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[EPICENTER] Knockout Stage! - Page 259

Forum Index > Dota 2 Tournaments
Post a Reply
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1godless
Profile Joined August 2011
United States247 Posts
May 14 2016 18:37 GMT
#5161
Another finals, no throw this time plox
The enemy's throne is down
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 14 2016 18:38 GMT
#5162
liquid newbee is going to be ridiculous, glorious 5v5 team fights
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 14 2016 18:45 GMT
#5163
On May 15 2016 02:54 hunter_x wrote:
Show nested quote +
On May 15 2016 02:34 lolfail9001 wrote:
On May 15 2016 02:16 Toadesstern wrote:
idk man, 20 charges bloodstone is 20 mana/s for the charges alone. You need a second for the act of rearming + whatever you're doing after you rearmed. And then you still get the +200% mana regen per sec from the bloodstone itself. Obviously ignoring other items that give manaregen because that'd stay the same.
Greaves is probably a bit more mana but not all that much even if we're just looking at mana by itself and ignore the rest.

I mean, tinker in that phase of game spends about 2 seconds between rearms, 3 with march.

160/2 = 80

160/3 = ~56

Good luck doing that with bloodstone.

Obviously if you're doing stuff even quicker with shift queues, you can manage in 1.5 seconds, so over 100 mana regen. Heh.

well you can do your stupid math all day, i think pros know why they buy bloodstone;)


And i think they do so because someone else did so and they copied the build without thinking for half a second.

They're pr0s after all.
DeMoN pulls off a Miracle and Flies to the Moon
hunter_x
Profile Joined June 2014
Germany2762 Posts
May 14 2016 20:21 GMT
#5164
On May 15 2016 03:45 lolfail9001 wrote:
Show nested quote +
On May 15 2016 02:54 hunter_x wrote:
On May 15 2016 02:34 lolfail9001 wrote:
On May 15 2016 02:16 Toadesstern wrote:
idk man, 20 charges bloodstone is 20 mana/s for the charges alone. You need a second for the act of rearming + whatever you're doing after you rearmed. And then you still get the +200% mana regen per sec from the bloodstone itself. Obviously ignoring other items that give manaregen because that'd stay the same.
Greaves is probably a bit more mana but not all that much even if we're just looking at mana by itself and ignore the rest.

I mean, tinker in that phase of game spends about 2 seconds between rearms, 3 with march.

160/2 = 80

160/3 = ~56

Good luck doing that with bloodstone.

Obviously if you're doing stuff even quicker with shift queues, you can manage in 1.5 seconds, so over 100 mana regen. Heh.

well you can do your stupid math all day, i think pros know why they buy bloodstone;)


And i think they do so because someone else did so and they copied the build without thinking for half a second.

They're pr0s after all.

Lol yeah sure, pros dont think about items at all. Are you fucking kidding me? There are many reasons to buy a bloodstone on certain heroes. But arguing with a guy who does nothing besides writing in this forum all day will not lead to anything.
Ufnal
Profile Joined September 2013
Poland1435 Posts
May 14 2016 20:30 GMT
#5165
I wish I could have been here on TL when EG was losing to Complexity. I suspect I could've mined enough salt and collected enough flame to keep meat well-perserved and well-cooked for the rest of my life.
OG | Secret | Liquid | Nigma | Alliance | VP | Fnatic | EG | T1 | LGD
Shergal
Profile Joined May 2014
Argentina1191 Posts
May 14 2016 22:08 GMT
#5166
Greaves Tinker is good. Sheep in this thread are just too eager to accept everything pros do when most of the time pros just brainlessly copy what they see in pubs
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
May 14 2016 22:20 GMT
#5167
On May 15 2016 05:30 Ufnal wrote:
I wish I could have been here on TL when EG was losing to Complexity. I suspect I could've mined enough salt and collected enough flame to keep meat well-perserved and well-cooked for the rest of my life.

I was mining salt from the Polt - Strange game on the other TL. There's always some amount of salt.
kiss kiss fall in love
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
May 14 2016 22:22 GMT
#5168
Greaves is one of those things where you ask why can this get refreshed by Tinker rearm.
It's hella expensive though as a mana repelish item.

Tinker bloodstone is worth if you can get that instant respawn so you don't ever have to BB.

Moderator我们是个踏实的赞助商模式俱乐部
Evander Berry Wall
Profile Joined June 2014
United States1137 Posts
May 14 2016 22:22 GMT
#5169
This has probably already been said 100 times but...

Those roster changes have really been turning out well for Secret and EG, huh?
hunter_x
Profile Joined June 2014
Germany2762 Posts
Last Edited: 2016-05-14 22:51:30
May 14 2016 22:50 GMT
#5170
Well you can say that. But its worse for Secret. They got exactly the players they wanted, and still suck. EG is at least doing semi ok.
Dracolich70
Profile Joined May 2011
Denmark3820 Posts
Last Edited: 2016-05-14 23:25:42
May 14 2016 23:24 GMT
#5171
On May 15 2016 07:08 Shergal wrote:
Greaves Tinker is good. Sheep in this thread are just too eager to accept everything pros do when most of the time pros just brainlessly copy what they see in pubs
Yeah, Greaves over 20+ charge blood stone is awesome. Because instant mana is better than instant respawn, superior flat mana and health pool, suicide, team heal, if you die, and health and mana regen, just because... And lets add salt to injury by throwing in a soulring to top it all and sacrifice either Eth, blade, Dagger, Sheepstick, BoT, or a Dagon 5.

You are correct, why not be upstream and do the retarded thing.
LiangHao
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2016-05-14 23:37:09
May 14 2016 23:34 GMT
#5172
On May 15 2016 08:24 Dracolich70 wrote:
Show nested quote +
On May 15 2016 07:08 Shergal wrote:
Greaves Tinker is good. Sheep in this thread are just too eager to accept everything pros do when most of the time pros just brainlessly copy what they see in pubs
Yeah, Greaves over 20+ charge blood stone is awesome. Because instant mana is better than instant respawn, superior flat mana and health pool, suicide, team heal, if you die, and health and mana regen, just because... And lets add salt to injury by throwing in a soulring to top it all and sacrifice either Eth, blade, Dagger, Sheepstick, BoT, or a Dagon 5.

You are correct, why not be upstream and do the retarded thing.


I mean, if you're going to list every single benefit of Bloodstone you should probably be listing every benefit of Greaves when comparing them-it does more than just give you mana. It does also provide a basic dispel every rearm with 0 delay unlike Eul's, which can be vital in a lot of scenarios particularly when silenced (though it wasn't particularly key in that game). And the bonus life regen at low life pairs very well with Eul's/Eth Blade for narrow escapes.

The team heal in that game also meant nothing whatsoever, since his entire team was completely useless.

I don't think it's always a better buy though.
Dracolich70
Profile Joined May 2011
Denmark3820 Posts
May 14 2016 23:46 GMT
#5173
On May 15 2016 02:34 lolfail9001 wrote:
Show nested quote +
On May 15 2016 02:16 Toadesstern wrote:
idk man, 20 charges bloodstone is 20 mana/s for the charges alone. You need a second for the act of rearming + whatever you're doing after you rearmed. And then you still get the +200% mana regen per sec from the bloodstone itself. Obviously ignoring other items that give manaregen because that'd stay the same.
Greaves is probably a bit more mana but not all that much even if we're just looking at mana by itself and ignore the rest.

I mean, tinker in that phase of game spends about 2 seconds between rearms, 3 with march.

160/2 = 80

160/3 = ~56

Good luck doing that with bloodstone.

Obviously if you're doing stuff even quicker with shift queues, you can manage in 1.5 seconds, so over 100 mana regen. Heh.
May I ask you something? Are you the user alife from jD, that posted there a couple of years ago?
LiangHao
Dracolich70
Profile Joined May 2011
Denmark3820 Posts
Last Edited: 2016-05-15 00:03:00
May 14 2016 23:54 GMT
#5174
On May 15 2016 08:34 TheTenthDoc wrote:
Show nested quote +
On May 15 2016 08:24 Dracolich70 wrote:
On May 15 2016 07:08 Shergal wrote:
Greaves Tinker is good. Sheep in this thread are just too eager to accept everything pros do when most of the time pros just brainlessly copy what they see in pubs
Yeah, Greaves over 20+ charge blood stone is awesome. Because instant mana is better than instant respawn, superior flat mana and health pool, suicide, team heal, if you die, and health and mana regen, just because... And lets add salt to injury by throwing in a soulring to top it all and sacrifice either Eth, blade, Dagger, Sheepstick, BoT, or a Dagon 5.

You are correct, why not be upstream and do the retarded thing.


I mean, if you're going to list every single benefit of Bloodstone you should probably be listing every benefit of Greaves when comparing them-it does more than just give you mana. It does also provide a basic dispel every rearm with 0 delay unlike Eul's, which can be vital in a lot of scenarios particularly when silenced (though it wasn't particularly key in that game). And the bonus life regen at low life pairs very well with Eul's/Eth Blade for narrow escapes.

The team heal in that game also meant nothing whatsoever, since his entire team was completely useless.

I don't think it's always a better buy though.
Because his argument was the mana, because you don't get heal form rearmm due to Mend buff.

Here are the meager Greaves stats.

+5 Strength
+5 Agility
+5 Intelligence
+250 Mana

+5 Armor
+55 Movement speed
250 health restored, 160 mana every 40 secs.

Rearm gives another instant 160 mana.

-------

+475 Health
+425 Mana
+9 Health regeneration
+200% Mana regeneration
Charge Gain Radius: 1675
Death Heal Radius: 1675
Charge Gain per Enemy Death: 1
Mana Regeneration per Charge: 1
Death Respawn Timer Reduction: 3
Death Base Area Heal: 500
Death Bonus Area Heal per Charge: 30
Pocket Deny.

Arguing it doesn't matter if his team mates gets a vast heal, in case of his death is the argument of a retard.


Tell me how getting Greaves over 20+ charge Bloodstone, even if we forget his argument of getting Soulring also in an already 6 slotted Tinker, would win the game better? You can't because it is mindblowing stupidity that I can't even believe I am having this conversation.

User was warned for this post
LiangHao
Vertical
Profile Joined July 2011
Indonesia4317 Posts
May 15 2016 01:37 GMT
#5175
what does he got warned for ?
-Terran-
nuunuu
Profile Blog Joined May 2008
Finland79 Posts
May 15 2016 01:41 GMT
#5176
It's easy to notice that JerAx is the most committed DotA2 player and this will be the tournament that shows that his personal skill + team will prevail. Just saying.
amori amori
the bear jew
Profile Joined August 2014
United States3674 Posts
May 15 2016 02:00 GMT
#5177
Good luck in the finals Team Liquid!
DeMoN pulled off a Miracle and Flies to the Moon
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 15 2016 02:18 GMT
#5178
Poll: Head?

Team Liquid (27)
 
55%

Newbee (19)
 
39%

OG (3)
 
6%

49 total votes

Your vote: Head?

(Vote): Team Liquid
(Vote): OG
(Vote): Newbee


Poll: Heart?

Team Liquid (22)
 
42%

Newbee (21)
 
40%

OG (9)
 
17%

52 total votes

Your vote: Heart?

(Vote): Team Liquid
(Vote): OG
(Vote): Newbee

ModeratorRetired LR Bonjwa
TL+ Member
dutchfriese
Profile Joined November 2012
2554 Posts
May 15 2016 03:59 GMT
#5179
I fucking love the new version of Newbee. Newbee + MVP + Liquid are the big 3 going into Manila IMO.
bluzi
Profile Joined May 2011
4703 Posts
May 15 2016 06:33 GMT
#5180
On May 15 2016 12:59 dutchfriese wrote:
I fucking love the new version of Newbee. Newbee + MVP + Liquid are the big 3 going into Manila IMO.


Newbee vs Liquid is going to be interesting to watch , If anyone can break Liquid 5 man 20 min gg push its them , but i wouldn't put it past OG to win again although i expect Newbee to win this time around , they won't get Drowed again.
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