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Marshall Islands3404 Posts
I thought I wrote this before somewhere but I guess not.
The reason tank nasus > Dps nasus is because you need to read what his ult does.
It is a DoT that lifesteals their hp and converts it into damage for you, meaning the longer you are next to them the more damage you are getting off(and trust me it is arguably the best ult in the game)
That's what makes nasus a unique tank, in that you HAVE to focus him or his ult will wreck you unless you have a good kiter like ashe. If you build him DPS they just kill 2 birds with one stone by focusing you. bad build is bad.
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Yeah, getting more damage outside of Tri Force is definitely overkill. With Triforce and a decent ultimate going, you can crit their squishy (generally who you've also whithered) for a good 600-700 with Siphoning Strike. However, Messiah's build generally says:
-Aegis -Merc Treads- -Sheen=>Phage=>Tri-Force -Banshee's/Guardian Angel Then get more damage (IE, Stark's, etc.)
Pretty much how I play Nasus is that I get those first items (up to Tri-Force) and then build based on what's happening. Am I not dying? Then more damage (generally not the case -_-). Can their team bring me down? More tanking items. It's generally the second route since most teams do get scared of you.
Of course, getting kited across the entire map by Teemo just sucks. You wither him and he runs really fast anyway with stupid Move Fast.
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I've been playing Udyr very succesfully on the Twisted Treeline map. My build is as follows:
-Ruby Crystal -Boots 1 -Malady* -Finish boots (Tabi/Threads/rarely Zerker) -Phage
*You can get some ingredients of Malady before boots, depends on how much gold you have and what team you're facing.
I vary my build alot on the enemy team. Sometimes it's a good idea to go Madred's Bloodrazer, sometimes you want to go straight for Frozen Mallet, and sometimes you won't even finish phage, but use the Ruby Crystal to get Banshee's Veil.
My masteries are 9/0/21, with improved Exhaust and Flash. Those are the two spells that win the game.
I'm not sure if I like the gameplay on TT much more than Summoner's Rift, but my win percentage is around 80% on TT as opposed to around 50% on SR. That's what's keeping me from going back to SR...
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Clairvoyance wins the game, exhaust wins the fight
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trinity force on ez is really silly. Sheen and phage effects both proc on his q (sheen bonuses the damage on the shot if it hits o_O). I had been building Ez straight damage, but geez, I'm liking the idea of Triforce now that I know how those effects work with it.
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i've been rocking AP ezreal
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If I were to build AP ezreal, I think I'd do something like mana crystal, boots, sheen, treads, GRB, Lich Bane. Am I warm?
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On April 04 2010 04:09 Brees wrote: I thought I wrote this before somewhere but I guess not.
The reason tank nasus > Dps nasus is because you need to read what his ult does.
It is a DoT that lifesteals their hp and converts it into damage for you, meaning the longer you are next to them the more damage you are getting off(and trust me it is arguably the best ult in the game)
That's what makes nasus a unique tank, in that you HAVE to focus him or his ult will wreck you unless you have a good kiter like ashe. If you build him DPS they just kill 2 birds with one stone by focusing you. bad build is bad. Awesome. Yeah and I don't think he knows about the ult operating that way lol. In fact he builds almost every character DPS, even Ezreal. It's worse that he does well with some of these builds which keeps him going back to them.
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Ezreal is better off as AD DPS anyways, IMO.
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On April 04 2010 18:37 Southlight wrote: Ezreal is better off as AD DPS anyways, IMO. Yes, he is, unless you are just anti-AD person but then you are basically useful only when ur ult is up
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Ugh, soo gay, Carried my team 14-4-4 as Shaco and we still lost. I hate laddering.
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What the hell.... LOL... I'm taking everyone was lvl 30... thats really awesome ClouD xD
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I've been playing this a bit lately. Just had a game with Tryndamere (The teams were We: Nessaj, Veigar, Tryndamere, Dr. Mundo, Master Yi. Them: Ashe, Shaco, Shen, Rammus, Ezreal), where our team was losing 6-28 at like 25 minutes, their solo mid ashe was lvl 16 after going 4-0 vs the Veigar and we had lvl 10-12, our solo mid veigar was 0-11-2 and I was 3-2-1 as Trynd. Well, then we lost all our turrets except Nexus turrets and then we just barely managed to hold them off. Then for the next 15 minutes on so we just defended like crazy and most of the time our Inhibitors went offline soon after they came back online.
Well then, I got a Bloodthirster, so my equips for Tryndamere were Mercury Treads, Infinity Edge, Last Whisper(necessary, Rammus had 400+ armor without the skill), Bloodthirster, Avarice Blade. After I got a couple of stacks, the defending became a lot easier and I actually got up to like 7-3-5 during the defending with a few kills. Our Master Yi kept just feeding them although I told him to just go try to backdoor. Oh well.
I got a Phantom Dancer next, and soon after that I got a Frozen mallet. We had been stuck in our base for like 18 mins now, and it was about the 50th minute of the game. Then a team fight comes with Mundo going in, Rammus and Shen attacking him as the rest of my team attacks and I spin at Ashe and crit for 950 damage... Long story short, after the team battle I'm 12-3-5 Legendary, then me and mundo push all the mid turrets and their inhib. Next I catch Shaco and Ashe in our golem jungle and kill them, then I and Mundo push alone to their base and we kill their Nexus.
What other champions can do that? Why do people hate on Tryndamere? His slow is AoE all around him and it's a damage debuff as well. People say he doesn't add much to team battles, but isn't the ability to spin to a carry, destroy him in 3-4 hits, immediately spin to another carry or mage etc. adding something to team battles? Not to mention the damage debuff, that really helps vs certain champions, as well. He adds a lot more than Master Yi for instance, and destroys Yi in 1v1 so horribly it almost makes you want to cry.
Oh right, end score 17-3-9, damage dealt 332,726.
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On April 05 2010 00:16 Shikyo wrote: I've been playing this a bit lately. Just had a game with Tryndamere (The teams were We: Nessaj, Veigar, Tryndamere, Dr. Mundo, Master Yi. Them: Ashe, Shaco, Shen, Rammus, Ezreal), where our team was losing 6-28 at like 25 minutes, their solo mid ashe was lvl 16 after going 4-0 vs the Veigar and we had lvl 10-12, our solo mid veigar was 0-11-2 and I was 3-2-1 as Trynd. Well, then we lost all our turrets except Nexus turrets and then we just barely managed to hold them off. Then for the next 15 minutes on so we just defended like crazy and most of the time our Inhibitors went offline soon after they came back online.
Well then, I got a Bloodthirster, so my equips for Tryndamere were Mercury Treads, Infinity Edge, Last Whisper(necessary, Rammus had 400+ armor without the skill), Bloodthirster, Avarice Blade. After I got a couple of stacks, the defending became a lot easier and I actually got up to like 7-3-5 during the defending with a few kills. Our Master Yi kept just feeding them although I told him to just go try to backdoor. Oh well.
I got a Phantom Dancer next, and soon after that I got a Frozen mallet. We had been stuck in our base for like 18 mins now, and it was about the 50th minute of the game. Then a team fight comes with Mundo going in, Rammus and Shen attacking him as the rest of my team attacks and I spin at Ashe and crit for 950 damage... Long story short, after the team battle I'm 12-3-5 Legendary, then me and mundo push all the mid turrets and their inhib. Next I catch Shaco and Ashe in our golem jungle and kill them, then I and Mundo push alone to their base and we kill their Nexus.
What other champions can do that? Why do people hate on Tryndamere? His slow is AoE all around him and it's a damage debuff as well. People say he doesn't add much to team battles, but isn't the ability to spin to a carry, destroy him in 3-4 hits, immediately spin to another carry or mage etc. adding something to team battles? Not to mention the damage debuff, that really helps vs certain champions, as well. He adds a lot more than Master Yi for instance, and destroys Yi in 1v1 so horribly it almost makes you want to cry.
Oh right, end score 17-3-9, damage dealt 332,726.
Some observations from reading:
1) Your opponents were terrible. If you're defending supers, they should be getting dragon and baron, as well as all four jungle buffs, not attacking into your defense.
2) Tryndamere is terrible. He has no CC (alright, he has a slow if they're already running away but still in range -- basically worthless), and he has no way to deal with CC.
3) How did you win a 2v1 against Ashe and Shaco? You'll be slowed by Ashe, and their DPS is going to be way higher than yours -- they just have to run while slowing you and wait for your ult to run out. This doesn't add up.
4) Any hero can carry a team to victory single-handedly if their opponents are bad enough. This was discussed earlier in this thread -- a single story of "I did this, and it was awesome" doesn't actually mean your plan was awesome. I'm 2-0 in rated games with DPS Fiddlesticks, but I'm not wondering why no one else does it.
5) If you like Tryndamere, try Jax. All the melee DPS and ability to close quickly on an enemy that Trynd has, plus a passive that makes him top tier.
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On April 04 2010 23:30 Gao Xi wrote: Ugh, soo gay, Carried my team 14-4-4 as Shaco and we still lost. I hate laddering. Had 25-10-15 as corki and we lost. Me and a tank Gragas carried em T_T
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Tyrnadmere is paper thin without his ult, he needs items and low health to deal damage. He has one of the weakes laning phases since the opponents can harrass him out of charging his heal. He is good against teams whose reaction to him is to attack him until his ult wears off. Good Teams stun him to keep him from using it in the first place or they ignore/avoid him. As mentioned Jax is the better Tyrnadmere. He has no invulnerability but his passive gives him REAL survivability.
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On April 05 2010 01:26 Iplaythings wrote:Show nested quote +On April 04 2010 23:30 Gao Xi wrote: Ugh, soo gay, Carried my team 14-4-4 as Shaco and we still lost. I hate laddering. Had 25-10-15 as corki and we lost. Me and a tank Gragas carried em T_T It was a 2v5 for most of my game, with Soraka and I the only ones getting kills and not feeding.
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Marshall Islands3404 Posts
I personally like AP ezrael, as you can both carry and support at the same time. So far I've went 18-3-9 and 10-1-15 with him, never realized how strong he was since I so many bad ones.
I max essence flux first(such a good spell) then the teleport, getting 1 point in mystic shot to spam it for CD reduction.
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On April 05 2010 00:33 oberon wrote:Show nested quote +On April 05 2010 00:16 Shikyo wrote: I've been playing this a bit lately. Just had a game with Tryndamere (The teams were We: Nessaj, Veigar, Tryndamere, Dr. Mundo, Master Yi. Them: Ashe, Shaco, Shen, Rammus, Ezreal), where our team was losing 6-28 at like 25 minutes, their solo mid ashe was lvl 16 after going 4-0 vs the Veigar and we had lvl 10-12, our solo mid veigar was 0-11-2 and I was 3-2-1 as Trynd. Well, then we lost all our turrets except Nexus turrets and then we just barely managed to hold them off. Then for the next 15 minutes on so we just defended like crazy and most of the time our Inhibitors went offline soon after they came back online.
Well then, I got a Bloodthirster, so my equips for Tryndamere were Mercury Treads, Infinity Edge, Last Whisper(necessary, Rammus had 400+ armor without the skill), Bloodthirster, Avarice Blade. After I got a couple of stacks, the defending became a lot easier and I actually got up to like 7-3-5 during the defending with a few kills. Our Master Yi kept just feeding them although I told him to just go try to backdoor. Oh well.
I got a Phantom Dancer next, and soon after that I got a Frozen mallet. We had been stuck in our base for like 18 mins now, and it was about the 50th minute of the game. Then a team fight comes with Mundo going in, Rammus and Shen attacking him as the rest of my team attacks and I spin at Ashe and crit for 950 damage... Long story short, after the team battle I'm 12-3-5 Legendary, then me and mundo push all the mid turrets and their inhib. Next I catch Shaco and Ashe in our golem jungle and kill them, then I and Mundo push alone to their base and we kill their Nexus.
What other champions can do that? Why do people hate on Tryndamere? His slow is AoE all around him and it's a damage debuff as well. People say he doesn't add much to team battles, but isn't the ability to spin to a carry, destroy him in 3-4 hits, immediately spin to another carry or mage etc. adding something to team battles? Not to mention the damage debuff, that really helps vs certain champions, as well. He adds a lot more than Master Yi for instance, and destroys Yi in 1v1 so horribly it almost makes you want to cry.
Oh right, end score 17-3-9, damage dealt 332,726. Some observations from reading: 1) Your opponents were terrible. If you're defending supers, they should be getting dragon and baron, as well as all four jungle buffs, not attacking into your defense. 2) Tryndamere is terrible. He has no CC (alright, he has a slow if they're already running away but still in range -- basically worthless), and he has no way to deal with CC. 3) How did you win a 2v1 against Ashe and Shaco? You'll be slowed by Ashe, and their DPS is going to be way higher than yours -- they just have to run while slowing you and wait for your ult to run out. This doesn't add up. 4) Any hero can carry a team to victory single-handedly if their opponents are bad enough. This was discussed earlier in this thread -- a single story of "I did this, and it was awesome" doesn't actually mean your plan was awesome. I'm 2-0 in rated games with DPS Fiddlesticks, but I'm not wondering why no one else does it. 5) If you like Tryndamere, try Jax. All the melee DPS and ability to close quickly on an enemy that Trynd has, plus a passive that makes him top tier. ENDLESS RAGE
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