• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:36
CEST 06:36
KST 13:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202541Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up5LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced55
StarCraft 2
General
Clem Interview: "PvT is a bit insane right now" Serral wins EWC 2025 TL Team Map Contest #5: Presented by Monster Energy Would you prefer the game to be balanced around top-tier pro level or average pro level? Weekly Cups (Jul 28-Aug 3): herO doubles up
Tourneys
WardiTV Mondays $5,000 WardiTV Summer Championship 2025 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
How do the new Battle.net ranks translate? Nobody gona talk about this year crazy qualifiers? [G] Progamer Settings Help, I can't log into staredit.net BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 615 users

New Pokemon Games: Black & White - Page 6

Forum Index > General Games
Post a Reply
Prev 1 4 5 6 7 8 96 Next
ltiy
Profile Joined April 2010
107 Posts
Last Edited: 2010-05-12 18:48:56
May 12 2010 18:47 GMT
#101
On May 13 2010 03:42 Nyxs wrote:
Show nested quote +
On May 13 2010 03:32 ilovejonn wrote:
the 3 starters sure look ugly.


Nostalgia is making you think all other Pokemon aren't just as ugly and retarded in all seriousness.



I don't buy it. Those new 3 have nothing on Charmander/Squirtle/Bulbasaur... just look at them. Put them side by side.
Slunk
Profile Blog Joined February 2010
Germany768 Posts
May 12 2010 18:53 GMT
#102
They need to go back to the original 150, back when it was fun and those pokemon didn't look completely ridiculous.
JSH
Profile Blog Joined July 2009
United States4109 Posts
May 12 2010 20:21 GMT
#103
Their character design... is virtually the same

and it sucks
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
Fontong
Profile Blog Joined December 2007
United States6454 Posts
May 12 2010 20:39 GMT
#104
On May 13 2010 03:47 ltiy wrote:
Show nested quote +
On May 13 2010 03:42 Nyxs wrote:
On May 13 2010 03:32 ilovejonn wrote:
the 3 starters sure look ugly.


Nostalgia is making you think all other Pokemon aren't just as ugly and retarded in all seriousness.



I don't buy it. Those new 3 have nothing on Charmander/Squirtle/Bulbasaur... just look at them. Put them side by side.

yeah, I totally agree. The original three were awesome, while these new ones are just ugly.

Just because you made like 500~ pokemon does not mean that the world has run out of aesthetically drawn cartoon animals
[SECRET FONT] "Dragoon bunker"
Radical
Profile Blog Joined March 2007
United States481 Posts
May 12 2010 20:58 GMT
#105
Personally I haven't found any of the games after Red/Blue to be very engaging. I played Red/Blue a TON, to the point that I'm surprised the battery in the Red (I played Red more) cart didn't wear out. But all the ones after Red/Blue just seem to be imitations, as well-made as they may be. It's like the creators just said, "You liked 150 Pokemon? Now try and catch 300! Oh you liked catching 300 Pokemon? Now try catching 500!" Except that the number of Pokemon seems to be the ONLY real difference between all the games, and the quality of the Pokemon has degraded with each release.

Maybe this is just me, but it seemed like each Pokemon in Red/Blue had 'personality' if you can call it that. Though I do think the designs of the Pokemon in Red/Blue were more visually appealing, that isn't what I'm talking about. What I'm talking about is, it seemed that most of the moves each Pokemon had were unique to that Pokemon. Sure there were some like Leer and Tail Whip that were shared by many, but unique move sets seemed to give each Pokemon a purpose. In the later ones, it seems that Pokemon share more and more moves. Maybe I just didn't get into the later ones enough, I don't know. Part of me thinks that this is just nostalgia, but honestly, if the newer games were a great as the first ones, I think I'd enjoy them a lot more than I have.
JSH
Profile Blog Joined July 2009
United States4109 Posts
May 13 2010 00:11 GMT
#106
On May 13 2010 05:58 Radical wrote:
Personally I haven't found any of the games after Red/Blue to be very engaging. I played Red/Blue a TON, to the point that I'm surprised the battery in the Red (I played Red more) cart didn't wear out. But all the ones after Red/Blue just seem to be imitations, as well-made as they may be. It's like the creators just said, "You liked 150 Pokemon? Now try and catch 300! Oh you liked catching 300 Pokemon? Now try catching 500!" Except that the number of Pokemon seems to be the ONLY real difference between all the games, and the quality of the Pokemon has degraded with each release.

Maybe this is just me, but it seemed like each Pokemon in Red/Blue had 'personality' if you can call it that. Though I do think the designs of the Pokemon in Red/Blue were more visually appealing, that isn't what I'm talking about. What I'm talking about is, it seemed that most of the moves each Pokemon had were unique to that Pokemon. Sure there were some like Leer and Tail Whip that were shared by many, but unique move sets seemed to give each Pokemon a purpose. In the later ones, it seems that Pokemon share more and more moves. Maybe I just didn't get into the later ones enough, I don't know. Part of me thinks that this is just nostalgia, but honestly, if the newer games were a great as the first ones, I think I'd enjoy them a lot more than I have.



Gold and Silver was really good imo

I don't wouldn't say Pokemon is the only real difference between the games
Gold and Silver had a lot of new features that was totally awesome
berries and apricorns, new balls, morning/day/night, radio,cellphone (well kind of, cellphone was gay feature)
as well many others

Sapphire and Ruby introduced some new stuff too but it was meh

But how could you not like Gold and Silver version D:
Also going back to Kanto to beat the "original" game was great
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
Vain
Profile Blog Joined October 2009
Netherlands1115 Posts
May 13 2010 00:35 GMT
#107
On May 13 2010 05:58 Radical wrote:
Personally I haven't found any of the games after Red/Blue to be very engaging. I played Red/Blue a TON, to the point that I'm surprised the battery in the Red (I played Red more) cart didn't wear out. But all the ones after Red/Blue just seem to be imitations, as well-made as they may be. It's like the creators just said, "You liked 150 Pokemon? Now try and catch 300! Oh you liked catching 300 Pokemon? Now try catching 500!" Except that the number of Pokemon seems to be the ONLY real difference between all the games, and the quality of the Pokemon has degraded with each release.

Maybe this is just me, but it seemed like each Pokemon in Red/Blue had 'personality' if you can call it that. Though I do think the designs of the Pokemon in Red/Blue were more visually appealing, that isn't what I'm talking about. What I'm talking about is, it seemed that most of the moves each Pokemon had were unique to that Pokemon. Sure there were some like Leer and Tail Whip that were shared by many, but unique move sets seemed to give each Pokemon a purpose. In the later ones, it seems that Pokemon share more and more moves. Maybe I just didn't get into the later ones enough, I don't know. Part of me thinks that this is just nostalgia, but honestly, if the newer games were a great as the first ones, I think I'd enjoy them a lot more than I have.


i think they had more 'caracter' becouse you watched the series back then;)
Battle.net 2.0 is a waiter and he's a dick
Flames
Profile Blog Joined March 2010
United States105 Posts
May 13 2010 00:42 GMT
#108
The starters are starting to look really really bad now...=/ I wonder what the final evolutions look like. First generation starters were the most badass and then they starting falling apart. T_T
Do unto others as you would have others do unto you. I reject your reality and substitute my own!
Radical
Profile Blog Joined March 2007
United States481 Posts
May 13 2010 00:43 GMT
#109
On May 13 2010 09:35 Vain wrote:
Show nested quote +
On May 13 2010 05:58 Radical wrote:
Personally I haven't found any of the games after Red/Blue to be very engaging. I played Red/Blue a TON, to the point that I'm surprised the battery in the Red (I played Red more) cart didn't wear out. But all the ones after Red/Blue just seem to be imitations, as well-made as they may be. It's like the creators just said, "You liked 150 Pokemon? Now try and catch 300! Oh you liked catching 300 Pokemon? Now try catching 500!" Except that the number of Pokemon seems to be the ONLY real difference between all the games, and the quality of the Pokemon has degraded with each release.

Maybe this is just me, but it seemed like each Pokemon in Red/Blue had 'personality' if you can call it that. Though I do think the designs of the Pokemon in Red/Blue were more visually appealing, that isn't what I'm talking about. What I'm talking about is, it seemed that most of the moves each Pokemon had were unique to that Pokemon. Sure there were some like Leer and Tail Whip that were shared by many, but unique move sets seemed to give each Pokemon a purpose. In the later ones, it seems that Pokemon share more and more moves. Maybe I just didn't get into the later ones enough, I don't know. Part of me thinks that this is just nostalgia, but honestly, if the newer games were a great as the first ones, I think I'd enjoy them a lot more than I have.


i think they had more 'caracter' becouse you watched the series back then;)


That's definitely a possibility.
Rkie
Profile Blog Joined October 2009
United States1278 Posts
May 13 2010 00:46 GMT
#110
On May 13 2010 09:42 Flames wrote:
The starters are starting to look really really bad now...=/ I wonder what the final evolutions look like. First generation starters were the most badass and then they starting falling apart. T_T


i dont know, i really liked the 4th gen starters except for turtwig, but the third ones were kinda dumb other than treecko, which makes up for turtwig
XazXio
Profile Blog Joined April 2010
United States356 Posts
May 13 2010 00:48 GMT
#111
why does the snake have two feet?
How does food become poo?
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
May 13 2010 00:52 GMT
#112
hmm. i guess the inner pokemon fanatic in me is compelling me to get this game.

I'm surprised that pokemon lasted 5 generations (with a bunch of side games too).
I like haikus and / I can not lie. You other / brothers can't deny
prototype.
Profile Blog Joined July 2009
Canada4202 Posts
May 13 2010 00:54 GMT
#113
On May 13 2010 09:48 XazXio wrote:
why does the snake have two feet?

Only now you begin to question pokemon anatomy?
( ・´ー・`)
sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
May 13 2010 00:56 GMT
#114
Everyone knows only the first 151 count. Come on, seriously? Who cares about these stupid retarded new ones. There were a few dumb old ones but the new ones are just far too clean cut with not enough detail. Too many rudimentary shapes. Gay as fuck.
Wire
Profile Joined July 2009
United States494 Posts
May 13 2010 01:01 GMT
#115
anyone think the grass type starter looks like a cyndaquil painted green turned on its side with its eyes opened? and why does the water type look like a snowman?

[image loading]


also it never made sense to me why time seems to go backwards after i beat the elite 4 and champion. i think it would be much more interesting if you became the champion, still got to run around and do stuff, and you'd get a phone call saying "a new challenger would like to challenge you for the tile of champion" you go and battle him (this process would get progressively harder) and if you lose then you have to battle this guy the next time you run through elite 4. makes much more sense PLUS it would be great because eventually it would be lvl100 pokebattles which is not as lame as your lvl 100 mewtwo owning up some lvl 60 dragonite.
"You sacced your ovie, which is great, but then you didn't watch it die, which is bad :("
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2010-05-13 01:24:54
May 13 2010 01:15 GMT
#116
On May 13 2010 10:01 Wire wrote:
also it never made sense to me why time seems to go backwards after i beat the elite 4 and champion. i think it would be much more interesting if you became the champion, still got to run around and do stuff, and you'd get a phone call saying "a new challenger would like to challenge you for the tile of champion" you go and battle him (this process would get progressively harder) and if you lose then you have to battle this guy the next time you run through elite 4. makes much more sense PLUS it would be great because eventually it would be lvl100 pokebattles which is not as lame as your lvl 100 mewtwo owning up some lvl 60 dragonite.


Well the Elite Four has been changed so that once you beat it they all become much harder and the highest level is 78 in Platinum. Then after you beat them so many times your rival becomes even stronger than the league champion. A similar thing is done in HG/SS expect instead of your rival it's Red, character Ash is based off of.Personally I think your idea would be great and I've thought of it too, but it would be odd. In order to train pokemon you would need to wait for a challenger or beat the Elite Four when you're already the champion.

Though if you want challenge after the Elite Four that was addressed with the Battle Frontier in Emerald and all subsequent versions. The Battle Frontier which is a bunch of facilities with various pokemon battle challenges, an endurance/adventure/management with Pyramid/Castle (depending on version), Battle Factory where you pick from a random draft of pokemon, straight up battles and some other weird ones which are hard to describe due to various versions. They're all about getting a high win streak and eventually you face boss trainers called Frontier Brains, some of the facilities also have a 2vs2 option. The facilities match your pokemon levels so you can't abuse your level 100 mewtwo vs a dragonite. Actually Mewtwo is a banned pokemon in the Battle Frontier, about 1/2 of the legendary Pokemon are banned.
fant0m
Profile Joined May 2010
964 Posts
May 13 2010 01:53 GMT
#117
On May 13 2010 10:15 BlackMagister wrote:
Show nested quote +
On May 13 2010 10:01 Wire wrote:
also it never made sense to me why time seems to go backwards after i beat the elite 4 and champion. i think it would be much more interesting if you became the champion, still got to run around and do stuff, and you'd get a phone call saying "a new challenger would like to challenge you for the tile of champion" you go and battle him (this process would get progressively harder) and if you lose then you have to battle this guy the next time you run through elite 4. makes much more sense PLUS it would be great because eventually it would be lvl100 pokebattles which is not as lame as your lvl 100 mewtwo owning up some lvl 60 dragonite.


Well the Elite Four has been changed so that once you beat it they all become much harder and the highest level is 78 in Platinum. Then after you beat them so many times your rival becomes even stronger than the league champion. A similar thing is done in HG/SS expect instead of your rival it's Red, character Ash is based off of.Personally I think your idea would be great and I've thought of it too, but it would be odd. In order to train pokemon you would need to wait for a challenger or beat the Elite Four when you're already the champion.

Though if you want challenge after the Elite Four that was addressed with the Battle Frontier in Emerald and all subsequent versions. The Battle Frontier which is a bunch of facilities with various pokemon battle challenges, an endurance/adventure/management with Pyramid/Castle (depending on version), Battle Factory where you pick from a random draft of pokemon, straight up battles and some other weird ones which are hard to describe due to various versions. They're all about getting a high win streak and eventually you face boss trainers called Frontier Brains, some of the facilities also have a 2vs2 option. The facilities match your pokemon levels so you can't abuse your level 100 mewtwo vs a dragonite. Actually Mewtwo is a banned pokemon in the Battle Frontier, about 1/2 of the legendary Pokemon are banned.



That sounds alright. TBH I like the info that the protagonists seem to be older in this version, hopefully significantly older. It should be fairly obvious that their fan base is growing older, and no one wants to play a prepubescent avatar of yourself when you're 10+ years older than that.

If it turns out that they're trying to make the story match that "older" vibe, I might seriously consider buying one of these games, or at least trying to emulate it (since I don't have a DS).

RBY was always the best, but I liked Silver a lot too (my brother played Gold, so I definitely prefer Silver, but w/e).

After that it just doesn't interest me, way too many pokemon...

G/S were good because of the expanded world (16 badges felt much more like a game than doing just 8 again), and the added features, like breeding. Also the new moves actually changed the game and were helpful (remember that move that couldn't kill a pokemon, only bring it to 1 HP? God that shit is so amazing for catching pokemon compared to RBY.)

RBY always a classic, the world has such nostalgia, and 151 is a good number. I never got more than like ~130-140 in Red, but most of those were the ones you had to trade for, could only get in Blue, etc.

I played Leaf Green recently and it was pretty cool to go back to the old world with updated moves/mechanics. Unfortunately it reminded me of how damn easy the game is. I was trying to do a 1 pokemon "challenge," where I only train Charmander and kill off all the HM pokemon I need and only play with him. Too bad the experience curve is so forgiving that he was like level 40 when I only had ~3 badges, so I was just 1 shotting everybody I fought (I think when I stopped he was like level 55 with 4 badges), even though I never "grinded" at all, only fought the trainers that were in the way.

I also really like the idea of the "7 islands" that they added with Leaf Green and Fire Red. Gives you more of a reason to level past like level 50 when you beat the elite 4.

We'll see how the information plays out with this. If they make it more like a real "gamer's game" with some sort of existent difficulty and a somewhat more mature storyline, I'll give it a shot, even if it's got 10 million pixelated blobs for "pokemon" (I just won't collect them).
synapse
Profile Blog Joined January 2009
China13814 Posts
May 13 2010 01:55 GMT
#118
The sea otter and pig are disgusting.... I didn't really like chimchar / piplup when 4th gen came out, but these new starters are beyond terrible ~.~
:)
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2010-05-13 02:21:47
May 13 2010 02:16 GMT
#119
All the Pokemon games have just gotten better adding more mechanics and refining aspects. If you like to collect things than you will enjoy the new games. Like currently in Platinum I'm working on some various teams to try out in the Battle Frontier. In order to get a team ready to use in BF previously in Emerald you had to train them to level 100 or lvl 50+ at the same level because if you had a entered two level 60 pokemon and a level 70 pokemon all the pokemon you faced would be level 70, which is obviously bad. Now you just need to train them to be at least lvl 50 which is not hard. In other words you don't need to get to your entire team to level 100 expect to beat the elite four and rival easier.

Though before that in order that you'll want to work on a strategy for the pokemon, having them with the ideal nature and egg moves. Then while you level up or before you work on leveling up your pokemon you need to effort train your pokemon. All of these breeding aspects were off putting to me, but once I understood the principals I spent a lot of time looking at various strategies and how to adapt them for my team and what not. There is also item strategy and TM's that further increase the move pool. There are items to help in this training process such as the lucky egg which increases exp by 50%, hold items to help effort train, berries to reduce effort values in stats you don't need and of course rare candies. It takes a lot of reading to understand this, but it's just a really fun and will eat up a lot of time. It sounds crazy of course but describe any end game rpg, they can be far worse.

Also yes the new pokemon are kind of ugly
Hopefully their evolutions will look better, personally I've liked the variability in the recent generation starters.
Megaman703
Profile Blog Joined September 2009
Canada688 Posts
May 13 2010 03:00 GMT
#120
The firepig looks lame in the drawing, but the sprite looks pretty good.

Smuggrass is awesome. Water...otter? looks lame and has a lame : < expression on his face. Still, I kinda like them overall.
Prev 1 4 5 6 7 8 96 Next
Please log in or register to reply.
Live Events Refresh
OSC
00:00
Elite Rising Star #16 - Day 1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 215
-ZergGirl 201
Ketroc 49
StarCraft: Brood War
ggaemo 453
PianO 337
Leta 217
actioN 98
HiyA 18
Bale 14
JulyZerg 11
Icarus 9
ivOry 6
Dota 2
monkeys_forever945
League of Legends
JimRising 938
Counter-Strike
Coldzera 404
Stewie2K353
Super Smash Bros
Mew2King19
Other Games
summit1g10047
shahzam605
C9.Mang0193
Maynarde115
NeuroSwarm70
RuFF_SC257
Tasteless11
Organizations
Other Games
gamesdonequick1500
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH331
• practicex 51
• davetesta35
• Mapu8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1615
• Stunt404
Upcoming Events
OSC
5h 24m
WardiTV Summer Champion…
6h 24m
WardiTV Summer Champion…
10h 24m
PiGosaur Monday
19h 24m
WardiTV Summer Champion…
1d 6h
Stormgate Nexus
1d 9h
uThermal 2v2 Circuit
1d 11h
The PondCast
2 days
WardiTV Summer Champion…
2 days
Replay Cast
2 days
[ Show More ]
LiuLi Cup
3 days
uThermal 2v2 Circuit
3 days
RSL Revival
3 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
CSO Cup
4 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
Wardi Open
6 days
RotterdaM Event
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.