League of Legends [New forum, check OP!] - Page 741
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jtbem
Canada1404 Posts
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Kletus
Canada580 Posts
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r33k
Italy3402 Posts
On August 27 2010 09:40 gtrsrs wrote: slint, you should add a kage's to your early game, build a DFG instead of ghostblade, and focus on AP. AP will strengthen your feint and your vorpal and combined with max cdr you'll be unkillable (while still outputting damage, instead of just having a gimmicky shield) I might try that when the EU servers come back... | ||
nataziel
Australia1455 Posts
On August 27 2010 10:21 Kletus wrote: Why is the LoL server so unstable. I know it's free but come on ;-;. It sucks when you're already logged on and about to start a game and the client glitches out, then you can't log back in cos the servers are dying... | ||
s_side
United States700 Posts
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rredtooth
5459 Posts
On August 27 2010 06:49 oberon wrote: fyi, i was told that Dan Dinh (probably the best heimer in server) levels turrets last. so the nerf wasn't as bad as people are making it out to be. playing turret heimer is probably a lot easier and most people (myself included) overreacted to the fact that 33% of his turret damage output simply disappeared.Why do people think Heimer is bad all of a sudden? Three turrets in one spot is usually a waste of mana, and getting level 2 turret before level 8 is a waste of skill points. The nerf basically slightly adjusted his mid-late game. Are his turrets such a defining feature people don't notice the 1000 range nuke? also <3 the random coming in here and acting all good haha. what a proski. | ||
STS17
United States1817 Posts
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STS17
United States1817 Posts
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Spyfire242
United States715 Posts
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Zergsassasin
United States23 Posts
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myopia
United States2928 Posts
On August 27 2010 09:40 gtrsrs wrote: slint, you should add a kage's to your early game, build a DFG instead of ghostblade, and focus on AP. AP will strengthen your feint and your vorpal and combined with max cdr you'll be unkillable (while still outputting damage, instead of just having a gimmicky shield) I dunno, the whole paying for mana regen thing turns me off of that route, while teleport+ghostblade give me towerkilling powa. And since feint's shield works with my armor/mres (I'm pretty sure) an extra 250 hp every 3 seconds is probably enough. Honestly it's sorta depressing trying to make manaless hero builds. | ||
STS17
United States1817 Posts
"I think Heimer needs to quite the League and go back to engineering school. When he first entered the league he knew how to build six turrets, then he forgot some stuff and could only remember how to build three; lately, his memory has slipped again and he can only build two. It's about time Heimerdinger goes back to school to remember the stuff he's forgotten." | ||
Spyfire242
United States715 Posts
On August 27 2010 10:50 Zergsassasin wrote: ugh, i just joined LoL yesterday, and the servers r so annoying to play in....are they this unstable always? No. | ||
Brees
Marshall Islands3404 Posts
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Pigsquirrel
United States615 Posts
Run Exhaust and ghost/flash, masteries 21-0-9 Open stacked deck, doran's ring, and health potion. Poke with Stacked Deck when possible. Level Q next 2 levels, but don't spam until rank 2. When I get the chance, preferably after I have my ult, go B and buy Blasting Wand, then, if I can, Boots of Speed. Continue to level Wild Cards and Stacked Deck, with 1 rank of PaC for stun. Stop leveling Stacked Deck and switch to PaC once teamfights start. After Boots 1, finish Guinsoos. If laning is still going on, faceroll with cards of death. Finish boots into either Merc or Zerkers if the other team is light on CC, and continue with Starks and other attack speed/AD items of my choice, depending on the enemy comp. Attack speed is good because of guinsoos+stacked deck. So, what say thee? EDIT: overall skill order/build order in simplified terms: EQQWQRQEQ -> finish E and W depending on how long laning lasts. Items: Doran's Ring Blasting Wand Boots 1 PIckaxe -> guinsoo's Boots 2 depending on CC Starks, lifesteal first if still laning, otherwise recurve. finish with AD items depending on team comp. | ||
b3h47pte
United States1317 Posts
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Phrost
United States4008 Posts
On August 27 2010 11:08 b3h47pte wrote: holy hell. when did kogmaw become so...strong >> Attack speed > armor penetration when you have bio-arcane barrage and madred's bloodrazor lol | ||
r33k
Italy3402 Posts
On August 27 2010 11:08 b3h47pte wrote: holy hell. when did kogmaw become so...strong >> I still wouldn't really call him strong... You can zone him quite well while laning, he needs to farm like a beast for items and still has no ways of escaping once you decide that you want him dead. If you let him farm freely then sure, his autoattacks will hit like a machine gun and he'll make you pay for not dodging his ult but he's not a game-changer. Also remember to call him a NFGL in all chat when you're chasing him. | ||
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arb
Noobville17921 Posts
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Shinshady
Canada1237 Posts
On August 27 2010 11:18 Phrost wrote: Attack speed > armor penetration when you have bio-arcane barrage and madred's bloodrazor lol Exactly... I went 14/4/16 with kog'maw today. They buffed the AD style so much with the ASPD. Did Caustic Spittle's AP ratio change with the rework of it? If it did, he lost another AP nuke since the ratio was 0.7AP which worked wonder when you had to drop if you were getting focused/close to an enemy. | ||
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