
League of Legends [New forum, check OP!] - Page 1063
Forum Index > General Games |
Kaniol
Poland5551 Posts
![]() | ||
spinesheath
Germany8679 Posts
On October 01 2010 04:02 Southlight wrote: It's not very cost-effective because the armor/mr is negligible 25 minutes into a game. It's a nice rushed item because of its early-mid-game help but mid-late-game it might as well not be there. And mots people nowadays rush HoG or something instead of Aegis, so... yeah, not really seen anymore. Sorry, but no matter how negligible it is, that doesn't change anything about it's cost-effectiveness. Unless you consider inventory slot usage as cost (sometimes you actually have to). And even then, Aegis actually becomes stronger as the game progresses because you'll be fighting more 5v5s (assuming you don't use a team composition that avoids teamfights). If you ignore the 8 AD, then Aegis is worth 3445 gold while it covers 5 people. 418 less for 4 people and so on. For 1925 cost that's pretty damn efficient. And I don't agree with your statement that it's negligible either. This whole game basically revolves around tiny numbers (and team coordination), throughout the whole length of a match. Aegis adds its fair share; not so much for you as the player who buys it, but for the team. | ||
myopia
United States2928 Posts
| ||
Kaniol
Poland5551 Posts
| ||
barbsq
United States5348 Posts
| ||
myopia
United States2928 Posts
also, people look over this Shen pseudo guide and tell me where I suck. It's not really a guide so much as some reasoning behind how I play: Shen legit + Show Spoiler + 0/21/9 mpen / energy p5plvl / mres plvl / ms teleport / ghost Masteries - Offensive doesn't help Shen at all, utility has the exp mastery for lvl 6 asap. Also get dat Greed mastery for the warm fuzzy. Runes - mpen works with vorpal/ki/sunfire. energy yellows help stop him from running dry. mres is proest glyph and movespeed is proest quint. Spells - map control. skills qeqeqr / r>q=e>w items dshield hog merc (negatron here if needed) sunfire sunfire/fon/randuins in some order. stack sunfires so you can actually do something in teamfights beyond taunting once or twice. gameplay MAP AWARENESS. You've got 4 bros out there who need you. You have two jobs: taunting and saving lives. | ||
Southlight
United States11763 Posts
If I have a tank on my team, I'd very much rather them get Sunfire than I would them getting Aegis. What would you think if a Garen on your team sank their first 2k into Aegis instead of Sunfire? It'd make you facepalm. Same thing here. | ||
sylverfyre
United States8298 Posts
Broken quote pyramid wrote: Which is the biggest advantage - Sona is incredibly flexible regarding her build. (Trying to fix this quote pyramid ugliness.) Her power chord damage isnt too terrible either. - it comes up just as often as each of her spells (assuming you're spamming all 3 in a teamfight, which you probably are) and hits for non-negligible damage. Sona's heal doesn't pull people up from the brink of death the way soraka or Talic can, but it DOES sustain a push much longer than normal, since it's still reasonable HPS. An Aura of 20 AP+ AD + MR + Armor + movespeed is nothing to sneeze at either. | ||
Senx
Sweden5901 Posts
| ||
STS17
United States1817 Posts
Tri Force adds 175.575 damage to your Q when at level 18 while a lich bane can easily add so much more (even ignoring the .6 AP ratio the spell has) because it is so easy to get roughly 180 AP. Not to mention the AP ratio on E I've hit squishies for roughly 1k sometimes even more with the attack and never seen an AD Poppy come close. Am I missing something or are the Poppys I'm seeing just bad? | ||
ProdT
United States170 Posts
| ||
HazMat
United States17077 Posts
On October 01 2010 04:46 Senx wrote: WCG LoL started yet? It's tommorow. Counter Strike 1.6, BW, Wc3 today. Ty senx. | ||
Ecael
United States6703 Posts
On October 01 2010 04:48 ProdT wrote: All your runes in your shen guide are wrong. Does he really need energy runes? None of your skills are spammable except for q, which you don't need energy runes for. Your e is on a high enough cooldown that you basically regen the energy you wasted to use it. Magic Pen? May I ask why? I like how you stopped reading it when you saw runes you disagree with and skipped past all the explanations. Uta, then that wouldn't really be a matter of cost effectiveness as it would be fit, no? Empirically speaking Ageis is highly cost efficient, but in spite of the efficiency it is simply not optimal in a lot of situations for most heroes, so yeah... | ||
spinesheath
Germany8679 Posts
I claim that Aegis gets better as the game goes into the teamfight stages. No need to rush it. Garen gets sunfires to kill stuff. Aegis is for making your allies survive. Nobody wants to make the aegis, at least not as long as they only think about their own builds. That's obvious. If you get an Aegis, it should be coordinated with the entire team in whatever way. It is a great item, but it doesn't work if you're playing as an individual. | ||
Senx
Sweden5901 Posts
On October 01 2010 04:50 HazMat wrote: It's tommorow. Counter Strike 1.6, BW, Wc3 tomorrow. Those games started today actually ^^ | ||
HazMat
United States17077 Posts
On October 01 2010 04:55 spinesheath wrote: Now you have Aegis compete with OP Sunfire. That's not fair. I claim that Aegis gets better as the game goes into the teamfight stages. No need to rush it. Garen gets sunfires to kill stuff. Aegis is for making your allies survive. Nobody wants to make the aegis, at least not as long as they only think about their own builds. That's obvious. If you get an Aegis, it should be coordinated with the entire team in whatever way. It is a great item, but it doesn't work if you're playing as an individual. Aegis stats are really bad late game. Aegis is only good for gimmicky 5 man pushes really early, imo | ||
Mogwai
United States13274 Posts
| ||
Southlight
United States11763 Posts
As such, on a hero subset that generally has crappy farm and literally lives or dies based on its individual item speccing, it's a superduper subpar item, and thus is cost inefficient compared to other items that it should get in stead. Want to talk about something other than Sunfire? Sure. Do you really want to buy Aegis over Heart of Gold and a Negatron (which costs less, amusingly enough) which would you give you better armor, almost the same HP, and vastly superior MR? Which is going to help you do your job better? Or buy HoG and Most of Warden, you're 1000 gold away from Omen which has a nifty snare that for the most part is ironically probably going to help your carry more than a puny 12 armor and 20 MR. It's that sort of efficiency that's lacking on Aegis. Sona's auras basically do that, except even LATER because it takes her so many levels to max out the crappy auras that top out at 20/20. So then at level 13 she'll give almost perma 20 to AD/AP/Ar/MR. Whoopdeefucking doo, meanwhile with Kassadin at level 13 I'll be hammering away with 400 damage nukes, not to mention Sorc Treads completely nullifies her aura anyways. | ||
STS17
United States1817 Posts
30 MR = 23% reduction 45 MR = 31% reduction That's a lot of extra mitigation for your team, armor is harder to value because it depends on level as armor actually scales but for those who buy no defensive items they gain a lot of benefit from standing near you and your job as the tank is to keep them alive. that being said 270 HP 30 Armor 39 MR and 8 Damage for appx 2k gold isn't exactly horrible even if its just for yourself. Edit: all of this is talking in the early and mid game, once your team begins getting their situational items this beings to pale. | ||
Shikyo
Finland33997 Posts
| ||
| ||