Super Street Fighter 4 Thread - Page 35
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Rikerr
United States69 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
my street fighter self-esteem is quite low right now. oh chun li, i'm sorry i treat you so bad | ||
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FakeSteve[TPR]
Valhalla18444 Posts
On December 16 2010 20:06 SpoR wrote: http://g4tv.com/thefeed/blog/post/707660/super-street-fighter-4-not-coming-to-pc-blame-pirates.html How the fuck is that logical? They spent the time and money making it 99 percent complete and won't release it at all because some majority won't pay for it? They lose more money this way.. OT, does anyone have an idea how to play sf4 (already installed to PC) without disc? I just moved and no idea where the game is. PS- kinda random, I recently got a TE Round 2 stick xbox. Anyone else ever get a heat rash or something from using it at first? I got about a dozen or so red splotches on my palm (mainly around the lines) some are raised and some are not red. I was thinking it might have something to do with the stick being greasy and me playing a lot with it lately. I used to get heat rash on my feet alot when I skateboarded all the time. its only my left hand (and I know what you're thinking, and you're wrong because I switch hit when I'm doing that and my right hand is ok). PPS- Is it just me or is the Stick way too weak/sensitive? Like it's so easy for the stick to pop back and hit a reverse motion or overshoot a motion. I saw a video where a guy doubled the spring inside for stiffer more rigid stick. And I seem to be having troubles with the corners, especially after jumping up/left or trying to do srk motions. Is it because of the gate being 4 corners? I think I need to mod this bitch. the TE round 2 is basically 'the bar' as far as arcade sticks go, it is the best piece of equipment out there. the problem isn't the stick ^_^ try to install an octogate if that will help though | ||
manGomaGic
Canada94 Posts
Power Play Rankings for Day 1 release + Show Spoiler + 1. Daigo Umehara (Yun) – 16,067 BP, 89% win rate 2. Matsugoro (Dudley) – 13,145 BP, 86% win rate 3. aka jojo (M.Bison) – 11,828 BP, 84% win rate 4. opa (Balrog) – 11,565 BP, 90% win rate 5. Simba (Abel) – 11,321 BP, 93% win rate I hope I can patch my SSFIV for AE soon... | ||
Demoninja
United States1190 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
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Acid~
Thailand442 Posts
On December 18 2010 01:12 FakeSteve[TPR] wrote: yun, yang, and fei long are apparently top tier according to japanese arcade players. throw chun li in there as well because she's top tier now and reportedly has the advantage over yun/yang (EX SBK beats yang's divekicks clean) and it's a good day for china! Chun and Yun top tier ? Hey, it took them 12 years, but at least they learned a lesson from 3rd Strike ! Oh wait... | ||
Demoninja
United States1190 Posts
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Excalibur_Z
United States12224 Posts
On December 18 2010 01:47 Demoninja wrote: I wonder if 3s GJ combos work haha, I highly doubt it though. I wish they buffed the frame data on all of Ken's moves. That would have been a great move regarding balance. They do. However you can't really spam GJ like you could in 3s because it takes much longer to get to a Super in SSF4. | ||
manGomaGic
Canada94 Posts
At least SSF4 has damage scaling... Itching to play some SF4 Yun :| | ||
broz0rs
United States2294 Posts
YT page for AE games uploaded by Kim1234 http://www.youtube.com/user/SSF4AE | ||
SpoR
United States1542 Posts
On December 17 2010 13:28 FakeSteve[TPR] wrote: the TE round 2 is basically 'the bar' as far as arcade sticks go, it is the best piece of equipment out there. the problem isn't the stick ^_^ try to install an octogate if that will help though wait what? I thought the hori sticks were better. Or are all those just modded? Obviously customized/modded sticks will always be better. Just like my DT-35 is better because I removed the windows buttons. | ||
Myrmidon
United States9452 Posts
Hori's Real Arcade Pro line (what they were known for for a long time, other than the cheapy EX2) is pretty good, but the Madcatz TE sticks are better. IIRC most HRAPs have a Sanwa JLF and then Hori's buttons? The Madcatz TE has the JLF with Sanwa OBSF-30 buttons. Special limited-run Hori stick editions like the HRAP-VLX or HRAP-SA would have the same joystick and buttons as the Madcatz TE. For those that like clickier/stiffer buttons and joysticks with less throw and engage distances, the HRAP-SE (Seimitsu edition, I think with an LS-32 joystick) would be better. | ||
red.venom
United States4651 Posts
The VLX is certainly a nice stick but when you can get TE's for 75 a piece these days the 250 price tag(I think?) just seems steeeeep | ||
broz0rs
United States2294 Posts
http://www.amazon.com/Real-Arcade-Pro-V3-Playstation-3/dp/B0041SGD44 The reviews given by the users are solid. | ||
Demoninja
United States1190 Posts
On December 18 2010 16:09 broz0rs wrote: I see no mention of Hori's current stick the V3 http://www.amazon.com/Real-Arcade-Pro-V3-Playstation-3/dp/B0041SGD44 The reviews given by the users are solid. I still don't see why you would get any stick other than a TE. They all use the same parts and TE is infinitely more customizable than any other stick out there right now. It's also the cheapest one that uses Sanwa parts. The only time I'd get a more expensive hori would be if I was looking for a PS3/PC stick because on some chipsets the TE doesn't work. | ||
broz0rs
United States2294 Posts
cheaper than madcatz yo this is the last major SSFIV event of the year and it's streaming right now: http://www.bushidoimpact.com/ | ||
SpoR
United States1542 Posts
On December 20 2010 03:02 broz0rs wrote: but the V3 is currently going for $100 o_o cheaper than madcatz yo this is the last major SSFIV event of the year and it's streaming right now: http://www.bushidoimpact.com/ TEs are 75 now BOGO On December 18 2010 05:08 Myrmidon wrote: Actually, I think increasing the stick tension with another spring would increase the deflection (how much it bounces back away from neutral once released, see here for stick info). The JLF is not to everyone's liking, though it's better than a lot out there. . lol ur link is confirming my suspicions When the joystick is released from a direction and springs back to neutral, there is usually a deflection in the opposite direction as the spring deals with the momentum of the shaft. Sometimes this deflection can briefly engage the opposite direction, and it can make finding neutral slightly more difficult. This problem can be mitigated using a stronger spring and/or a lighter shaft. | ||
sammler
United Kingdom381 Posts
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KOFgokuon
United States14892 Posts
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