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Civilization V + DLC's, G&K, BNW - Page 122

Forum Index > General Games
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Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2013-06-20 00:08:29
June 20 2013 00:06 GMT
#2421
On June 19 2013 19:40 Nekovivie wrote:
Show nested quote +
On June 19 2013 05:13 {CC}StealthBlue wrote:
That and the AI always considers you a warmonger if you capture enemy cities or DoW to defend CS you declared protection over, I mean come on.


Definitely this. I played a little more, and Ethiopia wouldn't declare peace under any circumstance, even though he attacked me first. I took his capital (we spawned close so it wasn't much effort) but now everyone else is saying they hope my war is going badly and 'Ah, the bloodthirsty one shows his face.'

Dude pls, I didn't even start this war.

Plus once everyone is hostile/guarded towards you, it seems impossible to get them out of it. Even when I trade them luxury resources for free, I can't get on good terms with anyone. I'd understand if it was near the end of the game and they're just competing for the win, but it's only the renaissance era.


No.

As far as I know, you don't get penalty if an AI dow's YOU. You only get penalized if you ELIMINATE a player completely.

The AI is not smart, but it's certainly not random. The AI does not want to surrender because:

1. He thinks he has a larger army than yours;
2. One of his friends, who is also at war with you, have a better army than yours.

Furthermore, not all AIs are made equal. You can dow every single one of your neighbours and Napoleon/Genghis won't care. You try to dow someone once and you may be kissing your friendship to Haile Selassie/Gandhi goodbye.
https://twitter.com/SufficientStats
Sablar
Profile Blog Joined December 2010
Sweden880 Posts
June 20 2013 02:16 GMT
#2422
I started playing civ 4 for the first time now, because my laptop will likely burn up with civ 5.

Turns out it was really good. So far I think I like it more than 5, but maybe that is because I played 5 too much. So I recommend it for anyone who haven't done it already. These types of games really don't seem to get much better or worse with age, like master of orion 1 and 2 still works.
rezoacken
Profile Joined April 2010
Canada2719 Posts
June 20 2013 03:50 GMT
#2423
For Deity I also learned a lot from Maddjinn and LightCleric (Elcee sur youtube). Both comment a lot on their LP.
Either we are alone in the Universe or we are not. Both are equally terrifying.
sc_a.M
Profile Joined April 2013
420 Posts
June 20 2013 07:40 GMT
#2424
I think yoruus on youtube is an excellent player, I was in a multiplayergame with him as well, and he's really good and very nice to play with.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
June 20 2013 12:59 GMT
#2425
Let's Plays are great when it's a newbie player. I feel like I can relate then ^_^

I play with most things on automatic, workers, specialists etc. I'm too lazy to micromanage everything.
If you are not supporting K-Pop you are hurting E-Sports.
Sub40APM
Profile Joined August 2010
6336 Posts
Last Edited: 2013-06-20 19:46:45
June 20 2013 19:45 GMT
#2426
http://www.2kgames.com/blog/the-civilization-v-brave-new-world-team-answers-your-questions-part-4

Is France the only "old" Civ that has been revamped or are there changes to other Civs as well? If so, would you mind sharing or hinting at any of these changes?

No civ has been as dramatically revamped as France. But you’ll see (subtler) changes to India and Arabia to name a few. Also we are finding that some civs (Polynesia, Rome, Carthage) have been indirectly strengthened by the new systems in Brave New World.


Interesting to see how India changes. Arab, I am guessing since the trade route is there the bazaar affects it instead of the old trade system?
Anyway, kind of surprised that they radically changed France but left some civs that imo needed to be changed a bit. America/Germany/Japan for example.

and

Could you elaborate on Indonesia's ability?

The first three times Indonesia founds a city on a brand new continent(where it hasn’t yet founded a city) it gets two copies of a special resource: Nutmeg, Cloves, or Pepper. This resource cannot be razed or destroyed. Indonesia has the option to trade any of these resources it wishes.


So Indoensia is useless on pangea. but it can randomly spawn special resources 12 times on any island map.
xDaunt
Profile Joined March 2010
United States17988 Posts
Last Edited: 2013-06-20 19:57:16
June 20 2013 19:55 GMT
#2427
I'm not surprised that they're making changes to Arabia. With the new trade route system, the obvious change to make is to change the current UA (trade routes between cities generate +1 gold) to some kind of gold bonus for trade routes (either +x or +y%).

Also, looks like they're finally fed up with people bitching about India.
Sub40APM
Profile Joined August 2010
6336 Posts
June 21 2013 03:03 GMT
#2428
On June 19 2013 06:34 AnomalySC2 wrote:
Anyone have any tips on how to beat the AI on deity. Seems like any strategy I try the AI is always way ahead, on, well everything. Very challenging.

This is how OP i mean Babylon is.
rezoacken
Profile Joined April 2010
Canada2719 Posts
June 21 2013 03:24 GMT
#2429
On June 21 2013 04:45 Sub40APM wrote:
http://www.2kgames.com/blog/the-civilization-v-brave-new-world-team-answers-your-questions-part-4

Show nested quote +
Is France the only "old" Civ that has been revamped or are there changes to other Civs as well? If so, would you mind sharing or hinting at any of these changes?

No civ has been as dramatically revamped as France. But you’ll see (subtler) changes to India and Arabia to name a few. Also we are finding that some civs (Polynesia, Rome, Carthage) have been indirectly strengthened by the new systems in Brave New World.


Interesting to see how India changes. Arab, I am guessing since the trade route is there the bazaar affects it instead of the old trade system?
Anyway, kind of surprised that they radically changed France but left some civs that imo needed to be changed a bit. America/Germany/Japan for example.

and

Show nested quote +
Could you elaborate on Indonesia's ability?

The first three times Indonesia founds a city on a brand new continent(where it hasn’t yet founded a city) it gets two copies of a special resource: Nutmeg, Cloves, or Pepper. This resource cannot be razed or destroyed. Indonesia has the option to trade any of these resources it wishes.


So Indoensia is useless on pangea. but it can randomly spawn special resources 12 times on any island map.


Do islands count as continents ? Don't know if the game makes a distinction.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 21 2013 05:43 GMT
#2430
On June 21 2013 12:03 Sub40APM wrote:
Show nested quote +
On June 19 2013 06:34 AnomalySC2 wrote:
Anyone have any tips on how to beat the AI on deity. Seems like any strategy I try the AI is always way ahead, on, well everything. Very challenging.

This is how OP i mean Babylon is. http://www.youtube.com/watch?v=W9at2J9zqfE


Yea Babylon is just plain silly.
https://twitter.com/SufficientStats
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
June 21 2013 08:52 GMT
#2431
On June 21 2013 12:24 rezoacken wrote:
Do islands count as continents ? Don't know if the game makes a distinction.


Probably not, otherwise this Civ would be way overpowered early game on Archipelago maps. It seems really stupid to make a Civ guaranteed useless on Pangaea though.
If you are not supporting K-Pop you are hurting E-Sports.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 21 2013 10:20 GMT
#2432
On June 21 2013 17:52 Nekovivie wrote:
Show nested quote +
On June 21 2013 12:24 rezoacken wrote:
Do islands count as continents ? Don't know if the game makes a distinction.


Probably not, otherwise this Civ would be way overpowered early game on Archipelago maps. It seems really stupid to make a Civ guaranteed useless on Pangaea though.


Nope. On those maps you can spam conquistadors and expand all over the map.
https://twitter.com/SufficientStats
Sub40APM
Profile Joined August 2010
6336 Posts
June 21 2013 10:51 GMT
#2433
speaking of spain, what a totally coin flip civilization. you either find no wonders and are just a civ with a kind of strong but expensive reneisance army OR you find el dorado on turn 20, get 1000 and are up with NC by turn 65 or something like that..
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
June 21 2013 13:50 GMT
#2434
On June 21 2013 19:20 Sufficiency wrote:
Show nested quote +
On June 21 2013 17:52 Nekovivie wrote:
On June 21 2013 12:24 rezoacken wrote:
Do islands count as continents ? Don't know if the game makes a distinction.


Probably not, otherwise this Civ would be way overpowered early game on Archipelago maps. It seems really stupid to make a Civ guaranteed useless on Pangaea though.


Nope. On those maps you can spam conquistadors and expand all over the map.


You still wouldn't get your UA bonus, which kinda kills the motivation to play that Civ.
If you are not supporting K-Pop you are hurting E-Sports.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 21 2013 17:49 GMT
#2435
On June 21 2013 19:51 Sub40APM wrote:
speaking of spain, what a totally coin flip civilization. you either find no wonders and are just a civ with a kind of strong but expensive reneisance army OR you find el dorado on turn 20, get 1000 and are up with NC by turn 65 or something like that..


It's not so much about finding them, but finding them FIRST that annoys me.
https://twitter.com/SufficientStats
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
June 21 2013 18:18 GMT
#2436
I wish there was a pace faster than the fastest available ):
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Sub40APM
Profile Joined August 2010
6336 Posts
June 21 2013 18:46 GMT
#2437
On June 22 2013 02:49 Sufficiency wrote:
Show nested quote +
On June 21 2013 19:51 Sub40APM wrote:
speaking of spain, what a totally coin flip civilization. you either find no wonders and are just a civ with a kind of strong but expensive reneisance army OR you find el dorado on turn 20, get 1000 and are up with NC by turn 65 or something like that..


It's not so much about finding them, but finding them FIRST that annoys me.

Even if you find them second you get a random 100-500 bonus, plus if you settle something like Uluru and then pick Natures Wonder as your pantheon you get your religion out at turn 50...but if you find nothing
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 21 2013 21:32 GMT
#2438
On June 22 2013 03:46 Sub40APM wrote:
Show nested quote +
On June 22 2013 02:49 Sufficiency wrote:
On June 21 2013 19:51 Sub40APM wrote:
speaking of spain, what a totally coin flip civilization. you either find no wonders and are just a civ with a kind of strong but expensive reneisance army OR you find el dorado on turn 20, get 1000 and are up with NC by turn 65 or something like that..


It's not so much about finding them, but finding them FIRST that annoys me.

Even if you find them second you get a random 100-500 bonus, plus if you settle something like Uluru and then pick Natures Wonder as your pantheon you get your religion out at turn 50...but if you find nothing


No that's not the issue.

Randomness is fine in a game; it makes the game more fun. But when randomness is involved, the player should at least have the ability to control the CHANCE of the random event occurring.

In the case of Spain, it is fine that finding wonders is random - as Spain, you can always make more (and earlier) Scouts to explore the land to find them - and doing so improves your chance of getting the bonus. However, as the player you have very little control in making sure you find them BEFORE an AI does. That's the part that is a deal breaker for me.

If I were the designer of the game I'd make it that Spain finds 300gold for each natural wonder regardless of who found it first.
https://twitter.com/SufficientStats
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2013-06-22 05:28:16
June 22 2013 05:27 GMT
#2439
So only nutmeg is the only new resource. Dumb. Very dumb.
"Smokey, this is not 'Nam, this is bowling. There are rules."
ain
Profile Joined July 2010
Germany786 Posts
June 22 2013 09:20 GMT
#2440
On June 22 2013 14:27 {CC}StealthBlue wrote:
So only nutmeg is the only new resource. Dumb. Very dumb.

What are you talking about?


Could you elaborate on Indonesia's ability?

The first three times Indonesia founds a city on a brand new continent(where it hasn’t yet founded a city) it gets two copies of a special resource: Nutmeg, Cloves, or Pepper. This resource cannot be razed or destroyed. Indonesia has the option to trade any of these resources it wishes.
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