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League of Legends [New forum, check OP!] - Page 469

Forum Index > General Games
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judochopaction
Profile Blog Joined April 2010
United States533 Posts
July 30 2010 01:45 GMT
#9361
i still have never played twisted treeline. does it have a separate unraked elo or do i have to start with 2100s
oberon
Profile Joined May 2009
United States1320 Posts
July 30 2010 01:46 GMT
#9362
On July 30 2010 10:39 Mogwai wrote:
damn, turkey passion and I just raped a TT game real hard :p

that map is sillytarded


The design philosophy on the map is interesting. Riot clearly wanted more surprise, more jungling, and more PvP. It's also 100% symmetrical. I wonder why it's not fun?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 30 2010 01:48 GMT
#9363
On July 30 2010 10:46 oberon wrote:
Show nested quote +
On July 30 2010 10:39 Mogwai wrote:
damn, turkey passion and I just raped a TT game real hard :p

that map is sillytarded


The design philosophy on the map is interesting. Riot clearly wanted more surprise, more jungling, and more PvP. It's also 100% symmetrical. I wonder why it's not fun?

i dunno, I had fun facerolling people with double elixir xin.
mogwaismusings.wordpress.com
oberon
Profile Joined May 2009
United States1320 Posts
July 30 2010 01:50 GMT
#9364
On July 30 2010 10:48 Mogwai wrote:
Show nested quote +
On July 30 2010 10:46 oberon wrote:
On July 30 2010 10:39 Mogwai wrote:
damn, turkey passion and I just raped a TT game real hard :p

that map is sillytarded


The design philosophy on the map is interesting. Riot clearly wanted more surprise, more jungling, and more PvP. It's also 100% symmetrical. I wonder why it's not fun?

i dunno, I had fun facerolling people with double elixir xin.


God he must be insane on that map. I wonder if Riot even bothered to test him on it.
gtrsrs
Profile Joined June 2010
United States9109 Posts
July 30 2010 01:56 GMT
#9365
Don't you hate it when it feels like everything just goes right for the other team? Always escaping hanks with minimal hp left or killing you when they have a massive creep wave pushing so they get a free tower too? Frustrating.

On the plus, Vladimir is EXACTLY the kind of "fun" champ I've been wanting to play. Solomid, lane til leviathan and mejai's, gank like mad and always steal the last hit. 6000 hp and 650 ap by games end too much fun.

Also lol at me getting temp banned for "terrible posting" followed by 30 pages of bickering and trash talking.
i play ... hearthstone =\^.^/= Winterfox
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 30 2010 02:15 GMT
#9366
can vlad jungle? Has anyone tried it
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
StuffedTurkey
Profile Joined May 2010
United States859 Posts
Last Edited: 2010-07-30 02:25:15
July 30 2010 02:23 GMT
#9367
On July 30 2010 11:15 Shikyo wrote:
can vlad jungle? Has anyone tried it

His Q starts out with too long of a cooldown to jungle effectively from the start, thats my guess anyway, although hes a beast in lanestaying power if they dont go after you hard really early so it really wouldnt be worth it to jungle if you could
You can't milk those!
IntoTheWow
Profile Blog Joined May 2004
is awesome32280 Posts
July 30 2010 02:28 GMT
#9368
On July 30 2010 10:56 gtrsrs wrote:
Don't you hate it when it feels like everything just goes right for the other team? Always escaping hanks with minimal hp left or killing you when they have a massive creep wave pushing so they get a free tower too? Frustrating.

On the plus, Vladimir is EXACTLY the kind of "fun" champ I've been wanting to play. Solomid, lane til leviathan and mejai's, gank like mad and always steal the last hit. 6000 hp and 650 ap by games end too much fun.

Also lol at me getting temp banned for "terrible posting" followed by 30 pages of bickering and trash talking.


:/
Moderator<:3-/-<
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2010-07-30 04:46:19
July 30 2010 04:33 GMT
#9369
So apparently, morde's slaves get all the on-hit effects and sunfire capes that morde himself has? Frozen mallet and then send their own eve to chase after their ashe; ashe had to ECA the clone because it was so close. That's freaking awesome. Morde might be a craptastic tank, but if you can turn him into TWO tanks, then suddenly he's not so bad? :D

R>E>W>Q? I don't like Q, and W seems really good DPS in comparison.

Or maybe even R>W>E>Q? I'm not sure but having 80 damage per second and an extra 30 armor + magic res seems like an awesome way of scoring some early kills with lizard, ulti and ignite.

I don't play morde. I just see people get E because it seems so obvious, even though I REALLY think his shield thingy is his best spell.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2010-07-30 05:33:48
July 30 2010 05:33 GMT
#9370
On July 30 2010 11:23 StuffedTurkey wrote:
Show nested quote +
On July 30 2010 11:15 Shikyo wrote:
can vlad jungle? Has anyone tried it

His Q starts out with too long of a cooldown to jungle effectively from the start, thats my guess anyway, although hes a beast in lanestaying power if they dont go after you hard really early so it really wouldnt be worth it to jungle if you could

Ya wtf no need for mana regen OR HP regen items and you still have massive lane power? Lolol.

Also suddenly a full page of AP/lv or HP/lv starts to look viable.
I'm on GOLD CHAIN
barbsq
Profile Joined November 2009
United States5348 Posts
July 30 2010 05:35 GMT
#9371
an ashe clone is prty insane, seen one tower dive a soraka and kill her by itself. Kinda funny, actually, to watch as morde sat outside and moved ashe in and killed her.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Tooplark
Profile Joined October 2008
United States3977 Posts
July 30 2010 05:35 GMT
#9372
The pet is definitely the coolest, best, and most unique thing about Morde. Unfortunately, it doesn't last long and is hard to control. Seriously, a possible thirty seconds of pet on a 120 second cd ultimate? That also doesn't do much damage on its own? Thirty seconds lets you push down one tower, and the pet only half the time spawns in time for the fight.

Morde's W is great. I sometimes pick up one level of Q to help me farm early if I have an easy/melee lane, but usually I just go straight W. It does so much more damage. Q sucks.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
barbsq
Profile Joined November 2009
United States5348 Posts
July 30 2010 05:39 GMT
#9373
the real issue with morde is that he has no cc and there is no incentive to attack him, so if you just ignore him then u will rape the faces of his teammates while he can do nothing to stop it, imo he is prty awful, but kinda entertaining when ppl do actually try to kill you first
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
July 30 2010 06:05 GMT
#9374
Wellllll, it really depends how farmed morde gets early on. Ignoring and walking past morde isn't exactly always smart if you are taking 160damage per second when he gets 2 sunfire capes. Then, after he gets his little slave out, his damage per second goes up to 240/s.

Can't just say "lets ignore the iron man that's in our face" and pretend there's no consequence, even though I agree morde is no mummy (but then who is?)
barbsq
Profile Joined November 2009
United States5348 Posts
July 30 2010 06:27 GMT
#9375
meh, you could say that of anyone who is farmed, yeah a morde who is 5-0, farmin up in a solo lane is gonna put the hurt on, but more often than not he doesnt really contribute in larger scale teamfights, simply because he is much more ignorable and doesnt help as much as other tanks
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2010-07-30 06:43:54
July 30 2010 06:39 GMT
#9376
Well morde farms up faster than the other tanks, while making it nigh-impossible for the opposition to farm optimally. That's his advantage here. Morde farms up a sunfire cape probably at least 5 minutes faster than amumu or rammus.

Saying you NEED cc to be a good tank is flawed logic. Anyone can provide cc, not just the tank. A good team is made of a balance of cc and damage. Morde cannot provide the cc, but he provides damage. Is it enough to make him a good tank? Probably not, but he's got his strength and it's fun to play to them.

If I run in as morde and deal close to the DPS of kayle by just standing there while wacking away someone with lizard buff, that's a pretty big deal.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
July 30 2010 06:47 GMT
#9377
First game with Xin I get a penta

but it's on my second smurf that's level 3

[image loading]

They see me smurfin'

They hatin'
I'm on GOLD CHAIN
barbsq
Profile Joined November 2009
United States5348 Posts
July 30 2010 07:20 GMT
#9378
speaking of smurfs...
so it seems my smurf's unranked elo is bigger than my main acct's... and by about 100 too......
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2010-07-30 07:28:39
July 30 2010 07:26 GMT
#9379
On July 30 2010 15:39 Juicyfruit wrote:
Well morde farms up faster than the other tanks, while making it nigh-impossible for the opposition to farm optimally. That's his advantage here. Morde farms up a sunfire cape probably at least 5 minutes faster than amumu or rammus.

Saying you NEED cc to be a good tank is flawed logic. Anyone can provide cc, not just the tank. A good team is made of a balance of cc and damage. Morde cannot provide the cc, but he provides damage. Is it enough to make him a good tank? Probably not, but he's got his strength and it's fun to play to them.

If I run in as morde and deal close to the DPS of kayle by just standing there while wacking away someone with lizard buff, that's a pretty big deal.


i find morde's laning to be very exploitable, and rarely lose to them in lane. Also, while cc isnt a defining feature of a tank, a tank need to bring more to the table than just being beefy, hell ezreal can stack sunfires and be nearly impossible to kill, but he is a shitty tank. Im just sayin that a tank needs something to make himself useful if ppl aren't focusing him and morde doesnt bring a whole lot (simply given his skillset and regardless of his farm in comparison to everyone else)

also, morde doesnt really do significant dmg unless he is quite overfarmed, and tbh, i find him to be best in a 1v2 moreso than any other lane set so that he can overlevel his opponents and take control of the lane
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
azndsh
Profile Blog Joined August 2006
United States4447 Posts
Last Edited: 2010-07-30 07:31:05
July 30 2010 07:29 GMT
#9380
On July 30 2010 15:39 Juicyfruit wrote:
Well morde farms up faster than the other tanks, while making it nigh-impossible for the opposition to farm optimally. That's his advantage here. Morde farms up a sunfire cape probably at least 5 minutes faster than amumu or rammus.

Saying you NEED cc to be a good tank is flawed logic. Anyone can provide cc, not just the tank. A good team is made of a balance of cc and damage. Morde cannot provide the cc, but he provides damage. Is it enough to make him a good tank? Probably not, but he's got his strength and it's fun to play to them.

If I run in as morde and deal close to the DPS of kayle by just standing there while wacking away someone with lizard buff, that's a pretty big deal.

First of all, if you build morde tanky, he doesn't do that much damage... and the damage he does do isn't burst. So basically a melee tank/semi-dps with no chasing/cc/positioning.

A tank with cc is indeed pretty useless. Say it's amumu + ashe vs morde + ashe. amumu runs up and ults your ashe, the other ashe kills her instantly. Meanwhile, if morde happens to be in position, he might be able to get in a few whacks but he's not going to out-dps ashe.

A tank needs to provide cc to draw fire. If you're only doing moderate dps over time, people can safely ignore your damage and just run away when low.
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