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League of Legends [New forum, check OP!] - Page 1026

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StuffedTurkey
Profile Joined May 2010
United States859 Posts
September 27 2010 15:56 GMT
#20501
On September 28 2010 00:44 Southlight wrote:

Edit:
Also: "omg we have no ranged DPS"

that happens far too often
You can't milk those!
Soloside
Profile Joined May 2010
United States1238 Posts
Last Edited: 2010-09-27 15:57:45
September 27 2010 15:57 GMT
#20502
On September 28 2010 00:55 Mogwai wrote:
tanktheon typically stomps TF in the nuts if they fight 1v1 late game. stupidtheon drops too fast, but if you can eat 2-3 seconds of TF burst, you just trade Q with gold card, then W -> Q -> ghostblade activate, and you stomp TF.


How much HP do tanktheons have? Most pantheons i've been going against have been at 2.3-2.4k hp.

imo 30% dodge on my TF is pretty OP.

Not to mention I run the Cleaver/starks/Bloodrazor build.
LoL: Taylor Swift | King Kayle
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-09-27 16:02:47
September 27 2010 15:58 GMT
#20503
Mantheon has like 3k+ HP with a ridiculous amount of armor, hahah, and he blows up ranged DPS (which is why when ranged DPS became all normal and stuff again I was like SMASH IS HAPPY I AM NOT). It's also why unless he gets cockblocked from Panth we don't actually care about Kog'Maw :x

Edit:
As in, unless the other team FFs him really badly Pantheon nukes KM so badly that a stiff breeze finishes KM off >_>
oraoraoraoraoraoraoraora
ghen
Profile Blog Joined March 2010
United States1356 Posts
Last Edited: 2010-09-27 16:12:01
September 27 2010 16:09 GMT
#20504
On September 28 2010 00:55 Zanzabar Haberdasher wrote:
Show nested quote +
On September 28 2010 00:45 Southlight wrote:
On September 28 2010 00:40 cascades wrote:
On a moere serious note, how about the finer details of using TF ulti? Some people manage to use it to catch people who are low in jungle. I never felt confident enough burning ulti to check for this.


It comes down to knowing junglers and when they're weak at certain timings. It's like using Scan in SCBW to look for muta spawn time et cetera.


Have any ballpark figures for common junglers?

WW/Amumu?



WW: never weak, always full health except when dragoning which someone else should be checking for with wards and visibility from bottom/jungle. (he'll be level 5-6 with double buffs)

Olaf: try to catch him as soon as you hit six. If you're lucky he'll be halfway through red lizard with no pots and 2 small items, after that he'll always be at about 50% health due to the nature of his passive or he'll be setting up a gank. Either way, ult whenever because its always a good time

Nunu: almost always 75% - full health and should have a point in blood boil for extra movement speed / power. Add on his natural tankiness and maxed ice ball and then make a personal judgment if you can kill him. Basically again, any time you're comfortable is a good enough time to ult on him.

Those are the only ones I have experience with.
StuffedTurkey
Profile Joined May 2010
United States859 Posts
September 27 2010 16:15 GMT
#20505
On September 28 2010 01:09 ghen wrote:
Show nested quote +
On September 28 2010 00:55 Zanzabar Haberdasher wrote:
On September 28 2010 00:45 Southlight wrote:
On September 28 2010 00:40 cascades wrote:
On a moere serious note, how about the finer details of using TF ulti? Some people manage to use it to catch people who are low in jungle. I never felt confident enough burning ulti to check for this.


It comes down to knowing junglers and when they're weak at certain timings. It's like using Scan in SCBW to look for muta spawn time et cetera.


Have any ballpark figures for common junglers?

WW/Amumu?



WW: never weak, always full health except when dragoning which someone else should be checking for with wards and visibility from bottom/jungle. (he'll be level 5-6 with double buffs)

Olaf: try to catch him as soon as you hit six. If you're lucky he'll be halfway through red lizard with no pots and 2 small items, after that he'll always be at about 50% health due to the nature of his passive or he'll be setting up a gank. Either way, ult whenever because its always a good time

Nunu: almost always 75% - full health and should have a point in blood boil for extra movement speed / power. Add on his natural tankiness and maxed ice ball and then make a personal judgment if you can kill him. Basically again, any time you're comfortable is a good enough time to ult on him.

Those are the only ones I have experience with.


for olaf it depends on the path they choose to go, they can also get liz at level 3 if they go Gol, wolves, wraiths, liz

so if you wait till level 6 hes long since finished that(only on that particular path through jungle though)
You can't milk those!
Jazriel
Profile Joined April 2008
Canada404 Posts
September 27 2010 16:37 GMT
#20506
GP vs Garen in lane, what can GP do? I'm not used to playing against decent Garen's but it just seems like you can't do anything against him. I can't harass (I know GP can't harass normally, usually need a strong zoning teammate) and he just does so much damage and +ms.

Is Garen really that OP/bs? He had nothing but FoN/SC/Boots3 and was spinning me for almost half my health when I had 140 armour and we were all around lvl 16ish. Why does this hero have so much damage/cc/burst/ms/dr?

-_-
#1 LoL player
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 27 2010 16:40 GMT
#20507
GP should just pull the lane to his tower and rice up.
mogwaismusings.wordpress.com
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2010-09-27 16:49:23
September 27 2010 16:46 GMT
#20508
On September 28 2010 01:37 Jazriel wrote:
GP vs Garen in lane, what can GP do? I'm not used to playing against decent Garen's but it just seems like you can't do anything against him. I can't harass (I know GP can't harass normally, usually need a strong zoning teammate) and he just does so much damage and +ms.

Is Garen really that OP/bs? He had nothing but FoN/SC/Boots3 and was spinning me for almost half my health when I had 140 armour and we were all around lvl 16ish. Why does this hero have so much damage/cc/burst/ms/dr?

-_-


garen is honestly the most frustrating and op hero to play against (well, ones that dont have a brain edema that is, even then...). The retarded amounts of dmg that he does with no items is one of the silliest things ever, and their recent 'nerf' of him was a joke. With him, its honestly not a metagame issue, the hero itself is so broken that he is literally banned every ranked game ive played in recent memory, and whats the most frustrating for me is that i hate playing him, even when i do well, since it leaves a bad taste in my mouth, and he is so stupidly easy to play, you literally just smash q,w,e whenever they are up and watch hp bars for some r ks'ing. easily the most boring hero ever.

edit: wat mog said is really the only thing you can do against him, that and call for ganks
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
September 27 2010 16:46 GMT
#20509
On September 28 2010 01:37 Jazriel wrote:
GP vs Garen in lane, what can GP do? I'm not used to playing against decent Garen's but it just seems like you can't do anything against him. I can't harass (I know GP can't harass normally, usually need a strong zoning teammate) and he just does so much damage and +ms.

Is Garen really that OP/bs? He had nothing but FoN/SC/Boots3 and was spinning me for almost half my health when I had 140 armour and we were all around lvl 16ish. Why does this hero have so much damage/cc/burst/ms/dr?

-_-


Actually easier than some others. Get deny, start denying when creeps spawn!!! - this is important, when it reaches the tower you should be able to get a second creep down, this will cause creeps to be near tower, last hit creeps with parrley since u aint going to be attacking him and he can just regen his health b.

Gangplank isn't a melee hero per say. Very common mistake, I know many people are like yaaaaaaaaaarrrrrrrrrr, grog-soaked blade so sexy, but he doesn't have enough health/armor to melee unless you build him tankplank.
HS: cascades#1595 || LoL: stoppin
Jazriel
Profile Joined April 2008
Canada404 Posts
September 27 2010 16:53 GMT
#20510
On September 28 2010 01:46 barbsq wrote:
garen is honestly the most frustrating and op hero to play against (well, ones that dont have a brain edema that is, even then...). The retarded amounts of dmg that he does with no items is one of the silliest things ever, and their recent 'nerf' of him was a joke. With him, its honestly not a metagame issue, the hero itself is so broken that he is literally banned every ranked game ive played in recent memory, and whats the most frustrating for me is that i hate playing him, even when i do well, since it leaves a bad taste in my mouth, and he is so stupidly easy to play, you literally just smash q,w,e whenever they are up and watch hp bars for some r ks'ing. easily the most boring hero ever.

edit: wat mog said is really the only thing you can do against him, that and call for ganks



Good, so it's not just me.

I hate being forced to play passively, but I guess GP vs Garen will have me doing just that.




For "competitive" LoL (meaning serious matches), is having a jungler required to win? From what I've seen of this game so far it seems that having a jungler is such an advantage it's only countered by their team having a jungler as well. Is this an accurate assessment?
#1 LoL player
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 27 2010 16:56 GMT
#20511
pretty much. if you don't have a jungler, you better be doing some super gay denying on their solo lane (like, GP + Blitzcrank or something to just pull and zone 2 v 1).
mogwaismusings.wordpress.com
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
September 27 2010 17:13 GMT
#20512
On September 28 2010 00:57 Soloside wrote:
Show nested quote +
On September 28 2010 00:55 Mogwai wrote:
tanktheon typically stomps TF in the nuts if they fight 1v1 late game. stupidtheon drops too fast, but if you can eat 2-3 seconds of TF burst, you just trade Q with gold card, then W -> Q -> ghostblade activate, and you stomp TF.


How much HP do tanktheons have? Most pantheons i've been going against have been at 2.3-2.4k hp.

imo 30% dodge on my TF is pretty OP.

Not to mention I run the Cleaver/starks/Bloodrazor build.
'

erm what runes/masteries do you run?
how do you end up with 30% dodge?

God my TF needs help lol. Ive resorted to running AP TF so at least I never have to get into autoattack range until its a guranteed kill
Shine[Kal] #1 fan
barbsq
Profile Joined November 2009
United States5348 Posts
September 27 2010 17:33 GMT
#20513
Oh, while im thinking of it, update on the mac client.

I think atm its poorly optimized for being run on a mac system, i run it on a macbook pro (older model, got it just before unibodies came out). It runs great on my windows partition, i dont have to close the lol client to get good fps, but on mac i get like 20 fps, which isnt really acceptable. The only weird thing, is that one time i tried ending the pvp.net client in hopes of increasing fps (which broke everything btw, i dont recommend), but somehow when i restarted lol, my fps went to a stable 60, which i found odd, esp since i tried another game and got 20 fps again. Also, the pvp net client crashes after every game i finish. However, this could all be chalked up to be being on 10.5 instead of 10.6, but i find that a bit unlikely (altho i know for sure that lol wont work on 10.4)

Also, i really gotta get rid of osx's pesky mouse acceleration, but thats not riot's fault.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Jazriel
Profile Joined April 2008
Canada404 Posts
September 27 2010 17:48 GMT
#20514
Reading some more on LoL, checked out Roku's rune analysis and found in the thread this cool spreadsheet:

https://spreadsheets.google.com/ccc?key=0Ap_dIx3CgK3adFNUeDZkeHJVUUlwUDRYU1pZUDJlUWc&hl=en#gid=0

All runes and their values and useful information (How much all the quints do or what % of dmg comes from quints if you're using 30 runes of +dmg etc)


I've been wondering about Wisdom Quintessences for a while now (+xp quints), especially since I main GP. I've always thought of the idea being able to hit levels faster as being borderline OP (Ashe vs Ashe I ECA before you can GG?) but the real comment that made me consider them again is the idea that Wisdom Quints make all your scaling runes better, because you hit their max value faster.

Playing a hero like GP where I need to get a minimum of 30 MP5/L and need to hit lvl 3 asap before I can start really dominating my lane has made me wonder if Swiftness Quints are really the best option.


Also, has anyone done any math on XP values? In this thread:
http://runeterra.com/forums/index.php?topic=752.0
Which talks about the Awareness Mastery (+5% XP Gain) and Wisdom Quints.

There are some hard numbers for XP gained from creeps and jungle camps, is this information accurate? Is there a public formula for how creep XP goes up over time?
#1 LoL player
radmax86
Profile Joined September 2004
United States437 Posts
September 27 2010 18:06 GMT
#20515
minecraft has me hopelessly addicted, cya guys in a few weeks
L
Profile Blog Joined January 2008
Canada4732 Posts
September 27 2010 18:12 GMT
#20516
Jacobs, I for one, will miss you.
The number you have dialed is out of porkchops.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 27 2010 18:17 GMT
#20517
isn't that how we lost Pokey too?
mogwaismusings.wordpress.com
Tooplark
Profile Joined October 2008
United States3977 Posts
September 27 2010 18:21 GMT
#20518
Jazriel: As a fellow Gangplank theorycrafter who played around with constantly spamming abilities, I have to say that I don't think it's the way to go. I usually rarely use Parrrley in lane, in fact. Most of the time, autoattack + scurrvy spam is more efficient. Basically, I play Gangplank with the goal of gimping one or two members of their team. Level 5 Parrrley lets you catch up on gold SO QUICKLY that it is seriously not even humorous. Basically, by maxing heal in lane you can stay forever in the face of any harass. Parrrley is something to do when you don't need to heal and you have the mana to deny.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2010-09-27 18:22:51
September 27 2010 18:21 GMT
#20519
Honestly I wish jungling were a lot less powerful in this game. It's not a ton of fun to jungle and ify ou don't have someone to do it your team is taking a huge hit.

On September 28 2010 00:28 Soloside wrote:
Show nested quote +
On September 28 2010 00:22 cascades wrote:
How to tell if some TLer is worth listening to at LoL:

S-class:
Southlight
Soner
Smashgizmo
Shakedrizzle
StuffedTurkey
Shawz (buttering him up because I fed earlier)

Wanna-be S-class:
5hitcombo (So close to S, yet so far)


why isn't soloside on there

If people are actually serious about learning twisted fate or jungle yi, I'd glady give good fucking adivce. Other than that, I guess it's my fault that I fail at posting worthy topic discussions.


I'm really interested in hearing about jungle yi.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
BlackPaladin
Profile Joined May 2010
United States9316 Posts
September 27 2010 18:35 GMT
#20520
Amumu, Taric, Fiddle, Sion, Ashe team. All stuns/slow/fears/binds. We somehow won, and convincingly too. Never lost a single tower or teamfight. I like my arranged team in ranked. o_O
"Your full potential does not matter if you do not use all 100% of it."
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