[EPICENTER] Knockout Stage! - Page 259
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1godless
United States247 Posts
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evanthebouncy!
United States12796 Posts
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lolfail9001
Russian Federation40190 Posts
On May 15 2016 02:54 hunter_x wrote: well you can do your stupid math all day, i think pros know why they buy bloodstone;) And i think they do so because someone else did so and they copied the build without thinking for half a second. They're pr0s after all. | ||
hunter_x
Germany2762 Posts
On May 15 2016 03:45 lolfail9001 wrote: And i think they do so because someone else did so and they copied the build without thinking for half a second. They're pr0s after all. Lol yeah sure, pros dont think about items at all. Are you fucking kidding me? There are many reasons to buy a bloodstone on certain heroes. But arguing with a guy who does nothing besides writing in this forum all day will not lead to anything. | ||
Ufnal
Poland1435 Posts
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Shergal
Argentina1191 Posts
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intotheheart
Canada33091 Posts
On May 15 2016 05:30 Ufnal wrote: I wish I could have been here on TL when EG was losing to Complexity. I suspect I could've mined enough salt and collected enough flame to keep meat well-perserved and well-cooked for the rest of my life. I was mining salt from the Polt - Strange game on the other TL. There's always some amount of salt. | ||
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TanGeng
Sanya12364 Posts
It's hella expensive though as a mana repelish item. Tinker bloodstone is worth if you can get that instant respawn so you don't ever have to BB. | ||
Evander Berry Wall
United States1137 Posts
Those roster changes have really been turning out well for Secret and EG, huh? | ||
hunter_x
Germany2762 Posts
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Dracolich70
Denmark3820 Posts
On May 15 2016 07:08 Shergal wrote: Yeah, Greaves over 20+ charge blood stone is awesome. Because instant mana is better than instant respawn, superior flat mana and health pool, suicide, team heal, if you die, and health and mana regen, just because... And lets add salt to injury by throwing in a soulring to top it all and sacrifice either Eth, blade, Dagger, Sheepstick, BoT, or a Dagon 5.Greaves Tinker is good. Sheep in this thread are just too eager to accept everything pros do when most of the time pros just brainlessly copy what they see in pubs You are correct, why not be upstream and do the retarded thing. | ||
TheTenthDoc
United States9561 Posts
On May 15 2016 08:24 Dracolich70 wrote: Yeah, Greaves over 20+ charge blood stone is awesome. Because instant mana is better than instant respawn, superior flat mana and health pool, suicide, team heal, if you die, and health and mana regen, just because... And lets add salt to injury by throwing in a soulring to top it all and sacrifice either Eth, blade, Dagger, Sheepstick, BoT, or a Dagon 5. You are correct, why not be upstream and do the retarded thing. I mean, if you're going to list every single benefit of Bloodstone you should probably be listing every benefit of Greaves when comparing them-it does more than just give you mana. It does also provide a basic dispel every rearm with 0 delay unlike Eul's, which can be vital in a lot of scenarios particularly when silenced (though it wasn't particularly key in that game). And the bonus life regen at low life pairs very well with Eul's/Eth Blade for narrow escapes. The team heal in that game also meant nothing whatsoever, since his entire team was completely useless. I don't think it's always a better buy though. | ||
Dracolich70
Denmark3820 Posts
On May 15 2016 02:34 lolfail9001 wrote: May I ask you something? Are you the user alife from jD, that posted there a couple of years ago?I mean, tinker in that phase of game spends about 2 seconds between rearms, 3 with march. 160/2 = 80 160/3 = ~56 Good luck doing that with bloodstone. Obviously if you're doing stuff even quicker with shift queues, you can manage in 1.5 seconds, so over 100 mana regen. Heh. | ||
Dracolich70
Denmark3820 Posts
On May 15 2016 08:34 TheTenthDoc wrote: Because his argument was the mana, because you don't get heal form rearmm due to Mend buff.I mean, if you're going to list every single benefit of Bloodstone you should probably be listing every benefit of Greaves when comparing them-it does more than just give you mana. It does also provide a basic dispel every rearm with 0 delay unlike Eul's, which can be vital in a lot of scenarios particularly when silenced (though it wasn't particularly key in that game). And the bonus life regen at low life pairs very well with Eul's/Eth Blade for narrow escapes. The team heal in that game also meant nothing whatsoever, since his entire team was completely useless. I don't think it's always a better buy though. Here are the meager Greaves stats. +5 Strength +5 Agility +5 Intelligence +250 Mana +5 Armor +55 Movement speed 250 health restored, 160 mana every 40 secs. Rearm gives another instant 160 mana. ------- +475 Health +425 Mana +9 Health regeneration +200% Mana regeneration Charge Gain Radius: 1675 Death Heal Radius: 1675 Charge Gain per Enemy Death: 1 Mana Regeneration per Charge: 1 Death Respawn Timer Reduction: 3 Death Base Area Heal: 500 Death Bonus Area Heal per Charge: 30 Pocket Deny. Arguing it doesn't matter if his team mates gets a vast heal, in case of his death is the argument of a retard. Tell me how getting Greaves over 20+ charge Bloodstone, even if we forget his argument of getting Soulring also in an already 6 slotted Tinker, would win the game better? You can't because it is mindblowing stupidity that I can't even believe I am having this conversation. User was warned for this post | ||
Vertical
Indonesia4317 Posts
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nuunuu
Finland79 Posts
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the bear jew
United States3674 Posts
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opterown
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Australia54784 Posts
Poll: Head? Team Liquid (27) Newbee (19) OG (3) 49 total votes Your vote: Head? | ||
dutchfriese
2554 Posts
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bluzi
4703 Posts
On May 15 2016 12:59 dutchfriese wrote: I fucking love the new version of Newbee. Newbee + MVP + Liquid are the big 3 going into Manila IMO. Newbee vs Liquid is going to be interesting to watch , If anyone can break Liquid 5 man 20 min gg push its them , but i wouldn't put it past OG to win again although i expect Newbee to win this time around , they won't get Drowed again. | ||
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