 2012 22:32 Grovbolle wrote:
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, but I don't think I'm going to like it. I guess I'll have to see - until I do, it's just a concern that I have.


While you can quickly and easily switch your build to cater to a different play style, gathering and setting up the kind of gear that supports that style on later difficulties is going to take time.

Sure but gathering good gear is "WoW-ish" to me. It's only fun at first. It may not be too bad though - but then another thing I worry about is having to keep a bunch of different sets of items in my inventory and stash. I don't know all about how it all works but I assume that the number of items one can have is finite, and so then storage becomes a problem...


Well, getting good gear for the purpose of making it on Inferno is going to be mandatory if what the devs say is true. For the most part it's going to be about getting the right affixes and the right gems, though it's also conceivable that you'll mostly be sticking to the main stat of your class.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
May 12 2012 16:14 GMT
#6960
On May 13 2012 00:42 procyonlotor wrote:
Show nested quote +
On May 13 2012 00:33 Djzapz wrote:
On May 13 2012 00:21 procyonlotor wrote:
On May 12 2012 23:01 Djzapz wrote:
On May 12 2012 22:32 Grovbolle wrote:
On May 12 2012 22:30 BurningSera wrote:
guys!guys!!! what if, i just mean, what if, d3 turned out to be a disappointment?!!

such a dilemma to me due to the WoL :<


Blasphemy

I'm concerned too =(. While the game seems like it will be really fun to play, I think that one of the great things about D2 was the ability to make different characters, each with a different "role" and the set of gear necessary to fulfill that role. So if you had a frost sorceress, you could reasonably painlessly level up another sorceress with an other role, for PvP for instance. Now all the characters are essentially the same, as when you max out your level, you can toggle your runes and stuff and become any other sorceress in the game in a few seconds.

Characters are now fully customized, and not customized at all. We couldn't be any more faceless. So what's going to keep me playing like a crazy person like I did when I was a young lad? Once I have my characters, will I just need to build a big collection of gear for toons that can wear anything?

And that's going to be the replay value, collecting gear. Unless I'm missing something, that's it. And while there is absolutely no doubt in my mind that this pleases a LOT of people, but I don't think I'm going to like it. I guess I'll have to see - until I do, it's just a concern that I have.


While you can quickly and easily switch your build to cater to a different play style, gathering and setting up the kind of gear that supports that style on later difficulties is going to take time.

Sure but gathering good gear is "WoW-ish" to me. It's only fun at first. It may not be too bad though - but then another thing I worry about is having to keep a bunch of different sets of items in my inventory and stash. I don't know all about how it all works but I assume that the number of items one can have is finite, and so then storage becomes a problem...


Well, getting good gear for the purpose of making it on Inferno is going to be mandatory if what the devs say is true. For the most part it's going to be about getting the right affixes and the right gems, though it's also conceivable that you'll mostly be sticking to the main stat of your class.

From what I've seen, stats seem to be pretty straight forward. You need health plus your class stats.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
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