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Smash Bros. Melee General Discussion - Page 112

Forum Index > General Games
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We have created an irc channel (#tl-smash on Quakenet) for people to find others to play with on Dolphin or just to chat about Smash. Feel free to join!
KOFgokuon
Profile Blog Joined August 2004
United States14899 Posts
February 04 2015 03:20 GMT
#2221
He's considering it check his twitter
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
February 04 2015 15:03 GMT
#2222
On February 04 2015 12:20 KOFgokuon wrote:
He's considering it check his twitter


If you're talking about mango, I can't seem to find his twitter :/
watch the wall collide with my fist, mostly over problems that i know i should fix
TMG26
Profile Joined July 2012
Portugal2017 Posts
February 04 2015 16:00 GMT
#2223
On February 05 2015 00:03 darthfoley wrote:
Show nested quote +
On February 04 2015 12:20 KOFgokuon wrote:
He's considering it check his twitter


If you're talking about mango, I can't seem to find his twitter :/


https://twitter.com/C9Mang0
Supporter of the situational Blink Dagger on Storm.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
February 06 2015 01:35 GMT
#2224
http://smashboards.com/threads/vgbootcamp-regarding-project-m.390087/
TranslatorBaa!
-Kaiser-
Profile Blog Joined November 2011
Canada932 Posts
February 06 2015 02:46 GMT
#2225
Isn't everyone glad that Nintendo has started paying attention to us?

Right?

Guys?
3 Hatch Before Cool
Xeofreestyler
Profile Blog Joined June 2005
Belgium6773 Posts
February 06 2015 03:19 GMT
#2226
http://gfycat.com/ScarceBetterGreyhounddog
Graphics
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
Last Edited: 2015-02-06 04:19:33
February 06 2015 04:18 GMT
#2227
As an exclusively-PM player, I'm alright with this. It really sucks, but let's be real, at any given time Nintendo could shut-down Project M regardless of either's involvement in tournaments, and we've been lucky thus far. As long as they keep letting the PM community do it's thing, just not on their turf, I'm happy they're embracing Melee.
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
February 06 2015 11:02 GMT
#2228
Yeah, that's the point I think the people who are angry about this are missing.

At any moment, Nintendo could shut down Project M with a cease & desist letter. Project M requires hacking the console, uses game code and assets from Nintendo property, takes attention away from a game Nintendo wants to promote, and tells casual observers that Nintendo games are so bad that we have to fix their mistakes before we'll play them. Not only that, but it's legally in Nintendo's interest to shut it down, because if you as a copyright holder let something like this go unchecked, it can actually become a problem for you.

But they haven't taken action. They've chosen to ignore it. And you have to imagine that this decision was made deliberately.

I don't know if the sudden silence regarding Project M was because Nintendo of America nudged GimR and said "Ix-nay on the oject-Pray -- pretend it doesn't exist so that we can pretend not to know about it", or if it simply was because they were worried that exposure might bring the hurt on their stream and Project M along with it, but either way this has always been a concern.

If Project M did become big, it would probably force Nintendo's hand, and things would get very depressing for both sides. I don't think this story will have a particularly good ending, but as long as Nintendo isn't forced into taking action against it, we'll hopefully be able to keep it as a wonderful pet project. We just can't put it on the big stage is all.
TL+ Member
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
Last Edited: 2015-02-06 14:24:30
February 06 2015 14:22 GMT
#2229
On February 06 2015 20:02 Aylear wrote:
Yeah, that's the point I think the people who are angry about this are missing.

At any moment, Nintendo could shut down Project M with a cease & desist letter. Project M requires hacking the console, uses game code and assets from Nintendo property, takes attention away from a game Nintendo wants to promote, and tells casual observers that Nintendo games are so bad that we have to fix their mistakes before we'll play them. Not only that, but it's legally in Nintendo's interest to shut it down, because if you as a copyright holder let something like this go unchecked, it can actually become a problem for you.

But they haven't taken action. They've chosen to ignore it. And you have to imagine that this decision was made deliberately.

I don't know if the sudden silence regarding Project M was because Nintendo of America nudged GimR and said "Ix-nay on the oject-Pray -- pretend it doesn't exist so that we can pretend not to know about it", or if it simply was because they were worried that exposure might bring the hurt on their stream and Project M along with it, but either way this has always been a concern.

If Project M did become big, it would probably force Nintendo's hand, and things would get very depressing for both sides. I don't think this story will have a particularly good ending, but as long as Nintendo isn't forced into taking action against it, we'll hopefully be able to keep it as a wonderful pet project. We just can't put it on the big stage is all.


Pretty solid points - I hope there's a PM patch for Sm4sh coming up, though.

Actually, before the game came out there were rumors of a "Competitive" mode being shipped with the final product. This, however, did not happen. I wonder if Nintendo would work with the coders who made PM and enable a Competitive mode DLC for Sm4sh, thereby incorporating all the work of the community into their own IP. They wouldn't even have to pay the PM team - having something like that on your resume is a great way to get a job in the industry.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Headshot
Profile Blog Joined May 2010
United States1656 Posts
February 06 2015 15:45 GMT
#2230
I just will never be able to wrap my head around Nintendo intentionally including less character movement options to stifle competitive play. My brother and I were able to enjoy Melee for years before we knew about ATs. It's just an extremely stupid decision made by such a smart guy. I want to enjoy Smash4, but it just feels like I'm playing Smash underwater, or something.
-
Headshot
Profile Blog Joined May 2010
United States1656 Posts
February 06 2015 15:49 GMT
#2231
And dumb question, but I'm trying to learn Falco and have been practicing my laser game for the past few days. I'm able to get the different heights down, but I'm having trouble doing a simple fade away SHL. I always end up either lasering the opposite way, or illusioning the opposite way to me death. Is this a common problem, or am I being thick?
-
tofucake
Profile Blog Joined October 2009
Hyrule19159 Posts
February 06 2015 16:07 GMT
#2232
It's pretty common when people start with Falco. Just keep grinding, you'll get it eventually
Liquipediaasante sana squash banana
Headshot
Profile Blog Joined May 2010
United States1656 Posts
February 06 2015 18:22 GMT
#2233
Haha, thanks. It's just getting so frustrating, but I'll keep at it.

And one more question. I'm getting much better at waveshining, drillshines, and shine bairs, but one of the things that I don't understand is how players like Mango, Leffen, and DRPP do running shines. Like when their approach is to just dash at their opponent and shine them. Whenever I try this I end up just crouching next to them, or my shine comes out super slow. I've tried looking this up, but for some reason I can't find the answer. Do the jump cancel the shine, or something?
-
tofucake
Profile Blog Joined October 2009
Hyrule19159 Posts
February 06 2015 18:32 GMT
#2234
There's a few approaches: Jump Cancel is fastest, wavedash in place is simpler but slower, or you can just crouch and then shine, which is the slowest (aside from just standing until the run animation ends) and worst.
Liquipediaasante sana squash banana
Xeofreestyler
Profile Blog Joined June 2005
Belgium6773 Posts
February 06 2015 18:39 GMT
#2235
For retreating I usually just dash back into turnaround laser
Graphics
Headshot
Profile Blog Joined May 2010
United States1656 Posts
February 06 2015 18:58 GMT
#2236
How do you JC a shine? Is it as simple as it sounds? Just run at them > X/Y > shine?
-
Xeofreestyler
Profile Blog Joined June 2005
Belgium6773 Posts
February 06 2015 19:23 GMT
#2237
No what that means is you can cancel the shine by jumping out of it, and then you can instantly do another move

So you hit them with shine -> jump -> [options]

Options are:
shorthop aerial
wavedash
shine again
grab
...
Graphics
Spazer
Profile Blog Joined March 2009
Canada8032 Posts
February 06 2015 19:36 GMT
#2238
He's not asking how to JC a shine. He's asking how to JC a dash, allowing him to shine.
Liquipedia
Headshot
Profile Blog Joined May 2010
United States1656 Posts
February 06 2015 19:52 GMT
#2239
On February 07 2015 04:36 Spazer wrote:
He's not asking how to JC a shine. He's asking how to JC a dash, allowing him to shine.

Correct. My apologies, I didn't phrase my question correctly.
-
tofucake
Profile Blog Joined October 2009
Hyrule19159 Posts
February 06 2015 20:00 GMT
#2240
you jump and then shine before you leave the ground. Falco's jump (like most others) starts at frame 6, so you have 1/10th of a second to shine on the ground.
Liquipediaasante sana squash banana
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