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Discussing the show and past episodes is fine. Do not put things that have happened in the TV series in spoilers. However, don't spoil things from the books that may happen in future episodes. Put book spoilers in spoiler tags with a CLEAR WARNING that it is from the book. |
On October 22 2013 21:44 cSc.Dav1oN wrote:On October 22 2013 21:35 cSc.Dav1oN wrote: Show nested quote +On October 22 2013 14:29 Trudgen wrote: I realized this episode that I care more about the little piglets than I ever have for any of the dead characters in this show. Yep, exactly the same thoughts, also I want to admit that all their little society misses Shane as action character ;( What a brutal person he was, and he's style fits the apocalypse environment. He would've eliminate all those zombies one by one as they come closer to the fence. Tyrese and he's friend looks like they came from Left 4 Dead 2 tbh, just almost similar characters :D P.S. Sry, edit fail
TV Shane was one of my favourite character's
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On October 22 2013 21:44 cSc.Dav1oN wrote:On October 22 2013 21:35 cSc.Dav1oN wrote: Show nested quote +On October 22 2013 14:29 Trudgen wrote: I realized this episode that I care more about the little piglets than I ever have for any of the dead characters in this show. Yep, exactly the same thoughts, also I want to admit that all their little society misses Shane as action character ;( What a brutal person he was, and he's style fits the apocalypse environment. He would've eliminate all those zombies one by one as they come closer to the fence. Tyrese and he's friend looks like they came from Left 4 Dead 2 tbh, just almost similar characters :D P.S. Sry, edit fail
Yeah, tyrese, black girl and the bros white dudes can be like L4D3.
I thought the black girl look familiar, but for me she was like the black girl in pink in L4D2. But tyrese was no coach, coach was great, I would like to say that all the L4D2 characters have interesting personalities. I love them than L4D1.
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On October 22 2013 20:57 Thezzy wrote:One thing I wondered about with new walkers in this episode is if their bite is lethal or not. (infection wise) From what I've gathered, a walker bite is mostly deadly due to the necrotic flesh and bacteria that are present in most walkers. When they bite someone, the infection that follows is so heavy that said person will very likely die to it, especially without medicine. There is nothing special in a walker bite, it's just so ridden with bacteria and dead material that it becomes lethal. However, Patrick was only dead for several minutes to an hour when he started killing people. Similarly, those dead would rise as new fresh walkers with very little to no bacteria or necrotic material. Being bitten by them would be similar to being bitten by a live human. All that makes me wonder if they killed that father when he may have survived being bitten. Then again, I might be thinking too much about this.  well, the first guy patrick attacked was most likely killed on the spot (like, beeing eaten and stuff) But even in non-zombie world, a human bite can cause some pretty nasty infections, and probably death when there is no antibiotics available
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Wow this show is so much better without Andrea and Lori. Despite few weak moments I enjoyed this episode.
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I'm liking this season so far. Best thing about this season is the new Carol. Much better than previous seasons. Also, plenty of token characters to kill off.
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I'm not disappointed with the unfolding of the events either, pretty good stuff is going on. I'm still a bit confused though. I don't know how many people they have but it seems to me like they could be more proactive about clearing out the fences. Certainly it's very hard work and it would be tiring quickly but come on.
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On October 23 2013 06:26 oGoZenob wrote:Show nested quote +On October 22 2013 20:57 Thezzy wrote:One thing I wondered about with new walkers in this episode is if their bite is lethal or not. (infection wise) From what I've gathered, a walker bite is mostly deadly due to the necrotic flesh and bacteria that are present in most walkers. When they bite someone, the infection that follows is so heavy that said person will very likely die to it, especially without medicine. There is nothing special in a walker bite, it's just so ridden with bacteria and dead material that it becomes lethal. However, Patrick was only dead for several minutes to an hour when he started killing people. Similarly, those dead would rise as new fresh walkers with very little to no bacteria or necrotic material. Being bitten by them would be similar to being bitten by a live human. All that makes me wonder if they killed that father when he may have survived being bitten. Then again, I might be thinking too much about this.  well, the first guy patrick attacked was most likely killed on the spot (like, beeing eaten and stuff) But even in non-zombie world, a human bite can cause some pretty nasty infections, and probably death when there is no antibiotics available
I don't think a human bite kills someone in a matter of hours. Not even a Komodo Dragon bite kills remotely that fast. I'm pretty sure at this point in TWD mechanics a walker bite is arbitrarily fatal with no appropriate explanation why.
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On October 23 2013 08:48 rd wrote:Show nested quote +On October 23 2013 06:26 oGoZenob wrote:On October 22 2013 20:57 Thezzy wrote:One thing I wondered about with new walkers in this episode is if their bite is lethal or not. (infection wise) From what I've gathered, a walker bite is mostly deadly due to the necrotic flesh and bacteria that are present in most walkers. When they bite someone, the infection that follows is so heavy that said person will very likely die to it, especially without medicine. There is nothing special in a walker bite, it's just so ridden with bacteria and dead material that it becomes lethal. However, Patrick was only dead for several minutes to an hour when he started killing people. Similarly, those dead would rise as new fresh walkers with very little to no bacteria or necrotic material. Being bitten by them would be similar to being bitten by a live human. All that makes me wonder if they killed that father when he may have survived being bitten. Then again, I might be thinking too much about this.  well, the first guy patrick attacked was most likely killed on the spot (like, beeing eaten and stuff) But even in non-zombie world, a human bite can cause some pretty nasty infections, and probably death when there is no antibiotics available I don't think a human bite kills someone in a matter of hours. Not even a Komodo Dragon bite kills remotely that fast. I'm pretty sure at this point in TWD mechanics a walker bite is arbitrarily fatal with no appropriate explanation why.
It's the same for almost all zombie movies. It's not the infection from the bite that kills the people - its the 'magic' disease that kills the people. Like a toxin in a zombie saliva or a poison. So while everyone is a carrier and if they die of natural reason (like Patrick) they'll still come back as a zombie, but also if your bitten the process is rapidly sped up. Think of getting bitten as getting a double dose of the disease, which is why it turns people so quickly - they're not simply dying of a bacterial infection within a few hours.
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On October 23 2013 09:22 Smokincoyote wrote:Show nested quote +On October 23 2013 08:48 rd wrote:On October 23 2013 06:26 oGoZenob wrote:On October 22 2013 20:57 Thezzy wrote:One thing I wondered about with new walkers in this episode is if their bite is lethal or not. (infection wise) From what I've gathered, a walker bite is mostly deadly due to the necrotic flesh and bacteria that are present in most walkers. When they bite someone, the infection that follows is so heavy that said person will very likely die to it, especially without medicine. There is nothing special in a walker bite, it's just so ridden with bacteria and dead material that it becomes lethal. However, Patrick was only dead for several minutes to an hour when he started killing people. Similarly, those dead would rise as new fresh walkers with very little to no bacteria or necrotic material. Being bitten by them would be similar to being bitten by a live human. All that makes me wonder if they killed that father when he may have survived being bitten. Then again, I might be thinking too much about this.  well, the first guy patrick attacked was most likely killed on the spot (like, beeing eaten and stuff) But even in non-zombie world, a human bite can cause some pretty nasty infections, and probably death when there is no antibiotics available I don't think a human bite kills someone in a matter of hours. Not even a Komodo Dragon bite kills remotely that fast. I'm pretty sure at this point in TWD mechanics a walker bite is arbitrarily fatal with no appropriate explanation why. It's the same for almost all zombie movies. It's not the infection from the bite that kills the people - its the 'magic' disease that kills the people. Like a toxin in a zombie saliva or a poison. So while everyone is a carrier and if they die of natural reason (like Patrick) they'll still come back as a zombie, but also if your bitten the process is rapidly sped up. Think of getting bitten as getting a double dose of the disease, which is why it turns people so quickly - they're not simply dying of a bacterial infection within a few hours.
Well firstly, it's really important to read my post in context to what I was quoting. Secondly, TWD isn't like all zombie movies. In most zombie movies, the zombies carry the disease and transfer it upon biting/scratching etc. TWD decided to use that idea, but also throw in the additional mechanic that everyone is infected to begin with, which directly conflicts with the first idea. So now zombie bites in TWD have no purpose other than to fulfill that cliche, but with no explanation as to why.
It's not a magic disease that speeds up the infection, because the infection only takes hold after the person is dead. There is no process to begin with -- they aren't dying from the infection. At least, absolutely nothing in the show has revealed any evidence that the infection has any effect upon the health of a living person. They're just dying from the bite for a reason that has not been revealed to us. Bacteria from rotted flesh was the best, realistic explanation one could come up with, but that explanation has been thrown out the window for like the third time now. It's either a gaping oversight in the lore, or an unexplained phenomenon that will be crow-barred into the story at some later point. There really isn't a feasible way to explain it at this point that falls within the realm plausibility.
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Wanted the walkers to break through so that they would be forced to evacuate the prison and go back on the road. The walkers piling up on the fence nagged at me, but I figured that causing too many bodies to pile up would either cause a) disease, or b) allow walkers to scale the fence.
And poor Tyreese. This show is just a constant shitstream on the characters. ;P
On October 23 2013 07:11 Chairman Ray wrote: I'm liking this season so far. Best thing about this season is the new Carol. Much better than previous seasons. "Oh you want to kill your own father? Here you go". *hands 10 year old a knife
"Oh you're too weak to kill your own father? Let me do it in front of your face then."
That scene was not remotely believable to me.
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On October 23 2013 10:32 Gradius wrote:Wanted the walkers to break through so that they would be forced to evacuate the prison and go back on the road. The walkers piling up on the fence nagged at me, but I figured that causing too many bodies to pile up would either cause a) disease, or b) allow walkers to scale the fence. And poor Tyreese. This show is just a constant shitstream on the characters. ;P Show nested quote +On October 23 2013 07:11 Chairman Ray wrote: I'm liking this season so far. Best thing about this season is the new Carol. Much better than previous seasons. "Oh you want to kill your own father? Here you go". *hands 10 year old a knife "Oh you're too weak to kill your own father? Let me do it in front of your face then." That scene was not remotely believable to me.
If there was no perspective on the significance between Carol and Lizzie's relationship, then you could probably simplify it like that. It wasn't that simple, though.
"Oh you want to kill your own father? Here you go."
Carol's priority is teaching the children how to fight and survive, and her intention in allowing Lizzie to kill her father. prevent her father from turning is to teach Lizzie to not listen to her emotions, but to act on instinct and stab her father so he doesn't turn and eat her. For a child in such a volatile state of emotion, this is a pretty important lesson. The parents' (apparently) want to shield their children from the harsh reality of their world, and Carol wants the children to understand and learn to survive within it.
"Oh you're too weak to kill your own father? Let me do it in front of your face then."
Carol wasn't doing it to do it in Lizzie's face. She didn't want Lizzie's father to turn, for the obvious reason that waiting too soon would be extremely dangerous. I don't think any rational person outside of the TWD universe would let a deceased body sit inside of the TWD universe for long, especially not with two children right next to it.
That being said, the scene could have been a little better though probably a little predictable and cliche if he turned anyways and Lizzie or her sister still had the knife and had to put him down.
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The biggest thing to take away from that episode:
TYREESE WAS FIGHTING WITH A HAMMER SHIT'S GOING TO GET REAL
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On October 23 2013 09:46 rd wrote:Show nested quote +On October 23 2013 09:22 Smokincoyote wrote:On October 23 2013 08:48 rd wrote:On October 23 2013 06:26 oGoZenob wrote:On October 22 2013 20:57 Thezzy wrote:One thing I wondered about with new walkers in this episode is if their bite is lethal or not. (infection wise) From what I've gathered, a walker bite is mostly deadly due to the necrotic flesh and bacteria that are present in most walkers. When they bite someone, the infection that follows is so heavy that said person will very likely die to it, especially without medicine. There is nothing special in a walker bite, it's just so ridden with bacteria and dead material that it becomes lethal. However, Patrick was only dead for several minutes to an hour when he started killing people. Similarly, those dead would rise as new fresh walkers with very little to no bacteria or necrotic material. Being bitten by them would be similar to being bitten by a live human. All that makes me wonder if they killed that father when he may have survived being bitten. Then again, I might be thinking too much about this.  well, the first guy patrick attacked was most likely killed on the spot (like, beeing eaten and stuff) But even in non-zombie world, a human bite can cause some pretty nasty infections, and probably death when there is no antibiotics available I don't think a human bite kills someone in a matter of hours. Not even a Komodo Dragon bite kills remotely that fast. I'm pretty sure at this point in TWD mechanics a walker bite is arbitrarily fatal with no appropriate explanation why. It's the same for almost all zombie movies. It's not the infection from the bite that kills the people - its the 'magic' disease that kills the people. Like a toxin in a zombie saliva or a poison. So while everyone is a carrier and if they die of natural reason (like Patrick) they'll still come back as a zombie, but also if your bitten the process is rapidly sped up. Think of getting bitten as getting a double dose of the disease, which is why it turns people so quickly - they're not simply dying of a bacterial infection within a few hours. Well firstly, it's really important to read my post in context to what I was quoting. Secondly, TWD isn't like all zombie movies. In most zombie movies, the zombies carry the disease and transfer it upon biting/scratching etc. TWD decided to use that idea, but also throw in the additional mechanic that everyone is infected to begin with, which directly conflicts with the first idea. So now zombie bites in TWD have no purpose other than to fulfill that cliche, but with no explanation as to why. It's not a magic disease that speeds up the infection, because the infection only takes hold after the person is dead. There is no process to begin with -- they aren't dying from the infection. At least, absolutely nothing in the show has revealed any evidence that the infection has any effect upon the health of a living person. They're just dying from the bite for a reason that has not been revealed to us. Bacteria from rotted flesh was the best, realistic explanation one could come up with, but that explanation has been thrown out the window for like the third time now. It's either a gaping oversight in the lore, or an unexplained phenomenon that will be crow-barred into the story at some later point. There really isn't a feasible way to explain it at this point that falls within the realm plausibility.
Before bashing, you should probably watch the series again. In the (I believe) second episode where Rick encounters the black guy and his son, it was explained that his wife got bit and the infection caused high fever resulting in death. I would even argue that they don't really die and turn fast. Have we had evidence of a bite killing and turning a person quickly?
From what I can tell, the person that gets bitten usually dies, because the zombie is still there and kills him/her. As we could see in the previous episode and the bite to the throat. The only person that got bit and survived was the dad of those 2 girls. He died, but we didn't see him turn, because Carol killed him before. As a matter of fact, it has been explained that people turn differently fast and from what I can tell, no bitten person died 5 minutes after the bite or anything like that. They simply got very sick from the infection. While you say its about rotten flesh, it could also be that the virus mutates after 'activation' upon death. There is no medical logic you could apply here, those are dead walking bodies.
I don't understand why anyone would try to argue with logic in a post apocalyptic zombie world. TWD actually sticks very well to its own logic and rules and I don't see people turning randomly into zombies after being bitten, but always being sick first / withering away due to high fever etc or severe bleeding.
Anyways, I enjoy it~
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On October 23 2013 16:06 NarutO wrote:Show nested quote +On October 23 2013 09:46 rd wrote:On October 23 2013 09:22 Smokincoyote wrote:On October 23 2013 08:48 rd wrote:On October 23 2013 06:26 oGoZenob wrote:On October 22 2013 20:57 Thezzy wrote:One thing I wondered about with new walkers in this episode is if their bite is lethal or not. (infection wise) From what I've gathered, a walker bite is mostly deadly due to the necrotic flesh and bacteria that are present in most walkers. When they bite someone, the infection that follows is so heavy that said person will very likely die to it, especially without medicine. There is nothing special in a walker bite, it's just so ridden with bacteria and dead material that it becomes lethal. However, Patrick was only dead for several minutes to an hour when he started killing people. Similarly, those dead would rise as new fresh walkers with very little to no bacteria or necrotic material. Being bitten by them would be similar to being bitten by a live human. All that makes me wonder if they killed that father when he may have survived being bitten. Then again, I might be thinking too much about this.  well, the first guy patrick attacked was most likely killed on the spot (like, beeing eaten and stuff) But even in non-zombie world, a human bite can cause some pretty nasty infections, and probably death when there is no antibiotics available I don't think a human bite kills someone in a matter of hours. Not even a Komodo Dragon bite kills remotely that fast. I'm pretty sure at this point in TWD mechanics a walker bite is arbitrarily fatal with no appropriate explanation why. It's the same for almost all zombie movies. It's not the infection from the bite that kills the people - its the 'magic' disease that kills the people. Like a toxin in a zombie saliva or a poison. So while everyone is a carrier and if they die of natural reason (like Patrick) they'll still come back as a zombie, but also if your bitten the process is rapidly sped up. Think of getting bitten as getting a double dose of the disease, which is why it turns people so quickly - they're not simply dying of a bacterial infection within a few hours. Well firstly, it's really important to read my post in context to what I was quoting. Secondly, TWD isn't like all zombie movies. In most zombie movies, the zombies carry the disease and transfer it upon biting/scratching etc. TWD decided to use that idea, but also throw in the additional mechanic that everyone is infected to begin with, which directly conflicts with the first idea. So now zombie bites in TWD have no purpose other than to fulfill that cliche, but with no explanation as to why. It's not a magic disease that speeds up the infection, because the infection only takes hold after the person is dead. There is no process to begin with -- they aren't dying from the infection. At least, absolutely nothing in the show has revealed any evidence that the infection has any effect upon the health of a living person. They're just dying from the bite for a reason that has not been revealed to us. Bacteria from rotted flesh was the best, realistic explanation one could come up with, but that explanation has been thrown out the window for like the third time now. It's either a gaping oversight in the lore, or an unexplained phenomenon that will be crow-barred into the story at some later point. There really isn't a feasible way to explain it at this point that falls within the realm plausibility. I don't understand why anyone would try to argue with logic in a post apocalyptic zombie world. TWD actually sticks very well to its own logic and rules and I don't see people turning randomly into zombies after being bitten, but always being sick first / withering away due to high fever etc or severe bleeding. Anyways, I enjoy it~
THis is what makes me laugh the most tbh. People are willing to watch and believe in a show where dead corpses are walking around killing people, yet they want to argue that massive blood loss from multiple bites of a ferocious creature when you're already in a weak state of nutrition and fatigue (given the circumstances of the apocalypse) wouldn't "kill you quickly"
Some ppl lol I'm enjoying the show right now tbh, only complaint is the same as everyone else, the fence thing was kind of a stretch
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Agreed about the fence. Also, since they've learned there's a sickness that may be linked to the pigs, it was a bit annoying to see Rick basically get his face covered with their blood while trying to lure the walkers away - you'd think he'd try to be careful to avoid exactly that.
With regards to the person feeding the walkers with rats, I'm a bit dumbfounded by that plotline - who can possibly be stupid enough to do that? It's probably going to be one of the two blond girls, but seriously, they've been living in a superdangerous zombie environment for more than a year and they still want to feed them?!
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Well who is the bad guy that is missing ? Could be him!
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On October 23 2013 10:32 Gradius wrote:Wanted the walkers to break through so that they would be forced to evacuate the prison and go back on the road. The walkers piling up on the fence nagged at me, but I figured that causing too many bodies to pile up would either cause a) disease, or b) allow walkers to scale the fence. And poor Tyreese. This show is just a constant shitstream on the characters. ;P Show nested quote +On October 23 2013 07:11 Chairman Ray wrote: I'm liking this season so far. Best thing about this season is the new Carol. Much better than previous seasons. "Oh you want to kill your own father? Here you go". *hands 10 year old a knife "Oh you're too weak to kill your own father? Let me do it in front of your face then." That scene was not remotely believable to me. I don't think you can judge her considering they live in a post apocalyptic environment, they have to be strong and able to kill people/zombies without a second thought ! Carol also lost her daughter because she was unable to defend herself, I guess she doesn't want this to happen again.
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On October 23 2013 16:06 NarutO wrote:Show nested quote +On October 23 2013 09:46 rd wrote:On October 23 2013 09:22 Smokincoyote wrote:On October 23 2013 08:48 rd wrote:On October 23 2013 06:26 oGoZenob wrote:On October 22 2013 20:57 Thezzy wrote:One thing I wondered about with new walkers in this episode is if their bite is lethal or not. (infection wise) From what I've gathered, a walker bite is mostly deadly due to the necrotic flesh and bacteria that are present in most walkers. When they bite someone, the infection that follows is so heavy that said person will very likely die to it, especially without medicine. There is nothing special in a walker bite, it's just so ridden with bacteria and dead material that it becomes lethal. However, Patrick was only dead for several minutes to an hour when he started killing people. Similarly, those dead would rise as new fresh walkers with very little to no bacteria or necrotic material. Being bitten by them would be similar to being bitten by a live human. All that makes me wonder if they killed that father when he may have survived being bitten. Then again, I might be thinking too much about this.  well, the first guy patrick attacked was most likely killed on the spot (like, beeing eaten and stuff) But even in non-zombie world, a human bite can cause some pretty nasty infections, and probably death when there is no antibiotics available I don't think a human bite kills someone in a matter of hours. Not even a Komodo Dragon bite kills remotely that fast. I'm pretty sure at this point in TWD mechanics a walker bite is arbitrarily fatal with no appropriate explanation why. It's the same for almost all zombie movies. It's not the infection from the bite that kills the people - its the 'magic' disease that kills the people. Like a toxin in a zombie saliva or a poison. So while everyone is a carrier and if they die of natural reason (like Patrick) they'll still come back as a zombie, but also if your bitten the process is rapidly sped up. Think of getting bitten as getting a double dose of the disease, which is why it turns people so quickly - they're not simply dying of a bacterial infection within a few hours. Well firstly, it's really important to read my post in context to what I was quoting. Secondly, TWD isn't like all zombie movies. In most zombie movies, the zombies carry the disease and transfer it upon biting/scratching etc. TWD decided to use that idea, but also throw in the additional mechanic that everyone is infected to begin with, which directly conflicts with the first idea. So now zombie bites in TWD have no purpose other than to fulfill that cliche, but with no explanation as to why. It's not a magic disease that speeds up the infection, because the infection only takes hold after the person is dead. There is no process to begin with -- they aren't dying from the infection. At least, absolutely nothing in the show has revealed any evidence that the infection has any effect upon the health of a living person. They're just dying from the bite for a reason that has not been revealed to us. Bacteria from rotted flesh was the best, realistic explanation one could come up with, but that explanation has been thrown out the window for like the third time now. It's either a gaping oversight in the lore, or an unexplained phenomenon that will be crow-barred into the story at some later point. There really isn't a feasible way to explain it at this point that falls within the realm plausibility. Before bashing, you should probably watch the series again. In the (I believe) second episode where Rick encounters the black guy and his son, it was explained that his wife got bit and the infection caused high fever resulting in death. I would even argue that they don't really die and turn fast. Have we had evidence of a bite killing and turning a person quickly? From what I can tell, the person that gets bitten usually dies, because the zombie is still there and kills him/her. As we could see in the previous episode and the bite to the throat. The only person that got bit and survived was the dad of those 2 girls. He died, but we didn't see him turn, because Carol killed him before. As a matter of fact, it has been explained that people turn differently fast and from what I can tell, no bitten person died 5 minutes after the bite or anything like that. They simply got very sick from the infection. While you say its about rotten flesh, it could also be that the virus mutates after 'activation' upon death. There is no medical logic you could apply here, those are dead walking bodies. I don't understand why anyone would try to argue with logic in a post apocalyptic zombie world. TWD actually sticks very well to its own logic and rules and I don't see people turning randomly into zombies after being bitten, but always being sick first / withering away due to high fever etc or severe bleeding. Anyways, I enjoy it~
Damn, twice in a row I'm quoted out of context. It's not bashing. Did I say I didn't enjoy it? The concepts of an infection spreading through a bite and an infection existing regardless of the bite are mutually exclusive ideas. Why else would anyone have to speculate how people are dying from the bite? It's speculation over an unexplained inconsistency.
Just because it's a post apocalyptic zombie world, it doesn't mean it can't be logical. To say it can't is just a cop out. If it couldn't, then they'd have license to break every real world mechanic as we logically understand them in our own world. They could just remove gravity and make everyone jump and float off into space because "it's a zombie movie it doesn't have to be logical." If you really believe it can't be logical then you're missing the entire point of TWD which is trying to portray a realistic world with the fictional twist of a zombie outbreak.
And yes, the first season explained the fever and eventual death. But that doesn't explain why the bite causes the fever, it just gave the observation that the consequence of a bite was a fever and eventual death. Except the dad of the two girls and several others have died within (what appeared to be) less than an hour. He didn't have to turn, he just died. I never said it was the bacteria of the walkers' rotted flesh either (infact I didnt even try to explain it), I simply referenced the popular opinion (which you are quoting me out of context on) where it was generally believed that the bites were so dangerous because of bacteria, but that bacteria can't exist in someone who just died <1 hour ago. The problem isn't that bite killing people isn't realistic, it's that theres no "fictional" explanation in the TWD world, and the last "rational" explanation based on our real world doesn't work anymore (and it was sketchy to begin with). So now theres no explanation. It's just magic, thus the inconsistency. It doesn't even have to be logical, just explained...
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I think it's pretty damn logical
Get bitten/scratched -> You die (or turn very quickly into a walker)
Like the woman from Tyrese's group, she was alive for a while before she died/turned, although I can't remember exactly how long that was. Also we were never really given a solid timeline for how long it took the father to die, all we knew is that he got bitten around 6am and then died before night time.
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On October 24 2013 08:00 miicah wrote: I think it's pretty damn logical
Get bitten/scratched -> You die (or turn very quickly into a walker)
Like the woman from Tyrese's group, she was alive for a while before she died/turned, although I can't remember exactly how long that was. Also we were never really given a solid timeline for how long it took the father to die, all we knew is that he got bitten around 6am and then died before night time.
It's cause/effect without logic. You're missing the more important question of why the cause/effect exists. The explanation doesn't even have to be logical for it to work, it just has to exist first and foremost. Try looking at it this way:
If you die, regardless of whether you were bitten/scratched --> you turn into a walker
explanation: Everyone is already infected and it only takes hold after you die. Not logical to real world mechanics, or in some sense the traditional zombie world mechanics, but we suspend that disbelief to make the show work and it's fine.
Get bitten/scratched --> ??? --> you die
explanation: ???
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