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League of Legends [New forum, check OP!] - Page 895

Forum Index > General Games
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739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
September 13 2010 22:04 GMT
#17881
Gankplank my fav hero forever <3 Farming up for 25 minutes straight, then getting out with 3xavarice/ie + boots and raping with crits everyone around.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Southlight
Profile Blog Joined August 2007
United States11768 Posts
September 13 2010 22:08 GMT
#17882
On September 14 2010 07:04 Crucifix wrote:
Gankplank my fav hero forever <3 Farming up for 25 minutes straight, then getting out with 3xavarice/ie + boots and raping with crits everyone around.


Translation:
Gangplank is awesome. Farm for 25 minutes straight, then have the game end in 30 minutes and blame teammates for being feeding noobs.
oraoraoraoraoraoraoraora
Phrost
Profile Blog Joined May 2010
United States4008 Posts
September 13 2010 22:44 GMT
#17883
On September 14 2010 06:16 Caller wrote:
Show nested quote +
On September 14 2010 05:34 Phrost wrote:
On September 14 2010 03:49 Caller wrote:
On September 14 2010 03:48 Phrost wrote:
someone buy me corporate mundo skin pls.


On another note I really wish Boots of Mobility didn't drop the 5 speed when you attack and miss fortune had like 50 more range on her auto attack

are you doing my pro tiamat build


No

I've been doing this:
start:
doran's (shield in solo, blade in duo)
health potion

First trip:
boots
pickaxe

2nd trip:
Merc treads

Whenever:
Finish IE
get vampiric scepterx2
get a bloodthirster

then I usually have already won or lost.

why merc treads?
Usually if you get caught you're dead meat anyways...

Also, IE first?


Yeah I get merc treads for the magic resist mostly. When a team fight breaks out you'll probably eat a few spells (which are not necessarily CC but the 40% reduction sometimes lets you flash out of a bad situation after being stunned) and berserker greaves are arguably worse because you very rarely sit and shoot for a long time.

I get IE first on MF because I play her a lot like a hit and run kind of champion and a crit or two + double up can take a champion down extremely quickly. Also IE is the only item that increases critical damage making you hit that much harder when you get christmas elixirs.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Caller
Profile Blog Joined September 2007
Poland8075 Posts
September 13 2010 22:47 GMT
#17884
On September 14 2010 07:44 Phrost wrote:
Show nested quote +
On September 14 2010 06:16 Caller wrote:
On September 14 2010 05:34 Phrost wrote:
On September 14 2010 03:49 Caller wrote:
On September 14 2010 03:48 Phrost wrote:
someone buy me corporate mundo skin pls.


On another note I really wish Boots of Mobility didn't drop the 5 speed when you attack and miss fortune had like 50 more range on her auto attack

are you doing my pro tiamat build


No

I've been doing this:
start:
doran's (shield in solo, blade in duo)
health potion

First trip:
boots
pickaxe

2nd trip:
Merc treads

Whenever:
Finish IE
get vampiric scepterx2
get a bloodthirster

then I usually have already won or lost.

why merc treads?
Usually if you get caught you're dead meat anyways...

Also, IE first?


Yeah I get merc treads for the magic resist mostly. When a team fight breaks out you'll probably eat a few spells (which are not necessarily CC but the 40% reduction sometimes lets you flash out of a bad situation after being stunned) and berserker greaves are arguably worse because you very rarely sit and shoot for a long time.

I get IE first on MF because I play her a lot like a hit and run kind of champion and a crit or two + double up can take a champion down extremely quickly. Also IE is the only item that increases critical damage making you hit that much harder when you get christmas elixirs.

why no boots of mobility
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Jazriel
Profile Joined April 2008
Canada404 Posts
September 13 2010 22:50 GMT
#17885
I've always wanted to play GP. Best. Hero. Ever. I do nothing but run around and shoot people. I don't care about farming or healing. Gimmie some mana regen and I'm set.

arrrr
#1 LoL player
Rho_
Profile Blog Joined January 2009
United States971 Posts
September 13 2010 23:03 GMT
#17886
So are elixirs basically always a good buy on all heroes, or are they only situationally useful/efficient?
barbsq
Profile Joined November 2009
United States5348 Posts
September 13 2010 23:05 GMT
#17887
On September 14 2010 08:03 Rho_ wrote:
So are elixirs basically always a good buy on all heroes, or are they only situationally useful/efficient?


on most heroes you're gonna want to be buying elixers, exceptions are support/tank type heroes, who dont need it, but if you're snowballing it might be worth getting one anyways. Just be sure to not drain too much money doing it, however, since if you're not getting your monies worth out of the elixers, its gonna put you pretty far behind.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Phrost
Profile Blog Joined May 2010
United States4008 Posts
September 13 2010 23:11 GMT
#17888
On September 14 2010 07:47 Caller wrote:
Show nested quote +
On September 14 2010 07:44 Phrost wrote:
On September 14 2010 06:16 Caller wrote:
On September 14 2010 05:34 Phrost wrote:
On September 14 2010 03:49 Caller wrote:
On September 14 2010 03:48 Phrost wrote:
someone buy me corporate mundo skin pls.


On another note I really wish Boots of Mobility didn't drop the 5 speed when you attack and miss fortune had like 50 more range on her auto attack

are you doing my pro tiamat build


No

I've been doing this:
start:
doran's (shield in solo, blade in duo)
health potion

First trip:
boots
pickaxe

2nd trip:
Merc treads

Whenever:
Finish IE
get vampiric scepterx2
get a bloodthirster

then I usually have already won or lost.

why merc treads?
Usually if you get caught you're dead meat anyways...

Also, IE first?


Yeah I get merc treads for the magic resist mostly. When a team fight breaks out you'll probably eat a few spells (which are not necessarily CC but the 40% reduction sometimes lets you flash out of a bad situation after being stunned) and berserker greaves are arguably worse because you very rarely sit and shoot for a long time.

I get IE first on MF because I play her a lot like a hit and run kind of champion and a crit or two + double up can take a champion down extremely quickly. Also IE is the only item that increases critical damage making you hit that much harder when you get christmas elixirs.

why no boots of mobility


Because unlike strut, boots of mobility's bonus falls off in combat, not when attacked. So if you attack someone your blistering speed is reduced to nothing. Mercury treads overall are just better especially when you decide to fight champions with stuns 1v1 and casters.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Phrost
Profile Blog Joined May 2010
United States4008 Posts
September 13 2010 23:12 GMT
#17889
On September 14 2010 08:03 Rho_ wrote:
So are elixirs basically always a good buy on all heroes, or are they only situationally useful/efficient?


Elixirs are pretty cost effective for the time they're active so you either need to get a kill to pay the cost of buying the elixir or have so much money that you can't really buy anything else anyway.

Red elixirs are most commonly used because they provide a lot of survival and damage for a very cheap amount of money.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
red_
Profile Joined May 2010
United States8474 Posts
September 13 2010 23:17 GMT
#17890
Red Elixirs can also be used to bait people/survive a dive you shouldn't/etc because the hp bonus acts like a psuedo heal if you just save it to use in a bind.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
September 13 2010 23:17 GMT
#17891
i think buy or not to buy elixirs is depend on where do you see yourself in teamfight and late game.

The price of those bottle are not too expensive but they costs enough to delay some of your core item. If a tris buy a green bottle, her blood razor will be way slower but she has more attack speed for turrets and kills which can fill in the lose.

=> buy it only if you think you can pull something to quickly fill in that 300 or else dont. also if you got ganked a lot, consider elixirs as your main item until late game in order to support your team.
Im daed. Follow me @TL_NB
Phrost
Profile Blog Joined May 2010
United States4008 Posts
Last Edited: 2010-09-13 23:31:09
September 13 2010 23:26 GMT
#17892
New PTR update, im gonna go skin hunting


edit: the fuck its like a 800mb patch


edit2: Apparently the new champion is named "sona"? I see a lot of spell texts with that name
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Vlanitak
Profile Joined November 2009
Norway3045 Posts
Last Edited: 2010-09-13 23:32:48
September 13 2010 23:32 GMT
#17893
On September 14 2010 08:26 Phrost wrote:
New PTR update, im gonna go skin hunting


edit: the fuck its like a 800mb patch


I smell a new map with a new game mode. (or maybe Obs spots or replays!) O.o
800mb is quite a lot and there must be something awesome there.

(also I still want to be corrected if I misspelled my new LoL heroes name)
washed
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
September 13 2010 23:34 GMT
#17894
Might be the new 5v5 map and new graphics they introduced a while ago :}
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Aukai
Profile Joined April 2003
United States1183 Posts
September 13 2010 23:34 GMT
#17895
Can someone give me a hand with building dps yi? I have the basic items down but im unsure of how to order is (Doran Blade x2, Zerker Greaves, Ghostblade, Starks, IE) has been what I was doing.
There was one really amazing gal. She was one of the biggest chick i ever seen.
Kexx
Profile Joined May 2010
Germany240 Posts
September 13 2010 23:37 GMT
#17896
god, had just such an amazing game with panth, where I twice ignored most of the enemy team, run behind their lines and the fight, to find that fiddle stick channelling his ultra.
Managed too stop interrupt him twice winning us both team fights.

gotta love that panth.
chooooch
Phrost
Profile Blog Joined May 2010
United States4008 Posts
September 13 2010 23:46 GMT
#17897
Okay so the new champion is Sona. There are textures for the skins (there are 3 very very very distinct ones) however there are NO skeletons so I cant show you what they look like yet =/.

There are also no new creep models which means that they probably did not implement the new map yet.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Kexx
Profile Joined May 2010
Germany240 Posts
September 13 2010 23:55 GMT
#17898
unless it's an epic 10v10 map, nobody would play it anyway.
chooooch
Phrost
Profile Blog Joined May 2010
United States4008 Posts
Last Edited: 2010-09-13 23:57:44
September 13 2010 23:55 GMT
#17899
also this is possibly fake but you can muse over it anyway:
Eve Remake---


Passive: Remade as Theft of Vitae: 5/7.5/10% of all damage dealt to nearby enemy champions by any source is gained as life.

(Q)Hate Spike: AP ratio dropped from 25/40/55/70/85 (+0.28) to 25/40/55/70/85(+0.25). Second Hit does 100% damage, up from 50%. Second Hit prioritizes nearby low health enemy champions instead of a random target.

(W)Shadow Walk: Duration down to 10/15/20/25/30 from 20/30/40/50/60. Hit effect when in stealth removed entirely. Gives 14/18/22/26/30% bonus movement speed during shadow walk and for 4 seconds after shadow walk. Initial fade time reduced to 1s. Maximum fade time reduced to 4s. (from 1.5s and 5s)

(E)Ravage: Damage reduced to 70/120/170/220/270(+0.7) from 80/135/190/255/320 (+1) Mana cost reduced to 80/90/110/120/130 from 90/105/120/135/150 Ravage now reduces 5/10/15/20/25 armor and magic resistance from the target (down from 10/14/18/22/26). Additionally, she gains twice the stolen armor and magic resistance (10/20/30/40/50) for 5 seconds. (up from 0/0/0/0/0). Ravage range increased to 350 from 250. Ravage incorporates a short dash to the target. (Tentative) Ravage has no backstab requirement. Ravage cooldown decreased to 8 from 9.

(R)Ultimate: Remade as Exuding Embrace. Now applies a damage over time ability to all enemy champions in a small area (Range 600, Size: 250). This effect does 250/400/550 (+1) damage over 5 seconds. Additionally, the effect slows them by 40/50/60% over 5 seconds.



Note that everything is subject to change
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Kexx
Profile Joined May 2010
Germany240 Posts
September 14 2010 00:01 GMT
#17900
On September 14 2010 08:55 Phrost wrote:
also this is possibly fake but you can muse over it anyway:
Eve Remake---


Passive: Remade as Theft of Vitae: 5/7.5/10% of all damage dealt to nearby enemy champions by any source is gained as life.

(Q)Hate Spike: AP ratio dropped from 25/40/55/70/85 (+0.28) to 25/40/55/70/85(+0.25). Second Hit does 100% damage, up from 50%. Second Hit prioritizes nearby low health enemy champions instead of a random target.

(W)Shadow Walk: Duration down to 10/15/20/25/30 from 20/30/40/50/60. Hit effect when in stealth removed entirely. Gives 14/18/22/26/30% bonus movement speed during shadow walk and for 4 seconds after shadow walk. Initial fade time reduced to 1s. Maximum fade time reduced to 4s. (from 1.5s and 5s)

(E)Ravage: Damage reduced to 70/120/170/220/270(+0.7) from 80/135/190/255/320 (+1) Mana cost reduced to 80/90/110/120/130 from 90/105/120/135/150 Ravage now reduces 5/10/15/20/25 armor and magic resistance from the target (down from 10/14/18/22/26). Additionally, she gains twice the stolen armor and magic resistance (10/20/30/40/50) for 5 seconds. (up from 0/0/0/0/0). Ravage range increased to 350 from 250. Ravage incorporates a short dash to the target. (Tentative) Ravage has no backstab requirement. Ravage cooldown decreased to 8 from 9.

(R)Ultimate: Remade as Exuding Embrace. Now applies a damage over time ability to all enemy champions in a small area (Range 600, Size: 250). This effect does 250/400/550 (+1) damage over 5 seconds. Additionally, the effect slows them by 40/50/60% over 5 seconds.



Note that everything is subject to change

if this is true, which I highly doubt, that would probably make her some of the best sunfire tanks in the game.

I mean you just rush into the enemy with full tank gear, activate R and Q, E their squishy and watch how the enemy team tries to kill you while you getting healed from your team mates damage.
chooooch
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