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On June 04 2010 07:27 Abenson wrote: The "extra real-money content" also doesn't affect gameplay... which is a good thing. Edit: It does, however, make your characters look more awesome than the rest >.>
Unless you're Magnificent TF. Then you just look kinda small.
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On June 04 2010 07:25 Chrispy wrote: Ah well not exactly I worded that wrong, you also earn in game money from losing matches too just not as much.
Also: Yay Additional rune pages thank god. You're going to win roughly half your matches, though, due to the game's matchmaking. Even if you're terrible, you're going to be paired up with lots of other terrible players to even out the playing field. The only exception would be if you're in an incredibly strong arranged team and there is no opposition out there who can stand up to you, which is not very likely :p
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On June 04 2010 07:30 Southlight wrote:Show nested quote +On June 04 2010 07:27 Abenson wrote: The "extra real-money content" also doesn't affect gameplay... which is a good thing. Edit: It does, however, make your characters look more awesome than the rest >.> Unless you're Magnificent TF. Then you just look kinda small.
Theyre fixing that
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additional rune pages how are u ever gonna fill those ?
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I can fill like 5 sets of rune pages, tbh.
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On June 04 2010 07:52 Sharac wrote: additional rune pages how are u ever gonna fill those ?
I think the idea is that if you have multiple tier3 arrangements. for example say you have 3 different characters
1: Mark: mpen seal: dodge Glyph: CD Quint Health
2: Mark: arm pen seal: dodge Glyph CD Quint: arm pen
3: Mark: mpen seal: mana/5 Glyph CD Quint: health
thats what id do if i had a 3rd page :/
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To answer the guy looking to make a hybrid teemo build: Rageblade, Bloodrazer, and Hextech would all work fine. If I was to run a hybrid teemo build id probably go standard dorans - boots - razer - rageblade/bloodrazer/phage. I dont get to play Teemo much since getting dodged isn't much fun so order would obviously change up as i face different comps but with Teemo u really rely on needing a few hp items in there.
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On June 04 2010 08:06 mrgerry wrote: To answer the guy looking to make a hybrid teemo build: Rageblade, Bloodrazer, and Hextech would all work fine. If I was to run a hybrid teemo build id probably go standard dorans - boots - razer - rageblade/bloodrazer/phage. I dont get to play Teemo much since getting dodged isn't much fun so order would obviously change up as i face different comps but with Teemo u really rely on needing a few hp items in there.
I'm considering frozen mallet. The HP and slow are both awesome. But it's pricey, and adds little to DPS.
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Going to mallet is a late game decision most of the time. The slow costs you like 700 gold. The slow on phage is like 70 gold last i checked an item efficiency sheet. I'd recommend just sticking on phage for awhile early and use red elixir wisely.
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Well consider that I have... Marks: HP/L, Armor Pen, Magic Pen Seals: HP/L, Dodge, MP5/L Glyphs: CD/L, MP5/L
That's a lot of combinations, and I do use them.
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I know i could fill those rune pages too but i would take around 100 wins for each page
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add me to the list of players. i'd like to get some personal teams going, rather than teaming up w/ random ppl
tl.net iD: sosha LoL iD: ForAdun
add and lets play im a noob atm, just starting out, but trying to get my levels up and trying to purchase new characters  gogo!
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Hey guys I've recently started to play more Pantheon and I'm looking for a bit of advice.
One of my problems is that I don't really have the ideal runes for him, currently running crit chance reds & quints, hp/level seals and cdr blues. I am saving for armor pen but in the meantime is it worth upgrading brutalizer into ghostblade? I usually go burtalizer -> merc boots -> phage -> LW -> ghostblade and finally bloodthirsts or mallet depending on the enemy team setup. It usually works well but I'm starting to wonder if I should maybe skip ghostblade and go straight for a late game item.
Next, what would you recommend in terms of summoner spells and masteries. I currently run exhaust/ghost to win 1v1s easier and chase/escape easier. Masteries are 8/21/1 i get improved exhaust and ghost with some crit and cdr in offense and then max out the typical defense masteries. Again, this works fine but I'm wondering if there would be a better way to go about it like 21/0/9 or something.
Thanks!
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Mog runs Ignite/Ghost, and he seems to do Bruta -> SotO -> Bloodthirster while pumping Forts as needed.
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oh my god i would love to have like 10 rune pages
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On June 04 2010 10:13 HeavOnEarth wrote:oh my god i would love to have like 10 rune pages  gah me too. i desperately need at least 4 right now.
so any plans for competitive TL teams in season 1?
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for going mid
0/21/9
ghost ignite
armP/dodge/Mp5pL/FlatHP
open boots or fort elixir + hp pots, on first b, get SotO if you can, if not, get boots if you don't have them, spend the rest on as many long swords as your money can buy. Gank a bunch, shoot for SotO, Brutalizer, Long Sword, Boots, Vamp Scepter with fort pump when necessary, then work on some combination of BC, BT, Starks, and Last Whisper as needed from your LS and Vamp and getting merc treads when it seems appropriate. Sucky games will force you to a defensive item, but they don't happen for me any more so I just go balls to the walls to get that 400 AD for the > 2K Heartseekers.
On sidelanes I usually do LS -> boots -> Brut -> BF Sword -> yadda yadda yadda, but I don't do that shit anymore because I don't like Pantheon on side lanes because I feel like such a useless champ now that I'm addicted to mid.
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On June 04 2010 10:16 redtooth wrote:Show nested quote +On June 04 2010 10:13 HeavOnEarth wrote:oh my god i would love to have like 10 rune pages  gah me too. i desperately need at least 4 right now. so any plans for competitive TL teams in season 1?
I'd be interested in making a good team
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Servers are acting Funky methinks!
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Yeah Boo.
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