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I generally go banshee vs casters without thinking too much about it because of the free mana that comes with it, I generally open QEW while pumping E twice whenever I have the chance and keeping W to cost as little as possible, therefore I will have Q available twice each fight by lv9, and that's 220+70 mana everytime... So yeah I need the mana. I used to go glacial shroud but since I never ended up turning it into heart of ice I stopped getting it alltogether. Nunus generally go AP from my experience and banshee often allows me to diss a CC, although being paired with 3 assassins should have told me that all the CC would have been on me anyways... I regret that decision the most, but it's the first game where the investment didn't turn out to be a success.
As for stunning WW, he would simply solo one of our squishies before getting blown up, other times I would be sitting at the front CCed and the opposite team would just march on us roflstomping everything. Nida soloing lanes should have been the thing to do, especially since they had gang doing the same thing and the outer towers were already down, I'm going to keep that in mind. But I can't help feeling completely countered and missing my Cleanse like Amumu misses mommy... -.-
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Trynd can be a very very good carry, i used to think he sucks because he's easily cc'd but against some teams and with good support from his teammates he can be a real pain in the ass.
http://www.lolbase.net/matches/view/EU17031582
This wasn't some newb feeding game, we had them defending whole game till like 25minute(we basicly pwned all towers and i think 1 inhibitor), then all of a sudden in a couple of teamfights this Trynd totally rapes our whole team, two-shotting everybody. Janna MS aura+shield + Sivir ulti = Trynd on crack. Basicly i had to use my ulti( i played Janna) just to bounce off Trynd to keep our Soraka alive for a couple of seconds, then tornado+slow.
As i said we lost like 3-4 teamfights, dont remember anymore, then they're pushing our inhibitor and we manage to defend, thanks to Gragas( he ultied and hit like 2 people and we insta gibbed them) we then proceed to chase them and GG. We got lucky that's all.
Our team was a mega tryhard team, and we struggled to win :[, but then again it's SleazyWeazy he's like 200-100 Trynd on EU ^^.
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I'm not too worried about siege teams. If necessary, you can run some combination of TF/Shen/Pantheon/Gangplank/Soraka/Karthus and keep pushing where they're not (siegers, especially Heimer, are not very mobile).
Still waiting for season 1, which should basically destroy all these theme-teams.
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On July 04 2010 23:46 Shikyo wrote: By maining him. Maybe Udyr is worse but he's an amazing jungler. Tryndamere has no ability to put any pressure on his opponents whatsoever, anything he does gets all the minions attacking him, He has no skill with which to farm from further away etc. He has to be right next to his opponents and if it even is something like Shaco + Singed, he won't be getting any farm. He's also the easiest champion in the game to deny exp from and he entirely relies on his lane partner for lane control.
Well calling him the "very worst" suggest he is a lot worse at laning than ANY other hero. I mean obviously he is not a GOD tier laner, but he has top tier lane combos available. He is generally fairly safe from being taken down even if left alone in the lane for a bit and at lvl 6 he can tower dive plenty of lane options. I mean sure you can't throw him together with just any hero and hope to get great results but if/once you do get in control of the lane he is near impossible to take off control unlike most other heroes. Personally I think he ranks amongst a slew of heroes that are situational laners, which is where I would probably rank half the heroes if not more. Solo lane is ofc a slightly different matter where he is highly situational.
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On July 05 2010 00 begin_of_the_skype_highlighting 05 2010 00 end_of_the_skype_highlighting begin_of_the_skype_highlighting 05 2010 00 end_of_the_skype_highlighting:27 Nafaltar wrote:Show nested quote +On July 04 2010 23:46 Shikyo wrote: By maining him. Maybe Udyr is worse but he's an amazing jungler. Tryndamere has no ability to put any pressure on his opponents whatsoever, anything he does gets all the minions attacking him, He has no skill with which to farm from further away etc. He has to be right next to his opponents and if it even is something like Shaco + Singed, he won't be getting any farm. He's also the easiest champion in the game to deny exp from and he entirely relies on his lane partner for lane control. Well calling him the "very worst" suggest he is a lot worse at laning than ANY other hero. I mean obviously he is not a GOD tier laner, but he has top tier lane combos available. He is generally fairly safe from being taken down even if left alone in the lane for a bit and at lvl 6 he can tower dive plenty of lane options. I mean sure you can't throw him together with just any hero and hope to get great results but if/once you do get in control of the lane he is near impossible to take off control unlike most other heroes. Personally I think he ranks amongst a slew of heroes that are situational laners, which is where I would probably rank half the heroes if not more. Solo lane is ofc a slightly different matter where he is highly situational. Sure you can say that, but who lanes worse? Warwick and Udyr are the only ones that come to mind, who both always jungle anyway.
On July 05 2010 00 begin_of_the_skype_highlighting 05 2010 00 end_of_the_skype_highlighting:17 Andr3 wrote:Trynd can be a very very good carry, i used to think he sucks because he's easily cc'd but against some teams and with good support from his teammates he can be a real pain in the ass. http://www.lolbase.net/matches/view/EU17031582This wasn't some newb feeding game, we had them defending whole game till like 25minute(we basicly pwned all towers and i think 1 inhibitor), then all of a sudden in a couple of teamfights this Trynd totally rapes our whole team, two-shotting everybody. Janna MS aura+shield + Sivir ulti = Trynd on crack. Basicly i had to use my ulti( i played Janna) just to bounce off Trynd to keep our Soraka alive for a couple of seconds, then tornado+slow. As i said we lost like 3-4 teamfights, dont remember anymore, then they're pushing our inhibitor and we manage to defend, thanks to Gragas( he ultied and hit like 2 people and we insta gibbed them) we then proceed to chase them and GG. We got lucky that's all. Our team was a mega tryhard team, and we struggled to win :[, but then again it's SleazyWeazy he's like 200-100 Trynd on EU ^^. Eww PD + IE rush, disgusting
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I have never survived early game trynd without fort pot and 5 health potions. Never. Unless my opponents were just really bad.
And even then i wasn't really using them to be aggressive. It was just to not be screwed over completely.
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I would not call a hero worse, I would say plenty of heroes are just as situational/mediocre. No hero is so bad that it needs to be singled out for laning.
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On July 05 2010 00:51 Nafaltar wrote: I would not call a hero worse, I would say plenty of heroes are just as situational/mediocre. No hero is so bad that it needs to be singled out for laning. poppy
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Lol but at least poppy can hide in the brushes and make u scared to go into it.
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On July 05 2010 00:56 redtooth wrote:Show nested quote +On July 05 2010 00:51 Nafaltar wrote: I would not call a hero worse, I would say plenty of heroes are just as situational/mediocre. No hero is so bad that it needs to be singled out for laning. poppy really? I kinda like Poppy. Especially since she can be like, "DI Soraka, 2-shot heimer" *shrugs* There are actually a decent number of heroes I find more worthless than Poppy.
if pantheon gets hit with the nerf stick, I'ma be really sad T_T. I wish I just played nasus so everyone could agree that my hero has no balance issues.
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Just played an incredibly annoying half mobility half siege team. They ran shen/ww/shaco/kog/trist. We could've won if my teammates had bought negatrons and focused Trist instead of focusing...I dunno what, but oh well.
I bet Heimer/Kog/WW/Shaco/TF would be a really, really difficult team to stop. Heimer and Kog slowly push you one lane, the other three are all over the place, and constantly appear when you try to stop Heimer/Kog.
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On July 05 2010 00 begin_of_the_skype_highlighting 05 2010 00 end_of_the_skype_highlighting:56 redtooth wrote:Show nested quote +On July 05 2010 00:51 Nafaltar wrote: I would not call a hero worse, I would say plenty of heroes are just as situational/mediocre. No hero is so bad that it needs to be singled out for laning. poppy I really don't think so, she can do a lot of damage and can get lane control by threatening to push you to the wall
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On July 05 2010 01:20 Mogwai wrote:Show nested quote +On July 05 2010 00:56 redtooth wrote:On July 05 2010 00:51 Nafaltar wrote: I would not call a hero worse, I would say plenty of heroes are just as situational/mediocre. No hero is so bad that it needs to be singled out for laning. poppy if pantheon gets hit with the nerf stick, I'ma be really sad T_T. I wish I just played nasus so everyone could agree that my hero has no balance issues.
They'll probably screw up the nerf and end up buffing him instead anyways.
On July 05 2010 01:21 oberon wrote: Just played an incredibly annoying half mobility half siege team. They ran shen/ww/shaco/kog/trist. We could've won if my teammates had bought negatrons and focused Trist instead of focusing...I dunno what, but oh well.
I bet Heimer/Kog/WW/Shaco/TF would be a really, really difficult team to stop. Heimer and Kog slowly push you one lane, the other three are all over the place, and constantly appear when you try to stop Heimer/Kog.
Nah, heimer and kog are just going to die if they ever tried pushing with a team like that.
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8751 Posts
ugh poppy. i wish she could farm. i finish games with the most kills and assists on my team and have the least gold earned haha. i never have anywhere near most gold earned. at most im like 3rd or 4th on my team. she can do some stuff in early game but there are definitely some partners and opponents that make it so she does nothing. getting in grass helps of course but not much since the threat of her hitting someone against a wall is low. and without hitting someone against a wall, it's probably not worth it to put yourself out there. if you take flash + ignite, it's possible to get a kill early on by using the flash to charge someone into a wall when they thought they were safe. and if your opponents have slowly lost health, of course a turret dive at level 6 is always nice
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On July 04 2010 23:14 Phrost wrote:+ Show Spoiler +On July 04 2010 22:12 ZERG_RUSSIAN wrote:Show nested quote +On July 04 2010 20:48 Shikyo wrote: I'll say that Tryndamere is still trash. His damage is really good, but he can't solo any team at all. His biggest problem is mobility, and he doesn't have resistance to cc. While I agree with 99% of your post, I contend that Master Yi has bigger problems with CC than Trynd does because Trynd can initiate with spin and crit for nearly all of a squishie's HP, and the only way to stop him from critting you to death is to CC him, from which he can blow ult, get a kill, and still get out with spin. It also has to do with the metagame, not many teams run enough chain-cc to hold Trynd down while he's ulting and if they do... well, they blow all of their cc on Trynd and then they've got no stuns. this explains why yi is better than tryndamere. But on a more serious note; Yi is immune to one of the forms of CC that plague all melee dps and he can instantly close the distance between him and an enemy without taking damage. Tryndamere is probably more fun to play but he's just going to end up tanking a lot of damage in a teamfight then running away because he doesnt have a ton of staying power. TBH i'd rather have a Yi tank with meditate than Tryndamere with his ult blazing. Okay, good points, I was just thinking about hard stuns. I think Yi is better, but Trynd just crits for so much that when he's in a fight it's a lot more dangerous. I've noticed that a lot of teams don't have many hard stuns nowadays, though, so you're absolutely right.
On July 04 2010 23:24 Pandonetho wrote:Show nested quote +You realize that the ONLY reason Shen was good before was that Feint could tank anything because it was OP, right? Since that nerf shen is like the 6th best tank, which makes him like 4th worst. You realize that I didn't make any opinion about Shen right? So no, I did not realize that Shen was only good because of his original feint. Sorry. I just respond to aggression with aggression. I apologize. He's not bad, I guess, it's just a huge change from when he was OP. He still lanes like a champion, but his lategame makes him a walking taunt that you can pretty much ignore.
On July 05 2010 00:03 redtooth wrote:+ Show Spoiler +On July 04 2010 18:49 ZERG_RUSSIAN wrote: Here's my analysis of the metagame right now:
The dominant team is the siege team, based mainly on the strength of Heimerdinger and Kogmaw in conjunction. No-tank teams with dedicated siege roles (i.e. Soraka, Heimer, Kogmaw, Cho, Morgana) are extremely powerful. There are only a handful of useful tanks, because usually they fill the initiator role. The good ones are Amumu, Rammus and Malphite. Blitzcrank counts more as an initiator, but if you count him he's super strong. Alistar and Shen are not very useful, but they're not particularly bad choices for a comp.
The most dangerous carry in the game right now is Tryndamere. The best laning champ right now is Pantheon. The best support is still Soraka, even post-nerfs to everything she did. The best tank is Amumu, and the flavor of the month is Heimerdinger. The next flavor of the month I anticipate to be Gangplank, based on his ability to shut down siege teams and all the buffs he got recently. The next metagame shift will be AoE ult teams to counter the siege teams based around Amumu/Gangplank/Fiddle/Morgana/etc.
I'd be interested in seeing posts from other players similar to the one I just made. It will help us keep ahead of the metagame.
[edit] Also, one of my friends has been premading with Shurelia and she called Heimerdinger "freaking OP", so I think there may be a Heimer nerf coming in the next few patches. [/edit] wait... wat? "no way" on half the stuff you said. trynd the best carry? not even close... he's still far from being a viable character. heim is even better? sure he's become more popular and viable recently but there's no way he's going to beat an evenly stacked true-carry. shen/alistar not useful? you need to see good shens/alistars but i've yet to see an amazing rammus (except yiruru during one game). don't see how pirate shuts down siege teams though. agree that mummy is the best tank atm. disagree with your assessment of the "metagame". i think that right now disengage/anti-initiation teams are as dominant as ever. map-control (not to be confused with lane/tower-control siege teams) are getting stronger too with shaco/pantheon's increasing popularities. to be honest, i haven't seen that many kogmaw/heimers/pirate in my games. pantheon/ezreal are a dime a dozen though. after the stupid heal-team phase, it's become a really balanced mix of characters that show up in games. there isn't really a global "metagame" everyone is following, even with tryhard premade teams. AoE teams still work, heal teams still work, push teams still work, sivir click R for AHHH teams, twitch/kayle/aoe teams, janna gay teams, global ult teams: they all work in capable hands. it's just a matter of finding people who are good with characters that fit your comp. I think Pirate shuts down siege teams because of his ult, because most siege teams are based on Heimer. I'll agree that Pantheon is more popular but that's just based on his innate strength early game and snowball potential. Any time a skill can hit for 75% of your life with regular farm it's nice to have that champ on your team. I don't think he's OP or anything, because there's a lot of ways to shut him down, but honestly they need to nerf HSS and it's coming, along with a Heimer nerf. I don't see too many Ezreals in my games, but you're at the very, very top of the ELO bracket and I'm solidly mid, and I know that because I queue with terrible players in solo.
But hey, look, I know we're always at each other's throats in posts, I just wanna say no hard feelings. Honestly I just want to hear what everyone thinks, not trying to start arguments or assert that I'm absolutely correct.
Thanks, I appreciate it. FWIW, I do take a lot of your opinions later even if I argue against them initially.
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I used to play this and i feel like playing again so im downloading..again
im mGarb if anyone low level wants to play some games with me or smurf or something
on the US server ofc, add to op too :D
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![[image loading]](http://img534.imageshack.us/img534/9862/43628077.png)
Fuck. I love tank nunu <33333
He's so easy to use, but just impossible to kill and wins games with his ult.
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summoners name is mGarb
apparently some dickhead already has mG.arb ????? unless you cant use dots..
add me and stuff guiz :D
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On July 05 2010 02:25 Fruscainte wrote:+ Show Spoiler +Fuck. I love tank nunu <33333 He's so easy to use, but just impossible to kill and wins games with his ult. I think you're headed towards big disappointments 
Nunu was the very first champion I purchased and played as. Now I think he's just really bad  It's literally been hundreds of games since I've seen Absolute Zero do a single point of damage in Summoner's Ridge, it _always_ gets interrupted.
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Master Yi is not really a good "carry" because he doesn't have the HP to do it. But he's one of the most devastating junglers because when he pops out of the river with Alpha + double buff it's really tough surviving, and he doesn't need to be level 6 like a certain popular jungler to teleport like that. I think he has an effective window until around level 9 like this, which is like Udyr but his mobility and ungankableness and ability to tower dive relatively safely make him significantly nastier in good hands. And, of course, a good rolling Yi is a rolling Yi, regardless of how he tends to drop off late late game.
Trynd is a horrible carry because unless people hit him he does diddlysquat. He's really no better than Mundo as a carry - they both have decent survivability skills, can waste CC, and hit harder the more they're dead, but if people hit their teammates instead like they should, they just QQQQQQQ and then run away when their team starts falling.
And I see so many GPs now, redtooth :x I see GP more than I see Panth x_X
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