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EVER 07 OSL Maps - Page 3

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PePe QuiCoSE
Profile Blog Joined March 2006
Argentina1204 Posts
September 21 2007 18:00 GMT
#41
Also it's great for reavers in those expos. For every match up.
Aepplet
Profile Joined December 2003
Sweden2908 Posts
September 21 2007 18:04 GMT
#42
hopefully zerg will be more tempted to just skip the mutas and make lurk tech instead so we get more variety.
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
September 21 2007 19:57 GMT
#43
That looks so sex.
TheTyranid
Profile Blog Joined April 2007
Russian Federation4333 Posts
September 21 2007 20:59 GMT
#44
Persona is awesome.

I am so looking forward to seeing what strategies will be used due to the swarms.

The best part thought is that Badlands making a comeback finally. Badlands ftw.

All we need now is Ash maps.
Asakura
Profile Blog Joined May 2006
Germany471 Posts
September 21 2007 21:15 GMT
#45
Oh noes, it's so hard to spot burrowed Lurkers on Ashworld tileset...
Man is disturbed not by things, but by the views he takes of them. (Epictetus)
bumpirate
Profile Joined June 2007
United States122 Posts
September 21 2007 22:24 GMT
#46
persona looks nice
...
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37023 Posts
September 22 2007 05:01 GMT
#47
omfg, completely agree with L2W, dark swarm = lurker rape, and I think maybe Z will expo like crazy on those maps, all u got to do is lurker those ramps, and put up drop defense
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Zanno
Profile Blog Joined February 2007
United States1484 Posts
September 22 2007 05:08 GMT
#48
Finally, a map where TvZ is going to be way more difficult than PvZ
aaaaa
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37023 Posts
September 22 2007 05:22 GMT
#49
The ramp is weird.... it doesn't look like the regular ramps from Twilight setting...... How did they get that ramp?
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37023 Posts
September 22 2007 05:22 GMT
#50
Blue Storm I'm talking about btw
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Puosu
Profile Blog Joined April 2007
6985 Posts
Last Edited: 2007-09-22 05:29:49
September 22 2007 05:27 GMT
#51
On September 22 2007 14:22 Seeker wrote:
The ramp is weird.... it doesn't look like the regular ramps from Twilight setting...... How did they get that ramp?

Nowadays the map editors are so advanced that you can pretty much do anything, like add trees or minerals on ramps or something.
In this case the map maker has just added some of that rock thingy in top of the ramp.

You can download some great map editors at Star Edit Network if you're interested in trying it out.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
September 22 2007 05:36 GMT
#52
Those dark swarms are really... interesting. Especially that they're over expansions? ~_~
vstar
Profile Blog Joined April 2007
Korea (South)693 Posts
September 22 2007 15:17 GMT
#53
Hm, how does Persona and its dark swarms reduce turtle games? Explain anyone? :D
Try
Profile Blog Joined August 2007
United States1293 Posts
September 22 2007 18:23 GMT
#54
On September 23 2007 00:17 vstar wrote:
Hm, how does Persona and its dark swarms reduce turtle games? Explain anyone? :D


Because no1 ever hears about a zerg player turtling, and if the terran player turtles in that map, he gets raped by swarms.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
September 22 2007 21:38 GMT
#55
lol, Persona is like zerg having tier 3 at tier 2. Once you get lurkers you can just take another main + nat for free, your opponent can't even break the ramp with tanks, I love it.
The_Marine
Profile Joined March 2005
Malta46 Posts
September 22 2007 21:52 GMT
#56
OMG WTF, neutral dark swarms,this is like sooo balanced
IdrA
Profile Blog Joined July 2004
United States11541 Posts
September 22 2007 22:29 GMT
#57
guess osl didnt like terrans having any chance at all vs savior

seriously what retard thought that map concept up
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
Last Edited: 2007-09-22 23:27:04
September 22 2007 23:26 GMT
#58
On September 23 2007 07:29 IdrA wrote:
guess osl didnt like terrans having any chance at all vs savior

seriously what retard thought that map concept up

nobody knows how the map will work out until we actually see games played on it.

for once though i'd like to see a ZvT favored map after like three shinhan seasons of T-favoritism (yes i know savior won in shinhan3 but he was like the only Z with winning records vs T on some of those maps)
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
IdrA
Profile Blog Joined July 2004
United States11541 Posts
September 22 2007 23:38 GMT
#59
swarms make lurks pretty much invincible

this is normally dealt with by the fact that swarms dont last for too long and terrans can pick off defilers.

the map eliminates both of those. if z gets a few lurkers on your ramp your only choice is drops, which are inefficient for anything other than harass and the z will know thats your only choice, making it even worse. even if you manage to keep them away from your ramp they have 4 free expos once they have lurk tech.
terran is gonna be forced into mass drop play and z will be able to devote everything to stopping the drops, since it takes 6 lurkers to close off all 3 bases from the ground.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
decafchicken
Profile Blog Joined January 2005
United States20019 Posts
September 23 2007 00:02 GMT
#60
FUCK TOSS I'M GOING BACK TO ZERG

omg lurkers + ramp = autowin
how reasonable is it to eat off wood instead of your tummy?
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