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Seismic Maps - Page 3

Forum Index > Final Edits
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Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
April 09 2008 13:32 GMT
#41
On April 09 2008 21:06 Spenguin wrote:
Mmmm, awesome Daigomi you have the analysis FE's and Plex has the nostalgic and/or cocksucking FE.
You'll get your analysis!!
Administrator~ Spirit will set you free ~
trollbone
Profile Blog Joined July 2007
France1905 Posts
April 09 2008 15:55 GMT
#42
small size units can get past, the medium,bigger size no
Response
Profile Blog Joined April 2004
United States1936 Posts
April 09 2008 17:11 GMT
#43
nice write-up^^
the REAL ReSpOnSe
Chosi
Profile Blog Joined January 2005
Germany1303 Posts
April 09 2008 18:27 GMT
#44
good job!

finally some pro-terran maps :D
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
TT1_banned
Profile Joined March 2006
Canada1206 Posts
April 09 2008 20:21 GMT
#45
othello will most likely be the next blue/tau/long/luna etc., the only thing i dislike is that opening between bases on 12 and 6
Daigomi
Profile Blog Joined May 2006
South Africa4316 Posts
April 09 2008 20:38 GMT
#46
TT1, I agree with you, Othello looks like it will be the next big standard map. I'm really excited about it though, since it looks to be more aggressive than any of those maps because of the openness of the map.
Moderator
Zzoram
Profile Joined February 2008
Canada7115 Posts
April 09 2008 21:42 GMT
#47
Where do I download these maps?
jjl
Profile Blog Joined October 2006
United States85 Posts
April 09 2008 23:48 GMT
#48
On April 09 2008 19:17 Centric wrote:
I was just watching the first televised Hannibal match-up in the Averatec-Intel Classic and I noticed that there seems to be at least a couple patches that are actually two patches stacked up on each other in each main. Can anyone else confirm?


I noticed this too. The flash player on gomtv.net doesn't have times so it's hard to report, but there are some clear instances, like when the first time they show the blue zerg, he has two drones mining from the 3rd-from-top patch. There are some other pretty clear instances of that in the beginning when they showed the teal and red probes.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
April 09 2008 23:54 GMT
#49
i like andremeda
teamsolid
Profile Joined October 2007
Canada3668 Posts
Last Edited: 2008-04-10 03:12:05
April 10 2008 03:10 GMT
#50
On April 09 2008 21:58 Daigomi wrote:
I was just watching the first televised Hannibal match-up in the Averatec-Intel Classic and I noticed that there seems to be at least a couple patches that are actually two patches stacked up on each other in each main

I noticed it as well. I thought my eyes were just tricking me or the workers were buggy. Still, it's only 8 patches in each main, a pretty standard amount.

On April 09 2008 21:58 Daigomi wrote:
Interesting. Well that also changes it slightly. It depends on whether units can get past. If units can get past I would say the effect of the ledge is negligible, if units can't get past we just might see some ledge action. Once again, it will be interesting to see how that pans out.

Small units like workers can move out. SCVs were used to try to stop a tank drop in the first televised match on that map, so I'm assuming players will be able to construct turrets on the ledge against muta harassment.
Darkmole
Profile Blog Joined September 2007
United States900 Posts
April 10 2008 05:54 GMT
#51
when can we dl the maps???
thunk
Profile Blog Joined March 2008
United States6233 Posts
April 10 2008 06:39 GMT
#52
On April 10 2008 03:27 Chosi wrote:
good job!

finally some pro-terran maps :D


We don't want pro-terran maps. Anti-Terran maps forces innovation from Terrans, something we haven't seen in a little while now. Just look at Flash. He's an innovator, and the maps have rewarded him and punish all other terrans.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Tangsta
Profile Joined November 2007
Australia68 Posts
April 10 2008 07:06 GMT
#53
anyone know if these maps have been leaked yet?
snowbird
Profile Blog Joined October 2005
Germany2044 Posts
April 10 2008 07:47 GMT
#54
excellent analysis, very useful for a newb like me!
thanks daigomi
@riotsnowbird
Daigomi
Profile Blog Joined May 2006
South Africa4316 Posts
April 10 2008 09:36 GMT
#55
The maps are not available for download yet. Once they are you'll be able to get them on the TLPD.
Moderator
Zzoram
Profile Joined February 2008
Canada7115 Posts
April 10 2008 20:34 GMT
#56
On April 10 2008 18:36 Daigomi wrote:
The maps are not available for download yet. Once they are you'll be able to get them on the TLPD.


What is TLPD? Team Liquid P___ D___ ?
Daigomi
Profile Blog Joined May 2006
South Africa4316 Posts
April 10 2008 20:41 GMT
#57
Progamer Database. There is a big link to it on the right had side of the screen.
Moderator
Zzoram
Profile Joined February 2008
Canada7115 Posts
April 10 2008 23:52 GMT
#58
On April 11 2008 05:41 Daigomi wrote:
Progamer Database. There is a big link to it on the right had side of the screen.


I've never actually see that before. It's kinda hard to spot unless you know what to look for, probably due to the colour scheme. Thanks for pointing it out though.
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
April 11 2008 02:19 GMT
#59
On April 11 2008 05:34 Zzoram wrote:
Show nested quote +
On April 10 2008 18:36 Daigomi wrote:
The maps are not available for download yet. Once they are you'll be able to get them on the TLPD.


What is TLPD? Team Liquid P___ D___ ?


Progaming Database
Moderator<:3-/-<
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
April 11 2008 02:22 GMT
#60
Are these the maps? http://www.intothemap.com/bbs/zboard.php?id=official

Can't see them, it asks for a password x_X
Moderator<:3-/-<
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