• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:28
CEST 12:28
KST 19:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results1Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
ORDER@>>https://www.facebook.com/SonaBudsReview/
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser ASL21 Strategy, Pimpest Plays Discussions Flashes ASL S21 Ro8 Review BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals B [ASL21] Semifinals A [BSL22] RO8 Bracket Stage + Another TieBreaker Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1963 users

The Sad Zealot Fan Club - Page 33

Forum Index > Fan Clubs
Post a Reply
Prev 1 31 32 33 34 35 70 Next
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
Last Edited: 2011-09-28 05:00:13
September 28 2011 04:59 GMT
#641
On September 28 2011 13:45 aZealot wrote:
That's not a valid comparison based on my understanding of SC2 lore. Zealots now return as Immortals while Dark Templar return as Stalkers. Immortals are cool, IMO, although a little uni-dimensional and situational, but I think a Zealot would not mind returning as an Immortal, at all.


It's not dead Protoss that get put in Dragoons/Immortals or Stalkers, it's crippled Protoss. [/lore geek]

Dragoons are simply Protoss wheelchairs .
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2011-09-28 05:13:17
September 28 2011 05:03 GMT
#642
Yeah, good point. I did know that lol, but had forgotten.

However, the point remains that Zealots, afaik, return as Immortals and not as Stalkers.

(Speaking of lore, I hope HOTS return Protoss to more of the SC1/BW feel of Protoss. The campaign in SC1 and characters like Fenix, Zeratul and Tassadar are a good part of the reason I fell in love with Protoss, and picked them as my race for all time; that, and the badass units.)
KT best KT ~ 2014
Deleted User 183001
Profile Joined May 2011
2939 Posts
September 28 2011 05:21 GMT
#643
On September 28 2011 14:03 aZealot wrote:
Yeah, good point. I did know that lol, but had forgotten.

However, the point remains that Zealots, afaik, return as Immortals and not as Stalkers.

(Speaking of lore, I hope HOTS return Protoss to more of the SC1/BW feel of Protoss. The campaign in SC1 and characters like Fenix, Zeratul and Tassadar are a good part of the reason I fell in love with Protoss, and picked them as my race for all time; that, and the badass units.)

Stalkers are not manned by a physical entity, but by the "shadow essence" of a Dark Templar.

Also, the facility (apparently there was only 1, which makes absolutely no sense) to make Dragoons was infested, and apparently the Protoss don't know how to make Dragoons anymore, so they turned the existing Dragoons into Immortals. So if a Zealot is teleported from combat (when Protoss units "die", they don't actually die, they are teleported somewhere else) and is injured badly enough, there wouldn't be an Immortal waiting for them.

Considering how silly the above paragraph is, I will assume Blizzard made up that lore for the sake of making up lore, and we can assume the Protoss are happily making Immortals from scratch, and in a more realistic scenario, are still pumping out Dragoons like crazy as well.

Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
Last Edited: 2011-09-28 05:39:55
September 28 2011 05:39 GMT
#644
On September 28 2011 14:03 aZealot wrote:
(Speaking of lore, I hope HOTS return Protoss to more of the SC1/BW feel of Protoss. The campaign in SC1 and characters like Fenix, Zeratul and Tassadar are a good part of the reason I fell in love with Protoss, and picked them as my race for all time; that, and the badass units.)


Tell me about it. I've actually posted a very lengthy analysis of my thoughts and impressions regarding the story of the StarCraft games. Suffice it to say that Protoss lore went bad with Brood War and was fairly abysmal in Wings of Liberty.

On September 28 2011 14:21 JudicatorHammurabi wrote:
Stalkers are not manned by a physical entity, but by the "shadow essence" of a Dark Templar.

Also, the facility (apparently there was only 1, which makes absolutely no sense) to make Dragoons was infested, and apparently the Protoss don't know how to make Dragoons anymore, so they turned the existing Dragoons into Immortals. So if a Zealot is teleported from combat (when Protoss units "die", they don't actually die, they are teleported somewhere else) and is injured badly enough, there wouldn't be an Immortal waiting for them.

Considering how silly the above paragraph is, I will assume Blizzard made up that lore for the sake of making up lore, and we can assume the Protoss are happily making Immortals from scratch, and in a more realistic scenario, are still pumping out Dragoons like crazy as well.


It is pretty silly. Protoss are apparently being retconned into something of a technologically devolving species, especially with units like the Colossus and Mothership being "ancient forbidden weapons" that are being put back into use. Research and development for the Templar is actually relegated to the Khalai Caste, and in the original StarCraft, they were credited with Zealots' power armour and the Dragoon exoskeleton, not to mention turning a civilian vehicle into the Reaver. Anyway, if the Khalai were able to develop the Dragoon from scratch, surely they can recreate it from surviving Dragoons even if the production facilities are lost.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Skwid1g
Profile Joined April 2011
United States953 Posts
September 28 2011 05:52 GMT
#645
On September 28 2011 12:23 JudicatorHammurabi wrote:
Show nested quote +
On September 28 2011 08:06 Apollo_Shards wrote:
On September 28 2011 06:13 SeaSwift wrote:
On September 28 2011 03:00 StatikKhaos wrote:
this is unnecessary,
Protoss just got a buff, just because you can't adapt doesnt mean you should be sad!


Right... because that +1 range to Immortals and the extra Warp Prism shields have completely solved Terran 1-1-1, Ghosts, Infestors and Zerg's insane macro.

Sad Zealot still sad. :'(


Balance complaints wont solve the protoss decline. Blizzard will do what it wants. Maybe they are telling Protoss to do Immortal drops?

But seriously we need a Nestea for protoss. MC was a great player but he didn't innovate quite as much as his Zerg counterpart.

The reason why MC fell to Code B was that he tried to innovate. The problem is that there's few things Protoss can do that is effective, while there it is the complete opposite with Terran, and Zerg even has more options than Toss that kick ass.
The thing is that Protoss isn't designed well, especially compared to Terran that was designed way too well, as even admitted by DB.

Immortal drops? Can Immortals kill 20 workers in a microsecond like hellions, mutas, and stimrines can? I don't think so. You don't think pros haven't tried that and seen it is not efficient nor effective? Of course they have. Protoss is by far the most innovative and explored, because Protoss has always had to adapt to the slightest discovery like Terran actually using Ghosts, or Zergs actually learning what Infestors are. When Zerg has trouble, they get HUGE buffs from Blizzard. When Protoss has trouble? They have to be as creative and bold as Nikola Tesla and get shit done like real men.


I can't tell if you're serious, but if you are you couldn't be farther from correct.

NaDa/Fantasy/Zero/Soulkey pls
Belisarius
Profile Joined November 2010
Australia6233 Posts
September 28 2011 05:57 GMT
#646
I feel this comic from banelingbbq is highly relevant to the discussion.

And sign me up.
GoonFFS
Profile Joined April 2010
Denmark323 Posts
September 28 2011 05:58 GMT
#647
Im such a sad Zealot these days ;< sign me up too!
http://konvictgaming.com/ -> @KrugerFFS
Stanlot
Profile Joined December 2010
United States5742 Posts
September 28 2011 06:03 GMT
#648
On September 28 2011 13:59 Fanatic-Templar wrote:
Show nested quote +
On September 28 2011 13:45 aZealot wrote:
That's not a valid comparison based on my understanding of SC2 lore. Zealots now return as Immortals while Dark Templar return as Stalkers. Immortals are cool, IMO, although a little uni-dimensional and situational, but I think a Zealot would not mind returning as an Immortal, at all.


It's not dead Protoss that get put in Dragoons/Immortals or Stalkers, it's crippled Protoss. [/lore geek]

Dragoons are simply Protoss wheelchairs .

Best wheelchair ever.
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
dartoo
Profile Joined May 2010
India2889 Posts
September 28 2011 06:37 GMT
#649
Sign me up! I'm more of a crying dt though but yeah.

I just hate the way stalkers shoot, it looks and sounds very very weak, when compared to the dragoon .

That baneling bbq comic was quite cool.
Deleted User 183001
Profile Joined May 2011
2939 Posts
Last Edited: 2011-09-28 07:12:20
September 28 2011 07:08 GMT
#650
On September 28 2011 14:52 Skwid1g wrote:
Show nested quote +
On September 28 2011 12:23 JudicatorHammurabi wrote:
On September 28 2011 08:06 Apollo_Shards wrote:
On September 28 2011 06:13 SeaSwift wrote:
On September 28 2011 03:00 StatikKhaos wrote:
this is unnecessary,
Protoss just got a buff, just because you can't adapt doesnt mean you should be sad!


Right... because that +1 range to Immortals and the extra Warp Prism shields have completely solved Terran 1-1-1, Ghosts, Infestors and Zerg's insane macro.

Sad Zealot still sad. :'(


Balance complaints wont solve the protoss decline. Blizzard will do what it wants. Maybe they are telling Protoss to do Immortal drops?

But seriously we need a Nestea for protoss. MC was a great player but he didn't innovate quite as much as his Zerg counterpart.

The reason why MC fell to Code B was that he tried to innovate. The problem is that there's few things Protoss can do that is effective, while there it is the complete opposite with Terran, and Zerg even has more options than Toss that kick ass.
The thing is that Protoss isn't designed well, especially compared to Terran that was designed way too well, as even admitted by DB.

Immortal drops? Can Immortals kill 20 workers in a microsecond like hellions, mutas, and stimrines can? I don't think so. You don't think pros haven't tried that and seen it is not efficient nor effective? Of course they have. Protoss is by far the most innovative and explored, because Protoss has always had to adapt to the slightest discovery like Terran actually using Ghosts, or Zergs actually learning what Infestors are. When Zerg has trouble, they get HUGE buffs from Blizzard. When Protoss has trouble? They have to be as creative and bold as Nikola Tesla and get shit done like real men.


I can't tell if you're serious, but if you are you couldn't be farther from correct.


Bah, I used hyperbole and quite a bit, but the point is that the myth that Protoss isn't "innovating" is a myth. Many protoss players have been doing that a lot, including Protoss hero MC. It's like giving a guy a stick, and tell him to "innovate" in order to beat a BMP or M2, and despite he's discovered practically everything that can be done, he's still told to "innovate" while the Bradley gunner just needs to pull the trigger, and the chain gun does the rest of the work. Wut. Yes this analogy is a bit exaggerated, but I hope it helps get the point across.

The problem is that Protoss just has glaring flaws in design that have been addressed here and in many other threads (such as Protoss Tier 1 being ass because of the Warpgate mechanic). Unless you mean to tell me Protoss players in Korea are just terribad, I think the issue is deeper. Seeing how even DB has said Terran is too well-designed and has everything going fine, it isn't surprising that Korean play is heavily Terran-favored. Basically, we have to wait until HOTS for Blizzard to (hopefully) fix the DESIGN flaws (as DB put it in a August interview with gamespot) in the game and hopefully it will be more fine and balanced as a result.
Swad1000
Profile Joined January 2011
United States366 Posts
September 28 2011 07:46 GMT
#651
Sign me up. 30 ladder games and now im afraid to go to sleep. Scv line nightmares
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
September 28 2011 13:46 GMT
#652
We need more sad zealot wallpapers I feel!
Flying, sOs, free, Light, Soulkey & ZerO
Tweleve
Profile Joined March 2011
United States644 Posts
September 28 2011 14:37 GMT
#653
On September 28 2011 15:03 Stanlot wrote:
Show nested quote +
On September 28 2011 13:59 Fanatic-Templar wrote:
On September 28 2011 13:45 aZealot wrote:
That's not a valid comparison based on my understanding of SC2 lore. Zealots now return as Immortals while Dark Templar return as Stalkers. Immortals are cool, IMO, although a little uni-dimensional and situational, but I think a Zealot would not mind returning as an Immortal, at all.


It's not dead Protoss that get put in Dragoons/Immortals or Stalkers, it's crippled Protoss. [/lore geek]

Dragoons are simply Protoss wheelchairs .

Best wheelchair ever.


Lol? Do you not know of Professor X?

:p
(╯°□°)╯︵ ┻━┻
Apollo_Shards
Profile Joined February 2011
1210 Posts
Last Edited: 2011-09-28 14:43:25
September 28 2011 14:38 GMT
#654
On September 28 2011 12:23 JudicatorHammurabi wrote:
Show nested quote +
On September 28 2011 08:06 Apollo_Shards wrote:
On September 28 2011 06:13 SeaSwift wrote:
On September 28 2011 03:00 StatikKhaos wrote:
this is unnecessary,
Protoss just got a buff, just because you can't adapt doesnt mean you should be sad!


Right... because that +1 range to Immortals and the extra Warp Prism shields have completely solved Terran 1-1-1, Ghosts, Infestors and Zerg's insane macro.

Sad Zealot still sad. :'(


Balance complaints wont solve the protoss decline. Blizzard will do what it wants. Maybe they are telling Protoss to do Immortal drops?

But seriously we need a Nestea for protoss. MC was a great player but he didn't innovate quite as much as his Zerg counterpart.

The reason why MC fell to Code B was that he tried to innovate. The problem is that there's few things Protoss can do that is effective, while there it is the complete opposite with Terran, and Zerg even has more options than Toss that kick ass.
The thing is that Protoss isn't designed well, especially compared to Terran that was designed way too well, as even admitted by DB.

Immortal drops? Can Immortals kill 20 workers in a microsecond like hellions, mutas, and stimrines can? I don't think so. You don't think pros haven't tried that and seen it is not efficient nor effective? Of course they have. Protoss is by far the most innovative and explored, because Protoss has always had to adapt to the slightest discovery like Terran actually using Ghosts, or Zergs actually learning what Infestors are. When Zerg has trouble, they get HUGE buffs from Blizzard. When Protoss has trouble? They have to be as creative and bold as Nikola Tesla and get shit done like real men.


Again, I wasnt being too serious about the immortal drops. Although I did see Opitkzero use it last night. What did MC innovate on?

And can we not make balance complaints in this thread :/. It gets tiresome to read and I really dont think this particular thread is the place to do it.
Jaedong, sOs, avilo, MaSa, Oprah
Snaphoo
Profile Joined July 2010
United States614 Posts
September 28 2011 14:46 GMT
#655
Cheer up, Zealot. There's now 1 P representative in the Ro16 of GSL! Huzzah!
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2011-09-28 16:38:49
September 28 2011 16:34 GMT
#656
On September 28 2011 12:18 Cyber_Cheese wrote:
Show nested quote +
On September 28 2011 08:11 Whitewing wrote:
On September 28 2011 08:06 Apollo_Shards wrote:
On September 28 2011 06:13 SeaSwift wrote:
On September 28 2011 03:00 StatikKhaos wrote:
this is unnecessary,
Protoss just got a buff, just because you can't adapt doesnt mean you should be sad!


Right... because that +1 range to Immortals and the extra Warp Prism shields have completely solved Terran 1-1-1, Ghosts, Infestors and Zerg's insane macro.

Sad Zealot still sad. :'(


Balance complaints wont solve the protoss decline. Blizzard will do what it wants. Maybe they are telling Protoss to do Immortal drops?

But seriously we need a Nestea for protoss. MC was a great player but he didn't innovate quite as much as his Zerg counterpart.


If they want us to do immortal drops, maybe it should be possible to drop more than 2 in a warp prism, unless they only want us to pick off one or two supply depots before we have to leave. It's not like 2 immortals will pick off an important tech structure quickly enough, unless they're just ignored.


4 immortal drop vs Z tech building came to mind, and then I remembered that you could have been building collussi :/


Not to mention you need 2 warp prisms for that, which is more colossus building time, and you can't really afford to pull 4 immortals out of your deathball as Protoss.

Yeah, 4 immortals in speed warp prisms taking out a tech structure would be awesome, as long as you're careful and don't lose the warp prisms to fungal or something. That's an absurd investment to lose (1400 minerals and 400 gas) vs. what a terran 2 medivac drop with 8 marines each costs (which also takes out tech structures really fast): 1000 minerals and 200 gas
Strategy"You know I fucking hate the way you play, right?" ~SC2John
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
September 28 2011 16:36 GMT
#657
Sangho fighting
"Trash Micro but Win. Its Marin." - Min Chul
clownzim
Profile Blog Joined February 2011
Brazil267 Posts
September 28 2011 16:42 GMT
#658
sign me up...
¯\_(ツ)_/¯
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
September 28 2011 16:46 GMT
#659
On September 28 2011 13:59 Fanatic-Templar wrote:
Show nested quote +
On September 28 2011 13:45 aZealot wrote:
That's not a valid comparison based on my understanding of SC2 lore. Zealots now return as Immortals while Dark Templar return as Stalkers. Immortals are cool, IMO, although a little uni-dimensional and situational, but I think a Zealot would not mind returning as an Immortal, at all.


It's not dead Protoss that get put in Dragoons/Immortals or Stalkers, it's crippled Protoss. [/lore geek]

Dragoons are simply Protoss wheelchairs .


Oh? But why are they called Immortals then? Wouldn't that imply that they overcame their mortal death, in order to become even more powerful? Also, "I return to serve" seems like something they'd say if they were ressurected.

Did they return to serve from the protoss hospital? :O

ALSO, GOOD SIR, In the SC1 campaign Fenix died straight up as far as I can recall, but they ressurected him through means of dragoon-ing.

+ Show Spoiler +
don't take what I say too seriously in this case please ^^
memes are a dish best served dank
Olinim
Profile Joined March 2011
4044 Posts
September 28 2011 16:51 GMT
#660
On September 28 2011 23:38 Apollo_Shards wrote:
Show nested quote +
On September 28 2011 12:23 JudicatorHammurabi wrote:
On September 28 2011 08:06 Apollo_Shards wrote:
On September 28 2011 06:13 SeaSwift wrote:
On September 28 2011 03:00 StatikKhaos wrote:
this is unnecessary,
Protoss just got a buff, just because you can't adapt doesnt mean you should be sad!


Right... because that +1 range to Immortals and the extra Warp Prism shields have completely solved Terran 1-1-1, Ghosts, Infestors and Zerg's insane macro.

Sad Zealot still sad. :'(


Balance complaints wont solve the protoss decline. Blizzard will do what it wants. Maybe they are telling Protoss to do Immortal drops?

But seriously we need a Nestea for protoss. MC was a great player but he didn't innovate quite as much as his Zerg counterpart.

The reason why MC fell to Code B was that he tried to innovate. The problem is that there's few things Protoss can do that is effective, while there it is the complete opposite with Terran, and Zerg even has more options than Toss that kick ass.
The thing is that Protoss isn't designed well, especially compared to Terran that was designed way too well, as even admitted by DB.

Immortal drops? Can Immortals kill 20 workers in a microsecond like hellions, mutas, and stimrines can? I don't think so. You don't think pros haven't tried that and seen it is not efficient nor effective? Of course they have. Protoss is by far the most innovative and explored, because Protoss has always had to adapt to the slightest discovery like Terran actually using Ghosts, or Zergs actually learning what Infestors are. When Zerg has trouble, they get HUGE buffs from Blizzard. When Protoss has trouble? They have to be as creative and bold as Nikola Tesla and get shit done like real men.


Again, I wasnt being too serious about the immortal drops. Although I did see Opitkzero use it last night. What did MC innovate on?

And can we not make balance complaints in this thread :/. It gets tiresome to read and I really dont think this particular thread is the place to do it.

What did MC innovate on...are you serious? It's clear you've never even watched an MC game so why even bother debating you about it.
Prev 1 31 32 33 34 35 70 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 5: Playoffs Day 1
Classic vs SolarLIVE!
herO vs SHIN
Tasteless573
Ryung 392
IntoTheiNu 328
IndyStarCraft 64
Rex57
TKL 53
CranKy Ducklings46
3DClanTV 22
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 573
Ryung 392
IndyStarCraft 64
Rex 57
TKL 53
StarCraft: Brood War
Calm 3029
firebathero 1057
Horang2 1043
Jaedong 494
Hyuk 447
BeSt 260
EffOrt 232
scan(afreeca) 204
Mini 170
Snow 168
[ Show more ]
actioN 159
Killer 139
Light 133
Pusan 103
Soma 98
Soulkey 92
ggaemo 79
ZerO 67
ToSsGirL 65
Backho 59
Mind 51
Rush 39
Mong 36
hero 33
Liquid`Ret 33
Sexy 31
910 24
Shine 23
sorry 20
Shinee 20
Movie 19
yabsab 19
soO 18
Bale 17
Barracks 17
Sacsri 14
JulyZerg 10
ajuk12(nOOB) 5
zelot 3
Last 0
Dota 2
Gorgc205
League of Legends
JimRising 394
Counter-Strike
olofmeister2898
shoxiejesuss1116
allub164
Super Smash Bros
Mew2King99
Westballz17
Other Games
gofns15586
singsing1862
ceh9605
DeMusliM228
crisheroes220
monkeys_forever192
Happy186
XcaliburYe103
Lowko32
ZerO(Twitch)9
Organizations
Counter-Strike
PGL30754
StarCraft: Brood War
UltimateBattle 22
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 46
• LUISG 34
• CranKy Ducklings SOOP7
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• escodisco1548
• iopq 7
• STPLYoutube
• BSLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1033
Upcoming Events
OSC
2h 33m
Big Brain Bouts
5h 33m
sebesdes vs Iba
Percival vs YoungYakov
Reynor vs GgMaChine
Korean StarCraft League
16h 33m
RSL Revival
23h 33m
Clem vs Rogue
Bunny vs Lambo
IPSL
1d 5h
Dewalt vs nOmaD
Ret vs Cross
BSL
1d 8h
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
1d 21h
Cure vs herO
SHIN vs Maru
IPSL
2 days
Bonyth vs Napoleon
G5 vs JDConan
BSL
2 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
[ Show More ]
Monday Night Weeklies
3 days
Replay Cast
3 days
The PondCast
3 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-05-13
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.