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wtb #3
Forum Index > General Games |
Niton
United States2395 Posts
November 02 2010 17:36 GMT
#28221
![]() ![]() ![]() wtb #3 | ||
ZERG_RUSSIAN
10417 Posts
November 02 2010 17:36 GMT
#28222
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gtrsrs
United States9109 Posts
November 02 2010 17:38 GMT
#28223
like i work at a liquor store right i shelf and sell bottles of liquor and wine, as well as beer, easy job it's not like when my boss orders a new kind of liquor he's like "okay guitar i'm gonna give you a raise this week cause you don't know the new liquor yet" and the next week he's like "okay nothing new this week, i'm gonna halve your pay"... that's not how the real world works | ||
Pandonetho
Canada321 Posts
November 02 2010 17:38 GMT
#28224
If you really think you're taking revive for ANYTHING but the midgame/lategame revive-ult-back-in or backdoor I just don't know what to say. Yes, I also understand that revive is used for teamfights or backdooring (I actually don't know what other applications it could have besides that and laning). I was referring to how I don't think revive is useful enough besides situational use to take as a summoner spell, even when you use it for early game zoning. My original post was talking about how you can only use it ONCE during the laning phase for 9 minutes or so, and it's a one time use application for a long time, which IMO is not worth it even including its mid or lategame applications. But as you said, preference. Pandonetho I don't mean to insult you but you're talking to me like I'm an idiot and really, I'm not. I'm sorry about the animosity but you are completely failing to make any point at all and all the while you are being sarcastic to me. How about we just both agree to be friendly? What? I think you completely misunderstood me. I never treated you like an idiot or been sarcastic in my original post's intent. It was a serious question of whether revive is really worth taking over other summoner spells, since I don't play Pantheon I went off an assumption (based on seeing other Pantheon's do this) that it wasn't worth it. | ||
Mogwai
United States13274 Posts
November 02 2010 17:42 GMT
#28225
On November 03 2010 02:38 gtrsrs wrote: guys.... you're arguing over something irrelevant. "target champion first" is in no way "more expensive" of a code to write... you guys are all crazy in the brain i'm serious like i work at a liquor store right i shelf and sell bottles of liquor and wine, as well as beer, easy job it's not like when my boss orders a new kind of liquor he's like "okay guitar i'm gonna give you a raise this week cause you don't know the new liquor yet" and the next week he's like "okay nothing new this week, i'm gonna halve your pay"... that's not how the real world works oh ok, so since you work in a liquor store you understand how coding works and what sort of development time is necessary to implement certain mechanics? Your analogy is also flawed because we're talking about your boss charging the customer twice as much for some shit he had to special order from some crazy place in Europe and then charging half as much when he switches back to domestic shit. Cost to the company translates into price to the customer, it has nothing to do with your pay. Sry dude but you're being an idiot with your analogy here, lol. | ||
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TheYango
United States47024 Posts
November 02 2010 17:43 GMT
#28226
On November 03 2010 02:38 gtrsrs wrote: guys.... you're arguing over something irrelevant. "target champion first" is in no way "more expensive" of a code to write... you guys are all crazy in the brain i'm serious Personally I'm just trying to burn time as I try to get this stupid "Launcher has experienced an error" crap worked out. | ||
Jaksiel
United States4130 Posts
November 02 2010 17:47 GMT
#28227
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gtrsrs
United States9109 Posts
November 02 2010 17:49 GMT
#28228
On November 03 2010 02:42 Mogwai wrote: Show nested quote + On November 03 2010 02:38 gtrsrs wrote: guys.... you're arguing over something irrelevant. "target champion first" is in no way "more expensive" of a code to write... you guys are all crazy in the brain i'm serious like i work at a liquor store right i shelf and sell bottles of liquor and wine, as well as beer, easy job it's not like when my boss orders a new kind of liquor he's like "okay guitar i'm gonna give you a raise this week cause you don't know the new liquor yet" and the next week he's like "okay nothing new this week, i'm gonna halve your pay"... that's not how the real world works oh ok, so since you work in a liquor store you understand how coding works and what sort of development time is necessary to implement certain mechanics? Your analogy is also flawed because we're talking about your boss charging the customer twice as much for some shit he had to special order from some crazy place in Europe and then charging half as much when he switches back to domestic shit. Cost to the company translates into price to the customer, it has nothing to do with your pay. Sry dude but you're being an idiot with your analogy here, lol. i'm studying computer programming in college yes when i learn new processes of code, my professor doesn't give me extra credit and STS was saying that riot is essentially "passing on the savings" like a fucking furniture warehouse. like it's easier to code so they pay the coders less so then they can charge the players less. i mean i just can't believe you think that RP pricing is at all based on the energy spent developing new champs it's so ridiculous | ||
Brees
Marshall Islands3404 Posts
November 02 2010 17:50 GMT
#28229
On November 03 2010 02:29 HazMat wrote: So far I've noticed 3 changes that weren't in the patch notes. Blue buff golem spawns at 1:53. Shows your top rating under your profile. Practice games are now called custom games. when did golem used to spawn? | ||
Unentschieden
Germany1471 Posts
November 02 2010 17:52 GMT
#28230
On November 03 2010 02:47 Jaksiel wrote: Anyone have a guide to jungling Gragas? I assume you alternate between W and E, start with cloth/5 pots etc., and build tank. It doesn't seem like you can start at Blue but maybe I'm wrong. He can just fine. Are you taking Smite and the XP Masteries (Mandatory on ALL Junglers). And yeah Junglegragas builds R>E>W>Q. The real issue is that you normally don´t WANT to start at golem against a competent team. | ||
Pandonetho
Canada321 Posts
November 02 2010 17:53 GMT
#28231
when did golem used to spawn? It used to spawn at either 1:50 or 1:55 I think. | ||
Chrispy
Canada5878 Posts
November 02 2010 17:53 GMT
#28232
And yeah dinger's missiles only targetted champs at one point. | ||
SBelmont
United States122 Posts
November 02 2010 17:54 GMT
#28233
On November 03 2010 02:29 HazMat wrote: So far I've noticed 3 changes that weren't in the patch notes. Blue buff golem spawns at 1:53. Shows your top rating under your profile. Practice games are now called custom games. Can do Draft Mode on Custom Games now. | ||
myopia
United States2928 Posts
November 02 2010 17:54 GMT
#28234
btw I propose the following Shen tweaks: 1. Fix the Ki Strike-Vorpal Blade proc stupidity. (If your ki strike bonus kills creep, you don't proc heal. This is dumb.) 2. Give Ki Strike a CD timer 3. Have Ki Strike show its current bonus damage, like Jax's passive shows his HP bonus. 4. Have Ki Strike be affected by CDR. (well hey they added cdr into akali's and corki's ults, why not Shen's passive) | ||
Orpheos
United States1663 Posts
November 02 2010 17:54 GMT
#28235
lol riot and boobs. what a pair(pun intended) | ||
Kingske
Belgium252 Posts
November 02 2010 17:59 GMT
#28236
On November 03 2010 02:54 SBelmont wrote: Show nested quote + On November 03 2010 02:29 HazMat wrote: So far I've noticed 3 changes that weren't in the patch notes. Blue buff golem spawns at 1:53. Shows your top rating under your profile. Practice games are now called custom games. Can do Draft Mode on Custom Games now. very nice! | ||
oberon
United States1320 Posts
November 02 2010 17:59 GMT
#28237
On November 03 2010 02:49 gtrsrs wrote: Show nested quote + On November 03 2010 02:42 Mogwai wrote: On November 03 2010 02:38 gtrsrs wrote: guys.... you're arguing over something irrelevant. "target champion first" is in no way "more expensive" of a code to write... you guys are all crazy in the brain i'm serious like i work at a liquor store right i shelf and sell bottles of liquor and wine, as well as beer, easy job it's not like when my boss orders a new kind of liquor he's like "okay guitar i'm gonna give you a raise this week cause you don't know the new liquor yet" and the next week he's like "okay nothing new this week, i'm gonna halve your pay"... that's not how the real world works oh ok, so since you work in a liquor store you understand how coding works and what sort of development time is necessary to implement certain mechanics? Your analogy is also flawed because we're talking about your boss charging the customer twice as much for some shit he had to special order from some crazy place in Europe and then charging half as much when he switches back to domestic shit. Cost to the company translates into price to the customer, it has nothing to do with your pay. Sry dude but you're being an idiot with your analogy here, lol. i'm studying computer programming in college yes when i learn new processes of code, my professor doesn't give me extra credit and STS was saying that riot is essentially "passing on the savings" like a fucking furniture warehouse. like it's easier to code so they pay the coders less so then they can charge the players less. i mean i just can't believe you think that RP pricing is at all based on the energy spent developing new champs it's so ridiculous There is some evidence Riot is using a 2 layer engine, in which the core engine exposes a mostly-declarative scripting API. A new champion implemented entirely in the scripting language will not only require less work, it will require less expensive work. This is for a couple reasons. Any time a two layer implementation like this is used, it's only the best/most experienced people working on the core engine. Their time is worth more than that of less talented/experienced people, making these hours more expensive. Auxiliary tasks such as QA and documentation on the core are also more expensive, since you can break pretty much anything by adding new features to the scripting layer (since all features in that layer must interact properly), and anything in the core has to be super-well documented, unit-tested, etc. That said, I doubt it's how champion pricing is determined. How is champion pricing determined? NFI. But the above may be interesting to people outside the development industry. | ||
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NeoIllusions
United States37500 Posts
November 02 2010 17:59 GMT
#28238
On November 03 2010 02:47 Jaksiel wrote: Anyone have a guide to jungling Gragas? I assume you alternate between W and E, start with cloth/5 pots etc., and build tank. It doesn't seem like you can start at Blue but maybe I'm wrong. You don't need to start at blue with jungle Gragas. With E as your only mana ability and W giving mana per use, you can start at small Golems for an easy level 2. Build tank, starting with HoG. | ||
Mogwai
United States13274 Posts
November 02 2010 18:00 GMT
#28239
On November 03 2010 02:49 gtrsrs wrote: Show nested quote + On November 03 2010 02:42 Mogwai wrote: On November 03 2010 02:38 gtrsrs wrote: guys.... you're arguing over something irrelevant. "target champion first" is in no way "more expensive" of a code to write... you guys are all crazy in the brain i'm serious like i work at a liquor store right i shelf and sell bottles of liquor and wine, as well as beer, easy job it's not like when my boss orders a new kind of liquor he's like "okay guitar i'm gonna give you a raise this week cause you don't know the new liquor yet" and the next week he's like "okay nothing new this week, i'm gonna halve your pay"... that's not how the real world works oh ok, so since you work in a liquor store you understand how coding works and what sort of development time is necessary to implement certain mechanics? Your analogy is also flawed because we're talking about your boss charging the customer twice as much for some shit he had to special order from some crazy place in Europe and then charging half as much when he switches back to domestic shit. Cost to the company translates into price to the customer, it has nothing to do with your pay. Sry dude but you're being an idiot with your analogy here, lol. i'm studying computer programming in college yes when i learn new processes of code, my professor doesn't give me extra credit and STS was saying that riot is essentially "passing on the savings" like a fucking furniture warehouse. like it's easier to code so they pay the coders less so then they can charge the players less. i mean i just can't believe you think that RP pricing is at all based on the energy spent developing new champs it's so ridiculous ok, so I'm a professional Software Engineer. If I spend 4 weeks developing the code to make LeBlanc and 8 weeks developing the code to make Vladimir, Vladimir was more costly to my company than LeBlanc. They don't pay me less for my time, it's just a matter of how much of it it takes me to make something. And NO, IT DOESN'T TAKE 2 WEEKS TO MAKE EACH CHAMPION. I can guarantee you that they're developing at least 3-5 champions and that the amount of time it takes to make each of them and go through a full round of quality assurance testing varies quite a bit from champion to champion. Now, as I said before, I personally think that overall, this doesn't have much impact on the pricing, but to say that because they release a new champion every 2 weeks, and thus they all cost the company the same amount of time/money to make is just so fucking ignorant it blows my mind. | ||
byFd
Germany620 Posts
November 02 2010 18:00 GMT
#28240
On November 03 2010 02:54 SBelmont wrote: Show nested quote + On November 03 2010 02:29 HazMat wrote: So far I've noticed 3 changes that weren't in the patch notes. Blue buff golem spawns at 1:53. Shows your top rating under your profile. Practice games are now called custom games. Can do Draft Mode on Custom Games now. that is not new! | ||
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