League of Legends [New forum, check OP!] - Page 469
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judochopaction
United States533 Posts
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oberon
United States1320 Posts
On July 30 2010 10:39 Mogwai wrote: damn, turkey passion and I just raped a TT game real hard :p that map is sillytarded The design philosophy on the map is interesting. Riot clearly wanted more surprise, more jungling, and more PvP. It's also 100% symmetrical. I wonder why it's not fun? | ||
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Mogwai
United States13274 Posts
On July 30 2010 10:46 oberon wrote: The design philosophy on the map is interesting. Riot clearly wanted more surprise, more jungling, and more PvP. It's also 100% symmetrical. I wonder why it's not fun? i dunno, I had fun facerolling people with double elixir xin. | ||
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oberon
United States1320 Posts
On July 30 2010 10:48 Mogwai wrote: i dunno, I had fun facerolling people with double elixir xin. God he must be insane on that map. I wonder if Riot even bothered to test him on it. | ||
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gtrsrs
United States9109 Posts
On the plus, Vladimir is EXACTLY the kind of "fun" champ I've been wanting to play. Solomid, lane til leviathan and mejai's, gank like mad and always steal the last hit. 6000 hp and 650 ap by games end too much fun. Also lol at me getting temp banned for "terrible posting" followed by 30 pages of bickering and trash talking. | ||
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Shikyo
Finland33997 Posts
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StuffedTurkey
United States859 Posts
On July 30 2010 11:15 Shikyo wrote: can vlad jungle? Has anyone tried it His Q starts out with too long of a cooldown to jungle effectively from the start, thats my guess anyway, although hes a beast in lanestaying power if they dont go after you hard really early so it really wouldnt be worth it to jungle if you could | ||
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IntoTheWow
is awesome32277 Posts
On July 30 2010 10:56 gtrsrs wrote: Don't you hate it when it feels like everything just goes right for the other team? Always escaping hanks with minimal hp left or killing you when they have a massive creep wave pushing so they get a free tower too? Frustrating. On the plus, Vladimir is EXACTLY the kind of "fun" champ I've been wanting to play. Solomid, lane til leviathan and mejai's, gank like mad and always steal the last hit. 6000 hp and 650 ap by games end too much fun. Also lol at me getting temp banned for "terrible posting" followed by 30 pages of bickering and trash talking. :/ | ||
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Juicyfruit
Canada5484 Posts
R>E>W>Q? I don't like Q, and W seems really good DPS in comparison. Or maybe even R>W>E>Q? I'm not sure but having 80 damage per second and an extra 30 armor + magic res seems like an awesome way of scoring some early kills with lizard, ulti and ignite. I don't play morde. I just see people get E because it seems so obvious, even though I REALLY think his shield thingy is his best spell. | ||
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ZERG_RUSSIAN
10417 Posts
On July 30 2010 11:23 StuffedTurkey wrote: His Q starts out with too long of a cooldown to jungle effectively from the start, thats my guess anyway, although hes a beast in lanestaying power if they dont go after you hard really early so it really wouldnt be worth it to jungle if you could Ya wtf no need for mana regen OR HP regen items and you still have massive lane power? Lolol. Also suddenly a full page of AP/lv or HP/lv starts to look viable. | ||
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barbsq
United States5348 Posts
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Tooplark
United States3977 Posts
Morde's W is great. I sometimes pick up one level of Q to help me farm early if I have an easy/melee lane, but usually I just go straight W. It does so much more damage. Q sucks. | ||
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barbsq
United States5348 Posts
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Juicyfruit
Canada5484 Posts
Can't just say "lets ignore the iron man that's in our face" and pretend there's no consequence, even though I agree morde is no mummy (but then who is?) | ||
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barbsq
United States5348 Posts
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Juicyfruit
Canada5484 Posts
Saying you NEED cc to be a good tank is flawed logic. Anyone can provide cc, not just the tank. A good team is made of a balance of cc and damage. Morde cannot provide the cc, but he provides damage. Is it enough to make him a good tank? Probably not, but he's got his strength and it's fun to play to them. If I run in as morde and deal close to the DPS of kayle by just standing there while wacking away someone with lizard buff, that's a pretty big deal. | ||
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ZERG_RUSSIAN
10417 Posts
but it's on my second smurf that's level 3 ![]() They see me smurfin' They hatin' | ||
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barbsq
United States5348 Posts
so it seems my smurf's unranked elo is bigger than my main acct's... and by about 100 too...... | ||
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barbsq
United States5348 Posts
On July 30 2010 15:39 Juicyfruit wrote: Well morde farms up faster than the other tanks, while making it nigh-impossible for the opposition to farm optimally. That's his advantage here. Morde farms up a sunfire cape probably at least 5 minutes faster than amumu or rammus. Saying you NEED cc to be a good tank is flawed logic. Anyone can provide cc, not just the tank. A good team is made of a balance of cc and damage. Morde cannot provide the cc, but he provides damage. Is it enough to make him a good tank? Probably not, but he's got his strength and it's fun to play to them. If I run in as morde and deal close to the DPS of kayle by just standing there while wacking away someone with lizard buff, that's a pretty big deal. i find morde's laning to be very exploitable, and rarely lose to them in lane. Also, while cc isnt a defining feature of a tank, a tank need to bring more to the table than just being beefy, hell ezreal can stack sunfires and be nearly impossible to kill, but he is a shitty tank. Im just sayin that a tank needs something to make himself useful if ppl aren't focusing him and morde doesnt bring a whole lot (simply given his skillset and regardless of his farm in comparison to everyone else) also, morde doesnt really do significant dmg unless he is quite overfarmed, and tbh, i find him to be best in a 1v2 moreso than any other lane set so that he can overlevel his opponents and take control of the lane | ||
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azndsh
United States4447 Posts
On July 30 2010 15:39 Juicyfruit wrote: Well morde farms up faster than the other tanks, while making it nigh-impossible for the opposition to farm optimally. That's his advantage here. Morde farms up a sunfire cape probably at least 5 minutes faster than amumu or rammus. Saying you NEED cc to be a good tank is flawed logic. Anyone can provide cc, not just the tank. A good team is made of a balance of cc and damage. Morde cannot provide the cc, but he provides damage. Is it enough to make him a good tank? Probably not, but he's got his strength and it's fun to play to them. If I run in as morde and deal close to the DPS of kayle by just standing there while wacking away someone with lizard buff, that's a pretty big deal. First of all, if you build morde tanky, he doesn't do that much damage... and the damage he does do isn't burst. So basically a melee tank/semi-dps with no chasing/cc/positioning. A tank with cc is indeed pretty useless. Say it's amumu + ashe vs morde + ashe. amumu runs up and ults your ashe, the other ashe kills her instantly. Meanwhile, if morde happens to be in position, he might be able to get in a few whacks but he's not going to out-dps ashe. A tank needs to provide cc to draw fire. If you're only doing moderate dps over time, people can safely ignore your damage and just run away when low. | ||
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