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yazu
United States255 Posts
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Kultcher
United States150 Posts
On September 21 2010 11:48 myopia wrote: * Sheen proc damage raised to 100% from 80% * Trinity Force proc damage raised to 150% from 130% whoa, Nasus nerf inc ![]() Indirect Poppy buff! Squee! | ||
WaveofShadow
Canada31494 Posts
New spotlight is up. While it is true that this is the first true support champion since...ever(?) I'm not sure how effective she is going to be given how squishy she is and how hard it is for her to farm. To this day I can't imagine how people played Soraka. | ||
myopia
United States2928 Posts
You may not have understood my post - I'm afraid that giving these indirect Nasus buffs will lead him to getting nerfed. as a side not I've been having a lot of bad games recently. I kinda hope this continues so I can more easily take a break from this game. | ||
lurked
Canada918 Posts
* Fixed several client crashes They wont list all of them because it would be longer than the real patch note, even though there are still tons of them after these fixes... ^^ At least they are aware their client keeps crashin, and are working on it... | ||
Kultcher
United States150 Posts
On September 21 2010 12:23 myopia wrote: You may not have understood my post - I'm afraid that giving these indirect Nasus buffs will lead him to getting nerfed. as a side not I've been having a lot of bad games recently. I kinda hope this continues so I can more easily take a break from this game. No, I know. I probably should'n't have quoted your whole post as I was mostly just responding to the Sheen/Triforce buffs, which are indirect Poppy buff as well and indirect Nasus buff. | ||
shawster
Canada2485 Posts
chcek it out tf atm | ||
arb
Noobville17921 Posts
On September 21 2010 11:27 Pakje wrote: mres/lvl glyphs seals are best geared to mid late game. But honestly it depends on which tank. What about nasus/morde etc? | ||
barbsq
United States5348 Posts
nasus does not qualify as a tank, but morde benefits quite a bit from mres and armor runes simply due to his free second hp pool | ||
Khul Sadukar
Australia1735 Posts
It only buffs ww movespeed not decrease others. Or am I reading something wrong? | ||
Fishcakes
United States149 Posts
On September 21 2010 13:09 Khul Sadukar wrote: I don't understand how blood scent is a combat dehancer? It only buffs ww movespeed not decrease others. Or am I reading something wrong? It places a visual debuff on the target that did nothing but tell you were he is, Since it was a debuff, it would put you into combat and break boots of mobitity, | ||
Caller
Poland8075 Posts
also notice in the two parts where she dies, one was a gank where 4 people had to come, and alistar didn't headbutt. The second was when she was dumb enough to run into rammus and taric and got chain stunned. derp derp derp she's going to be just as much of a bitch to kill as soraka only she gives people armor and speed. And i'm sure the farming problem won't be an issue-just build tiamats. but seriously she's going to be broken. | ||
gtrsrs
United States9109 Posts
* Power Chord (passive): After casting 3 spells, Sona's next attack deals bonus magic damage. Additionally, Sona's Auras persist for 3 seconds after deactivating and set off a 2 second global cooldown. if "global cooldown" means -2 seconds for every ability that every champ on your team has, and she can spam all three of her abilities constantly, champs with high damage low cd nukes (olaf/vlad) are going to be absolutely unstoppable when teamed with sona. how is she fair? | ||
Caller
Poland8075 Posts
On September 21 2010 13:14 gtrsrs wrote: well it didn't really show her ult in action but i don't see sona being anything less than the most powerful support champ right now \o/ * Power Chord (passive): After casting 3 spells, Sona's next attack deals bonus magic damage. Additionally, Sona's Auras persist for 3 seconds after deactivating and set off a 2 second global cooldown. if "global cooldown" means -2 seconds for every ability that every champ on your team has, and she can spam all three of her abilities constantly, champs with high damage low cd nukes (olaf/vlad) are going to be absolutely unstoppable when teamed with sona. how is she fair? what it means is this q w e i activate q 2 seconds later i can activate something else i activate w q persists for 3 more seconds i cant cast for 2 more seconds i activate e i now have all 3 auras for 1 second i can't cast for 2 seconds etc. etc. etc. | ||
BlueBird.
United States3889 Posts
![]() and that -2 golabal cd is confusing as well oh well, looks pretty broken with all those auras. | ||
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TheYango
United States47024 Posts
On September 21 2010 13:14 gtrsrs wrote: well it didn't really show her ult in action but i don't see sona being anything less than the most powerful support champ right now \o/ * Power Chord (passive): After casting 3 spells, Sona's next attack deals bonus magic damage. Additionally, Sona's Auras persist for 3 seconds after deactivating and set off a 2 second global cooldown. if "global cooldown" means -2 seconds for every ability that every champ on your team has, and she can spam all three of her abilities constantly, champs with high damage low cd nukes (olaf/vlad) are going to be absolutely unstoppable when teamed with sona. how is she fair? Global Cooldown I assume is just following the WoW terminology where using 1 spell puts all her other abilities on a cooldown. Does anyone know if CDR will change the length of the global cooldown? If it's hardcoded into the passive, I'm tempted to believe that it won't. | ||
Mogwai
United States13274 Posts
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Khul Sadukar
Australia1735 Posts
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shawster
Canada2485 Posts
http://www.livestream.com/shawz and travis ty everyone for watching i had a lot of fun i'll be streaming more and i'll get it registered i also got the games on vod so check out my channel to watch my games i named them | ||
Southlight
United States11767 Posts
Dance looks like a stun, but its (her ult) duration doesn't seem that long (edit: nvm 2.5 seconds same as Amumu/Galio, only in a line instead of PBAoE), so it actually looks weaker. Coupled with her crap AP ratios (0.6, 0.6, 0.8) and the only strong part about her is that hit every 3 casts, at least if it's actually 50+20xlevel (cuz you'd be doing like fuckin 300 damage end-game with it), and the fact that she has no cast-time, hence being able to kite. | ||
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