kayle ulti nerf was kind of uncalled for, now its even more useless defensive play and only slightly usefull for offensive play
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Bloodash
Netherlands1384 Posts
kayle ulti nerf was kind of uncalled for, now its even more useless defensive play and only slightly usefull for offensive play | ||
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Southlight
United States11768 Posts
Kayle ulti nerf was required - it was already abusetastic with a carry before she got buffed, her downfall was that it was her only skill, and it was strong but not strong enough to account for a whole hero. Now, she's a carry hero herself, and one of the fastest-scaling ones, at that. Yet she kept her old OP ult. | ||
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NB
Netherlands12045 Posts
On June 29 2010 17:35 Southlight wrote: People at my level queue-dodge because we don't want to get stuck with a terrible player. Kayle ulti nerf was required - it was already abusetastic with a carry before she got buffed, her downfall was that it was her only skill, and it was strong but not strong enough to account for a whole hero. Now, she's a carry hero herself, and one of the fastest-scaling ones, at that. Yet she kept her old OP ult. 1st, i dun know what is your level 2nd, i believe excepts lv 1->10 which cant know about queue dodge, all levels has terrible players that is worth to dodge. It just hard that judging people through the spell sometimes turn out to be a big mistake >.< about kayle: nerf her ulti wont weaken the champ herself but her teamates... i only use kayle ulti on myself on emergency situation, most of the time escaping with the additional ms from the 2nd skill is way enough and ulti is use to save teamates! => this wont change anything ![]() | ||
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Nikon
Bulgaria5710 Posts
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Southlight
United States11768 Posts
Even when I play in the evenings I usually see a clump of ~100 people, and this is over several weeks. This means you start remembering really bad players, and so you queue-dodge because they're pretty much an auto-loss. I'm a lot more frugal with my "list" than some other people, but there're definitely some people that I've never seen win, ever. A godly Kayle is unstoppable because of her ult. For instance, Sirosiki abused a bad mid matchup (lol Veigar) and went on a 12-0 killing spree because he could put up ult and tower dive to his heart's content - in conjunction with Liz buff there was no escaping Kayle. Lowing the duration (much needed IMO) makes her significantly less unstoppable. | ||
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Nikon
Bulgaria5710 Posts
Just can't do it at 1 hp any more.Thinking of buying Akali when I get the points, she seems fun but so far I've read that I should get Katarina instead if I'm going that way. | ||
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Southlight
United States11768 Posts
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Nikon
Bulgaria5710 Posts
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Southlight
United States11768 Posts
But anyways it's the general utility of the spell. The ult's a battlebreaker (just like Zhonya if done right) and shortening the duration was really kinda needed. Edit: Before you ponder the magnitude of a second, consider that Trynd was a vastly overpowered character for a period of two weeks. The nerf that crushed him from overpowered to useless? Mocking Shout's snare duration was lowered by one second. Similarly, for a while they decided that moving Shen's Feint from 2 seconds to 1.5 seconds (now moot because they reverted it to a simple shield) would greatly balance it. Maybe moving it to 1 second might have balanced out Shen a bit more, instead of chumping it all the way down to a regular shield. | ||
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Nikon
Bulgaria5710 Posts
Edit: And I mean solo dives at a tower vs 1 person, not going through the majority of their team to score a kill. | ||
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nataziel
Australia1455 Posts
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SCC-Faust
United States3736 Posts
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ZERG_RUSSIAN
10417 Posts
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Kultcher
United States150 Posts
On June 29 2010 18:14 Southlight wrote: I'm a lot more frugal with my "list" than some other people, but there're definitely some people that I've never seen win, ever. It seems weird to me that you're high ELO and yet you still get matched up with people who would fail so hard. How do they end up in the same "bracket" if they never win? I know ELO isn't an exact science but you'd think that you'd only occasionally get paired up against those players if they were that much worse than you (i.e. the matchmaker couldn't find a proper match and so went down a rung). | ||
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Maero
349 Posts
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Phrost
United States4008 Posts
On June 29 2010 15:32 Athos wrote: Wow, I didn't even realize the clone was dealing 8%. I knew BloodRazor was strong (it would net me wins in lost games) but I never quite understood why. Still, I think it's best to wait and see how the patch plays out. Worst case scenario I just learn how to play AP shaco :D They fixed a lot of stupid shit with shaco: The GA/Banshee's veil fix was so that he didnt have a clone that exploded multiple times and lasted way longer than it should have. The clones not producing auras for the real one fixes the double starks/aegis that shaco would get with his clone to solo baron. Basically now when shaco gets 4 items he doesn't auto-win against a team with no shaco. This is probably the best way to fix him because otherwise they'd have to nerf his survivability and the shitstorm from nerfing Deceive would be too much. | ||
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Yiruru
Canada690 Posts
@Kultcher Most people at High ELO are good to some degree, but imo many cannot think or adapt at all and end up blaming the team instead of listening to other people's advice. Just last game, there was a Pantheon jungling on my team and died in the jungle. He insisted that the sole reason he died was because the mid solo took his exp. If your jungling and cutting that close to dying, it's no ones problem but yours. I won't even comment on how many flowchart Shacos there are that rely on snowballing with early ganks in games, but becomes absolutely useless when their Lvl 1 Rune gets ganked. @ZERG_RUSSIAN Depends on your win %, whether solo or team queue, and your number of games. | ||
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Ota Solgryn
Denmark2011 Posts
On June 29 2010 21:02 Yiruru wrote: I don't even know why people queue dodge; when you click play, you usually want to you know, play. If you want to pick a team, just premade. @Kultcher Most people at High ELO are good to some degree, but imo many cannot think or adapt at all and end up blaming the team instead of listening to other people's advice. Just last game, there was a Pantheon jungling on my team and died in the jungle. He insisted that the sole reason he died was because the mid solo took his exp. If your jungling and cutting that close to dying, it's no ones problem but yours. I won't even comment on how many flowchart Shacos there are that rely on snowballing with early ganks in games, but becomes absolutely useless when their Lvl 1 Rune gets ganked. @ZERG_RUSSIAN Depends on your win %, whether solo or team queue, and your number of games. I like this guy. Agree on every point.Especially on the shaco point. I've only played against one Shaco in all my games that understands how to play him and make him useful if his ganks fail (I'm Shaco myself). | ||
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Phrost
United States4008 Posts
On June 29 2010 20:46 Kultcher wrote: It seems weird to me that you're high ELO and yet you still get matched up with people who would fail so hard. How do they end up in the same "bracket" if they never win? I know ELO isn't an exact science but you'd think that you'd only occasionally get paired up against those players if they were that much worse than you (i.e. the matchmaker couldn't find a proper match and so went down a rung). Because they're not completely and absolutely terrible and can follow the flowchart ashe and win some of their games, enough to keep their ELO out of abyssmal rating. | ||
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Bloodash
Netherlands1384 Posts
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Just can't do it at 1 hp any more.