League of Legends [New forum, check OP!] - Page 94
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Brees
Marshall Islands3404 Posts
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NB
Netherlands12045 Posts
about Zilean: who dont love a giant flying clock goes around bombard people? awwww | ||
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myopia
United States2928 Posts
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Mogwai
United States13274 Posts
yes to hero no to season 1 haven't seen anything on client | ||
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Orpheos
United States1663 Posts
On June 24 2010 02:28 Mogwai wrote: i understand the nostalgia for the first game, but trust me when I say that the depth to competitive Melee far exceeds that of the original or Brawl. this. oh the original was fun to go back to after ssbm. you had like zero fuking delay on all your aerials so its like you are shffling all the freaking time. pikachu is so imba in that game its hilarious. then again most of the chars in the game were imba so i guessed they were all balanced >_<. i wish i were good at ssbm. never took the time to get technical. never had a person who wanted to get to the competitive level with me >_< on a LoL note, is kennen actually good in higher level games? he seemes kinda underwhelming although i guess if you can chain his stuns thats fun stuff. edit* how is brawl doing as far as the scene? i had it but didnt really like it and moved out of dorms so didnt have masses of ppl to play with so i just sold it. it was really funky going to it after melee. gosh melee is freaking awesome. | ||
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Southlight
United States11768 Posts
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Soloside
United States1238 Posts
On June 24 2010 02:12 Mogwai wrote: yea, I main falcon in ssb, he's so easy, lol. my friends who legit play it give me shit for lol grab -> death combos, but I don't play often enough to care about playing a more skillful character. ssbm would be the love of my life, but the technical requirement to compete in the area I live is too high now that I have a job and shit. still the greatest fighting game of all time though... so much depth behind such a simple set of moves. EDIT: 1000 posts, I'm a guardian, SUCK IT And all 1004 posts are about Pantheon and it's imbalances + balances + blah blah blahs. Anyways, that patch note forum thingy you linked made me lol. | ||
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Mogwai
United States13274 Posts
...at solo mid other than that... meh... he stuns enough to be really good 1v1, but his teamfight utility is somewhat lacking. | ||
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Athos
United States2484 Posts
On topic, I'm starting to see the strengths of Corki as I play him more and more. I really wish I could play him AP though. I keep imagining how cool it would be if Missiles were actually super powerful instead of just additional damage to throw out in team fights or for chasing. | ||
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Mogwai
United States13274 Posts
On June 24 2010 03:12 Soloside wrote: And all 1004 posts are about Pantheon and it's imbalances + balances + blah blah blahs. Anyways, that patch note forum thingy you linked made me lol. hey hey hey, whoa now... at least 10 posts are about ssbm, and I think maybe 50 are about BW and like, hmmmm, I'd say only 75% of the remainder are about pantheon, so that's like, what? 700 posts about pantheon XD | ||
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Mogwai
United States13274 Posts
On June 24 2010 03:10 Orpheos wrote: edit* how is brawl doing as far as the scene? i had it but didnt really like it and moved out of dorms so didnt have masses of ppl to play with so i just sold it. it was really funky going to it after melee. gosh melee is freaking awesome. brawl scene sucks because it's a bunch of little kids and the gameplay is really bland because there are no comparable offensive options to deal with the available defensive options so it just turns into a campfest at higher levels. but there are still a lot of tournies and it got picked up by MLG so I guess it's doing alright for itself, I just find everything about brawl and it's community very unfun. | ||
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Southlight
United States11768 Posts
On June 24 2010 03:12 Mogwai wrote: other than that... meh... he stuns enough to be really good 1v1, but his teamfight utility is somewhat lacking. His AoE damage, if you can stay alive, is pretty nasty. He'll easily output 1000+ damage to everyone he hits, and more to his target, after getting even just Rylai. The problem is staying alive, but in conjunction with Amumu it's sickening how fast people die. | ||
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Orpheos
United States1663 Posts
On June 24 2010 03:19 Southlight wrote: His AoE damage, if you can stay alive, is pretty nasty. He'll easily output 1000+ damage to everyone he hits, and more to his target, after getting even just Rylai. The problem is staying alive, but in conjunction with Amumu it's sickening how fast people die. ninja fiddle? cawcawcaw? | ||
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Southlight
United States11768 Posts
But like a more obvious Fiddle he's got survival issues, and he really needs at least one other AoE hero to combo with, IMO. | ||
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pokeyAA
United States936 Posts
On June 24 2010 03:16 Mogwai wrote: brawl scene sucks because it's a bunch of little kids and the gameplay is really bland because there are no comparable offensive options to deal with the available defensive options so it just turns into a campfest at higher levels. but there are still a lot of tournies and it got picked up by MLG so I guess it's doing alright for itself, I just find everything about brawl and it's community very unfun. Wario ftw | ||
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NB
Netherlands12045 Posts
On June 24 2010 03:27 Southlight wrote: He's like a Ninja Fiddle, yes. I think I may have likened him to Fiddle a few pages back, actually. Fiddle outputs more damage in a shorter burst, but Kennen is more of a pain to avoid without actually going for a kill, because he'll start chaining stuns together, and he has a built-in damaging Ghost to catch up. I think most people still underestimate him, even at higher Elos, because no one bothers to burst Kennen ASAP during teamfights, so he deceptively outputs ridiculous damage. And then if he survives he can pick off most stragglers because he's a nice chaser. But like a more obvious Fiddle he's got survival issues, and he really needs at least one other AoE hero to combo with, IMO. agree to me, Kennen and Fiddle would be used as totally different purpose even though they kinda similar. Kennen is strong in 1v1 with the passive stun require "skill" to use. His 3rd skill make him dive into the enemy lines and make it easy for the enemy to target him. Using Kennen will require some sort of runes focus which limit your option in playing other champs without runes support ...Fiddle, on the other hand has more use in the game: he can jungle/assit well early on which give a team more option in the draft (which is coming up). His ulti at lv2 and above has quite aoe + the bouncing silent to finish the engagement between 2 teams. Its true that he has problem with HP since he has to blink into middle of enemy teams but i think a good flash will solve the problem just fine. I would like some sort of Fiddle's 2nd skill to make it "useable" in big team fight but above that, he is a good mid game ganker so far. (remind me of SK in dota xD) | ||
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Southlight
United States11768 Posts
Fiddle's problem is that when he falls behind it's really hard to come back into the game without serious team support. Kennen can at least push lanes really fast and get away with it. | ||
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myopia
United States2928 Posts
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gtrsrs
United States9109 Posts
On June 24 2010 04:09 trace wm wrote: I've heard building Kennen as a tank (hellooooooo sunfires) is viable. i think it only works if you have another hard tank or on TT and even then i'd rather see a rylais or something on a kennen on my team | ||
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myopia
United States2928 Posts
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