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Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-02-04 18:17:06
February 04 2010 17:58 GMT
#901
On February 05 2010 02:50 Mogwai wrote:
Anyone tried Pantheon out yet?


I haven't played with him, and I've only played a handful of games since my non-intentional week-long break, but from playing against him last night, what I thought was that...

His spear is god-awful annoying at the beginning of the game.
His stun is a nice version of Jax' leap, but I think its range is worse?
His ult is very nice, if used in a proper team. I'm thinking a team with Gangplank + Fiddle + TF + Pantheon. You can't avoid it. Like, even with a team not like that, I noticed his ult was landing on half our team every teamfight, because in a teamfight the process of moving drains precious seconds, and especially if they have other AoE stuff it complicates matters. For instance we played against a team with Gang + Panth and if they both stacked their AoE on top of us it was very difficult to avoid *both.* It's also crucial to note that if a DPSer gets hit by it (and its range is quite large) their attack speed gets shafted, so it's a nice defensive measure too. I was playing Udyr and I probably got hit by every single Pantheon ult in teamfights. It got to the point where I just took it like a man, because there was no way I was getting out of it. The only time I moved was if I was sitting close to the center - I wasn't willing to eat the stun + huge damage.

That also probably means he's better off being built as a AP/CD hero, though. Like Rylai, which would turn his spear into a targetted snare. I'm not sure how his ult would work with Rylai (whether it's like Veigar's meteor or Gangplank's cannon, my guess is the latter), but yeah. I'm not sure how the AP scales with his skills though (if they do at all).

Edit:
Also, every hero is squishy without equipment. How is his armor/MR/HP growth? For instance, you can FEEL the softness with Jax (at level 18 his base MR is like 25 ROFL) and Twitch (who ends up with like a base of 35/30). I never noticed, but I don't think he was nearly as squishy as Gragas.

Edit2:
Another game, we played against a Twitch (and a Pantheon), and he'd literally just activate his ult to encompass the Twitch, so if we went toward the Twitch he'd nail us. It was annoying as balls. My point is that there're ways of using it effectively, but it's not likely to work without proper coordination (or without thinking out strategies like that prior to combat). It's not there to mimic TF's Gate, but is an effective complement to certain setups.
oraoraoraoraoraoraoraora
Unentschieden
Profile Joined August 2007
Germany1471 Posts
February 04 2010 20:27 GMT
#902
On February 05 2010 02:40 Southlight wrote:
Show nested quote +
On February 05 2010 02:37 Yiruru wrote:
Your armor formulas are wrong.

It's Armor/MR Reduction -> % Penetration -> Penetration


? Wait, how does the flat penetration work, then... I always thought it was the same as reduction?

Found off LoL forums:

Show nested quote +

Trying to clarify things here with a base example of someone with 185 armor.

185 - 85 (The Black Cleaver + Stark's Fervor) = 100
100 - 40 (Last Whisper) = 60
60 - 40 (25 armor penetration from runes and The Brutalizer) = 20

Is that roughly how it works? If so, I'm thinking that you can skip The Black Cleaver and Stark's Fervor entirely unless you specifically need Stark's aura.

185 - 74 (Last Whisper) = 111
111 - 40 (25 armor penetration from runes and The Brutalizer) = 71

Not bad considering you saved over 5k gold for a difference of 51 armor. Instead, you can use that money to get something like Infinity Edge and/or The Bloodthirster.


Okay so flat penetration works godly with Last Whisper, whereas reduc doesn't. That's very, very interesting to know, as I didn't realize the runes/brutalize penetration trumped reduc when in conjunction with Whisper... O_O


That is not all there is to it. Cleaver and Starks are applied as debuff therefore amplifying EVERYONES damage not just your own. Reduction also can reduce armor below 0, Penetration can´t. To put that in context, each armor point acts as percentage increase to your Health according to normal attacks. That is why 100 Armor gives 50% reduction: Your effective Health is doubled and actual damage therefore halved. Getting the enemy negative is VERY strong.

Southlight
Profile Blog Joined August 2007
United States11768 Posts
February 04 2010 20:44 GMT
#903
I'm aware that it affects everyone, and that it can reduce under 0.

Haemonculus and I's pondering was mostly in regard to the stacking of flat reduction/penetration versus %, as the only time you'd bring Last Whisper in conjunction with other reduction/penetration is if you're facing someone with hefty armor totals (like Rammus).

Starks(-20)+two Cleaver stacks (-24) vs 400 armor Rammus = 213 armor on hit
Runes(-25)+Brutalizer(-15) vs 400 armor Rammus = 200 armor on hit
oraoraoraoraoraoraoraora
Baikinman
Profile Joined January 2010
United States74 Posts
Last Edited: 2010-02-04 21:24:18
February 04 2010 21:22 GMT
#904
all i want to know is...

which item is the best to do more dmg with regular attacks getting the armor pen/reduction -.-
はっひふっへほ~♪
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2010-02-04 21:39:56
February 04 2010 21:29 GMT
#905
On February 05 2010 02:58 Southlight wrote:
Show nested quote +
On February 05 2010 02:50 Mogwai wrote:
Anyone tried Pantheon out yet?


I haven't played with him, and I've only played a handful of games since my non-intentional week-long break, but from playing against him last night, what I thought was that...

His spear is god-awful annoying at the beginning of the game.
His stun is a nice version of Jax' leap, but I think its range is worse?
His ult is very nice, if used in a proper team. I'm thinking a team with Gangplank + Fiddle + TF + Pantheon. You can't avoid it. Like, even with a team not like that, I noticed his ult was landing on half our team every teamfight, because in a teamfight the process of moving drains precious seconds, and especially if they have other AoE stuff it complicates matters. For instance we played against a team with Gang + Panth and if they both stacked their AoE on top of us it was very difficult to avoid *both.* It's also crucial to note that if a DPSer gets hit by it (and its range is quite large) their attack speed gets shafted, so it's a nice defensive measure too. I was playing Udyr and I probably got hit by every single Pantheon ult in teamfights. It got to the point where I just took it like a man, because there was no way I was getting out of it. The only time I moved was if I was sitting close to the center - I wasn't willing to eat the stun + huge damage.

That also probably means he's better off being built as a AP/CD hero, though. Like Rylai, which would turn his spear into a targetted snare. I'm not sure how his ult would work with Rylai (whether it's like Veigar's meteor or Gangplank's cannon, my guess is the latter), but yeah. I'm not sure how the AP scales with his skills though (if they do at all).

Edit:
Also, every hero is squishy without equipment. How is his armor/MR/HP growth? For instance, you can FEEL the softness with Jax (at level 18 his base MR is like 25 ROFL) and Twitch (who ends up with like a base of 35/30). I never noticed, but I don't think he was nearly as squishy as Gragas.

Edit2:
Another game, we played against a Twitch (and a Pantheon), and he'd literally just activate his ult to encompass the Twitch, so if we went toward the Twitch he'd nail us. It was annoying as balls. My point is that there're ways of using it effectively, but it's not likely to work without proper coordination (or without thinking out strategies like that prior to combat). It's not there to mimic TF's Gate, but is an effective complement to certain setups.

Yea, the issue is that his abilities scale horribly with AP. iirc spear shot and heartseeker gain nothing from AP. They do % of attack damage + a set amount. I think shield bash has a small AP gain and his ult has a good AP gain, but as far as I can tell, getting attack damage up is way better for him.

EDIT: I wish I could just find his stats on the website...

EDIT2: yea, definitely smaller range on his jump than Jax's. He also has slower move speed I think.
mogwaismusings.wordpress.com
uSiN
Profile Joined January 2009
United States208 Posts
February 04 2010 23:14 GMT
#906
I read somewhere on the LOL forums that armor pen helps taking down towers and if you have armor pen runes early on and you manage to push a lane you will take down a good chunk from the tower damage.

I feel mostly the same about solo queue as most TLers put it. If you want to add me add "uSiN" and "Orange Boy". uSiN is my main lvl 27 but I've been playing on Orange Boy with friends. When you add please tell me your from TL cause it will be creepy otherwise.
.-.
Tooplark
Profile Joined October 2008
United States3977 Posts
Last Edited: 2010-02-08 04:15:25
February 05 2010 02:06 GMT
#907
DONE! Made a list of all the players who have posted in the thread and a few more:

+ Show Spoiler [tredmasta's list] +
Psyonic_Reaver - PsyonicHero
tredmasta - tredmasta
essen_ko - LainLainLain (not found)
Southlight - Utahime
Adeeler - Adeeler
b3h47pte - buyateepee
Mazer - Arcarsenal + Mazer
mrgerry - SpudBoy + MurdJr
Durak - Durak
ZERG_RUSSIAN - 5HITCOMBO
StalinRusH - StalinRusH
Lz - LzGaMeR
iNkA - idou
inertinept - inept
Jawa~ - NeoDharma
tirentu - Azranith
Yiruru - Yiruru
aznmathfreak - skitts
mptj - ttnjwk
Flicky - Flicky
Flakes - Flakes
GranDim - grandim
Arhkangel - DoctorOoo
AutomobileV - AutomobileV
mrtspence - mrtspence
ShloobeR - ShloobeR
FastEddieV - Zealousy
jtype - Deshi
qwsss - Qwws
_Spooky_ - Spookie
XDawn - ksk416
Khenra - Khenra
StorkHwaiting - Xiaorai
slip - voxrumor
Haemonculus - Haemonculus
pokeyAA - PokeyHokey
darkemperor - Ivanfield
Jopz - Jopzz
GTR - KwonYuri
PosixStar - Posix
arb - Arbb
XsebT - XsebT
Kankelz - Kankelz
Tooplark - Rugeater the Lemurtastic + PenguinMasher
Kickstart - Kickstart

+ Show Spoiler [Everyone else] +
atombombforpeace - atombombforpeace
JonsaBoy - JonsaBoy
Dave[8] - Garathmir
larjarse - CastingNow (says he's stopped playing)
azndsh - cantabile
Akakito - Akakito (not found)
Ton('s Friend) - Nyassa
Sailence - Lais
HypnoticPoo - HypnoticPoo
jhNz - jhNz
Tekin - Tekin4200
Baikinman - Baikinman
exo6yte - Morzas
ShaperOfDreams - ballahshotcallah
Ota Solgryn - solgryn (doesn't seem to work)
G0dly - IntoTheDarkness
crate - crate (probably)
sherriluv - eisley
-orb- - TwinsenDude
Aggr0teil - Aggr0teil
Ech0ne - Vysaga
Brees - Brees
InsideTheBox - mChocolate
Fearliss - Fearliss
boesthius - steelfacedtailor
Iplaythings - Musoi
Haemonculus - Rhavanna
SkytoM - SkytoM
Stickmatrix - stixr
uSiN - uSiN + OrangeBoy
Icklorfin - IntoTheRainbow
Mogwai - SmashGizmo
radmax86 - RadJacob
HeavOnEarth - EzPzLmnSqz
ProTech_MediC - Februus
Silent`Assassin - Raynor22
suffeli - suffeli
Alchemyst - Corinthus

TL name is first column, LoL name is second column.


It's amazing what you can do instead of homework.
I'll work on formatting this up nicely later. Maybe even add favorite champs, #games, times on, etc.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
February 05 2010 02:46 GMT
#908
Ack, my summoner name is Rhavanna. Haemonculus was taken T_T;

Can you update the mini list? <3
I admire your commitment to being *very* oily
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 05 2010 04:08 GMT
#909
add me on there too,

Mogwai - SmashGizmo
mogwaismusings.wordpress.com
Tooplark
Profile Joined October 2008
United States3977 Posts
February 05 2010 04:42 GMT
#910
Done and done.

I still hate Twitch because he can change the outcome of a teamfight almost regardless of how badly he's been doing previously in low-level games. If your allies don't focus fire him immediately you're in trouble.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
radmax86
Profile Joined September 2004
United States437 Posts
February 05 2010 05:45 GMT
#911
servers are pretty fail lately @_@

add me as radjacob
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-02-05 08:22:28
February 05 2010 08:21 GMT
#912
[image loading]


Pretty good Pantheon I saw, although our team was pretty dominant. Wasn't watching his early game, so I couldn't tell what was going on, but he was 1v2 for a significant amount of time - maybe he needs the level advantage?

By the way for the matchmaking discussion, both the Pantheon and Udyr in that game were level 23, everyone else 30.

*shrugs*
oraoraoraoraoraoraoraora
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
February 05 2010 08:57 GMT
#913
add me too I'm EzPzLmnSqz on LoL
"come korea next time... FXO house... 10 korean, 10 korean"
Akakito
Profile Joined August 2009
United States32 Posts
February 05 2010 09:30 GMT
#914
Anyone loving the crashes?
Mooga
Profile Blog Joined June 2007
United States575 Posts
February 05 2010 10:06 GMT
#915
So after playing many games, I finally figured out how solo matchmaking works. First, the matchmaking system determines how many games you won recently. Then it uses that number to indicate the total level of noob teammates that you're going to get in your next game. For example, let's suppose you won 10 consecutive games. In this case, you would get rank 10 noob players on your team. This rank corresponds to the skill of a blind kid playing the game with arthritis. In a coma.

In addition to this, your opponents will all be level 30s with at least a 2:1 overall match record. Therefore, the matchmaking system makes it theoretically impossible to win 10 solo consecutive games in a row.

Wonderful job LoL matchmaker; you really made the game fair and fun.
Baikinman
Profile Joined January 2010
United States74 Posts
Last Edited: 2010-02-05 10:26:26
February 05 2010 10:25 GMT
#916
the whole team is doing so good and the pantheon is only 8-1-12 it still doesn't say he can be a good carry hero like TF. He was doing 1v2 but most hero who is out leveling enemy hero should be doing 10+kills.

yabe.. yopparatta~
はっひふっへほ~♪
Southlight
Profile Blog Joined August 2007
United States11768 Posts
February 05 2010 10:34 GMT
#917
I don't think Pantheon's designed to carry.
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 05 2010 15:54 GMT
#918
On February 05 2010 19:34 Southlight wrote:
I don't think Pantheon's designed to carry.

QFT, played a couple more games with him last night and he's definitely not equipped to carry. He is very good at early-mid game harassment and ganks, but by the time you get to the end game he seems to be at his best just doing timely stuns in group fights and chasing down enemies who are trying to escape.

I think I'm finally settling down on a build for him. Skills for first 6 levels go q,w,w,e,w,r (from there favoring w->r->q->e).

Items
Meki Pendant + 2 health potions
berzerker's greaves or mecury treads
vampiric scepter
last whisper
B. F. Sword
B. F. Sword
convert first B. F. Sword to Black Cleaver
if you got zerker greaves, covert 2nd BF and Scepter to Bloodthirster, otherwise scepter to either Malady or stark's (you need more attack speed)
if the game drags out, I think Frozen Mallet or Banshee's Veil is optimal for the next item, but this is all situational.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
February 05 2010 18:36 GMT
#919
On February 06 2010 00:54 Mogwai wrote:but by the time you get to the end game he seems to be at his best just doing timely stuns in group fights and chasing down enemies who are trying to escape.


That's why I'm a bit saddened his ult scales horribly or whatnot. It seems like by the end of the game that's mostly what he's for, unless they buff his stun duration. That ult needs to be killer when fed, but it can't get to that point...
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2010-02-05 18:58:00
February 05 2010 18:52 GMT
#920
well... from what I can tell, his ult scales pretty well with AP, it's just still clunky and he loses a lot of his early -> mid game punch if you're not doing something to up his attack damage since the rest of his abilities don't scale well with AP.

EDIT: it's apparently 1:1 AP scaling on both bash and ult... Guess I'll stick to stacking damage builds :p
mogwaismusings.wordpress.com
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